Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 11:56:55 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2041 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 44/400 Matter 290/300 Energy 7/100 System Corruption 2% Temperature Cool (0) Movement Flying (37) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Hammer > --- INVENTORY (6) ---- Light Ion Engine Improved Targeting Computer Relay Coupler [Swarmer] (34) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (17) Shotgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Small Storage Unit Small Matter Pod Light Assault Rifle Hammer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 36 | 3 8 5 . 20 Power 2 | . 1 . . 1 Engine 2 | . 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 1 3 . . 7 Treads 2 | . . . . 2 Leg 3 | . . . . 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight 5 | . 3 . . 2 Utility 8 | . 2 1 . 5 Device 1 | . . 1 . . Storage 3 | . 2 . . 1 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 2 4 . 7 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 . . 6 Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . 3 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 . 1 7 Power 1 | . . . 1 . Propulsion 5 | . . . . 5 Utility . | . . . . . Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 1 . 1 3 Average Slot Usage (%) 68 | . 59 59 75 71 Engine 3 | . 7 11 9 . Treads 5 | . . . . 9 Leg 4 | . . . . 8 Wheel 1 | . 6 . . . Flight 11 | . 14 22 22 7 Device 1 | . . 2 11 . Storage 9 | . 8 11 11 9 Processor 11 | . . . . 19 Energy Gun 1 | . 4 . . . Ballistic Gun 11 | . 18 . . 12 Impact Weapon 4 | . . 6 22 4 Naked Turns . | . . . . . Heaviest Build 10 | 2 8 8 8 10 Greatest Support 40 | 3 8 14 8 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 6 6 4 6 Average Capacity 4 | 4 4 4 4 5 Most Carried 6 | 4 5 5 4 6 Average Carried 4 | 2 3 4 4 5 Final Capacity 6 | 4 6 4 4 6 Final Carried 6 | 4 5 4 4 6 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 681 | 58 111 286 . 226 Remotely . | . . . . . Salvage Created 370 | . 70 69 11 220 Parts 26 | . 5 5 . 16 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 11 | . 3 1 . 7 Guns 10 | . 3 . . 7 Cannons 1 | . . 1 . . Classes Destroyed 6 | . 2 2 1 1 Worker 1 | . 1 . . . Hauler 1 | . . 1 . . Operator 1 | . . . 1 . Swarmer 6 | . 3 . . 3 Grunt 3 | . . . . 3 Sentry 2 | . . 1 . 1 Best Kill Streak 4 | . 4 2 1 3 Combat Bots Only 3 | . 2 1 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1399 | . 126 86 105 1082 Core 391 | . 35 32 79 245 Absorbed by Shields 8 | . . . . 8 Core Remaining (%) 93 | 100 86 . . . Volleys Fired 37 | . 16 8 . 13 Largest 2 | . 2 1 . 2 Hottest 60 | . 60 35 . 46 Shots Fired 55 | . 24 8 . 23 Gun 47 | . 24 . . 23 Cannon 8 | . . 8 . . Launcher . | . . . . . Special . | . . . . . Kinetic 49 | . 18 8 . 23 Thermal 6 | . 6 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 4 3 . 6 Robot Miss Streak 4 | . 4 1 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 37 | . 10 5 2 20 Core Hits 22 | . 7 3 1 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 8 | . . . 4 4 Impact 8 | . . . 4 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 544 | . 101 105 48 290 Guns 391 | . 101 . . 290 Cannons 105 | . . 105 . . Explosions . | . . . . . Melee 48 | . . . 48 . Ramming . | . . . . . Kinetic 464 | . 69 105 . 290 Thermal 32 | . 32 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 48 | . . . 48 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 2 2 Average Corruption 1 | . 1 2 2 2 Corruption Purged . | . . . . . Effects 7 | . 1 . . 6 Message Errors 5 | . 1 . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions . | . . . . . Melee 17 | . . . 17 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | . 20 7 . 195 Average Temperature 38 | . 9 5 . 98 Received Heat Transfer 330 | . . 36 45 249 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 75 | . 75 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 389 | . 93 151 103 389 Initial 69 | . . 39 63 69 Average 124 | . 52 105 87 168 Maximum Alert Level 1 | . . . . 1 Low Security (%) 82 | 100 100 100 100 69 Level 1 17 | . . . . 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 5 3 11 17 Peak Tracking Total 11 | . 4 2 11 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 4 | . 2 . 2 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 9 | . 6 . 3 . Successful 6 | . 5 . 1 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 3 . . . Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 711 | 24 167 57 53 410 Spaces Moved 848 | 31 285 83 109 340 Core 127 | 31 88 . . 8 Treads 96 | . . . . 96 Legs 27 | . . . . 27 Wheels . | . . . . . Hover . | . . . . . Flight 598 | . 197 83 109 209 Fastest Speed 37 | 50 37 37 37 37 Average Speed 55 | 50 41 37 37 79 Slowest Speed 160 | 50 50 37 37 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . . . 6 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 43 7 28 63 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1010 | 37 314 101 110 448 Wait 26 | . . . 5 21 Move 827 | 30 284 82 98 333 Hop 7 | . . . 4 3 Pick Up 13 | 4 1 1 . 7 Fast Attach 27 | 3 5 4 . 15 Attach 7 | . 2 1 . 4 Detach 8 | . 2 1 . 5 Swap 2 | . 1 . . 1 Drop 19 | . 3 4 . 12 Fire 37 | . 16 8 . 13 Melee 7 | . . . 3 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 30 | . . . . 30 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Discovered new exit (range 9) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 221 | -9/Materials | Discovered new exit (range 15) 249 | -9/Materials | Entered Storage 302 | -9/Storage | Identified exit to Garrison 302 | -9/Storage | Entered Garrison 507 | -9/Garrison | Spotted B-75 Beast 508 | -9/Garrison | Spotted B-75 Beast 558 | -9/Garrison | Triggered checkpoint 562 | -9/Garrison | Core integrity fell below 50% 579 | -9/Garrison | Triggered checkpoint 627 | -9/Garrison | Lost 3 parts (2n1w) 639 | -9/Garrison | Garrison Relay disabled 650 | -9/Garrison | Triggered checkpoint 658 | -9/Garrison | Core integrity fell below 20% 659 | -9/Garrison | Discovered new exit (range 12) 667 | -9/Garrison | Build established: Mutant 689 | -9/Garrison | Discovered new exit (range 12) 707 | -9/Garrison | Triggered checkpoint 712 | -9/Garrison | Self-destructed Last Messages --------------- 00623_ Dropped Aluminum Leg. 00624_ Dropped Shotgun. 00626_ Acquired Flight Unit. 00627_ Acquired 11 matter. 00628_ Acquired 107 matter. 00639_ Garrison Relay disabled. 00639_ Relay Coupler [Sentry] tumbles out of relay unit. 00639_ Relay Coupler [Grunt] tumbles out of relay unit. 00639_ Relay Coupler [Swarmer] tumbles out of relay unit. 00641_ Acquired Relay Coupler [Sentry]. 00642_ Dropped Aluminum Leg. 00643_ Dropped Sml. Matter Pod. 00643_ Dropped Lgt. Armor Plating. 00645_ Acquired Relay Coupler [Grunt]. 00647_ Acquired Relay Coupler [Swarmer]. 00651_ C-30 ARC bursts open, deploying its payload. 00651_ G-47 Trooper unfolds itself. 00651_ G-34 Mercenary unfolds itself. 00659_ EXIT=FOUND 00707_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????????? | | #??????# #???????????????????????????????? | | ######## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ###########???????????????????????????????? | | #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##########????????????????????????????????? | | #?????????###????????????????????? | | #????????? #????????????????????? | | ####### #?????????# #????????????????????? | | #?????# #?????????# #????????????????????? | | ??????# #?????????# #????????????????????? | | ??????# #????????##+##???????????????????? | | ??????# #????????# #???????????????????? | | ??????# #???###### ####????????????????? | | ??????# #???# #????????????????? | | ??????# #???# #########s###??????????????? | | ####### #???# #???????#s#"#??????????????? | | ##### #???????# "#??????????????? | | #???????# @"#??????????????? | | ####### #######???????# "#??????????????? | | ??????# #?????????????###"#??????????????? | | ??????# #????????????????##??????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# ##########???????????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????############# < #???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonTransmissionLaser Manual? 0 Play Time 00:16:44 Cumulative 118.0 hours Start 2021.03.13 @ 10:53:13 End 2021.03.13 @ 11:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04d4788b-8c58-4f0b-a78e-8c0b7bb5720a