Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 01:24:33 Player: emory Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (43) 215 Value Destroyed (2180) 2180 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (1796) 1796 TOTAL SCORE: 10771 Bonus ------- Pacifist 1496 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- IFF Parser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded FC-NPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Compact Battery IFF Parser Graphene Brace > --- WEAPON ----------- Thermoblaster Thermoblaster Energy Neutron Construct/C > --- INVENTORY -------- (None) [Rating: 83] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Wheel Wheel Hover Unit Hover Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Compact Battery Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Thermoblaster Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 . . 4 2 . . . . 2 Power 2 | . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . 2 . . . 2 . . . . . Utility 3 | . . . 2 . . . . 1 . . . . . . Weapon 3 | . . . . . . . . 2 . . . . . 1 Parts Attached 20 | . . . . . 5 4 1 . 1 . 2 . 2 5 Power 2 | . . . . . 1 1 . . . . . . . . Engine 2 | . . . . . 1 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 1 . 1 . 2 . . 5 Device 10 | . . . . . 2 . 1 . 1 . 2 . . 4 Storage 1 | . . . . . . . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 5 | . . . . . 1 2 . . . . . . 2 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . 2 . . Parts Lost 41 | . . . . . 3 3 . . 2 8 2 . 6 17 Power 6 | . . . . . 1 . . . . 2 . . 2 1 Propulsion 8 | . . . . . 1 1 . . . . 1 . . 5 Utility 11 | . . . . . . 1 . . . 1 . . 3 6 Weapon 16 | . . . . . 1 1 . . 2 5 1 . 1 5 Highest Loss Streak 13 | . . . . . 3 3 . . 1 3 2 . 5 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 1 | . . 1 3 4 2 1 2 2 2 . . . . . Power . | . . . 1 2 1 . 1 1 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . 1 1 1 . . . . . . . . . . Weapon . | . . . 1 1 . . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 30 | . . . . . 26 28 27 36 39 30 38 41 23 30 Engine 2 | . . . . . 4 4 . . 1 4 5 5 1 . Core 2 | . . . . . . . 5 6 3 2 5 5 . 1 Leg 3 | . . . . . . . . 2 4 5 5 5 5 1 Device 9 | . . . . . 12 16 7 6 9 5 14 17 12 12 Energy Cannon 2 | . . . . . . . 4 6 3 4 . . . 2 Ballistic Gun 2 | . . . . . 4 . 4 6 4 2 . . . . Ballistic Cannon 2 | . . . . . . 3 . 3 6 2 5 5 . . Peak Build Rating 83 | . . . . . 9 13 34 45 64 60 51 51 71 83 Average Rating 45 | . . . . . 6 7 24 39 52 46 48 50 56 65 On Entrance 23 | . . . . . . 6 3 34 45 60 48 50 51 60 Avg Prop Armor Cover (%) 17 | . . . . . . . . . . 17 . . . . Naked Turns 545 | . 66 53 184 68 39 . 135 . . . . . . . Heaviest Build 39 | . . . . . 7 11 17 30 39 27 31 31 31 25 Greatest Support 131 | 3 3 3 3 3 10 6 12 12 45 51 34 34 105 131 Greatest Overweight (x) 4 | . . . . . . 3 2 2 2 4 . . . . Average Overweight (x) . | . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 3 4 4 5 2 4 2 3 2 1 1 2 2 Average Carried 1 | . . 1 3 4 2 1 2 2 2 . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . 1 3 4 4 1 2 2 2 2 . . . . 1 Scrap Engine Consumption 136 | . . . . . . . 28 9 29 19 5 5 2 39 Constructs Created 14 | . . . . . . . 4 1 2 3 . . . 4 Constructs Modified 34 | . . . . . . . . 3 11 3 1 1 3 12 Class Distribution -------------------- 59% | Mutant 37% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Matter Collected 755 | . . 50 . . . . 198 . 161 142 35 . 20 149 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2385 | . . . . . . . . . 658 943 127 . 26 631 Parts 112 | . . . . . . . . . 29 40 5 . 2 36 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 34 4 . 6 . Prevented 6 | . . . . . . . . . . 2 4 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 39 | . . . . . . . . . 7 16 2 . 1 13 Guns 5 | . . . . . . . . . 1 3 . . . 1 Cannons 30 | . . . . . . . . . 6 13 1 . 1 9 AOE 3 | . . . . . . . . . . . . . . 3 Classes Destroyed 10 | . . . . . . . . . 5 4 . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . 2 . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 7 | . . . . . . . . . . 2 . . 1 4 Grunt 18 | . . . . . . . . . 4 10 . . . 4 Duelist 2 | . . . . . . . . . . 2 . . . . Sentry 2 | . . . . . . . . . . 1 1 . . . Hunter 2 | . . . . . . . . . 1 . . . . 1 Programmer 7 | . . . . . . . . . 2 . 1 . . 4 Behemoth 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . . . . . . . . . 3 5 1 . 1 4 Combat Bots Only 5 | . . . . . . . . . 2 5 1 . 1 4 Max Kills in Single Turn 3 | . . . . . . . . . 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 852 | . 15 1 12 4 51 14 28 12 54 121 22 . 172 346 Missed 330 | . 8 1 10 3 22 4 11 4 14 41 8 . 64 140 Hits 522 | . 7 . 2 1 29 10 17 8 40 80 14 . 108 206 Melee 4 | . . . . . . . . . . 4 . . . . Projectile 518 | . 7 . 2 1 29 10 17 8 40 76 14 . 108 206 AOE 3 | . . . . . . . . . . . . . . 3 Critical Strikes 27 | . . . . . . 1 1 1 4 8 2 . 1 9 Actively Blocked 9 | . . . . . . . . . . . . . . 9 Damage Taken 9301 | . 63 . 15 12 416 147 294 120 763 1705 308 . 1751 3707 Core 2435 | . 63 . 15 12 198 45 216 . 53 240 43 . 360 1190 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1749 | . . . . . . . 60 50 249 155 . 100 379 756 Core Remaining (%) 67 | 100 . 74 . 93 . . 16 100 . . . . 23 . Volleys Fired 147 | . . . . . . . . . 24 45 16 . 3 59 Largest 4 | . . . . . . . . . 4 3 2 . 1 3 Hottest 595 | . . . . . . . . . 197 181 136 . 73 595 Shots Fired 254 | . . . . . . . . . 64 91 17 . 3 79 Gun 72 | . . . . . . . . . 17 40 . . . 15 Cannon 174 | . . . . . . . . . 47 51 17 . 3 56 Launcher 8 | . . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . Kinetic 81 | . . . . . . . . . 33 48 . . . . Thermal 146 | . . . . . . . . . 14 34 16 . 3 79 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . 17 9 1 . . . Robot Hit Streak 14 | . . . . . . . . . 9 14 11 . 3 6 Robot Miss Streak 10 | . . . . . . . . . 5 10 3 . 1 8 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 168 | . . . . . . . . . 42 68 11 . 2 45 Core Hits 125 | . . . . . . 1 . . 42 50 2 . 9 21 Critical Kills 2 | . . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . Critical Strikes 8 | . . . . . . . . . 3 4 1 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . 1 1 . . . . Blast 3 | . . . . . . . . . . 3 . . . . Corrupt 2 | . . . . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5810 | . 18 . . . 30 11 . . 1245 2004 302 . 116 2084 Guns 1016 | . . . . . . . . . 311 556 . . . 149 Cannons 4078 | . . . . . . . . . 934 1448 302 . 49 1345 Explosions 583 | . . . . . . . . . . . . . . 583 Melee . | . . . . . . . . . . . . . . . Ramming 133 | . 18 . . . 30 11 . . . . . . 67 7 Kinetic 1360 | . . . . . . . . . 769 591 . . . . Thermal 3779 | . . . . . . . . . 165 1209 279 . 49 2077 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 538 | . . . . . . . . . 311 204 23 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 . . . . . 11 Average Corruption 4 | . . . . . . . . 1 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . 1 . . . . . 8 Message Errors 1 | . . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . . . . . 1 7 . . . 154 Projectiles 101 | . . . . . . . . . 1 7 . . . 93 Explosions 61 | . . . . . . . . . . . . . . 61 Melee . | . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . 16 5 . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 21 | . . . . . . . . . 16 5 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . 9 . . . 15 5 . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 8 | . 1 . . . 3 3 . . . . . . . 1 Targets Rammed 45 | . 1 . . . 3 3 . . . . . . 37 1 Kicked 37 | . . . . . . . . . . . . . 37 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 756 | . . . . . . . . . 424 582 167 . . 756 Average Temperature 167 | . . . . . . . . . 117 152 98 . . 208 Received Heat Transfer 1427 | . . . . 6 135 63 144 . 243 486 36 . 38 276 Effects 18 | . . . . . . . . . 1 5 . . . 12 Shutdowns 2 | . . . . . . . . . 1 1 . . . . Energy Bleed 7 | . . . . . . . . . . 2 . . . 5 Interference 3 | . . . . . . . . . . 1 . . . 2 Matter Decay 3 | . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . 1 . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 5 | . . . . . . . . . 1 . 2 . . 2 Heat Transferred 2589 | . . . . . . . . . 259 . . . . 2330 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 100 100 100 100 100 . . . . 66 Level 1 8 | . . . . . . . . . . . . . . 33 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 330 | . 50 15 . . 24 7 . 50 92 . . . . 330 Initial 50 | . . 15 . . . 5 . 50 . . . . . 27 Average 40 | . 13 7 . . 3 1 . 6 26 . . . . 123 Influence Increases 1585 | . 60 . . . 64 7 . 66 234 340 140 . 125 549 Destroy 0b10 Robot/C 780 | . . . . . . . . . 140 320 40 . 20 260 Destroy 0b10 Robot/NC 20 | . . . . . . . . . 15 . . . . 5 Destroy Leader 112 | . . . . . . . . . 32 20 10 . . 50 Successful Hack 38 | . . . . . 4 7 . 16 . . . . . 11 Disable Machine 30 | . . . . . . . . . 15 . . . . 15 Destroy Structure 60 | . . . . . . . . . 2 . . . . 58 Advance Influence 50 | . . . . . . . . 50 . . . . . . Partial Spotted 45 | . . . . . 15 . . . . . . . . 30 Lose Combat Pursuer 450 | . 60 . . . 45 . . . 30 . 90 . 105 120 Influence Decreases 1413 | . 20 40 . . 49 22 . 66 234 340 133 7 81 421 Entered New Map 59 | . . 25 . . . 10 . . . . . 7 . 17 Time Decay 1053 | . 20 15 . . 25 5 . 66 214 280 133 . 61 234 Lost Part 301 | . . . . . 24 7 . . 20 60 . . 20 170 Squads Dispatched 14 | . 2 . . . 1 1 . 1 3 . . . 1 5 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 6 | . . . . . . . . 1 2 . . . . 3 Reinforcement 6 | . 2 . . . 1 . . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . 1 . 1 . 2 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 12 2 6 2 18 9 4 3 11 17 5 . 20 42 Peak Tracking Total 18 | . 7 2 6 2 18 10 3 2 2 9 5 . 10 16 Tactical Retreats 15 | . 2 . . . 2 . 1 . 2 . 2 . 3 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 2 | . . . . . . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 22 | . 1 . 1 . 2 1 4 1 1 . 1 9 . 1 Terminals 12 | . 1 . 1 . 2 1 3 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 70 | . 1 . 1 . 5 2 8 1 1 . 1 48 . 2 Successful 61 | . 1 . 1 . 3 1 3 1 . . 1 48 . 2 Failed 9 | . . . . . 2 1 5 . 1 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . . Terminals 20 | . 1 . 1 . 5 2 6 1 1 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 61 | . 1 . 1 . 3 1 3 1 . . 1 48 . 2 Record 38 | . . . . . . . . . . . 1 36 . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . 1 . 1 . 1 . . . . . . . . 1 Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 2 1 1 . . . . 1 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 219 | . . . . . 102 111 . . . . . . . 6 IFF 6 | . . . . . . . . . . . . . . 6 Terrain 213 | . . . . . 102 111 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Turns Passed 7290 | 9 66 53 184 68 145 124 726 494 1181 1388 783 224 807 1038 Spaces Moved 6113 | 18 127 102 162 117 206 151 747 238 491 1133 694 207 715 1005 Core 1335 | 18 127 102 162 117 103 104 515 . . 9 . . . 78 Treads 17 | . . . . . . . . . . . . . . 17 Legs 3447 | . . . . . . . . 78 427 1124 694 207 715 202 Wheels 253 | . . . . . 103 . . . 64 . . . . 86 Hover 323 | . . . . . . 47 . . . . . . . 276 Flight 738 | . . . . . . . 232 160 . . . . . 346 Fastest Speed 50 | 50 50 50 50 50 50 50 50 189 106 106 106 106 106 50 Average Speed 102 | 50 50 50 50 50 65 74 91 204 183 107 106 106 106 76 Slowest Speed 250 | 50 50 50 50 50 80 200 189 248 224 250 106 106 106 131 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 3 33 38 21 38 35 33 90 3 12 98 80 62 69 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . . . . 1 . 3 . . Known Exits Taken 2 | . . . . . . 1 . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . . . . . . . 4 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 29 | . . . . . . . . . . 2 . . . 27 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . . 2 . . . 13 AOE 14 | . . . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Total 6887 | 17 128 103 264 125 217 162 788 247 720 1227 724 211 758 1196 Wait 542 | . . . 102 7 . . 39 10 204 48 11 1 . 120 Move 6099 | 17 126 101 161 116 205 150 746 237 490 1132 693 206 714 1005 Hop . | . . . . . . . . . . . . . . . Pick Up 24 | . 1 2 1 . 3 3 1 . 1 . 2 2 2 6 Fast Attach . | . . . . . . . . . . . . . . . Attach 23 | . . . . . 5 4 1 . 1 2 2 2 2 4 Detach 2 | . . . . . . 2 . . . . . . . . Swap 1 | . . . . . . . . . . . . . . 1 Drop 3 | . . . . . 1 . 1 . . . . . . 1 Fire 147 | . . . . . . . . . 24 45 16 . 3 59 Melee . | . . . . . . . . . . . . . . . Ram 7 | . 1 . . . 3 3 . . . . . . . . Kick 37 | . . . . . . . . . . . . . 37 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 8) 76 | -10/Materials | Entered Mines 127 | -10/Mines | Discovered new exit (range 5) 129 | -10/Mines | Entered Materials 129 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 305 | -9/Materials | Discovered new exit (range 17) 313 | -9/Materials | Entered Mines 314 | -9/Mines | Assembled infested the area 373 | -9/Mines | Discovered new exit (range 11) 376 | -9/Mines | Learned location of Storage (-8) 381 | -9/Mines | Entered Materials 381 | -8/Materials | Evolved 2 slots: Propulsion x2 519 | -8/Materials | Discovered new exit (range 12) 526 | -8/Materials | Entered Storage 539 | -8/Storage | Lost 3 parts (1p1n1w) 607 | -8/Storage | Identified exit to Recycling 648 | -8/Storage | Used back door to open Recycling access 650 | -8/Storage | Entered Recycling 657 | -8/Recycling | Lost 3 parts (1n1u1w) 752 | -8/Recycling | Scanned before Scraplab entrance 759 | -8/Recycling | Entered Scraplab 761 | -8/Recycling | Angered Scraplab inhabitants 761 | -8/Recycling | Found Prototype Device 762 | -8/Recycling | Core integrity fell below 50% 785 | -8/Recycling | Identified Scrap Engine 1281 | -8/Recycling | Build established: Construct 1349 | -8/Recycling | Discovered new exit (range 15) 1367 | -8/Recycling | Core integrity fell below 20% 1376 | -8/Recycling | Entered Factory 1376 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1537 | -6/Factory | Discovered new exit (range 10) 1651 | -6/Factory | Spotted B-75 Beast 1738 | -6/Factory | Identified exit to Lower Caves 1738 | -6/Factory | Identified exit to Extension 1870 | -6/Factory | Entered another Factory area 1870 | -5/Factory | Evolved 2 slots: Propulsion x2 2818 | -5/Factory | Discovered new exit (range 5) 2901 | -5/Factory | Cargo convoy interrupted 3051 | -5/Factory | Entered Upper Caves 3106 | -5/Upper Caves | Learned location of 1 exit from Factory 3223 | -5/Upper Caves | Encountered a Warlord checkpoint 3339 | -5/Upper Caves | Spotted B-75 Beast 3355 | -5/Upper Caves | Destroyed B-75 Beast 3379 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3587 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3678 | -5/Upper Caves | Lost 3 parts (3w) 3939 | -5/Upper Caves | Build established: Mutant 4053 | -5/Upper Caves | Discovered new exit (range 4) 4439 | -5/Upper Caves | Entered another Upper Caves area 4441 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4498 | -5/Upper Caves | Discovered new exit (range 8) 4509 | -5/Upper Caves | Learned 8 Factory zone layouts 5027 | -5/Upper Caves | Learned Factory security intel 5189 | -5/Upper Caves | Discovered new exit (range 5) 5222 | -5/Upper Caves | Entered Zhirov 5222 | -5/Zhirov | Discovered new exit (range 3) 5242 | -5/Zhirov | Met Zhirov 5263 | -5/Zhirov | Learned location of Quarantine (-2) 5263 | -5/Zhirov | Learned location of Testing (-3) 5263 | -5/Zhirov | Learned location of Command (-1) 5285 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5304 | -5/Zhirov | Found Alien Artifact 5305 | -5/Zhirov | Identified Transdimensional Reconstructor 5305 | -5/Zhirov | Warped through subspace 5352 | -5/Zhirov | Found Alien Artifact 5353 | -5/Zhirov | Identified Integrated Reactor 5353 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5446 | -5/Zhirov | Entered Proximity Caves 5613 | -4/Proximity Caves | Core integrity fell below 50% 5642 | -4/Proximity Caves | Lost 5 parts (2p2u1w) 5683 | -4/Proximity Caves | Encountered a Derelict sapper outpost 5736 | -4/Proximity Caves | Identified exit to Factory 6210 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6253 | -4/Proximity Caves | Entered Factory 6253 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6254 | -4/Factory | Identified exit to Research 6255 | -4/Factory | Identified exit to Armory 7248 | -4/Factory | Cargo convoy interrupted 7250 | -4/Factory | Core integrity fell below 50% 7253 | -4/Factory | System corruption reached 10% 7254 | -4/Factory | Core integrity fell below 20% 7282 | -4/Factory | Lost 13 parts (1p5n4u3w) 7291 | -4/Factory | Core destroyed Last Messages --------------- 07251_ Penetrated by Slug. 07251_ Treaded FC-NPA Exoskeleton destroyed. 07251_ Scrap Engine suffers catastophic network destabilization. 07252_ Slug penetrates Wall. 07252_ Slug penetrates Construction Platform. 07252_ Penetrated by Slug. 07252_ Slug penetrates H-77 Assassin. 07252_ Door malfunctions. 07253_ Slug penetrates Construction Platform. 07254_ Penetrated by Slug. 07254_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 07256_ Slug penetrates H-77 Assassin. 07256_ Slug penetrates Construction Platform. 07291_ Slammed into K-01 Serf. 07291_ K-01 Serf knocked back. 07291_ Destabilizing: Core damaged (-57). Map ----- +----------------------------------------------------+ | #???# ! ## #????????????# #??? | | #???# ## #????????????# #??? | | #???# ## #????????????# < #??? | | ] #???# ## #??????????????????????? | | #???# ## #??????????????????????? | | "F"" #???# ## #??????????????????????? | | """" #???# ## #??????????????????????? | | #???? ## #?######???????????????? | | #????? ??# #? #???????????????? | | # #????? ?? ????# # " ! #???????????????? | | # #????#+####+####### # T #???????????????? | | # #????# k+ " ] #???????????????? | | # #????#^ ##### # #???????????????? | | # #????# #???#p# ] | #???????????????? | | # #????# """" #???# #?######???????????????? | | # #????# """" #???# #??????????????????????? | | # #????# """" #???# #??????????????????????? | | # ###### #???# #??????????????????????? | | # """ ]#???# #??????????????????????? | | + """ #???# #??????????????????????? | | # """ #???# #??????????????????????? | | # #???# #??????????????????????? | | # #???# #??????????????????????? | | # ###+####???# #??????????????????????? | | # # ?????# #??????????????????????? | | # # ???#@#??????????????????????? | | + # ! !!! ?# #??????????????????????? | | # # !!! ##k#??????????????????????? | | # #! !! ## # """Y""" # ## | | # # ## # """"""" # ## | | ############## ! ## # + ###### | | ?????????????# ## ############### # | | ?????????????############ #???# # # | | ????????????????????????# #???# # # """ | | ????????????????????????# #???# """ """ # # """ | | ????????????????????????# #???# """ """ + + """ | | ????????????????????????# #???# """ """ # # """ | | ????????????????????????# #???# "" "" # # | | ????????????????????????# #???# "" "" # # | | ????????????????????????# #???# # # | | ????????????????????????# #???#######+### ###### | | ????????????????????????# #?#######?# #?# #????? | | ???????????????####?????# #?# ### ### #????? | | ??????????????? #?????# ### #????? | | ??????????????? #?????# #????? | | ??????????????? #?????##### #????? | | ???????????????"" #######???# #######+#####??? | | ???????????????"" # #???###+###### #??? | | ???????????????"T # #???# # # "" """ #??? | | ???????????????"" + #???# ### "Y """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 431 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 58 Recoil Reduction 5 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech I Laugh At Your Crits Jackpot More Dakka Please Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed SensorHardlightGenerator Manual? 0 Play Time 01:34:39 Cumulative 42.2 hours Start 2025.12.21 @ 23:45:18 End 2025.12.22 @ 01:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e58c9a65-2bc3-4ba9-8bef-5dce46486f6a