Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.04 @ 01:18:16 Player: Dmitry Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (593) 593 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 2966 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 85 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Small Storage Unit Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Mini Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Improved Terrain Scanner Heavy Assault Rifle Signal Generator [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 52 | 8 19 2 4 6 13 Power 8 | 1 2 . . 4 1 Engine 6 | 1 1 . . 4 . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 7 2 2 1 2 Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover 6 | . 6 . . . . Flight 7 | . . 2 2 1 2 Utility 18 | 3 6 . 1 1 7 Device 13 | 2 4 . 1 1 5 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 4 . 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 4 | . 4 . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 1 2 1 12 Power 2 | . . . 1 . 1 Propulsion 7 | . . 1 . 1 5 Utility 5 | . . . 1 . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 10 | . . 1 2 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 90 78 76 84 66 Engine 3 | . 4 . . 8 1 Core 8 | . 9 14 5 . 5 Leg 3 | . 9 . . . . Hover 9 | . 18 14 . . . Flight 13 | . . 6 33 32 21 Device 20 | . 26 14 15 21 19 Processor 8 | . 1 14 11 11 9 Ballistic Gun 3 | . 10 . . . 1 Ballistic Cannon 6 | . 8 14 . . . Launcher 3 | . . . 11 11 6 Naked Turns . | . . . . . . Heaviest Build 14 | 13 13 9 9 10 14 Greatest Support 25 | 20 20 12 12 12 25 Greatest Overweight (x) 2 | . 1 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 5 5 5 4 4 5 Average Carried 3 | 1 3 5 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 4 3 Class Distribution -------------------- 50% | Scavenger-Mutant 29% | Mutant 9% | Scavenger-Sprinter 3% | Hacker-Mutant 3% | Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1036 | 98 376 68 17 323 154 Remotely . | . . . . . . Salvage Created 783 | 203 232 32 17 163 136 Parts 87 | 18 22 12 2 17 16 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . 9 6 . . 2 Melee 1 | . . . . . 1 Guns 6 | . 6 . . . . Cannons 9 | . 3 6 . . . AOE 1 | . . . . . 1 Classes Destroyed 9 | 3 3 . . 1 2 Worker 4 | 2 . . . 2 . Builder 1 | . . . . 1 . Tunneler 7 | 4 . . . 2 1 Hauler 1 | . . . . . 1 Recycler 3 | 1 . . . 2 . Watcher 6 | . 3 . 2 . 1 Swarmer 13 | . 6 6 . . 1 Grunt 3 | . 3 . . . . Sentry 1 | . . . . . 1 Best Kill Streak 6 | 3 4 3 1 6 2 Combat Bots Only 3 | . 3 3 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 267 | . 70 39 20 2 136 Missed 92 | . 32 14 10 . 36 Damage Taken 1583 | . 309 152 112 24 986 Core 704 | . 45 50 55 . 554 Absorbed by Shields . | . . . . . . Ignored by Resistances 470 | . 98 50 31 7 284 Core Remaining (%) 82 | 100 . 62 . 86 . Volleys Fired 91 | 12 27 18 8 8 18 Largest 2 | 2 2 1 1 1 1 Hottest 40 | 40 40 35 30 30 36 Shots Fired 118 | 24 42 18 8 8 18 Gun 55 | 24 30 . . . 1 Cannon 30 | . 12 18 . . . Launcher 33 | . . . 8 8 17 Special . | . . . . . . Kinetic 85 | 24 42 18 . . 1 Thermal . | . . . . . . Explosive 33 | . . . 8 8 17 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 10 18 5 5 3 2 Robot Miss Streak 2 | 2 2 1 . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 69 | 17 31 14 1 3 3 Core Hits 56 | 8 17 6 3 8 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1930 | 214 393 251 313 384 375 Guns 500 | 214 268 . . . 18 Cannons 369 | . 118 251 . . . Explosions 991 | . . . 313 384 294 Melee . | . . . . . . Ramming 70 | . 7 . . . 63 Kinetic 869 | 214 386 251 . . 18 Thermal . | . . . . . . Explosive 991 | . . . 313 384 294 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . . . 18 . Projectiles . | . . . . . . Explosions 18 | . . . . 18 . Melee . | . . . . . . Knockbacks 5 | . . 4 . . 1 Impact 1 | . . . . . 1 Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . 3 . . . 67 Shots 2 | . . . . . 2 Rammed 17 | . 1 . . . 16 Targets Rammed 17 | . 1 . . . 16 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | . 24 4 14 . 22 Average Temperature 6 | . 8 3 5 . 5 Received Heat Transfer 579 | . 153 . 75 9 342 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 438 | 35 349 130 349 206 438 Initial 114 | . 19 52 22 114 67 Average 151 | 11 162 83 170 189 238 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 68 | 100 71 100 75 23 49 Level 1 29 | . 28 . 24 76 38 Level 2 1 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 . 3 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 14 6 18 1 21 Peak Tracking Total 10 | . 4 3 10 1 9 Tactical Retreats 6 | . 1 . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 12 | . 2 2 2 . 6 Max in Single Turn 1 | . 1 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 17 | . 10 . 2 . 5 Terminals 14 | . 8 . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 54 | . 37 . 4 . 13 Successful 29 | . 21 . . . 8 Failed 25 | . 16 . 4 . 5 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 46 | . 30 . 4 . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 22 | . 14 . . . 8 Record 2 | . . . . . 2 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . . . 1 Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Locate Traps 2 | . 1 . . . 1 Maintenance Status 2 | . 2 . . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Reinforcement Status 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 Registered Components 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 7 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 3 | . 3 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 9 . 2 . 4 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 205 | . 205 . . . . Retrieved Matter 205 | . 205 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 5 | . . 2 . 3 . Largest Group 3 | . . 2 2 3 3 Highest-Rated Group 42 | . . 42 42 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 38 | . . . 21 . 17 Total Damage 497 | . . . 316 . 181 Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2304 | 120 728 563 157 387 349 Spaces Moved 3518 | 62 884 592 419 938 623 Core 112 | 9 . 2 . . 101 Treads . | . . . . . . Legs 208 | 53 155 . . . . Wheels . | . . . . . . Hover 1201 | . 729 472 . . . Flight 1997 | . . 118 419 938 522 Fastest Speed 31 | 50 56 56 32 32 31 Average Speed 54 | 109 69 88 32 32 41 Slowest Speed 200 | 120 130 200 34 37 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 16 | . . . 3 11 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 4 97 97 47 96 55 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 69 | . . . . . 69 Terrain Destroyed 331 | . . . 59 64 208 Melee . | . . . . . . Projectile . | . . . . . . AOE 331 | . . . 59 64 208 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3768 | 88 954 612 428 995 691 Wait 68 | . 5 . . 47 16 Move 3483 | 61 883 591 412 917 619 Hop 14 | . . . 3 9 2 Pick Up 23 | 7 8 . . 5 3 Fast Attach 17 | 2 6 2 1 1 5 Attach 16 | 5 3 . 2 2 4 Detach . | . . . . . . Swap 19 | 1 10 . 1 3 4 Drop 20 | . 11 1 1 3 4 Fire 91 | 12 27 18 8 8 18 Melee . | . . . . . . Ram 17 | . 1 . . . 16 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Discovered new exit (range 3) 625 | -10/Materials | Build established: Scavenger-Mutant 849 | -10/Materials | Entered Mines 887 | -10/Mines | Discovered new exit (range 5) 889 | -10/Mines | Identified exit to Materials 1383 | -10/Mines | Discovered exit to Materials (range 15) 1400 | -10/Mines | Learned location of Storage (-9) 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Accompanied by 2 allies 1412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1467 | -9/Materials | Discovered new exit (range 16) 1506 | -9/Materials | Identified exit to Materials 1544 | -9/Materials | Discovered new exit (range 14) 1563 | -9/Materials | Discovered new exit (range 14) 1569 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Entered Mines 1620 | -9/Mines | Met a Derelict bent on vengeance 1653 | -9/Mines | Discovered exit to Materials (range 11) 1692 | -9/Mines | Found a hidden stash of uninstalled traps 1736 | -9/Mines | Discovered exit to Materials (range 7) 1755 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1829 | -9/Mines | Met a Derelict testing a Signal Generator 1832 | -9/Mines | Found Signal Generator 1956 | -9/Mines | Entered Materials 1956 | -8/Materials | Accompanied by 3 allies 1956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1957 | -8/Materials | Identified exit to Factory 2060 | -8/Materials | Garrison activated, responded to threat 2271 | -8/Materials | Core integrity fell below 50% 2280 | -8/Materials | Core integrity fell below 20% 2292 | -8/Materials | Lost 10 parts (1p3n4u2w) 2305 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 58 matter. K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf knocked back. Slammed into Y-45 Defender. Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Particle Cannon Aerolev Unit >>Analysis(D-53 Grenadier) Downloading analysis... D-53 Grenadier Tier: 3 D-series demolishers are the only class to carry explosive weaponry, and due to the high potential for collateral damage are only assigned to support assault forces dispatched to deal with groups of high-threat intruders. The D-53 itself is highly resistant against explosive damage, however, and is therefore willing to catch targets in an explosion even while within that blast radius. 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[ ########## # #??????????????????? | | ! # #??????????????????? | | #######/## ###########??????????????????? | | #???? # #????????????????????????????? | | ######?? #######????????????????????????????? | | ???????#"S !#??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpAlphaWell Manual? 0 Play Time 00:44:23 Cumulative 6.0 hours Start 2024.07.04 @ 00:32:49 End 2024.07.04 @ 01:18:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0c41788c-17ad-4786-8733-380a319816a1