Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.22 @ 15:04:59 Player: Doctor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1041) 1041 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2378 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 114/400 Matter 300/300 Energy 259/265 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Nuclear Core Hardened Light Armor Plating Medium Laser Small Laser Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Hardened Light Armor Plating Medium Laser Small Laser Missile Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 27 | 7 2 . 18 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads . | . . . . Leg 5 | . . . 5 Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 3 . . 6 Energy Gun 4 | 3 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 85 85 80 Engine 10 | . 14 14 9 Leg 11 | . . . 12 Wheel 11 | . 28 28 9 Storage 11 | . 14 14 11 Protection 3 | . . . 3 Energy Gun 10 | . 28 28 7 Ballistic Gun 2 | . . . 2 Impact Weapon 19 | . . . 22 Naked Turns . | . . . . Heaviest Build 27 | 14 19 19 27 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 3 8 9 10 Average Carried 7 | 1 5 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 3 8 9 7 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Tank 13% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 469 | 270 20 . 179 Remotely . | . . . . Salvage Created 1283 | 76 137 99 971 Parts 71 | 5 10 5 51 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 31 | . 5 2 24 Melee 8 | . . . 8 Guns 13 | . 5 1 7 AOE 4 | . . . 4 Classes Destroyed 9 | 2 2 . 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 2 | 1 . . 1 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 5 | . . . 5 Swarmer 13 | . 3 . 10 Grunt 10 | . 2 2 6 Sentry 8 | . . . 8 Best Kill Streak 10 | 2 3 2 10 Combat Bots Only 8 | . 3 2 8 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 185 | . 6 14 165 Missed 45 | . 1 5 39 Damage Taken 1259 | . 41 94 1124 Core 335 | . 12 37 286 Absorbed by Shields . | . . . . Ignored by Resistances 382 | . 12 29 341 Core Remaining (%) 90 | 100 . 80 . Volleys Fired 48 | 3 7 6 32 Largest 3 | 2 2 2 3 Hottest 120 | 80 80 80 120 Shots Fired 117 | 6 14 12 85 Gun 117 | 6 14 12 85 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 18 | . . . 18 Thermal 33 | 1 . . 32 Explosive . | . . . . Electromagnetic 66 | 5 14 12 35 Robot Hit Streak 16 | 4 6 11 16 Robot Miss Streak 3 | 1 2 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 139 | 4 9 11 115 Core Hits 42 | 2 7 3 30 Critical Kills . | . . . . Critical Parts Destroyed 9 | . . . 9 Critical Strikes 12 | 1 . 1 10 Destroy 1 | . . . 1 Corrupt 2 | 1 . 1 . Smash 9 | . . . 9 Melee Attacks 63 | . . . 63 Impact 63 | . . . 63 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks 9 | . . . 9 Damage Inflicted 3799 | 54 131 139 3475 Guns 1028 | 54 131 139 704 Cannons . | . . . . Explosions 447 | . . . 447 Melee 2324 | . . . 2324 Ramming . | . . . . Kinetic 111 | . . . 111 Thermal 657 | 12 . . 645 Explosive . | . . . . Electromagnetic 707 | 42 131 139 395 Impact 2324 | . . . 2324 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 800 | . . . 800 Projectiles . | . . . . Explosions . | . . . . Melee 800 | . . . 800 Knockbacks 8 | . . . 8 Impact 8 | . . . 8 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . . 21 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 388 | 18 87 177 388 Average Temperature 105 | 8 38 97 125 Received Heat Transfer 525 | . 15 87 423 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 10 | . . 1 9 Impact Corruptions 25 | . . . 25 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 875 | 25 . . 850 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 468 | 10 129 92 468 Initial 42 | . 5 42 30 Average 238 | 2 67 82 277 Maximum Alert Level 2 | . . . 2 Low Security (%) 26 | 100 100 100 11 Level 1 69 | . . . 83 Level 2 4 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 2 35 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 4 | . 1 . 3 Exploded 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 1 4 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 7 2 10 Successful 12 | . 4 1 7 Failed 7 | . 3 1 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 6 2 7 Terminals 14 | . 4 2 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 1 5 Terminals 8 | . 2 1 5 Botnet 5 | . 1 1 3 Detonate 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1748 | 87 144 72 1445 Spaces Moved 1043 | 86 143 66 748 Core 68 | 17 . . 51 Treads . | . . . . Legs 372 | . . . 372 Wheels 603 | 69 143 66 325 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 127 | 74 80 80 147 Slowest Speed 400 | 80 80 80 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 24 16 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 29 | . . . 29 Melee . | . . . . Projectile . | . . . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1278 | 100 158 72 948 Wait 92 | 1 . . 91 Move 1039 | 85 142 65 747 Hop . | . . . . Pick Up 15 | 3 5 1 6 Fast Attach 16 | 6 1 . 9 Attach 10 | 1 1 . 8 Detach 3 | 1 1 . 1 Swap 1 | . . . 1 Drop 6 | . 1 . 5 Fire 48 | 3 7 6 32 Melee 48 | . . . 48 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered Mines 292 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Entered Materials 304 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 443 | -9/Materials | Destroyed 8 combat bots 733 | -9/Materials | Build established: Scavenger-Tank 824 | -9/Materials | Lost 3 parts (1n1u1w) 914 | -9/Materials | Discovered new exit (range 8) 1080 | -9/Materials | Build established: Mutant 1480 | -9/Materials | Core integrity fell below 50% 1705 | -9/Materials | Discovered new exit (range 13) 1749 | -9/Materials | Self-destructed Last Messages --------------- Corrupted Lgt. Treads (68%) Sml. Laser (25%) Lgt. Treads (54%) >>Retrieve(Components) Retrieving 10 components... Sml. Laser Corrupted Beam Rifle Corrupted Lgt. Treads Corrupted Flight Unit Ion Engine Corrupted Heat Sink Lgt. Treads Corrupted Hvy. Assault Rifle Corrupted Lgt. Treads Sml. Laser R-06 Scavenger knocked back. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Map ----- +----------------------------------------------------+ | ????????????# # !! #????????????????? | | ????????????# %# ! #????????????????? | | ????????????# # #????????????????? | | ????????????# # #????????????????? | | ????????????# + #????????????????? | | ????????????# # #????????????????? | | ????????????# ## #########????????????? | | ????????????# #?##??# ?????????????? | | ????????????# #?????# ########??????? | | ####????????# #?????# # #??????? | | //#????????# %#?????# # """ #??????? | | //#????????# ####### # "Y" #??????? | | !!#????????# # *! 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"???????? | | ???????????????????????#####???? ???????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderModifiedMantle Manual? 0 Play Time 00:20:10 Cumulative 34.8 hours Start 2024.06.21 @ 17:25:36 End 2024.06.22 @ 15:04:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 71 Rogue 2 Adventurer 65 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4b6e910-6280-46d8-8eaa-40e866261ed5