Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 20:14:31 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (981) 981 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 61/125 System Corruption 0% Temperature Cool (51) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Shock Rifle Particle Gun > --- INVENTORY (10) --- Light Ion Engine Sensor Array Improved Terrain Scanner Seismic Detector Hacking Suite System Shield Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Armored Wheel Sensor Array Improved Terrain Scanner Seismic Detector Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 38 | 8 5 7 . . 11 7 Power 6 | 1 . . . . 3 2 Engine 5 | 1 . . . . 2 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 3 2 1 . . 5 1 Treads . | . . . . . . . Leg 5 | . . . . . 4 1 Wheel 7 | 3 2 1 . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 3 3 . . 1 1 Device 4 | 1 1 1 . . 1 . Storage 2 | 1 1 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 3 | . 1 1 . . . 1 Artifact . | . . . . . . . Weapon 10 | 2 . 3 . . 2 3 Energy Gun 5 | 2 . . . . 1 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . . 10 10 Power 4 | . . . . . 2 2 Propulsion 6 | . . . . . 2 4 Utility 3 | . . . . . 1 2 Weapon 7 | . . . . . 5 2 Highest Loss Streak 10 | . . . . . 5 10 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 8 9 10 10 8 9 Power 2 | . 2 2 2 2 2 2 Propulsion 1 | . 3 1 1 1 1 . Utility 3 | . 2 4 4 4 3 4 Weapon 1 | . 1 1 3 3 1 1 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 1 . . . 5 Power 1 | . . . . . . 1 Propulsion 3 | . 2 1 . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 100 97 100 100 83 62 Engine 8 | . 14 9 11 11 3 10 Core 2 | . . . . . 7 . Leg 9 | . . . . . 20 22 Wheel 20 | . 28 33 33 33 11 . Device 6 | . 13 9 7 11 3 . Storage 11 | . 14 11 11 11 11 9 Processor 8 | . . 9 11 11 11 7 Energy Gun 11 | . 28 13 11 11 7 1 Ballistic Gun 4 | . . 2 11 11 2 6 Launcher 1 | . . . . . 4 . Peak Build Rating 16 | 10 10 15 15 14 16 16 Average Rating 11 | 7 8 13 14 14 12 11 On Entrance 10 | . 10 10 15 14 14 10 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 25 | 13 18 25 25 19 21 25 Greatest Support 36 | 26 24 36 36 36 36 35 Greatest Overweight (x) 6 | . 1 . . . 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 8 | 2 8 9 10 10 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 9 8 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 839 | 280 40 63 . . 372 84 Remotely . | . . . . . . . Salvage Created 1065 | 88 147 184 . . 470 176 Parts 67 | 14 7 17 . . 18 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 3 7 . . 12 3 Guns 13 | . 2 4 . . 7 . Cannons 3 | . . . . . . 3 AOE 8 | . . 3 . . 5 . Classes Destroyed 9 | 1 2 3 . . 2 1 Worker 3 | . . 2 . . 1 . Tunneler 5 | 5 . . . . . . Recycler 2 | . . . . . 2 . Operator 1 | . . . . . . 1 Watcher 2 | . 1 1 . . . . Swarmer 7 | . . 4 . . 3 . Grunt 15 | . 3 2 . . 8 2 Brawler 1 | . . . . . 1 . Sentry 2 | . . 1 . . . 1 Best Kill Streak 6 | 5 3 6 . . 4 4 Combat Bots Only 4 | . 3 4 . . 3 3 Max Kills in Single Turn 4 | 1 1 4 . . 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 232 | . 10 49 . . 91 82 Missed 66 | . 2 16 . . 23 25 Hits 166 | . 8 33 . . 68 57 Melee 2 | . . . . . 2 . Projectile 164 | . 8 33 . . 66 57 Critical Strikes 4 | . . . . . 3 1 Damage Taken 2920 | . 103 351 . . 1119 1347 Core 802 | . . 39 . . 204 559 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 51 | . . 51 . . . . Core Remaining (%) 79 | 100 100 . . . 39 . Volleys Fired 122 | 7 10 25 . . 51 29 Largest 2 | 2 2 2 . . 2 2 Hottest 115 | 100 100 100 . . 115 115 Shots Fired 190 | 14 20 44 . . 66 46 Gun 153 | 14 20 39 . . 56 24 Cannon 22 | . . . . . . 22 Launcher 12 | . . 2 . . 10 . Special 3 | . . 3 . . . . Kinetic 48 | . . 15 . . 17 16 Thermal 129 | 14 20 27 . . 39 29 Explosive 12 | . . 2 . . 10 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 15 | 7 15 9 . . 8 8 Robot Miss Streak 3 | 1 2 2 . . 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 113 | 9 16 25 . . 36 27 Core Hits 70 | 5 5 16 . . 34 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | 1 3 . . . 1 1 Burn 6 | 1 3 . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2478 | 112 199 619 . . 1050 498 Guns 1261 | 112 199 317 . . 483 150 Cannons 348 | . . . . . . 348 Explosions 869 | . . 302 . . 567 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 374 | . . 166 . . 158 50 Thermal 1220 | 112 199 151 . . 325 433 Explosive 869 | . . 302 . . 567 . Electromagnetic 15 | . . . . . . 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 5 | . . . . . 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 12 . Message Errors 2 | . . . . . 2 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 18 | . . 12 . . 6 . Projectiles . | . . . . . . . Explosions 18 | . . 12 . . 6 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . . . . 92 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | 78 199 224 . . 408 218 Average Temperature 87 | 40 75 74 . . 121 69 Received Heat Transfer 999 | . 57 114 . . 495 333 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 8 | . 2 3 . . 3 . Heat Transferred 3478 | 407 814 444 . . 962 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 93 100 . 100 100 Level 1 1 | . . 6 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 200 | 10 50 200 73 . 111 65 Initial 73 | . . . 73 . . 14 Average 32 | 2 12 42 65 . 47 21 Influence Increases 872 | 25 97 264 . . 348 138 Destroy 0b10 Robot/C 500 | . 60 140 . . 240 60 Destroy 0b10 Robot/NC 65 | 25 5 15 . . 15 5 Destroy Leader 94 | . 12 22 . . 40 20 Successful Hack 11 | . 5 . . . . 6 Disable Machine 30 | . . 30 . . . . Destroy Structure 67 | . . 12 . . 53 2 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 90 | . . 45 . . . 45 Influence Decreases 872 | 25 97 74 137 53 310 176 Entered New Map 194 | . . . 117 53 . 24 Time Decay 547 | 25 97 74 20 . 230 101 Lost Part 131 | . . . . . 80 51 Squads Dispatched 6 | . . 1 . . . 5 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . . 1 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 4 13 . . 12 14 Peak Tracking Total 7 | . 2 4 . . 3 7 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 4 | . 1 1 . 1 . 1 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 2 5 . 4 . 3 Successful 11 | . 1 4 . 4 . 2 Failed 3 | . 1 1 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 5 | . 2 . . . . 3 Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . . 4 . 1 Record 4 | . . . . 4 . . Robot Analysis 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Assimilate 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1042 | 83 321 263 43 332 . . Sensors 604 | . . 229 43 332 . . Terrain 228 | 83 145 . . . . . Seismic 210 | . 176 34 . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2015 | 121 322 303 47 332 581 309 Spaces Moved 1366 | 96 168 152 13 369 412 156 Core 17 | 3 . . . . . 14 Treads . | . . . . . . . Legs 371 | . . . . . 229 142 Wheels 978 | 93 168 152 13 369 183 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 120 Average Speed 98 | 82 80 90 90 90 108 134 Slowest Speed 350 | 90 105 90 90 90 190 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 30 21 3 77 78 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug 2 | . . 2 . . . . Terrain Destroyed 77 | . . 11 . . 64 2 Melee . | . . . . . . . Projectile 4 | . . 2 . . . 2 AOE 73 | . . 9 . . 64 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1829 | 119 334 268 47 368 480 213 Wait 261 | . 142 71 34 . . 14 Move 1360 | 95 167 151 12 368 411 156 Hop . | . . . . . . . Pick Up 23 | 8 4 7 . . . 4 Fast Attach 22 | 7 2 . . . 8 5 Attach 8 | . . 3 . . 3 2 Detach 2 | . . . . . 2 . Swap 18 | 1 4 8 1 . 4 . Drop 13 | 1 5 3 . . 1 3 Fire 122 | 7 10 25 . . 51 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 508 | -9/Materials | Repaired Med. Laser 535 | -9/Materials | Repaired Lgt. Ion Engine 736 | -9/Materials | Discovered new exit (range 12) 746 | -9/Materials | Identified exit to Mines 747 | -9/Materials | Entered Mines 789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 789 | -9/Mines | Discovered new exit (range 5) 792 | -9/Mines | Identified exit to Exiles 794 | -9/Mines | Entered Exiles 816 | -9/Exiles | Met 8R-AWN 832 | -9/Exiles | Met EX-HEX 872 | -9/Exiles | Met EX-DEC 904 | -9/Exiles | Learned location of Zion (-6) 976 | -9/Exiles | Visited The Gauntlet 1113 | -9/Exiles | Discovered new exit (range 14) 1125 | -9/Exiles | Identified exit to Mines 1126 | -9/Exiles | Entered Mines 1183 | -8/Mines | Lost 5 parts (1p1n1u2w) 1397 | -8/Mines | Core integrity fell below 50% 1683 | -8/Mines | Discovered new exit (range 10) 1698 | -8/Mines | Identified exit to Materials 1707 | -8/Mines | Entered Materials 1707 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1864 | -8/Materials | Build established: Scavenger-Mutant 1973 | -8/Materials | Core integrity fell below 50% 1996 | -8/Materials | Core integrity fell below 20% 2016 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01953_ Hadron Collector disabled. 01962_ Acquired 36 matter. 01968_ Lgt. Deuterium Engine destroyed. 01969_ Acquired Aluminum Leg. 01972_ Acquired Lgt. Armor Plating. 01972_ Knocked back. 01973_ U-05 Engineer builds a Door. 01973_ Acquired 20 matter. 01975_ Knocked back. 01975_ Acquired Particle Gun. 01980_ G-47 Trooper destroyed. 01983_ G-47 Trooper suffers critical hit (Burn). 01986_ Lgt. Armor Plating destroyed. 01986_ Knocked back. 01993_ Aluminum Leg destroyed. 01994_ U-05 Engineer destroyed. 02009_ Penetrated by Slug. 02012_ Acquired Shock Rifle. 02012_ Penetrated by Slug. 02014_ Destroyed Targeting Computer. 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Laser | 57% | -9/Materials Lgt. Ion Engine | 47% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed PointBraceGriptreads Manual? 0 Play Time 00:27:10 Cumulative 243.0 hours Start 2025.10.23 @ 19:44:37 End 2025.10.23 @ 20:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f84e0757-2371-46f9-ade8-dd105c3ee968