Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 15:36:56 Player: Elxavo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (651) 651 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1386 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 195/300 Energy 194/200 System Corruption 0% Temperature Cool (90) Movement Walking (400) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Spiked Treads Medium Matter Pod (100) Utility Shielding Scrap Shield Light Assault Rifle Battle Cannon Mining Laser Scrap Shield Fragment (47) Scrap Shield Fragment (46) Scrap Shield Fragment (45) Scrap Shield Fragment (44) Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Spiked Treads Medium Matter Pod Utility Shielding Scrap Shield Light Assault Rifle Battle Cannon Mining Laser Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 6 4 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 1 1 Energy Gun 1 | 1 . . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 7 1 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes 1 | . . 1 . Average Backups 8 | 4 7 8 7 Power 1 | 1 1 1 . Propulsion 1 | 1 2 1 1 Utility 2 | . 1 3 3 Weapon 2 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 9 | . 4 . 5 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 4 | . 1 . 3 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 94 95 Engine 13 | . 14 12 9 Treads 13 | . 28 9 . Leg 11 | . . 14 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Cannon 11 | . 6 12 14 Ballistic Gun 10 | . 18 8 . Launcher 5 | . . 7 14 Peak Build Rating 12 | 7 7 10 12 Average Rating 7 | 5 7 8 11 On Entrance 5 | . 7 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 12 48 35 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 7 9 15 14 Average Carried 10 | 4 7 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 9 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 781 | 291 67 423 . Remotely . | . . . . Salvage Created 575 | 130 107 338 . Parts 45 | 11 10 24 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 6 15 . Guns 5 | . 5 . . Cannons 4 | . 1 3 . AOE 12 | . . 12 . Classes Destroyed 6 | 2 2 2 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 9 | . 5 4 . Grunt 1 | . 1 . . Subdweller 11 | . . 11 . Best Kill Streak 6 | 2 3 6 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 137 | . 31 88 18 Missed 39 | . 8 25 6 Hits 98 | . 23 63 12 Projectile 98 | . 23 63 12 Critical Strikes 1 | . . 1 . Damage Taken 1266 | . 174 1003 89 Core 251 | . 15 208 28 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | 21 28 43 2 Largest 2 | 2 2 2 1 Hottest 100 | 70 100 100 80 Shots Fired 164 | 42 48 72 2 Gun 102 | 42 38 22 . Cannon 36 | . 9 25 2 Launcher 18 | . . 18 . Special 8 | . 1 7 . Kinetic 80 | 21 28 31 . Thermal 75 | 21 20 32 2 Explosive 9 | . . 9 . Electromagnetic . | . . . . Robot Hit Streak 18 | 5 7 18 3 Robot Miss Streak 4 | 4 4 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | 22 27 50 2 Core Hits 50 | 7 10 33 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2356 | 220 292 1792 52 Guns 506 | 220 170 116 . Cannons 503 | . 122 329 52 Explosions 1347 | . . 1347 . Melee . | . . . . Ramming . | . . . . Kinetic 1257 | 85 121 1051 . Thermal 687 | 135 171 329 52 Explosive 412 | . . 412 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 74 | . . 74 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 140 | 92 140 70 78 Average Temperature 40 | 33 48 29 58 Received Heat Transfer 282 | . . 252 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 2 1 . Heat Transferred 1739 | 481 481 703 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | 5 90 . 54 Initial 54 | . . . 54 Average 11 | . 14 . 54 Influence Increases 326 | 20 171 135 . Destroy 0b10 Robot/C 240 | . 120 120 . Destroy 0b10 Robot/NC 20 | 20 . . . Destroy Leader 30 | . 30 . . Successful Hack 5 | . 5 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 282 | 20 171 22 69 Entered New Map 59 | . . . 59 Time Decay 193 | 20 171 2 . Lost Part 30 | . . 20 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 12 17 1 Peak Tracking Total 6 | . 3 6 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3849 | 16 851 2964 18 Seismic 3849 | 16 851 2964 18 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4149 | 316 851 2964 18 Spaces Moved 1978 | 153 397 1428 . Core 5 | 5 . . . Treads 1196 | 148 397 651 . Legs 777 | . . 777 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 186 | 157 164 196 . Slowest Speed 240 | 160 240 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 7 62 88 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 8 . Spaces Dug 1 | . 1 . . Terrain Destroyed 142 | . 1 141 . Melee . | . . . . Projectile 1 | . 1 . . AOE 141 | . . 141 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2264 | 187 549 1511 17 Wait 130 | . 104 13 13 Move 1975 | 152 396 1427 . Hop . | . . . . Pick Up 28 | 7 7 14 . Fast Attach 7 | 7 . . . Attach 7 | . . 5 2 Detach . | . . . . Swap 13 | . 8 5 . Drop 10 | . 6 4 . Fire 94 | 21 28 43 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -7/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 317 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Discovered new exit (range 7) 946 | -10/Materials | Discovered new exit (range 8) 1153 | -10/Materials | Discovered new exit (range 6) 1168 | -10/Materials | Entered Subcaves 1226 | -10/Subcaves | Identified exit to Materials 1309 | -10/Subcaves | Discovered exit to Materials (range 10) 1488 | -10/Subcaves | Learned location of Zion (-6) 1488 | -10/Subcaves | Met a Zionite searching for "candidates" 1636 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2231 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2400 | -10/Subcaves | Core integrity fell below 50% 2615 | -10/Subcaves | Lost 3 parts (1n2w) 4099 | -10/Subcaves | Core integrity fell below 20% 4100 | -10/Subcaves | Discovered new exit (range 12) 4132 | -10/Subcaves | Entered Recycling 4150 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03742_ EL-GFZ(R) destroyed. 03754_ Acquired 23 matter. 03756_ Acquired 21 matter. 03831_ Subatomizers dissect the Sub. Power Source. 04099_ S-10 Pest springs to life. 04100_ S-10 Pest destroyed. 04100_ EXIT=FOUND 04100_ Machine disabled. 04103_ Destroyed Lgt. Assault Rifle. 04103_ S-10 Pest destroyed. 04108_ Lgt. Ion Engine fries itself beyond repair. 04108_ Beam Cannon destroyed. 04108_ Lgt. Ion Engine destroyed. 04109_ Autobeam Turret destroyed. 04109_ Destroyed Autobeam. 04111_ Autobeam Turret destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 04145_ Y-54 Guardian springs to life. 04150_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??#####?????????????????????? | | ??# #?????????????????????? | | ??# @ #?????????????????????? | | ??# #?????????????????????? | | ??#Y #?????????????????????? | | ?? #?????????????????????? | | ?## +?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??? ??????????????????????? | | ??? ??????????????????????? | | ??? ??????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicBarrageTorch Manual? 0 Play Time 00:30:14 Cumulative 62.9 hours Start 2026.04.06 @ 15:04:09 End 2026.04.06 @ 15:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 39222cb6-e632-43ea-a2cd-f5caacd6c6f6