Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 19:53:26 Player: Gabe+Kate4EVR Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (15) 75 Value Destroyed (491) 491 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 11146 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 0/100 System Corruption 38% Temperature Cool (27) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Electron Diverter > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Electron Diverter Reaction Control System Improved Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Q-thruster Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced ECM Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield Advanced Recalibrator > --- WEAPON ----------- Makeshift Hammer Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Improved VTOL Module Nuclear Pulse Array Impulse Thruster Advanced Surge Thruster Q-thruster Q-thruster Electron Diverter Electron Diverter Seismic Detector Reaction Control System Improved Plasma Cutter [Rating: 163] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 2 . 2 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 8 | . . 2 . . . 2 1 1 . 2 . . . . . . . . . . Utility 9 | . . . . . . . . 1 . . 2 . . . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 5 3 3 6 3 . 6 3 8 1 11 3 . . 12 2 5 1 8 41 15 Power 25 | 1 . 1 4 . . 1 1 4 . 2 . . . 3 . . . . 4 4 Engine 10 | 1 . 1 4 . . . 1 2 . 1 . . . . . . . . . . Core 8 | . . . . . . 1 . 2 . 1 . . . 1 . . . . 3 . Reactor 7 | . . . . . . . . . . . . . . 2 . . . . 1 4 Propulsion 45 | 2 2 2 . 1 . 3 1 1 . 4 . . . 4 . 1 . . 17 7 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 43 | . 2 2 . 1 . 3 1 1 . 4 . . . 4 . 1 . . 17 7 Utility 44 | 1 . . 1 2 . . . 2 1 4 3 . . 3 1 3 1 5 14 3 Device 31 | . . . 1 . . . . 2 1 4 3 . . 2 1 2 1 4 9 1 Storage 4 | 1 . . . 2 . . . . . . . . . . . . . . 1 . Processor 5 | . . . . . . . . . . . . . . . . 1 . 1 2 1 Hackware 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 1 1 . 1 . . 2 1 1 . 1 . . . 2 1 1 . 3 6 1 Energy Gun 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . 1 2 . Slashing Weapon 8 | . . . . . . . . 1 . 1 . . . . 1 1 . 2 1 1 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . 1 . 3 1 . . . . . . 5 . . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . Parts Lost 43 | . . . . . . . . . 1 . . . . . . . . . 21 21 Power 4 | . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 21 | . . . . . . . . . 1 . . . . . . . . . 9 11 Utility 16 | . . . . . . . . . . . . . . . . . . . 9 7 Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 21 | . . . . . . . . . 1 . . . . . . . . . 10 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 65 77 92 70 66 71 67 66 68 72 73 73 73 74 73 69 71 72 68 77 Engine 5 | . 10 11 11 11 11 8 7 12 6 10 5 5 5 2 . . . . . . Core 1 | . . . . . . . 7 . 6 . 5 5 5 2 . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . 2 5 4 4 4 3 5 Flight 29 | . 10 44 44 15 11 27 30 33 28 37 31 31 31 31 31 28 28 26 26 26 Device 14 | . . . 5 11 11 9 7 13 13 11 21 21 21 17 15 19 19 25 16 13 Storage 6 | . 14 11 11 11 11 9 7 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 1 | . . . . . . . . . . . . . . . . 3 4 4 4 7 Hackware 2 | . . . . . . . . . . . . . . 2 5 4 4 4 8 14 Energy Gun 2 | . 12 11 11 11 11 8 . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 9 11 11 9 2 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 6 5 5 5 5 2 1 2 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 12 13 19 50 50 55 61 69 64 73 76 76 76 87 87 90 90 90 90 72 Greatest Support 93 | 20 20 16 16 50 50 59 64 69 69 81 81 81 81 89 89 91 91 91 93 73 Greatest Overweight (x) 4 | 3 3 . 1 4 . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 6 8 8 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 14 Most Carried 20 | 1 8 7 8 9 9 20 20 20 20 20 19 20 20 20 20 20 20 20 20 15 Average Carried 16 | . 3 4 7 8 9 13 19 19 19 19 18 19 19 19 19 19 20 18 15 14 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Final Carried 20 | 1 8 4 8 9 9 20 20 19 20 20 19 20 20 20 20 20 20 19 14 4 Class Distribution -------------------- 32% | Sprinter 24% | Hacker-Sprinter 15% | Mutant 14% | Scout 13% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Extension Sprinter | -5/Factory Scout | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 1415 | 127 15 . 172 50 35 . 211 . . 20 . 238 55 123 20 . . . 338 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 320 | . 15 20 83 . . . . . . 20 . . . . . . . . 151 31 Parts 30 | . 1 1 9 . . . . . . 5 . . . . . . . . 14 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 12 | . . . 5 . . . . . . . . . . . . . . . 6 1 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 . Guns 5 | . . . 5 . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . Operator 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . Swarmer 6 | . . . 5 . . . . . . . . . . . . . . . . 1 Cutter 6 | . . . . . . . . . . . . . . . . . . . 6 . Best Kill Streak 4 | . 1 1 4 . . . . . . 1 . . . . . . . . 3 1 Combat Bots Only 3 | . . . 3 . . . . . . . . . . . . . . . 3 1 Max Kills in Single Turn 2 | . 1 1 1 . . . . . . 1 . . . . . . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 566 | . . . 19 . . 48 . . 42 3 2 8 9 3 24 1 19 . 184 204 Missed 262 | . . . 9 . . 22 . . 25 2 1 4 6 1 10 . 11 . 95 76 Damage Taken 7063 | . . . 80 . . 267 . . 303 89 24 76 67 43 234 22 184 . 2564 3110 Core 1821 | . . . 34 . . 6 . . 43 44 . 21 26 . 16 . 16 . 428 1187 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 70 | . . . . . . . . . . . . . . . 70 . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . 14 . . . . . . Core Remaining (%) 97 | 100 100 . . . 91 98 100 . 94 95 . . . . 94 . 98 100 . . Volleys Fired 24 | . 1 3 9 . . 7 . . . . . . . . . . . . 4 . Largest 2 | . 1 1 2 . . 2 . . . . . . . . . . . . 1 . Hottest 75 | . 40 45 65 . . 75 . . . . . . . . . . . . 39 . Shots Fired 33 | . 1 3 12 . . 13 . . . . . . . . . . . . 4 . Gun 29 | . 1 3 12 . . 13 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 3 . . 7 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . . . . . . 4 . Electromagnetic 19 | . 1 3 9 . . 6 . . . . . . . . . . . . . . Robot Hit Streak 3 | . 1 2 3 . . 1 . . . . . . . . . . . . 2 . Robot Miss Streak 7 | . . 1 2 . . 7 . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 26 | . 1 3 10 . . 3 . . . 1 . . . . . . . . 7 1 Core Hits 19 | . 1 1 5 . . 1 . . . 1 . . . . . . . . 10 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 56 | . . . . . . . . 1 . 4 2 . 2 . 3 3 . . 34 7 Impact 11 | . . . . . . . . . . . . . . . . . . . 5 6 Slashing 22 | . . . . . . . . 1 . 4 2 . 2 . 2 3 . . 7 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 23 | . . . . . . . . . . . . . . . 1 . . . 22 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1014 | . 18 70 111 . . 57 . . . 45 . . . . . . . . 641 72 Guns 229 | . 18 43 111 . . 57 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 360 | . . 27 . . . . . . . . . . . . . . . . 333 . Melee 425 | . . . . . . . . . . 45 . . . . . . . . 308 72 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . 16 . . 19 . . . . . . . . . . . . . . Thermal 27 | . . 27 . . . . . . . . . . . . . . . . . . Explosive 333 | . . . . . . . . . . . . . . . . . . . 333 . Electromagnetic 194 | . 18 43 95 . . 38 . . . . . . . . . . . . . . Impact 72 | . . . . . . . . . . . . . . . . . . . . 72 Slashing 45 | . . . . . . . . . . 45 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 308 | . . . . . . . . . . . . . . . . . . . 308 . Highest Corruption 38 | . . . . . . . . . . . . . . 3 3 . . . 11 38 Average Corruption 6 | . . . . . . . . . . . . . . 3 3 . . . 9 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . 9 . . Effects 46 | . . . . . . . . . . . . . . . 15 . . . 22 9 Message Errors 11 | . . . . . . . . . . . . . . . 4 . . . 5 2 Matter Fused 6 | . . . . . . . . . . . . . . . 2 . . . 3 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 2 . . . 4 . Energy Discharges 4 | . . . . . . . . . . . . . . . 1 . . . 1 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 2 . . . 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . . 3 . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 55 | . . . . . . . . . . . . . . . . . . . 19 36 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 55 | . . . . . . . . . . . . . . . . . . . 19 36 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . . . . . . . . . . . . . . . 179 . Shots 3 | . . . . . . . . . . . . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . . 19 36 . . 16 . . 21 . . 11 . . 169 . . . 462 198 Average Temperature 127 | . . 10 18 . . 8 . . 10 . . 11 . . 69 . . . 142 125 Received Heat Transfer 345 | . . . . . . 63 . . 66 9 . 48 9 . 33 . . . 81 36 Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Peak Influence 487 | . 20 61 133 . . 202 91 44 30 61 45 . . . . 81 63 35 487 387 Initial 119 | . . 8 23 . . . 91 44 . 9 11 . . . . 60 63 35 17 119 Average 52 | . 15 16 105 . . 19 91 20 12 16 27 . . . . 68 63 29 130 178 Maximum Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . 2 1 Low Security (%) 95 | 100 100 100 100 . 100 99 100 100 100 100 100 . . . . 100 100 100 77 73 Level 1 2 | . . . . . . . . . . . . . . . . . . . 7 26 Level 2 2 | . . . . . . . . . . . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . 1 . 1 . 1 . . . . . 1 1 1 9 1 Investigation 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . Extermination 4 | . . . . . . . . 1 . . . . . . . . . . 3 . Reinforcement 9 | . . . . . . . . . . . . . . . . . 1 1 6 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 17 | . . 1 . . . 1 . . . 2 . . . . . . . 9 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 1 2 5 . . 20 . . 6 4 2 4 7 3 13 1 5 1 46 60 Peak Tracking Total 58 | . 1 2 3 . . 13 . 1 6 4 2 4 4 3 8 1 4 5 13 58 Tactical Retreats 32 | . . . . . . 3 . . . 2 . . 4 . 2 1 1 2 15 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 8 | . . . . . . . 4 . . 3 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 1 . 12 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 37 | . . . . 2 1 2 2 2 . 7 . . 2 7 . 2 . . 8 2 Terminals 23 | . . . . . 1 2 1 2 . 6 . . . . . 1 . . 8 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 87 | . . . . 11 3 7 2 6 . 7 . . 15 17 . 6 . . 10 3 Successful 53 | . . . . 11 1 2 . . . 2 . . 15 17 . 1 . . 3 1 Failed 34 | . . . . . 2 5 2 6 . 5 . . . . . 5 . . 7 2 Catastrophic 12 | . . . . . 1 2 1 1 . 4 . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . 1 3 2 . 3 . 2 . . . 1 . 1 . . 5 3 Terminals 41 | . . . . . 3 7 1 6 . 6 . . . . . 5 . . 10 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 53 | . . . . 11 1 2 . . . 2 . . 15 17 . 1 . . 3 1 Record 40 | . . . . 11 . . . . . . . . 14 15 . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 2 . . . . 3 . Open DSF 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 1 . . . . . . . 1 . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 20 | . . . . . 1 1 2 2 . 5 . . . . . 2 . . 5 2 Full Trace Events 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 7459 | 108 71 44 318 294 190 557 190 878 56 720 119 448 404 506 795 172 41 585 802 161 Spaces Moved 11437 | 136 83 41 401 639 379 433 460 128 193 1034 169 409 731 1207 690 476 89 589 2582 568 Core 109 | 105 1 . . 1 . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 64 | 31 33 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11264 | . 49 41 401 638 379 433 460 128 193 1034 169 409 731 1207 690 476 89 589 2582 566 Fastest Speed 17 | 50 32 26 26 26 50 35 31 27 27 19 23 23 23 23 23 23 23 23 17 19 Average Speed 26 | 73 70 26 26 44 50 35 31 27 27 21 23 23 23 23 23 23 23 23 20 19 Slowest Speed 250 | 200 200 26 106 250 50 37 31 27 29 29 23 23 23 109 23 23 23 23 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . 1 10 2 . 3 9 1 . . 4 6 1 . 1 23 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 16 9 60 93 65 44 10 3 45 23 3 63 75 95 75 13 88 11 52 16 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 1 . . . . . . 1 2 . 2 . . . . . Spaces Dug 35 | . . . . . . . . 1 . 3 2 . 2 . 2 3 . . 21 1 Terrain Destroyed 59 | . . 3 . . . . . 1 . 3 2 . 2 . 2 3 . . 42 1 Melee 35 | . . . . . . . . 1 . 3 2 . 2 . 2 3 . . 21 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 24 | . . 3 . . . . . . . . . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res DSF Res Acc Com Total 15733 | 141 95 71 605 656 377 815 510 968 190 1519 243 762 963 1432 1316 533 108 1037 2795 597 Wait 3900 | . . 24 170 . . 362 5 826 . 436 70 353 229 170 625 45 . 435 131 19 Move 11271 | 135 82 40 400 638 376 413 455 127 186 1015 166 408 730 1200 677 473 88 586 2535 541 Hop 70 | . . . . . 1 9 2 . 3 9 1 . . 2 6 1 . 1 23 12 Pick Up 82 | 1 4 . 11 5 . 12 10 4 . 7 1 1 1 9 2 2 . . 11 1 Fast Attach 52 | 5 3 . 4 1 . 3 1 . . 2 . . . 7 . 1 1 5 15 4 Attach 50 | . . 3 . . . 2 2 3 . 3 2 . . 1 . 3 . 3 18 10 Detach 21 | . 4 . . . . 3 . . . . . . . 2 . 2 . 4 5 1 Swap 34 | . . . 2 2 . 1 . 5 1 6 1 . . 4 2 1 . . 8 1 Drop 86 | . 1 1 9 10 . 3 11 2 . 9 . . 1 19 2 2 1 3 11 1 Fire 24 | . 1 3 9 . . 7 . . . . . . . . . . . . 4 . Melee 55 | . . . . . . . . 1 . 4 2 . 2 . 2 3 . . 34 7 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . 24 . . 28 . . . . . . 18 . . . Rewire 9 | . . . . . . . . . . . . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 10) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x2 223 | -9/Materials | Discovered new exit (range 7) 224 | -9/Materials | Entered Mines 235 | -9/Mines | Met a Derelict bent on vengeance 260 | -9/Mines | Identified exit to Materials 430 | -9/Mines | Assembled infested the area 468 | -9/Mines | Build established: Sprinter 541 | -9/Mines | Discovered new exit (range 5) 542 | -9/Mines | Entered Exiles 549 | -9/Exiles | Met 8R-AWN 554 | -9/Exiles | Met EX-HEX 562 | -9/Exiles | Met EX-BIN 567 | -9/Exiles | Aligned with FarCom system 567 | -9/Exiles | Given EX-Vault access code 580 | -9/Exiles | Opened EX-Vault 587 | -9/Exiles | Found Prototype Flight Unit 587 | -9/Exiles | Identified Flying Fortress v7 612 | -9/Exiles | Warned to stay clear of 0b10 Research branches 628 | -9/Exiles | Met EX-DEC 717 | -9/Exiles | Visited The Gauntlet 789 | -9/Exiles | Learned location of Zion (-7) 824 | -9/Exiles | Discovered new exit (range 12) 836 | -9/Exiles | Left Exiles lab with Flying Fortress v7 836 | -9/Exiles | Entered Mines 892 | -8/Mines | Build established: Mutant 1019 | -8/Mines | Discovered exit to Materials (range 5) 1026 | -8/Mines | Entered Materials 1026 | -8/Materials | Evolved 2 slots: Propulsion x2 1582 | -8/Materials | Discovered new exit (range 6) 1583 | -8/Materials | Entered Factory 1583 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1763 | -7/Factory | Discovered new exit (range 13) 1773 | -7/Factory | Entered another Factory area 1773 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2054 | -6/Factory | Build established: Scout 2649 | -6/Factory | Discovered new exit (range 4) 2651 | -6/Factory | Entered Extension 2672 | -6/Extension | Spotted B-75 Beast 2674 | -6/Extension | Spotted B-75 Beast 2700 | -6/Extension | Discovered new exit (range 16) 2700 | -6/Extension | Discovered new exit (range 16) 2707 | -6/Extension | Entered Factory 2707 | -5/Factory | Evolved 2 slots: Propulsion x2 3244 | -5/Factory | Build established: Sprinter 3424 | -5/Factory | Discovered new exit (range 15) 3427 | -5/Factory | Entered another Factory area 3427 | -4/Factory | Evolved 2 slots: Utility x2 3489 | -4/Factory | Discovered new exit (range 12) 3546 | -4/Factory | Entered Upper Caves 3929 | -4/Upper Caves | Learned Research terminal intel 3952 | -4/Upper Caves | Encountered a Warlord checkpoint 3988 | -4/Upper Caves | Discovered new exit (range 14) 3994 | -4/Upper Caves | Entered another Upper Caves area 4048 | -4/Upper Caves | Learned location of Armory (-3) 4048 | -4/Upper Caves | Learned Extension emergency access door positions 4048 | -4/Upper Caves | Learned Armory emergency access door positions 4048 | -4/Upper Caves | Learned Research security intel 4048 | -4/Upper Caves | Learned Armory garrison access intel 4099 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4397 | -4/Upper Caves | Discovered new exit (range 5) 4398 | -4/Upper Caves | Entered Warlord 4510 | -4/Warlord | Visited the Vortex Lab 4511 | -4/Warlord | Found Prototype Piercing Weapon 4511 | -4/Warlord | Identified Vortex Lance 4518 | -4/Warlord | Warlord's base attacked by MAIN.C 4618 | -4/Warlord | Met Warlord 4649 | -4/Warlord | Found Prototype Hackware 4649 | -4/Warlord | Identified System Mapper 4653 | -4/Warlord | Found Prototype Reactor 4653 | -4/Warlord | Identified Vortex Chain Reactor 4673 | -4/Warlord | Found Prototype Device 4673 | -4/Warlord | Identified Exp. Focal Shield 4741 | -4/Warlord | Warlord forces counterattacked 4771 | -4/Warlord | Opened side exit 4863 | -4/Warlord | Spotted Executioner 4890 | -4/Warlord | Discovered new exit (range 11) 4904 | -4/Warlord | Entered Proximity Caves 4919 | -3/Proximity Caves | Spotted B-86 Titan 4920 | -3/Proximity Caves | Build established: Hacker-Sprinter 5686 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5697 | -3/Proximity Caves | Discovered new exit (range 10) 5699 | -3/Proximity Caves | Entered Research 5699 | -3/Research | Evolved 2 slots: Utility x2 5701 | -3/Research | Loaded intel: 22 terminal locations 5871 | -3/Research | Identified exit to DSF 5871 | -3/Research | Entered DSF 5887 | -3/DSF | Additional patrols routed to DSF 5907 | -3/DSF | Discovered new exit (range 12) 5912 | -3/DSF | Identified exit to Research 5912 | -3/DSF | Entered Research 5912 | -2/Research | Warlord forces began assault on 0b10 5912 | -2/Research | Evolved 2 slots: Utility x2 5930 | -2/Research | Found Prototype Slashing Weapon 5930 | -2/Research | Identified Molecular Scythe 5960 | -2/Research | Found Prototype Processor 5960 | -2/Research | Identified Exp. Target Analyzer 6022 | -2/Research | Research machine network offline 6266 | -2/Research | Build established: Hacker-Ninja 6378 | -2/Research | Borebot progress halted 6425 | -2/Research | Discovered new exit (range 10) 6427 | -2/Research | Identified exit to Access 6428 | -2/Research | Borebot progress halted 6497 | -2/Research | Entered Access 6497 | -1/Access | Evolved 2 slots: Utility x2 6782 | -1/Access | Lost 4 allies 6802 | -1/Access | Spotted HB-GPU(H) 6849 | -1/Access | Lost 10 parts (4n5u1w) 6909 | -1/Access | Spotted B-99 Colossus 6911 | -1/Access | System corruption reached 10% 6927 | -1/Access | Discovered new exit (range 7) 6928 | -1/Access | Identified exit to Command 6946 | -1/Access | Lost 3 parts (1n2u) 7010 | -1/Access | Spotted B-99 Colossus 7065 | -1/Access | Spotted B-99 Colossus 7147 | -1/Access | Build established: Hacker-Sprinter 7151 | -1/Access | Lost 5 parts (1p3n1u) 7293 | -1/Access | Search patrols dispatched 7299 | -1/Access | Entered Command 7432 | -1/Command | Spotted B-99 Colossus 7456 | -1/Command | Core integrity fell below 50% 7456 | -1/Command | System corruption reached 30% 7459 | -1/Command | Core integrity fell below 20% 7460 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07457_ Lgt. Quantum Reactor destroyed. 07458_ Electron Diverter destroyed. 07458_ Imp. VTOL Module destroyed. 07458_ Q-thruster blown off. 07458_ Adv. Coolant Injector blown off. 07458_ System Shield blown off. 07458_ E-15 Imp destroyed. 07458_ P-80 Master resets P-80 Master, system corruption cleaned. 07458_ P-80 Master resets C-57 Dissector, system corruption cleaned. 07458_ Machine Analyzer severed. 07458_ P-80 Master resets P-80 Master, system corruption cleaned. 07459_ TRZGBQBQQ4Z5:KS/:O&IKL WUK 07459_ Lrg. Storage Unit destroyed. 07459_ Quantum Router disabled. 07459_ P-80 Master resets C-57 Dissector, system corruption cleaned. 07459_ P-80 Master resets P-80 Master, system corruption cleaned. 07460_ Adv. Signal Interpreter destroyed. 07460_ Critical hit (Burn: +37). 07460_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????#####?# #?# #????# ! | | ?????# #?# #?# #????# | | ?????# #?# #######+################# | | ?????# ??# | | ####### #### | | # " ######## ################## | | # + #??????# !!! #???????????????# | | " + #??????# !!! ##############??# | | # + #??????# !! # #??# | | ####### #### #???#### # #??# | | ?????# #?# #??? ## # "" #??# | | ?????# #?# #### ## # """" #??# | | ?????# #?# x + """" #??# | | ?????#####?# # "" #??# | | ???????????# x # #??# | | ???????????# # #??# | | ???????????# # #??# | | ???????????# # #??# | | ??????????## # * #??## | | ??????????# "" # #???? | | ??????????# !% """" #####+########???? | | ??????????## BB"""" ##### ####???????? | | ??????????# = BB ???????? | | ??????????? /%= ???????? | | ???????????# # p s ???????? | | ???????????????# gp p@ s w ????????? | | ???????????????# p Rp/%p p ???????? | | ??????????????## p=cp ???????? | | ??????????????#; gpcpp p #####?????????? | | ??????????????## ppspssp #?????????????? | | ???????????????# ppp %p #?????????????? | | ???????????????# "" """ p ! #?????????????? | | ???????????????# """T""" * +??""""???????? | | ??????????????###+;##########*p #??""""???????? | | ??????????????# ##%= #??""""???????? | | ??????????????# ##[ ##??""""???????? | | ??????????????# % ! ## #??????????????? | | ??????????????#* ## #??????????????? | | ??????????????# ## #??????????????? | | ??????????????############### #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ???????????????????????????? +??????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? +??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Resistance: KI 30 Phase Shifting 5 Evasion (%) 78 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed StormCannonField Manual? 0 Play Time 02:10:27 Cumulative 182.6 hours Start 2024.06.16 @ 13:36:43 End 2024.06.17 @ 19:53:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c74d8adb-f0d1-4973-b284-9ce439eaf960