Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 22:20:06 Player: Prof Griz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (982) 982 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4392 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 64/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Coolant Injector > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Pulse Rifle Scythe > --- INVENTORY -------- Aluminum Leg Huge Storage Unit Pulse Rifle Gatling Laser Gatling Laser Grenade Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 4 | . . 2 . . 2 . Utility 2 | . . . . 1 . 1 Weapon . | . . . . . . . Parts Attached 37 | 5 6 2 1 13 2 8 Power 4 | 1 . 1 . 1 . 1 Engine 1 | 1 . . . . . . Core 3 | . . 1 . 1 . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . 1 . 6 2 1 Treads . | . . . . . . . Leg 4 | 2 . 1 . . . 1 Wheel . | . . . . . . . Hover 2 | . . . . 2 . . Flight 6 | . . . . 4 2 . Utility 7 | 1 2 . . 2 . 2 Device 2 | . . . . 1 . 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . . 1 . 1 Artifact . | . . . . . . . Weapon 14 | 1 4 . 1 4 . 4 Energy Gun 4 | 1 . . 1 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon 3 | . 3 . . . . . Launcher 3 | . 1 . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 15 | . . . . . 1 14 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . 1 6 Utility 2 | . . . . . . 2 Weapon 4 | . . . . . . 4 Highest Loss Streak 14 | . . . . . 1 14 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 6 7 6 7 5 Power . | . 1 . 1 . 1 1 Propulsion . | . . . . . . . Utility 1 | . . 2 3 1 . 1 Weapon 4 | . 2 3 3 4 6 3 Tool/Special . | . . . . . . . Unused Backups 7 | 1 . 1 . 4 . 1 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 5 | 1 . . . 3 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 95 82 87 92 76 45 Engine 2 | . 14 7 . . . . Core 11 | . . 3 11 17 12 8 Leg 21 | . 28 33 33 20 . . Hover 3 | . . . . 7 . . Flight 5 | . . . . 3 40 21 Device 4 | . . . . 8 . . Storage 9 | . 14 11 11 9 7 4 Protection 8 | . 11 11 11 8 . . Energy Gun 7 | . 4 . 10 9 7 6 Ballistic Cannon 5 | . 18 16 11 . . . Slashing Weapon 3 | . . . . 7 . . Peak Build Rating 33 | 5 7 10 13 33 33 32 Average Rating 19 | 3 6 8 12 25 30 22 On Entrance 12 | . 5 7 10 13 24 31 Naked Turns 3 | . . . . . . 3 Heaviest Build 38 | 12 19 19 21 38 25 26 Greatest Support 30 | 20 20 30 30 30 29 25 Greatest Overweight (x) 7 | . . . . 7 . 3 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 8 25 8 8 25 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 1 4 6 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 8 7 1 Class Distribution -------------------- 89% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 731 | 179 153 . 51 305 35 8 Remotely . | . . . . . . . Salvage Created 1037 | . 159 . 28 565 98 187 Parts 62 | . 8 . 7 32 . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 24 | . 6 . 3 7 2 6 Melee 7 | . . . . 7 . . Guns 3 | . 1 . . . . 2 Cannons 5 | . 2 . 3 . . . AOE 7 | . 3 . . . . 4 Classes Destroyed 8 | . 3 . . 5 . . Worker 2 | . . . . 1 . 1 Builder 3 | . . . . 2 . 1 Recycler 1 | . . . . 1 . . Operator 3 | . 1 . . . . 2 Watcher 1 | . . . . 1 . . Swarmer 8 | . 3 . 3 . . 2 Grunt 10 | . 3 . . 2 2 3 Sentry 6 | . . . . 5 . 1 Best Kill Streak 7 | . 4 . 3 3 2 7 Combat Bots Only 5 | . 3 . 3 2 2 5 Max Kills in Single Turn 4 | . 4 . 1 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . 3 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 316 | . 18 . 6 46 15 231 Missed 108 | . 8 . 2 9 5 84 Hits 208 | . 10 . 4 37 10 147 Projectile 208 | . 10 . 4 37 10 147 Critical Strikes 4 | . . . . . . 4 Damage Taken 2630 | . 100 . 30 475 145 1880 Core 1046 | . 27 . 7 110 47 855 Absorbed by Shields 128 | . . . . 128 . . Core Remaining (%) 92 | 100 89 . 98 80 93 . Volleys Fired 48 | . 20 2 3 1 . 22 Largest 2 | . 2 2 2 1 . 2 Hottest 143 | . 60 60 93 63 . 143 Shots Fired 66 | . 33 3 6 1 . 23 Gun 29 | . 6 . 3 1 . 19 Cannon 32 | . 26 3 3 . . . Launcher 5 | . 1 . . . . 4 Special . | . . . . . . . Kinetic 34 | . 26 3 3 . . 2 Thermal 27 | . 6 . 3 1 . 17 Explosive 5 | . 1 . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 4 . 3 . . 7 Robot Miss Streak 6 | . 2 3 . 1 . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 57 | . 11 . 3 20 5 18 Core Hits 48 | . 9 . 3 9 . 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 6 | . . . . 3 2 1 Burn 1 | . . . . . . 1 Smash 2 | . . . . . 2 . Sever 3 | . . . . 3 . . Melee Attacks 32 | . . . . 23 9 . Impact 9 | . . . . . 9 . Slashing 23 | . . . . 23 . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2130 | . 252 . 60 786 266 766 Guns 331 | . 63 . . . . 268 Cannons 160 | . 100 . 60 . . . Explosions 577 | . 89 . . . . 488 Melee 1052 | . . . . 786 266 . Ramming 10 | . . . . . . 10 Kinetic 191 | . 100 . 60 . . 31 Thermal 386 | . 63 . . . . 323 Explosive 491 | . 89 . . . . 402 Electromagnetic . | . . . . . . . Impact 266 | . . . . . 266 . Slashing 786 | . . . . 786 . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 243 | . . . . 67 146 30 Projectiles . | . . . . . . . Explosions 30 | . . . . . . 30 Melee 213 | . . . . 67 146 . Knockbacks 4 | . 2 . . . 2 . Impact 2 | . . . . . 2 . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | . . . . . . 60 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 9 | . . . . . . 9 Kicked 9 | . . . . . . 9 Crushed . | . . . . . . . Highest Temperature 340 | . 120 . 117 38 134 340 Average Temperature 74 | . 36 . 60 16 52 119 Received Heat Transfer 879 | . 45 . . 141 90 603 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 4 | . . . . . 4 . Impact Corruptions 5 | . . . . . 5 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 894 | . 185 . . . . 709 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 176 | . 123 17 50 81 58 176 Initial 33 | . . 17 . . 33 28 Average 20 | . 49 4 10 8 27 62 Influence Increases 885 | . 163 . 60 262 65 335 Destroy 0b10 Robot/C 480 | . 120 . 60 140 40 120 Destroy 0b10 Robot/NC 50 | . 5 . . 25 . 20 Destroy Leader 112 | . 30 . . 52 10 20 Disable Machine 60 | . . . . . . 60 Destroy Structure 78 | . 8 . . . . 70 Partial Spotted 30 | . . . . . 15 15 Lose Combat Pursuer 75 | . . . . 45 . 30 Influence Decreases 729 | . 120 43 60 187 82 237 Entered New Map 98 | . . 26 . . 42 30 Time Decay 504 | . 120 17 60 187 30 90 Lost Part 127 | . . . . . 10 117 Squads Dispatched 8 | . 1 . . 2 1 4 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . . 1 1 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 8 1 4 12 3 13 Peak Tracking Total 9 | . 4 1 4 5 2 9 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 5 | . . 2 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 1985 | 56 302 111 264 972 77 203 Spaces Moved 1408 | 42 185 77 191 565 151 197 Core 12 | 9 . . . . . 3 Treads . | . . . . . . . Legs 722 | 33 185 77 191 223 . 13 Wheels . | . . . . . . . Hover 176 | . . . . 176 . . Flight 498 | . . . . 166 151 181 Fastest Speed 20 | 50 120 120 120 26 20 23 Average Speed 110 | 105 120 120 120 145 22 59 Slowest Speed 605 | 120 120 120 120 605 26 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 33 13 55 55 7 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . 5 . . . . 69 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 74 | . 5 . . . . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1721 | 54 229 92 220 686 180 260 Wait 101 | . 6 . 25 44 16 10 Move 1400 | 41 184 76 190 564 150 195 Hop 1 | . . . . . . 1 Pick Up 47 | 7 10 5 1 17 2 5 Fast Attach 3 | . . 3 . . . . Attach 31 | 5 2 1 1 8 3 11 Detach 6 | . . . . 3 . 3 Swap 16 | . 6 1 . 9 . . Drop 27 | 1 1 4 . 17 . 4 Fire 48 | . 20 2 3 1 . 22 Melee 32 | . . . . 23 9 . Ram . | . . . . . . . Kick 9 | . . . . . . 9 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x2 413 | -9/Materials | Discovered new exit (range 6) 470 | -9/Materials | Entered Mines 473 | -9/Mines | Met a Derelict bent on vengeance 583 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 715 | -9/Mines | Discovered new exit (range 14) 734 | -9/Mines | Entered Materials 734 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1702 | -8/Materials | Discovered new exit (range 14) 1706 | -8/Materials | Entered Factory 1706 | -7/Factory | Evolved 2 slots: Propulsion x2 1744 | -7/Factory | Discovered new exit (range 15) 1783 | -7/Factory | Entered another Factory area 1783 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1803 | -6/Factory | Garrison activated, responded to threat 1951 | -6/Factory | Core integrity fell below 50% 1969 | -6/Factory | Core integrity fell below 20% 1986 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destroyed Welding Torch. U-05 Engineer destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. R-10 Processor collects Terrain Scan Processor. R-10 Processor collects Lgt. Ion Engine. Y-54 Guardian suffers critical hit (Burn). Y-54 Guardian destroyed. R-10 Processor collects Structural Scanner. R-10 Processor collects Wheel. The unstable cave ceiling collapses. Pulse Rifle destroyed. Critical hit (Burn: +37). R-10 Processor collects Wheel. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Lgt. Ion Engine. Acquired Flak Gun. Hrd. Medium Armor Plating destroyed. G-50 Soldier destroyed. U-05 Engineer builds a Wall. 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