Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 00:18:30 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (473) 473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 211/300 Energy 111/250 System Corruption 10% Temperature Cool (0) Movement Rolling (170) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Small Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Structural Scanner Sensor Array Signal Interpreter Hacking Suite Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Medium Matter Pod Structural Scanner Sensor Array Signal Interpreter Tractor Beam Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 8 15 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 2 | . 2 . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight 1 | . 1 . Utility 8 | 2 5 1 Device 2 | 1 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | 1 . . System Corruption 3 | 3 . . Parts Lost 9 | . 3 6 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 2 5 To Critical Strikes 1 | . . 1 Average Backups 9 | 2 9 13 Power 1 | . 1 3 Propulsion . | 1 . . Utility 6 | . 6 9 Weapon . | . . . Tool/Special . | . . . Unused Backups 10 | 2 . 8 Power 2 | . . 2 Propulsion 1 | 1 . . Utility 7 | 1 . 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 96 78 Engine 13 | . 14 10 Treads 4 | . 5 . Wheel 21 | . 20 25 Device 8 | . 11 . Storage 13 | . 14 11 Protection 4 | . 2 10 Energy Gun 6 | . 8 . Ballistic Gun 18 | . 17 20 Special Weapon 1 | . 1 . Peak Build Rating 9 | 7 8 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 13 | . 13 . Naked Turns . | . . . Heaviest Build 125 | 14 89 125 Greatest Support 40 | 32 40 36 Greatest Overweight (x) 6 | . 5 6 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 6 20 25 Most Carried 14 | 4 14 14 Average Carried 9 | 2 9 13 Final Capacity 25 | 8 25 25 Final Carried 14 | 3 14 11 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 783 | 287 401 95 Remotely 372 | . 372 . Salvage Created 1001 | 107 655 239 Parts 73 | 9 42 22 Haulers Intercepted . | . . . Recyclers Shooed 8 | . 4 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 13 4 Guns 16 | . 12 4 AOE 1 | . 1 . Classes Destroyed 9 | 2 5 2 Worker 5 | . 4 1 Builder 2 | . 1 1 Tunneler 2 | 1 1 . Recycler 3 | 1 2 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 6 | . 4 2 Sentry 2 | . . 2 Best Kill Streak 5 | 1 5 5 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 100 | . 60 40 Missed 31 | . 19 12 Hits 69 | . 41 28 Melee 5 | . . 5 Projectile 64 | . 41 23 Critical Strikes 5 | . . 5 Actively Blocked 1 | . . 1 Damage Taken 782 | . 367 415 Core 119 | . 79 40 Absorbed by Shields . | . . . Redirected to Shielding 29 | . . 29 Core Remaining (%) 84 | 100 68 . Volleys Fired 133 | 7 68 58 Largest 2 | 2 2 2 Hottest 100 | 60 100 40 Shots Fired 246 | 14 121 111 Gun 243 | 14 118 111 Cannon . | . . . Launcher . | . . . Special 3 | . 3 . Kinetic 196 | 7 78 111 Thermal 22 | . 22 . Explosive . | . . . Electromagnetic 28 | 7 21 . Robot Hit Streak 13 | 3 7 13 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 151 | 8 66 77 Core Hits 62 | 4 37 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1534 | 86 796 652 Guns 1450 | 86 712 652 Cannons . | . . . Explosions 84 | . 84 . Melee . | . . . Ramming . | . . . Kinetic 1032 | 24 356 652 Thermal 235 | . 235 . Explosive . | . . . Electromagnetic 267 | 62 205 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | 3 5 10 Average Corruption 4 | 3 3 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 22 | . 20 2 Message Errors 7 | . 7 . Matter Fused 3 | . 3 . Heat Flow Errors 4 | . 4 . Parts Fused 1 | . 1 . Data Loss (minor) 3 | . 2 1 Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Alerts 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 211 | 40 211 24 Average Temperature 45 | 17 51 7 Received Heat Transfer 192 | . 48 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 668 | . 668 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | 5 157 70 Initial 1 | . . 1 Average 60 | . 79 30 Influence Increases 514 | 10 379 125 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 70 | 10 45 15 Destroy Leader 72 | . 42 30 Successful Hack 15 | . 15 . Disable Machine 15 | . 15 . Destroy Structure 2 | . 2 . Influence Decreases 514 | 10 373 131 Entered New Map 5 | . . 5 Time Decay 444 | 10 343 91 Lost Part 65 | . 30 35 Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 20 13 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 2 | . 2 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 173 | 11 162 . Seismic 173 | 11 162 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1204 | 110 813 281 Spaces Moved 564 | 72 413 79 Core 2 | 2 . . Treads 42 | . 42 . Legs . | . . . Wheels 520 | 70 371 79 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 116 Average Speed 133 | 98 139 131 Slowest Speed 240 | 100 240 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 70 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 800 | 95 538 167 Wait 46 | 1 22 23 Move 562 | 71 412 79 Hop . | . . . Pick Up 17 | 5 11 1 Fast Attach 14 | 8 5 1 Attach 9 | . 5 4 Detach 1 | . 1 . Swap 7 | . 7 . Drop 11 | 3 7 1 Fire 133 | 7 68 58 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x2 1196 | -9/Materials | System corruption reached 10% 1205 | -9/Materials | Self-destructed Last Messages --------------- 01115_ Destroyed Com. Wheel. 01127_ Critical hit (Burn: +37). 01141_ Y-45 Defender destroyed. 01167_ Lgt. Assault Rifle destroyed. 01167_ System corrupted by crushing effect (+3). 01167_ Knocked back. 01177_ Lgt. Assault Rifle destroyed. 01177_ System corrupted by crushing effect (+2). 01177_ Knocked back. 01184_ System corrupted: Component data lost. 01195_ Critical hit (Smash). 01195_ Lgt. Assault Rifle destroyed. 01195_ Lgt. Armor Plating destroyed. 01195_ System corrupted by crushing effect (+4). 01195_ System corrupted by crushing effect (+1). 01196_ Lgt. Ion Engine destroyed. 01198_ K-01 Serf collects debris. 01202_ System corrupted: IFF burst signal emitted. 01204_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ????????????????????????????# ??????????????? | | ????????????????????????????# ???????????????? | | ???????????????????????????? ????????????????? | | ??????????? ????????######## #????????????????? | | ??????????? ????????# # #????????????????? | | ??????????? ????????# # #????????????????? | | ??????????? #???????# @ # #############????? | | ??????????# #???????# # ???? | | ??????????# #???????# g ???? | | ??????????# ???????# #g ???? | | ??????????# #???????# ## ####+######???????? | | ??????????# #???????# ## #?????????????????? | | ??????????# #???????# ## #?????????????????? | | ?????####?# #???????# ## #?????????????????? | | ????? ## ???????w ## #?????????????????? | | ???""" ## #####???# k ## #?????????????????? | | ??""""" ## # ! #???# ## #?????????????????? | | # """"" ## # #???######### #?????????????????? | | # """"" ## # #???????????# #???????####??????? | | # """ ## # #???????????# #??????? ! # ????? | | # ## #! #???????????# #?????? / ?????? | | # ! ## #**!#???????????# #??????! ???????? | | # ## # *[########????# #????? ?????????? | | ???#####/## ##/### ###### ######/#??????????? | | ????# % ! *% #??????????? | | ????# ! ! " [##### #??? | | ????# %* !*[%%! #??? | | ????####+######+### ################### +??? | | ?????? ???????#######????????????????????????? | | ????# ????????????????????????????????????? | | ????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysRocketEdition Manual? 0 Play Time 00:08:09 Cumulative 97.6 hours Start 2026.02.21 @ 19:52:01 End 2026.02.22 @ 00:18:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa86e0ad-45a0-4c99-84dd-bc3bf8771321