Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 16:48:48 // Winter2019/RPGLIKE Player: Rainynight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (38) 190 Value Destroyed (867) 867 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (11812) 11812 TOTAL SCORE: 21649 Bonus ------- Pacifist 200 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Win Speed 6194 Friendly Fire -882 Cogmind --------- Core Integrity 352/900 Matter 300/300 Energy 174/190 System Corruption 1% Temperature Cool (32) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (8) --- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY (6) ------ Structural Scanner Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scanner ECM Suite Improved Reaction Control System > --- WEAPON (2) ------- Lance Vortex Lance > --- INVENTORY (3) ---- Q-thruster Weight Redist. System Improved System Shield Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Weight Redist. System Structural Scanner Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Reaction Control System > --- WEAPON ----------- Lance Vortex Lance > --- INVENTORY -------- Q-thruster ECM Suite [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Processor Advanced Signal Interpreter Hackware System Shield Weapon Katana Ballistic Gun Assault Rifle Launcher Vortex Catalyst Activator Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 13 | 3 . . 3 . . 1 . 1 1 . . . . . 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 7 | 1 . . 3 . . . . . . . . . . . 1 1 1 . Utility 5 | 1 . . . . . 1 . 1 1 . . . . . . . . 1 Weapon 1 | 1 . . . . . . . . . . . . . . . . . . Parts Attached 59 | 5 . . 16 1 . 1 1 2 5 . . 1 14 2 1 4 4 2 Power 7 | 1 . . 1 . . . . 1 . . . . 1 . . 2 1 . Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . 2 1 . Propulsion 22 | 2 . . 10 . . . 1 . . . . . 5 . 1 2 1 . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 6 | . . . 4 . . . . . . . . . 2 . . . . . Flight 14 | . . . 6 . . . 1 . . . . . 3 . 1 2 1 . Utility 19 | . . . 3 1 . 1 . 1 4 . . . 5 2 . . . 2 Device 13 | . . . 1 1 . 1 . 1 2 . . . 4 1 . . . 2 Storage . | . . . . . . . . . . . . . . . . . . . Processor 5 | . . . 2 . . . . . 1 . . . 1 1 . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 . . 2 . . . . . 1 . . 1 3 . . . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . . . . . 1 . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . 1 2 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . . . . 7 1 . 1 1 . Parts Lost . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 66 57 73 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Engine 2 | . 9 . 7 10 10 9 9 5 . . . . . . . . . . Core 2 | . . . . . . . . 2 7 7 7 7 3 . . . . . Reactor 2 | . . . . . . . . . . . . . 3 7 7 6 6 5 Wheel 3 | . 28 28 7 . . . . . . . . . . . . . . . Hover 3 | . . . 20 . . . . . . . . . . . . . . . Flight 33 | . . . 6 50 50 45 45 41 40 38 38 38 37 38 42 46 50 47 Device 17 | . . . 6 2 10 17 18 25 24 23 23 23 26 23 21 20 18 23 Processor 7 | . . . . 17 10 9 9 8 7 7 7 7 7 15 14 13 12 11 Hackware 1 | . . . . . . . . . 2 7 7 7 3 . . . . . Ballistic Gun 3 | . 28 28 5 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 17 20 20 18 18 16 15 15 15 8 2 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . 5 12 15 14 13 12 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 6 6 3 12 12 12 13 13 13 15 15 15 16 26 25 25 25 25 28 Greatest Support 52 | 26 26 26 32 24 24 24 25 31 25 25 25 25 33 33 37 44 52 52 Greatest Overweight (x) 3 | . . . 3 . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Most Carried 3 | . . . 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Average Carried 2 | . . . 1 1 2 1 1 2 2 2 2 2 2 2 2 2 2 2 Final Capacity 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Final Carried 3 | . . . 2 2 2 1 2 2 2 2 2 2 3 3 2 3 3 3 Class Distribution -------------------- 37% | Scout 21% | Scavenger-Scout 20% | Mutant 7% | Scavenger-Ninja 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 785 | 148 . 12 220 30 . 10 10 . 30 45 . 10 140 13 . 57 15 45 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1427 | . . . 205 131 . 77 19 . 40 29 . 342 386 . 38 . 15 145 Parts 106 | . . . 27 20 . 3 3 . 3 2 . 16 15 . 2 . 1 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 13 | . . . 8 3 . . . . . . . 2 . . . . . . Melee 13 | . . . 8 3 . . . . . . . 2 . . . . . . Classes Destroyed 13 | . . . 4 2 . 1 1 . 1 . . 2 2 . . . . . Worker 6 | . . . 2 1 . . . . . 1 . . . . . . 1 1 Builder 1 | . . . . 1 . . . . . . . . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 5 | . . . . . . . . . 1 . . . . . 1 . . 3 Swarmer 6 | . . . 3 3 . . . . . . . . . . . . . . Grunt 4 | . . . 3 . . . . . . . . 1 . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . 3 . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . . . 4 5 . 1 1 . 1 1 . 1 . . 1 . 1 2 Combat Bots Only 4 | . . . 4 3 . . . . . . . 1 . . . . . . Max Kills in Single Turn 1 | . . . 1 1 . 1 1 . 1 1 . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 1938 | . 241 81 584 49 . 13 22 . 264 . . 19 68 . . 214 55 328 Core 1605 | . 202 69 489 41 . 11 16 . 215 . . 14 61 . . 178 43 266 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Core 1142 | . 120 40 312 26 . 5 16 . 185 . . 14 27 . . 128 43 226 Core Remaining (%) 62 | 100 . 54 . . . 51 49 49 13 . . . . 93 93 73 68 39 Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 61 | . . . 16 10 . 1 1 . 2 1 1 9 12 . 2 . 1 5 Core Hits 38 | . . . 9 7 . 1 1 . 1 . 1 7 5 . 1 . 1 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . 1 2 . 1 . . . Impale 3 | . . . . . . . . . . . . 1 2 . . . . . Sunder 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 235 | . . . 30 21 . 3 3 2 9 8 6 13 41 1 2 29 12 55 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . 30 21 . 3 3 2 9 8 6 2 3 . . . . . Piercing 114 | . . . . . . . . . . . . 11 33 1 1 24 8 36 Entropic 34 | . . . . . . . . . . . . . 5 . 1 5 4 19 Sneak Attacks 32 | . . . 4 6 . 1 . . 1 1 . 5 12 . . . 1 1 Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . 2 2 . . . . 1 . . . 1 . 1 . . 1 Damage Inflicted 3786 | . 5 . 670 549 . 74 57 . 102 107 52 662 934 . 128 . 89 357 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3774 | . . . 663 549 . 74 57 . 102 107 52 662 934 . 128 . 89 357 Ramming 12 | . 5 . 7 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1698 | . . . 663 549 . 74 57 . 102 107 52 . 94 . . . . . Piercing 2007 | . . . . . . . . . . . . 662 840 . 59 . 89 357 Entropic 69 | . . . . . . . . . . . . . . . 69 . . . Highest Corruption 2 | . . . . . . . . . 2 1 1 1 1 . . . . 1 Average Corruption 1 | . . . . . . . . . 1 1 1 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . 1 1 . . . . . . . 1 Message Errors 1 | . . . . . . . . . . 1 . . . . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 439 | . . . 14 29 . . . . 20 67 . 5 304 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 439 | . . . 14 29 . . . . 20 67 . 5 304 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . 2 . 3 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 5 | . 2 . 3 . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 . 3 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 249 | . . 2 30 10 35 15 5 10 50 49 59 48 178 . 4 249 16 2 Average Temperature 29 | . . 2 11 5 19 7 4 7 13 17 20 12 56 . 3 61 8 2 Received Heat Transfer 402 | . 132 45 138 . . . . . . . . . . . . 69 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1231 | . 30 26 368 236 . 7 107 49 156 104 . . . . 52 289 468 1231 Initial 280 | . . 11 9 143 . . 2 48 23 76 . . . . . 27 162 280 Average 211 | . 5 15 152 221 . . 38 48 98 85 . . . . 14 169 373 725 Maximum Alert Level 4 | . . . 1 1 . . . . . . . . . . . 1 2 4 Low Security (%) 59 | 100 100 100 65 7 . 100 100 100 100 100 . . . . 100 56 1 . Level 1 24 | . . . 34 92 . . . . . . . . . . . 43 63 4 Level 2 9 | . . . . . . . . . . . . . . . . . 35 51 Level 3 3 | . . . . . . . . . . . . . . . . . . 28 Level 4 2 | . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . 1 . 2 1 . . . . . 4 2 5 Investigation 7 | . . . . . . . . . 1 1 . . . . . 1 2 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Reinforcement 8 | . 1 . 1 . . . 1 . 1 . . . . . . 2 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 9 | . . . 3 . . . 1 . 1 . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 104 | . 5 2 13 2 . 3 3 . 6 . 1 2 2 . 2 18 10 35 Peak Tracking Total 13 | . 4 2 6 2 . 3 6 . 5 . 4 1 2 . 2 9 10 13 Tactical Retreats 17 | . 1 . 1 . . . 1 . 2 . 1 . . . . 4 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 5 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 7 | . . . . . . . . . . . . . . . . . 1 6 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 32 | . . . 1 . 2 . 1 . 2 3 . . 8 . . 5 6 4 Terminals 15 | . . . 1 . . . 1 . 1 2 . . . . . 3 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . . . . . . 2 2 1 Total Hacks 59 | . . . 2 . 2 . 1 . 4 6 . . 18 . . 9 10 7 Successful 29 | . . . 1 . 2 . 1 . . 1 . . 18 . . 1 3 2 Failed 30 | . . . 1 . . . . . 4 5 . . . . . 8 7 5 Catastrophic 11 | . . . . . . . . . 1 3 . . . . . 1 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 2 . 1 . 1 . 2 5 . . . . . 5 . . Terminals 26 | . . . 2 . . . 1 . 2 5 . . . . . 5 6 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . 2 . . . . . . 4 4 2 Terminal Hacks 26 | . . . 1 . 2 . 1 . . . . . 18 . . . 2 2 Record 18 | . . . . . 1 . . . . . . . 16 . . . 1 . Open Door 3 | . . . . . . . . . . . . . 2 . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . . . 1 . 2 3 . . . . . 4 5 3 Full Trace Events 7 | . . . . . . . . . 1 1 . . . . . 1 2 2 Feedback Events 3 | . . . . . . . . . 1 1 . . . . . . . 1 Corruption 3 | . . . . . . . . . 1 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 6 | . . . . 1 . . . . . . . 4 . . . 1 . . Largest Group 4 | . . . . 1 . . . . . . . 4 . . . 1 . . Highest-Rated Group 91 | . . . . 31 . . . . . . . 91 . . . 26 . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . 31 . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . 6 . . . . . . Total Damage 101 | . . . . . . . . . . . . 101 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 2679 | 33 102 109 377 113 49 93 37 27 137 90 121 197 456 109 19 253 117 240 Spaces Moved 6637 | 30 111 121 415 290 204 215 112 86 412 290 394 351 1190 248 80 846 377 865 Core 18 | 3 . . 15 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 350 | 27 111 121 91 . . . . . . . . . . . . . . . Hover 207 | . . . 206 . . . . . . . . . 1 . . . . . Flight 6062 | . . . 103 290 204 215 112 86 412 290 394 351 1189 248 80 846 377 865 Fastest Speed 14 | 50 90 90 24 24 24 24 24 24 24 24 24 24 22 22 19 16 14 14 Average Speed 25 | 85 90 90 56 24 24 24 24 24 24 24 24 24 22 22 19 16 14 14 Slowest Speed 200 | 90 90 90 200 24 24 24 24 24 24 24 24 24 100 22 22 19 17 14 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 1 . . 1 . . 2 . . 2 6 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 33 31 40 57 59 41 14 3 18 14 63 53 87 44 5 32 19 29 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . 1 . . . . 1 2 . 2 . . . . Spaces Dug 95 | . . . 7 1 . 2 1 1 6 4 4 3 12 1 . 23 7 23 Terrain Destroyed 95 | . . . 7 1 . 2 1 1 6 4 4 3 12 1 . 23 7 23 Melee 95 | . . . 7 1 . 2 1 1 6 4 4 3 12 1 . 23 7 23 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 7312 | 34 112 120 516 310 203 251 117 89 437 299 410 443 1324 300 81 922 422 922 Wait 285 | . . . 21 1 . 33 . . 9 6 6 29 45 48 . 40 31 16 Move 6591 | 29 110 120 414 289 203 214 109 85 411 287 393 350 1185 247 79 841 365 860 Hop 13 | . . . . . . . 1 . . 1 . . 2 . . 2 5 2 Pick Up 22 | . . . 3 1 . . 1 . . . . . 7 1 . 5 3 1 Fast Attach 43 | 5 . . 15 1 . . 1 2 2 . . 1 11 . . 2 3 . Attach 6 | . . . . . . 1 . . . . . . . 1 1 1 1 1 Detach 6 | . . . 1 1 . . 1 . 1 . . . 2 . . . . . Swap 10 | . . . 1 . . . . . 3 . . . 3 1 . 1 . 1 Drop 44 | . . . 11 1 . . 1 1 3 . . 1 15 1 . 5 5 . Fire . | . . . . . . . . . . . . . . . . . . . Melee 188 | . . . 26 14 . 3 3 1 8 5 5 12 34 1 1 25 9 41 Ram 5 | . 2 . 3 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . . . . 34 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 52 | . . . 21 2 . . . . . . 6 16 7 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / *Arm / *Tes) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 6) 136 | -10/Materials | Entered Mines 154 | -10/Mines | Learned location of Storage (-7) 165 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 240 | -10/Mines | Discovered new exit (range 5) 245 | -10/Mines | Entered Materials 247 | -9/Materials | Reached level 2 266 | -9/Materials | Core integrity fell below 50% 305 | -9/Materials | Build established: Mutant 314 | -9/Materials | Core integrity fell below 20% 355 | -9/Materials | Upgraded with Propulsion slot (x2) 382 | -9/Materials | Identified exit to Mines 459 | -9/Materials | Discovered new exit (range 16) 546 | -9/Materials | Reached level 3 580 | -9/Materials | Upgraded with Propulsion slot (x1) 603 | -9/Materials | Discovered new exit (range 10) 622 | -9/Materials | Entered Mines 623 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 642 | -9/Mines | Learned Materials emergency access door positions 643 | -9/Mines | Identified exit to Zion 650 | -9/Mines | Discovered new exit (range 8) 681 | -9/Mines | Received a Mining Laser from a helpful Derelict 717 | -9/Mines | Discovered new exit (range 7) 719 | -9/Mines | Identified exit to Materials 734 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 734 | -9/Mines | Discovered new exit (range 5) 735 | -9/Mines | Identified exit to Exiles 735 | -9/Mines | Entered Exiles 742 | -9/Exiles | Met 8R-AWN 746 | -9/Exiles | Met EX-HEX 752 | -9/Exiles | Met EX-BIN 755 | -9/Exiles | Aligned with FarCom system 755 | -9/Exiles | Given EX-Vault access code 761 | -9/Exiles | Opened EX-Vault 766 | -9/Exiles | Warned to stay clear of 0b10 Research branches 774 | -9/Exiles | Met EX-DEC 775 | -9/Exiles | Learned location of Zion (-7) 782 | -9/Exiles | Discovered new exit (range 10) 784 | -9/Exiles | Identified exit to Mines 784 | -9/Exiles | Entered Mines 786 | -8/Mines | Reached level 4 790 | -8/Mines | Upgraded with Utility slot (x1) 853 | -8/Mines | Discovered exit to Materials (range 13) 877 | -8/Mines | Entered Materials 879 | -8/Materials | Reached level 5 881 | -8/Materials | Identified exit to Factory 890 | -8/Materials | Core integrity fell below 50% 914 | -8/Materials | Entered Factory 915 | -7/Factory | Core integrity fell below 50% 916 | -7/Factory | Reached level 6 916 | -7/Factory | Upgraded with Utility slot (x1) 940 | -7/Factory | Discovered new exit (range 4) 941 | -7/Factory | Identified exit to Factory 941 | -7/Factory | Entered another Factory area 942 | -6/Factory | Core integrity fell below 50% 943 | -6/Factory | Reached level 7 1035 | -6/Factory | Upgraded with Utility slot (x1) 1044 | -6/Factory | Core integrity fell below 20% 1072 | -6/Factory | Discovered new exit (range 15) 1075 | -6/Factory | Identified exit to Factory 1078 | -6/Factory | Entered another Factory area 1079 | -5/Factory | Core integrity fell below 50% 1079 | -5/Factory | Core integrity fell below 20% 1080 | -5/Factory | Reached level 8 1159 | -5/Factory | Discovered new exit (range 19) 1166 | -5/Factory | Identified exit to Upper Caves 1168 | -5/Factory | Entered Upper Caves 1222 | -5/Upper Caves | Discovered new exit (range 9) 1224 | -5/Upper Caves | Build established: Scout 1228 | -5/Upper Caves | Identified exit to Upper Caves 1268 | -5/Upper Caves | Learned Factory non-interactive machine intel 1270 | -5/Upper Caves | Learned location of Armory (-3) 1289 | -5/Upper Caves | Entered another Upper Caves area 1340 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 1343 | -5/Upper Caves | Encountered a Warlord checkpoint 1426 | -5/Upper Caves | Discovered new exit (range 14) 1442 | -5/Upper Caves | Reached level 9 1452 | -5/Upper Caves | Identified exit to Warlord 1486 | -5/Upper Caves | Entered Warlord 1492 | -5/Warlord | Discovered new exit (range 19) 1495 | -5/Warlord | System corruption cleaned by Quarantine Array 1522 | -5/Warlord | Met Warlord 1543 | -5/Warlord | Found Prototype Processor 1543 | -5/Warlord | Identified Exp. Core Analyzer 1546 | -5/Warlord | Found Prototype Device 1546 | -5/Warlord | Identified Thermal Barrier 1547 | -5/Warlord | Warlord's base attacked by MAIN.C 1653 | -5/Warlord | Found Prototype Launcher 1653 | -5/Warlord | Identified Vortex Catalyst Activator 1655 | -5/Warlord | Found Prototype Piercing Weapon 1655 | -5/Warlord | Identified Vortex Lance 1807 | -5/Warlord | Warlord forces counterattacked 1880 | -5/Warlord | Opened side exit 1930 | -5/Warlord | Spotted Executioner 1942 | -5/Warlord | Identified exit to Proximity Caves 1942 | -5/Warlord | Entered Proximity Caves 1944 | -4/Proximity Caves | Reached level 10 2009 | -4/Proximity Caves | Discovered new exit (range 14) 2051 | -4/Proximity Caves | Identified exit to Factory 2051 | -4/Proximity Caves | Entered Factory 2052 | -4/Factory | Loaded intel: 206 non-interactive machine locations 2053 | -4/Factory | Reached level 11 2054 | -4/Factory | Upgraded with Propulsion slot (x1) 2064 | -4/Factory | Discovered new exit (range 22) 2068 | -4/Factory | Identified exit to Research 2070 | -4/Factory | Entered Research 2072 | -3/Research | Reached level 12 2072 | -3/Research | Upgraded with Propulsion slot (x1) 2171 | -3/Research | Spotted B-86 Titan 2219 | -3/Research | Discovered new exit (range 19) 2231 | -3/Research | Identified exit to Testing 2268 | -3/Research | Discovered new exit (range 19) 2272 | -3/Research | Identified exit to Armory 2297 | -3/Research | Discovered new exit (range 14) 2323 | -3/Research | Identified exit to Research 2323 | -3/Research | Entered another Research area 2323 | -2/Research | Warlord forces began assault on 0b10 2325 | -2/Research | Reached level 13 2325 | -2/Research | Reached level 14 2329 | -2/Research | Upgraded with Propulsion slot (x1) 2336 | -2/Research | Reached level 15 2336 | -2/Research | Met up with Warlord 2362 | -2/Research | Discovered new exit (range 21) 2379 | -2/Research | Build established: Scavenger-Scout 2396 | -2/Research | Spotted B-90 Cyclops 2396 | -2/Research | Identified exit to Quarantine 2417 | -2/Research | Found Prototype Slashing Weapon 2417 | -2/Research | Identified Vibroblade 2430 | -2/Research | Discovered exit to Quarantine (range 14) 2433 | -2/Research | Discovered new exit (range 15) 2433 | -2/Research | Research machine network offline 2440 | -2/Research | Identified exit to Access 2440 | -2/Research | Entered Access 2442 | -1/Access | Reached level 16 2442 | -1/Access | Upgraded with Utility slot (x1) 2450 | -1/Access | Reached level 17 2491 | -1/Access | Spotted B-99 Colossus 2602 | -1/Access | Discovered new exit (range 17) 2605 | -1/Access | Spotted B-99 Colossus 2636 | -1/Access | Spotted B-99 Colossus 2636 | -1/Access | Spotted B-99 Colossus 2639 | -1/Access | Core integrity fell below 50% 2676 | -1/Access | Discovered new exit (range 7) 2680 | -1/Access | Identified exit to Surface 2680 | *** | Escaped! Last Messages --------------- 02641_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02648_ O-32 Director uses terminal to summon reinforcements. 02648_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A023. 02648_ O-32 Director locks terminal. 02660_ Slug penetrates Sealed Freight Elevator. 02661_ Slug penetrates H-88 Terminator. 02666_ U-05 Engineer builds a Wall. 02671_ Slug penetrates Wall. 02671_ Slug penetrates Terminal. 02672_ Connecting with Terminal... 02672_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 02672_ Terminal disabled. 02674_ Sealed Barrier breached. 02676_ EXIT=FOUND 02677_ Slug penetrates Sealed Barrier. 02677_ Slug penetrates Terminal. 02678_ Main Access Shell breached. 02680_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ????#????? ???????????????? ?#?# | | ????????????????????????? ?? ???????????? ????#?? | | ??????????????????????#? ??#? ???""??????????????? | | ????????????? ? ? ???? ? ???? ?"??"????? ???????# | | ???????????????? ? ?????? # ?? ??? ?????? #### | | ??????????#?#? ??????????? #?? ??? ? ???? #### | | ?????R????#?????????#?? ? #???#????#?############ | | ?????????????#??????? ? #?###?#?##?######### | | ???????????????????#? ????? ? #??????############# | | ??????R ?? ?##?????#? ?? ?? ??#?#?#####?######### | | ?????R??????#??#??#? ? ? ??#??#?############# | | ?????? ??? ??##???##?BB? ?BB #?#################? | | ?????"?? ? ???? #???BB ? ?BB ###?########?#?##### | | ?????? ?????? ? ?##? ? ? ##?################# | | ?????? ? ## ???##?"?"?""?"""#################### | | ??? ???? ?#??? #?#""""""""""#?########?##?###### | | ??##?+#?##?#???? ###""""?"""""###########?######## | | ?????????? ??? ?##""""""""""#################### | | ??C ? ????#? ### ###?################ | | ????####?###?? ### "" """ #################### | | ????????A?### ? ### " "? #################### | | ????##?#/####?#?#### " "" " #################### | | ?????? k ? ? ### " "@ " ?#################### | | ?? ???? ? ?? ?## " " #################### | | ?? ?# ????"? ?### """""" ################### | | ??? ? ? "??"??? ### #### = | | ????#?? ""?""? ?### #### | | ??? # ??""?"? ?##"" """""""""### " """ | | ??? #? ??""? ???###"" #### """ ""T"" | | ???g# ?? ? ? ###"" #### """ "" "" | | ???ugg g ?? ?###""h #### " | | ????# g ?? ? ? ### h #### | | ????? ?? ? ? ? ?###""h #### | | ???#???? ? ? ###"" #### | | ????????????##+#####"" ### ###############+ | | ?????? ? u A u | | ?? ? | | ????#???######+####################+############## | | ??????? ################ ### | | ??????? ?? ?? ?########?###?#?#? ? ### ? | | ??????? ?""??? ? ##?###?##?#?#### ? ? ### | | ???????""?"" ? ? ######??###?##?? ? ### | | ????????"?"" ? ############?###? ??? ?###? | | ?????????? ????? ?###?#?##??##?## ?? ? ?## ? | | ????????? ?? ? ??#?####?###?#### ???? ?? ? ??? ? | | ???????????????? ??#?#?##??#?#?#???? ?? ????###? | | ???????????????????##########??## ?? ?? ? ? #?? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 40 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 6 Evasion (%) 77 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Levels Raised 16 | . . . 2 . . 1 1 1 1 1 . 1 . 1 1 1 3 2 XP Earned 28020 | 3000 . 600 2540 850 350 500 1545 1500 1535 1500 500 635 1000 1000 1535 2080 3950 3400 XP Spent 25200 | 2250 . . 3650 50 . 1400 1625 1100 1400 1950 . . 1535 . 2360 2130 3020 2730 Upgrades 57 | 5 . . 5 1 . 5 10 1 1 11 . . 5 . 3 2 5 3 Propulsion Slot 7 | 1 . . 3 . . . . . . . . . . . 1 1 1 . Utility Slot 5 | 1 . . . . . 1 . 1 1 . . . . . . . . 1 Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . Core Integrity 6 | . . . . . . . . . . 6 . . . . . . . . Heat Dissipation 10 | . . . 1 . . . . . . . . . 2 . 1 1 4 1 Energy Generation 3 | . . . 1 . . . . . . . . . . . 1 . . 1 Inventory Capacity 3 | 2 . . . . . . . . . . . . 1 . . . . . Sensor Range 12 | . . . . . . . 10 . . . . . 2 . . . . . Terrain Scan Density 10 | . . . . 1 . 4 . . . 5 . . . . . . . . Protomatter Created 342 | . . . 159 15 . . . . . . 44 124 . . . . . . Integrity Restored 1138 | . . . 477 45 . . . . . . 132 372 112 . . . . . Core 1057 | . . . 477 45 . . . . . . 132 372 31 . . . . . Parts 81 | . . . . . . . . . . . . . 81 . . . . . Protomatter Decayed 1281 | . . . . . . . . . . . . 162 619 . . . 390 110 Game ------ Seed GuidedCompositeStreamer Manual? 0 Play Time 01:07:27 Cumulative 217.4 hours Start 2022.09.14 @ 15:32:41 End 2022.09.14 @ 16:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 215 Rogue 202 Adventurer 1 Explorer 12 Win Type 0 Total 13 Types 11/1/0/1/0/0/0/0/0 Lore% 70 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d8e76922-53da-4ef0-9aaa-37b10d053b8b