Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 21:33:51 Player: M1-K3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2400) 2400 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5603 Bonus ------- Follower Combat Kills 73 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 92/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Compact Wheel Structural Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Matter Filter Particle Charger Microactuators ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Microactuators Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Advanced Terrain Scan Processor Matter Filter Particle Charger ECM Suite Improved Medium Armor Plating Component Analysis Suite Heavy Ion Cannon Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 70 | . 5 6 2 6 27 24 Power 9 | . . 1 . . 5 3 Engine 5 | . . 1 . . 3 1 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 20 | . 1 3 . . 8 8 Treads 5 | . . 3 . . 2 . Leg 12 | . 1 . . . 6 5 Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 2 2 . 1 7 7 Device 9 | . 2 . . 1 4 2 Storage 2 | . . 1 . . . 1 Processor 5 | . . . . . 2 3 Hackware 1 | . . . . . 1 . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 22 | . 2 . 2 5 7 6 Energy Gun 9 | . 2 . 2 2 3 . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . . 2 . 1 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 53 | . . 1 1 . 30 21 Power 9 | . . . . . 6 3 Propulsion 16 | . . 1 . . 5 10 Utility 10 | . . . . . 7 3 Weapon 18 | . . . 1 . 12 5 Highest Loss Streak 15 | . . 1 1 . 15 8 To Critical Strikes . | . . . . . . . Average Backups 8 | . 7 7 7 8 6 9 Power . | . 1 1 1 1 . . Propulsion 2 | . 2 1 2 2 3 2 Utility 3 | . 2 2 2 1 . 5 Weapon 1 | . 1 1 2 4 1 . Tool/Special . | . . . . . . . Unused Backups 15 | . 2 2 1 1 2 7 Power 5 | . . 2 . 1 1 1 Propulsion 3 | . 2 . . . 1 . Utility 7 | . . . 1 . . 6 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 96 97 100 95 89 83 Engine 5 | . 14 11 11 9 3 . Core 2 | . . . . . 4 2 Treads 6 | . . 15 22 18 3 . Leg 13 | . 28 4 . . 12 18 Device 10 | . 12 11 11 16 14 5 Storage 13 | . 14 21 22 18 14 7 Processor 9 | . . . . . 2 23 Hackware 2 | . . . . . 4 3 Protection 5 | . . 11 11 9 5 3 Energy Gun 10 | . 19 22 22 23 11 . Energy Cannon 2 | . . . . . . 6 Ballistic Gun 1 | . 6 . . . 3 . Launcher 1 | . . . . . . 2 Slashing Weapon 2 | . . . . . 6 3 Peak Build Rating 39 | . 8 12 12 17 24 39 Average Rating 19 | . 7 10 11 15 17 28 On Entrance 11 | 6 6 8 12 12 17 16 Avg Prop Armor Cover (%) 13 | . . . . . 16 9 Naked Turns . | . . . . . . . Heaviest Build 115 | 11 14 22 22 28 28 115 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) 29 | . . 1 . . 6 29 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | . 8 8 8 8 8 25 Average Capacity 14 | . 8 8 8 8 8 23 Most Carried 14 | . 8 8 8 8 8 14 Average Carried 8 | . 7 7 7 7 6 9 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 9 | 6 8 8 8 8 5 9 Class Distribution -------------------- 62% | Mutant 18% | Gunner 15% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1363 | 177 79 55 20 80 347 605 Remotely . | . . . . . . . Salvage Created 2679 | . 233 109 72 175 1068 1022 Parts 162 | . 24 9 13 10 50 56 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . . . 1 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 58 | . 9 2 6 6 19 16 Melee 11 | . . . . . 10 1 Guns 27 | . 9 1 6 4 7 . Cannons 9 | . . . . . . 9 AOE 10 | . . . . 2 2 6 Classes Destroyed 12 | . 3 1 . . 5 3 Worker 6 | . . . . . 2 4 Builder 8 | . . . . . 1 7 Recycler 6 | . . . . . 1 5 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 2 | . 1 . . . . 1 Swarmer 15 | . 6 . 6 3 . . Grunt 31 | . 3 . . 2 15 11 Duelist 1 | . . . . . 1 . Sentry 7 | . . 2 . 1 3 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 8 | . 3 1 3 4 7 8 Combat Bots Only 5 | . 3 1 3 4 5 4 Max Kills in Single Turn 5 | . 1 1 2 2 2 5 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 2 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 478 | . 40 10 44 24 181 179 Missed 129 | . 9 2 9 7 45 57 Hits 349 | . 31 8 35 17 136 122 Melee 5 | . . . . . 5 . Projectile 344 | . 31 8 35 17 131 122 Critical Strikes 17 | . . . 1 . 12 4 Damage Taken 5573 | . 321 116 270 339 2269 2258 Core 1360 | . 67 16 54 138 376 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 54 | . . . . 8 46 . Core Remaining (%) 65 | 100 73 . 82 . 6 . Volleys Fired 135 | . 27 7 14 13 30 44 Largest 3 | . 2 2 2 3 3 3 Hottest 206 | . 115 115 115 206 171 170 Shots Fired 299 | . 54 14 28 33 65 105 Gun 190 | . 54 14 28 31 63 . Cannon 84 | . . . . . . 84 Launcher 24 | . . . . 1 2 21 Special 1 | . . . . 1 . . Kinetic 48 | . 13 . . . 14 21 Thermal 227 | . 41 14 28 32 49 63 Explosive 24 | . . . . 1 2 21 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 4 6 5 7 22 11 Robot Miss Streak 7 | . 4 2 7 5 4 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 216 | . 27 9 11 20 87 62 Core Hits 152 | . 16 3 6 18 45 64 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | . 1 1 2 1 11 1 Burn 7 | . 1 1 2 1 2 . Blast 1 | . . . . . . 1 Sever 9 | . . . . . 9 . Melee Attacks 51 | . . . . . 48 3 Impact . | . . . . . . . Slashing 44 | . . . . . 41 3 Piercing . | . . . . . . . Sneak Attacks 15 | . . . . . 13 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6497 | . 370 122 144 346 2246 3269 Guns 1621 | . 362 122 144 269 724 . Cannons 1499 | . . . . . . 1499 Explosions 1809 | . . . . 77 187 1545 Melee 1499 | . . . . . 1335 164 Ramming 69 | . 8 . . . . 61 Kinetic 743 | . 66 . . . 213 464 Thermal 2377 | . 296 122 144 269 511 1035 Explosive 1809 | . . . . 77 187 1545 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1499 | . . . . . 1335 164 Piercing . | . . . . . . . Highest Corruption 2 | . 1 . . . . 2 Average Corruption 1 | . 1 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . 1 . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 185 | . . . . . 112 73 Projectiles 24 | . . . . . . 24 Explosions 60 | . . . . . 33 27 Melee 101 | . . . . . 79 22 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 324 | . . . . . 46 278 Shots 12 | . . . . . 2 10 Rammed 2 | . . . . . 2 . Targets Rammed 22 | . 3 . . . 2 17 Kicked 20 | . 3 . . . . 17 Crushed . | . . . . . . . Highest Temperature 400 | . 324 153 341 400 286 372 Average Temperature 119 | . 107 61 166 142 117 114 Received Heat Transfer 2139 | . 102 36 . 75 1332 594 Effects 9 | . . . 3 3 2 1 Shutdowns 2 | . . . 1 1 . . Interference 6 | . . . 2 2 2 . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 6 | . . 2 2 1 1 . Heat Transferred 5251 | . 851 407 555 645 1387 1406 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 91 | . 100 100 100 96 100 78 Level 1 8 | . . . . 3 . 21 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 274 | . 108 45 60 200 94 274 Initial 79 | . . 45 . . 79 . Average 48 | . 23 15 10 101 39 76 Influence Increases 1919 | . 227 60 140 255 596 641 Destroy 0b10 Robot/C 1220 | . 180 40 120 180 380 320 Destroy 0b10 Robot/NC 125 | . 5 . . 5 25 90 Destroy Leader 254 | . 32 20 20 40 70 72 Allied During Kill 23 | . . . . 22 1 . Successful Hack 14 | . 8 . . . 6 . Disable Machine 60 | . . . . . 30 30 Destroy Structure 148 | . 2 . . 8 9 129 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 60 | . . . . . 60 . Influence Decreases 1709 | . 119 168 140 65 786 431 Entered New Map 174 | . . 63 . . 111 . Time Decay 1024 | . 119 95 130 65 379 236 Lost Part 491 | . . 10 10 . 276 195 Lost Ally 20 | . . . . . 20 . Squads Dispatched 11 | . 1 1 . . 4 5 Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 1 . . 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 11 | . 2 . . 3 3 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 13 4 6 16 36 28 Peak Tracking Total 7 | . 4 2 3 5 7 4 Tactical Retreats 4 | . . . . . 4 . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 4 | . . . . . 2 2 Max in Single Turn 2 | . . . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 7 | . 2 . . 1 3 1 Terminals 7 | . 2 . . 1 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 5 . . 1 6 3 Successful 9 | . 3 . . 1 4 1 Failed 6 | . 2 . . . 2 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 15 | . 5 . . 1 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . . 1 4 1 Open Door 2 | . . . . . 2 . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . . . . 1 Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 2 | . . . . . 2 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 3 | . . . . . 3 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 1 . Highest-Rated Group 40 | . . . 40 40 6 . Highest-Rated Ally 16 | . . . 16 16 6 . Total Orders . | . . . . . . . Ally Attacks 35 | . . . . 32 3 . Total Damage 318 | . . . . 288 30 . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 3435 | . 411 271 316 147 795 1495 Optics 1469 | . . . . . . 1469 Terrain 11 | . . . . . . 11 Structural 687 | . . . . . 661 26 Seismic 1272 | . 401 271 316 147 137 . ECM 10 | . 10 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 4378 | . 453 271 759 166 942 1787 Spaces Moved 1802 | 1 296 145 443 69 357 491 Core 5 | . . . . . 4 1 Treads 695 | . . 112 443 69 71 . Legs 1087 | 1 296 33 . . 282 475 Wheels 15 | . . . . . . 15 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 160 160 120 120 Average Speed 193 | 120 120 156 160 160 170 301 Slowest Speed 1500 | 120 120 190 160 160 350 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 56 22 84 12 47 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 191 | . . . . 8 7 176 Melee . | . . . . . . . Projectile 14 | . . . . 1 . 13 AOE 177 | . . . . 7 7 163 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2298 | . 342 178 468 94 559 657 Wait 139 | . 3 12 1 3 68 52 Move 1796 | . 295 144 442 68 356 491 Hop . | . . . . . . . Pick Up 43 | . 5 5 5 1 14 13 Fast Attach 25 | . 1 . . 2 11 11 Attach 38 | . 1 3 1 . 19 14 Detach 6 | . . . . . 2 4 Swap 24 | . 3 3 1 5 6 6 Drop 19 | . 4 4 4 2 3 2 Fire 135 | . 27 7 14 13 30 44 Melee 51 | . . . . . 48 3 Ram . | . . . . . . . Kick 20 | . 3 . . . . 17 Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 652 | -9/Materials | Discovered new exit (range 15) 725 | -9/Materials | Entered Mines 868 | -9/Mines | Identified exit to Materials 1147 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1326 | -9/Mines | Discovered exit to Materials (range 10) 1333 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1484 | -9/Mines | Entered Materials 1484 | -8/Materials | Accompanied by 3 allies 1484 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1606 | -8/Materials | Discovered new exit (range 16) 1650 | -8/Materials | Entered Storage 1650 | -8/Storage | Accompanied by 1 ally 1900 | -8/Storage | Lost 15 parts (3p3n2u7w) 2252 | -8/Storage | Core integrity fell below 50% 2291 | -8/Storage | Lost 7 parts (1p1n3u2w) 2495 | -8/Storage | Lost 3 parts (1p1u1w) 2556 | -8/Storage | Build established: Scavenger-Mutant 2568 | -8/Storage | Discovered new exit (range 16) 2579 | -8/Storage | Core integrity fell below 20% 2592 | -8/Storage | Entered Factory 2592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -7/Factory | Lost 3 parts (1p2w) 2877 | -7/Factory | Build established: Mutant 3920 | -7/Factory | Cargo convoy interrupted 4358 | -7/Factory | Core integrity fell below 50% 4370 | -7/Factory | Core integrity fell below 20% 4379 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04352_ Knocked back. 04354_ Identified Terrain Scanner. 04355_ Acquired 5 matter. 04359_ Wheel destroyed. 04359_ Critical hit (Blast). 04361_ R-06 Scavenger collects Sml. Matter Pod. 04363_ Aluminum Leg destroyed. 04365_ Terrain Scanner destroyed. 04365_ Mic. Nuclear Core destroyed. 04371_ R-06 Scavenger collects Wheel. 04374_ C-30 ARC bursts open, deploying its payload. 04374_ S-27 Virus unfolds itself. 04374_ Acquired Prototype Energy Cannon. 04374_ Identified Adv. Beam Cannon. 04374_ R-06 Scavenger collects Lgt. Ion Engine. 04376_ Destroyed Lgt. Ion Engine. 04377_ System corrupted: Adv. Beam Cannon rejected. 04379_ The unstable cave ceiling collapses. 04379_ 6 Matter crushed. 04379_ R-06 Scavenger destroyed. 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""" + % # #??????? | | ?????????? ######## #??????? | | ????????? %H #??##= #??????? | | ????????? *%= #???######??????? | | ????????? k s | #???????????????? | | ?????????????""T"" s ! #???????????????? | | ??????????????"""" %s @ #???????????????? | | ???????????????#### ### %# %#####???????????????? | | ??????????????????????# # # #??????????????????? | | ??????????????????????## ####??????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Deductive Reasoning Dynamic Key Challenges ------------ None Game ------ Seed TransportTachyonAutohacker Manual? 0 Play Time 00:40:40 Cumulative 16.6 hours Start 2026.08.08 @ 17:13:19 End 2026.08.08 @ 21:33:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 4 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2fcd14a-22b0-4404-a71e-394e43b51509