Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.17 @ 20:31:23 Player: Sigil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (103) 103 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 2557 Bonus ------- Pacifist 470 Follower Combat Kills 139 Cogmind --------- Core Integrity 510/550 Matter 290/300 Energy 157/160 System Corruption 0% Temperature Danger (457) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Beam Rifle Field Laser Advanced Beam Cannon > --- INVENTORY (8) ---- Improved Treads Improved Treads Improved Treads Improved Treads Light Assault Rifle Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Field Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Targeting Computer Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 18 | 6 . 2 . 10 Power 1 | . . . . 1 Engine . | . . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 4 . 2 . 3 Treads 7 | 2 . 2 . 3 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . . . 2 Device . | . . . . . Storage 1 | . . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . . 4 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 54 | . 57 42 44 72 Core 2 | . . . . 8 Treads 20 | . . 17 22 26 Leg 3 | . 28 2 . . Storage 1 | . . . . 3 Processor 2 | . . . . 8 Energy Gun 5 | . . . . 15 Energy Cannon 1 | . . . . 4 Ballistic Gun 17 | . 28 22 22 6 Naked Turns . | . . . . . Heaviest Build 20 | 3 3 3 3 20 Greatest Support 66 | 20 20 46 3 66 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 6 Most Carried 7 | 5 5 5 5 7 Average Carried 5 | 2 5 4 5 5 Final Capacity 8 | 5 5 5 5 8 Final Carried 7 | 5 5 5 5 7 Class Distribution -------------------- 68% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 382 | 148 . . 132 102 Remotely . | . . . . . Salvage Created 100 | . . . . 100 Parts 7 | . . . . 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 4 | . . . . 4 Guns 3 | . . . . 3 Cannons 1 | . . . . 1 Classes Destroyed 3 | . . . . 3 Operator 1 | . . . . 1 Swarmer 3 | . . . . 3 Duelist 1 | . . . . 1 Best Kill Streak 3 | . . . . 3 Combat Bots Only 3 | . . . . 3 Max Kills in Single Turn 3 | . . . . 3 Gunslinging 2 | . . . . 2 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 724 | . 207 103 32 382 Core 134 | . 54 16 24 40 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 78 . 90 . Volleys Fired 9 | . . . . 9 Largest 3 | . . . . 3 Hottest 187 | . . . . 187 Shots Fired 27 | . . . . 27 Gun 22 | . . . . 22 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 4 | . . . . 4 Thermal 23 | . . . . 23 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . . . . 5 Robot Miss Streak 3 | . . . . 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 2 | . . . . 2 Shots Hit Robots 17 | . . . . 17 Core Hits 9 | . . . 2 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 306 | . . . 17 289 Guns 249 | . . . . 249 Cannons 40 | . . . . 40 Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . . . 17 . Kinetic 52 | . . . . 52 Thermal 237 | . . . . 237 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . 8 . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 461 | . . . . 461 Average Temperature 118 | . . . . 118 Received Heat Transfer 387 | . 111 27 6 243 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 777 | . . . . 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 174 | . 45 33 100 174 Initial 18 | . . 18 12 . Average 65 | . 19 25 72 93 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 6 1 10 17 Peak Tracking Total 14 | . 5 1 14 9 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . . 1 . 1 Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 2 | . . 1 . 1 Successful 2 | . . 1 . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 2 Highest-Rated Group 70 | . . . 70 43 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 24 | . . . 14 10 Total Damage 286 | . . . 160 126 Kills 5 | . . . 3 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 969 | 56 95 82 435 301 Spaces Moved 1125 | 47 80 80 736 182 Core 865 | 26 . 60 736 43 Treads 153 | 5 . 9 . 139 Legs 107 | 16 80 11 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 50 Average Speed 71 | 85 120 72 50 134 Slowest Speed 160 | 160 120 160 50 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 26 8 97 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1265 | 61 79 107 802 216 Wait 86 | . . 16 64 6 Move 1121 | 46 79 79 735 182 Hop . | . . . . . Pick Up 16 | 7 . 4 . 5 Fast Attach 12 | 4 . 2 . 6 Attach 2 | . . . . 2 Detach . | . . . . . Swap 4 | 2 . . . 2 Drop 12 | 2 . 6 . 4 Fire 9 | . . . . 9 Melee . | . . . . . Ram 3 | . . . 3 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Utility x2 195 | -9/Materials | Identified exit to Mines 234 | -9/Materials | Entered Mines 241 | -9/Mines | Assembled infested the area 246 | -9/Mines | Assisted by a Guerilla fighting off Assembled 284 | -9/Mines | Discovered new exit (range 5) 315 | -9/Mines | Build established: Mutant 319 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 321 | -9/Mines | Met a Derelict bent on vengeance 503 | -9/Mines | Discovered new exit (range 10) 509 | -9/Mines | Received a Mining Laser from a helpful Derelict 669 | -9/Mines | Entered Materials 669 | -8/Materials | Accompanied by 2 allies 669 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 960 | -8/Materials | Build established: Gunner 970 | -8/Materials | Self-destructed Last Messages --------------- 00918_ O-16 Technician uses terminal to summon reinforcements. 00918_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00918_ O-16 Technician locks terminal. 00921_ O-16 Technician destroyed. 00921_ Material Processor disabled. 00926_ Acquired 10 matter. 00931_ R-06 Scavenger collects Datajack. 00949_ Triggered Alarm Trap. 00949_ An alarm sounds. 00949_ ALERT: Alarm triggered, dispatching investigation squad. 00956_ U-05 Engineer lays Concrete. 00960_ Core Shielding melted. 00960_ L-31 Rogue destroyed. 00960_ U-05 Engineer lays Concrete. 00961_ Critical hit (Burn: +37). 00961_ U-05 Engineer lays Concrete. 00963_ G-47 Trooper suffers critical hit (Burn). 00968_ Power failure, Lgt. Nuclear Core shutdown. 00968_ G-47 Trooper overheating. 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""" #????# !!! # | | ??????????????? ???? #????# !!! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMakeshiftRouter Manual? 0 Play Time 00:10:25 Cumulative 80.8 hours Start 2022.07.17 @ 20:23:16 End 2022.07.17 @ 20:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e45a5065-8c6c-48fe-83b4-76099a745f63