Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 17:06:14 // Winter2021/Sauler Player: Demo Result: Destroyed by D3-AB2(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1635) 1635 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5960 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads > --- UTILITY (8) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Deep Structural Scanner CPS Tube (2) Tearclaws Companion Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Humpback Deep Structural Scanner Improved Sensor Array Improved Kinecellerator > --- WEAPON ----------- Advanced Plasma Cannon Improved Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Scrap Suit Improved Cooling System Humpback High-capacity Matter Pod Enhanced Optical Array Improved Signal Interpreter Improved Particle Charger Focal Shield Improved Hacking Suite Improved Field Recycling Unit Scrapoid Pod Beamcaster Improved Remote Datajack CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Heavy Mace Powered Hammer Power Sword Tearclaws Companion Sword Vortex Trap Vortex Trap Vortex Trap DRS Beacon [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Humpback Device Deep Structural Scanner Storage Humpback Processor 0b10 Decoder Chip [Generic] Protection Improved Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Slots Evolved 8 | . . . . . . 8 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 6 | . . . . . . 6 . . Weapon 1 | . . . . . . 1 . . Parts Attached 94 | 7 . 7 8 1 12 23 15 21 Power 8 | 1 . 1 1 . 1 3 . 1 Engine 4 | 1 . 1 1 . . 1 . . Core 4 | . . . . . 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 . 3 3 1 3 8 8 4 Treads 13 | 1 . 1 1 . 1 2 4 3 Leg 1 | . . . . . . 1 . . Wheel 16 | 1 . 2 2 1 2 4 4 . Hover . | . . . . . . . . . Flight 2 | . . . . . . 1 . 1 Utility 28 | 2 . 1 . . 5 7 6 7 Device 19 | 1 . 1 . . 1 5 5 6 Storage 5 | 1 . . . . 4 . . . Processor 2 | . . . . . . 1 . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . 1 1 . Artifact . | . . . . . . . . . Weapon 26 | 2 . 2 4 . 3 5 1 9 Energy Gun 3 | . . 1 . . 1 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . 1 1 . . 1 1 2 Ballistic Cannon 3 | . . . 2 . . . . 1 Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . 1 . 2 2 . 3 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Parts Lost 26 | . . 1 1 . . 7 6 11 Power 1 | . . . . . . . . 1 Propulsion 8 | . . . . . . 2 4 2 Utility 9 | . . . . . . 2 1 6 Weapon 8 | . . 1 1 . . 3 1 2 Highest Loss Streak 7 | . . 1 1 . . 5 3 7 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 78 | . 100 100 99 100 76 72 81 62 Engine 5 | . 14 14 14 14 1 5 6 4 Core 3 | . . . . . 9 . . . Treads 4 | . 14 8 7 . . 3 10 5 Wheel 17 | . 14 19 20 28 28 12 7 4 Device 15 | . 14 14 14 14 5 20 26 24 Storage 8 | . 14 14 14 14 10 6 6 4 Protection 1 | . . . . . . 5 4 . Energy Gun 2 | . . 7 3 . 4 4 . . Energy Cannon 2 | . . . . . . 4 4 4 Ballistic Gun 8 | . 28 20 15 28 3 1 12 6 Slashing Weapon 5 | . . . . . 12 2 . 1 Peak Build Rating 74 | 7 7 13 15 11 26 58 73 74 Average Rating 36 | 5 7 10 13 10 18 47 62 57 On Entrance 22 | . 7 7 13 11 10 26 58 73 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 242 | 11 11 19 19 16 214 233 241 242 Greatest Support 40 | 10 10 20 36 36 26 36 40 28 Greatest Overweight (x) 24 | 1 1 1 1 . 10 23 24 8 Average Overweight (x) 5 | . 1 . . . 3 12 16 4 Largest Inventory Capacity 35 | 8 8 8 8 8 35 35 35 35 Average Capacity 25 | 7 8 8 8 8 25 35 35 26 Most Carried 35 | 5 7 8 8 8 35 35 35 35 Average Carried 23 | 1 5 7 7 8 20 31 34 26 Final Capacity 35 | 8 8 8 8 8 35 35 35 5 Final Carried 35 | 5 7 8 8 8 35 35 35 5 Class Distribution -------------------- 39% | Hauler-Mutant 23% | Mutant 13% | Hauler-Skirmisher 12% | Hauler-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Matter Collected 2973 | 275 . 238 100 95 534 352 572 807 Remotely 225 | 134 . 91 . . . . . . Salvage Created 1869 | 76 . 265 140 . . 409 413 566 Parts 93 | 4 . 17 12 . . 25 13 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . 13 . . . 3 15 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Combat Hostiles Destroyed 41 | . . 7 7 . . 8 9 10 Melee 3 | . . . . . . . . 3 Guns 22 | . . 7 3 . . 2 8 2 Cannons 12 | . . . 4 . . 4 1 3 AOE 2 | . . . . . . 1 . 1 Classes Destroyed 15 | 2 . 3 2 . . 4 3 1 Worker 2 | . . . . . . 2 . . Builder 3 | . . 2 . . . 1 . . Tunneler 1 | 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . Swarmer 14 | . . 3 3 . . 4 . 4 Grunt 8 | . . 4 . . . . . 4 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 4 | . . . 1 . . 1 1 1 Programmer 2 | . . . . . . 1 1 . Subdweller 3 | . . . 3 . . . . . Packrat 2 | . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 Thief 1 | . . . . . . . 1 . Thug 1 | . . . . . . . 1 . Savage 4 | . . . . . . . 4 . Mutant 2 | . . . . . . . 1 1 Best Kill Streak 6 | 1 . 3 2 . . 3 3 6 Combat Bots Only 6 | . . 3 2 . . 3 3 6 Max Kills in Single Turn 2 | 1 . 1 1 . . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Hostile Shots Fired 470 | . 3 48 59 . . 95 63 202 Missed 150 | . . 19 24 . . 35 20 52 Damage Taken 5067 | . 41 346 450 . . 970 711 2549 Core 1060 | . 12 57 130 . . 163 12 686 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 103 | . . . . . . 23 45 35 Core Remaining (%) 60 | 100 . . . . 20 . . . Volleys Fired 155 | 8 . 42 21 . . 26 32 26 Largest 3 | 2 . 2 2 . . 2 3 3 Hottest 161 | 40 . 85 59 . . 110 141 161 Shots Fired 314 | 16 . 71 42 . . 45 77 63 Gun 237 | 16 . 71 23 . . 31 64 32 Cannon 76 | . . . 19 . . 13 13 31 Launcher 1 | . . . . . . 1 . . Special . | . . . . . . . . . Kinetic 234 | 16 . 62 42 . . 4 64 46 Thermal 52 | . . 9 . . . 13 13 17 Explosive 1 | . . . . . . 1 . . Electromagnetic 27 | . . . . . . 27 . . Robot Hit Streak 24 | 5 . 4 24 . . 14 8 20 Robot Miss Streak 9 | 2 . 3 2 . . 2 9 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 . . . 1 2 . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . Shots Hit Robots 219 | 10 . 42 36 . . 37 54 40 Core Hits 121 | 4 . 22 11 . . 21 40 23 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . . 1 . . . . 1 3 Burn 1 | . . 1 . . . . . . Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . 1 . Blast 2 | . . . . . . . . 2 Melee Attacks 30 | . . . 1 . . 5 . 24 Impact . | . . . . . . . . . Slashing 29 | . . . 1 . . 5 . 23 Piercing 1 | . . . . . . . . 1 Sneak Attacks 4 | . . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4473 | 74 . 406 476 . . 911 1255 1351 Guns 2548 | 74 . 406 182 . . 317 1036 533 Cannons 1256 | . . . 277 . . 257 219 503 Explosions 147 | . . . . . . 95 . 52 Melee 503 | . . . . . . 242 . 261 Ramming 19 | . . . 17 . . . . 2 Kinetic 2653 | 74 . 312 459 . . 64 1036 708 Thermal 950 | . . 94 . . . 257 219 380 Explosive 95 | . . . . . . 95 . . Electromagnetic 253 | . . . . . . 253 . . Impact . | . . . . . . . . . Slashing 503 | . . . . . . 242 . 261 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 1 1 . 8 10 Average Corruption 7 | . . . . 1 1 . 7 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 143 | . . . . 1 . . 84 58 Message Errors 28 | . . . . 1 . . 18 9 Matter Fused 35 | . . . . . . . 21 14 Heat Flow Errors 18 | . . . . . . . 11 7 Energy Discharges 20 | . . . . . . . 12 8 Data Loss (minor) 17 | . . . . . . . 6 11 Data Loss (major) 10 | . . . . . . . 6 4 Misfires 7 | . . . . . . . 3 4 Alerts 6 | . . . . . . . 5 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . . . . . . 67 5 104 Projectiles 72 | . . . . . . 1 5 66 Explosions . | . . . . . . . . . Melee 104 | . . . . . . 66 . 38 Knockbacks 5 | . . . 3 . . . . 2 Impact . | . . . . . . . . . Kinetic 5 | . . . 3 . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . . . 17 . . 15 . . Shots 1 | . . . . . . 1 . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 325 | . . 125 3 . . 13 265 325 Average Temperature 73 | . . 37 3 . . 6 104 94 Received Heat Transfer 1071 | . 21 195 156 . . 60 30 609 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 4 | . . . . . . 2 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . 1 . . . 1 . . Heat Transferred 1607 | . . 296 . . . 407 324 580 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Peak Influence 217 | 10 21 217 . 60 . 122 . . Initial 60 | . 6 7 . 60 . . . . Average 49 | 3 16 61 . 55 . 45 . . Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 98 | 100 100 93 . 100 . 100 . . Level 1 1 | . . 6 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 . . Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 3 7 14 . . 11 9 20 Peak Tracking Total 6 | . 2 3 5 . . 4 5 6 Tactical Retreats 6 | . . 1 2 . . . . 3 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 1 1 Most Traps Carried 4 | . . . . . 3 3 4 3 Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Machines Disabled 8 | . . . 2 . . . 1 5 Max in Single Turn 4 | . . . 1 . . . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Machines Accessed 14 | . 1 . . 3 5 4 1 . Terminals 5 | . 1 . . 3 . 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 2 . . 7 38 11 1 . Successful 43 | . . . . 1 38 3 1 . Failed 16 | . 2 . . 6 . 8 . . Catastrophic 5 | . 2 . . 2 . 1 . . Database Lockouts . | . . . . . . . . . Manual 11 | . 2 . . 7 . 2 . . Terminals 11 | . 2 . . 7 . 2 . . Fabricators 5 | . . . . . . 5 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . . . . 1 38 1 1 . Record 37 | . . . . . 36 1 . . Robot Analysis 1 | . . . . 1 . . . . Open Door 2 | . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Reject 1 | . . . . . . 1 . . Recyclers 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . 3 . 4 . . Full Trace Events 4 | . . . . 3 . 1 . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 9 | . . 1 2 . 3 . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Turns Passed 10850 | 87 57 527 556 437 4037 907 2531 1711 Spaces Moved 5986 | 62 58 292 431 412 2796 292 693 950 Core 402 | 3 . . . . . . . 399 Treads 29 | . . . 4 . . . 25 . Legs . | . . . . . . . . . Wheels 5509 | 59 58 292 427 412 2796 292 668 505 Hover . | . . . . . . . . . Flight 46 | . . . . . . . . 46 Fastest Speed 35 | 50 95 80 80 90 80 161 180 35 Average Speed 161 | 82 95 90 89 101 139 265 345 150 Slowest Speed 565 | 95 95 95 160 105 230 425 565 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 22 54 31 87 91 9 73 67 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . . . . . 5 . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 15 | . . . 3 . 5 . 2 5 Spaces Dug 22 | . . . 1 . . 10 2 9 Terrain Destroyed 63 | . . . 1 . . 10 9 43 Melee 12 | . . . 1 . . 2 . 9 Projectile 32 | . . . . . . . 9 23 AOE 19 | . . . . . . 8 . 11 Terrain Rammed 1 | . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled 1 | . . . 1 . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Total 6892 | 81 59 496 565 432 2960 370 772 1157 Wait 406 | . . 149 84 20 14 9 14 116 Move 5978 | 61 57 291 430 411 2795 291 692 950 Hop . | . . . . . . . . . Pick Up 119 | 5 2 3 9 . 80 9 8 3 Fast Attach 36 | 7 . 1 1 . 4 6 7 10 Attach 27 | . . 1 1 . 2 12 4 7 Detach 12 | . . . . . 1 4 1 6 Swap 31 | . . 5 6 1 6 5 4 4 Drop 95 | . . 4 11 . 58 3 10 9 Fire 155 | 8 . 42 21 . . 26 32 26 Melee 30 | . . . 1 . . 5 . 24 Ram 3 | . . . 1 . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 13) 145 | -10/Materials | Entered Mines 182 | -10/Mines | Learned 2 Materials zone layouts 319 | -10/Mines | Build established: Mutant 548 | -10/Mines | Discovered new exit (range 6) 672 | -10/Mines | Entered Subcaves 689 | -10/Subcaves | Learned Materials trap positions 731 | -10/Subcaves | Learned location of 1 exit from Materials 732 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 735 | -10/Subcaves | Build established: Scavenger-Mutant 996 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1109 | -10/Subcaves | Core integrity fell below 50% 1223 | -10/Subcaves | Discovered new exit (range 8) 1228 | -10/Subcaves | Entered Recycling 1229 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1393 | -8/Recycling | Discovered new exit (range 15) 1644 | -8/Recycling | Scanned before Scraplab entrance 1654 | -8/Recycling | Discovered new exit (range 11) 1656 | -8/Recycling | Entered Scraplab 1665 | -8/Recycling | Entered Scraptown 1667 | -8/Scraptown | System corruption cleaned by C-Scrubber 1797 | -8/Scraptown | Visited Comm Corps 1856 | -8/Scraptown | Build established: Mutant 1909 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1911 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 1912 | -8/Scraptown | Learned 12 Factory zone layouts 1913 | -8/Scraptown | Learned 8 Factory zone layouts 1929 | -8/Scraptown | Discovered new exit (range 6) 2049 | -8/Scraptown | Visited UFD Registry 2049 | -8/Scraptown | Registered with UFD as "Thermobrain" 2093 | -8/Scraptown | Visited Scrapoid Pod Storage 2116 | -8/Scraptown | Visited Sword Containment 2181 | -8/Scraptown | Visited Scrap Suit Storage 2210 | -8/Scraptown | Visited Cartography Club 2294 | -8/Scraptown | Learned location of Storage (-8) 2294 | -8/Scraptown | Learned location of Upper Caves (-4) 2294 | -8/Scraptown | Learned location of Zion (-7) 2294 | -8/Scraptown | Learned 8 Factory zone layouts 2294 | -8/Scraptown | Learned 12 Factory zone layouts 2294 | -8/Scraptown | Learned 24 Factory zone layouts 2294 | -8/Scraptown | Learned 16 Research zone layouts 2294 | -8/Scraptown | Learned 8 Access zone layouts 2294 | -8/Scraptown | Learned 4 Recycling zone layouts 2294 | -8/Scraptown | Learned 12 Lower Caves zone layouts 2294 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 2294 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 2294 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 2294 | -8/Scraptown | Learned Materials emergency access door positions 2294 | -8/Scraptown | Learned location of 1 exit from Factory 2294 | -8/Scraptown | Learned location of 2 exits from Research 2294 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 2302 | -8/Scraptown | Found Deep Structural Scanner 2387 | -8/Scraptown | Discovered new exit (range 11) 2441 | -8/Scraptown | Visited Derelict Rescue Squad 2446 | -8/Scraptown | Found DRS Beacon 2465 | -8/Scraptown | Visited Research Penetration Think Tank 2501 | -8/Scraptown | Visited Science Guys 2683 | -8/Scraptown | Visited Abandonware Association 2695 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2695 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2713 | -8/Scraptown | Visited Chapter 10 2739 | -8/Scraptown | Visited Science Testing Area 3067 | -8/Scraptown | Visited Symbiants 3090 | -8/Scraptown | Visited SPCMW 3374 | -8/Scraptown | Found Scrap Suit 3377 | -8/Scraptown | Found Scrap Suit 3381 | -8/Scraptown | Found Scrap Suit 3501 | -8/Scraptown | Found Scrap Suit 3528 | -8/Scraptown | Build established: Hauler-Mutant 3656 | -8/Scraptown | Found Scrapoid Pod 4816 | -8/Scraptown | Visited Cave Peace 5702 | -8/Scraptown | Entered Factory 5702 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 5703 | -6/Factory | Identified exit to Lower Caves 5704 | -6/Factory | Identified exit to Factory 5823 | -6/Factory | Lost 5 parts (2n2u1w) 6609 | -6/Factory | Entered Lower Caves 6610 | -6/Lower Caves | Identified exit to Lower Caves 6714 | -6/Lower Caves | Attacked by a faux Warlord 6757 | -6/Lower Caves | Lost 3 parts (2n1w) 7740 | -6/Lower Caves | Build established: Hauler-Gunner 8505 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8753 | -6/Lower Caves | Learned Factory terminal intel 9075 | -6/Lower Caves | Build established: Hauler-Skirmisher 9140 | -6/Lower Caves | Entered another Lower Caves area 9184 | -6/Lower Caves | Discovered exit to Factory (range 9) 9779 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10372 | -6/Lower Caves | Attracted the attention of an 0b10 base 10440 | -6/Lower Caves | System corruption reached 10% 10442 | -6/Lower Caves | Lost 7 parts (1p4u2w) 10607 | -6/Lower Caves | Core integrity fell below 50% 10642 | -6/Lower Caves | Core integrity fell below 20% 10686 | -6/Lower Caves | Build established: Mutant 10789 | -6/Lower Caves | Ambushed by wild Derelicts 10851 | -6/Lower Caves | Destroyed by D3-AB2(g) with Beamcaster Last Messages --------------- 10707_ H-66 Slayer unfolds itself. 10722_ System corrupted: Matter fused (-5). 10728_ Acquired 5 matter. 10736_ Acquired Unknown Treads. 10736_ Identified Arm. Treads. 10738_ Acquired Med. Treads. 10740_ Acquired Mak. Spear. 10755_ 6GOGQH= HOYTXQF% DVO%DP 10771_ Acquired Med. Treads. 10774_ System corrupted: Energy discharge (-20). 10782_ Acquired 1 matter. 10785_ Acquired 2 matter. 10789_ D3-AB2(g): "Give us 100,000 units of matter and we'll let you pass... I didn't think so. We'll just take whatever you've got on you. Literally." 10796_ Drone sends a signal. 10798_ |CVQOW8,WHCHET1UNEE,WWIX4