Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.16 @ 04:10:29 Player: Atrele Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (352) 352 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1562 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine High-capacity Storage Unit Beam Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Large Storage Unit High-capacity Storage Unit Beam Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Makeshift Axe [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 6 6 3 2 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 3 | 1 1 . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 88 Engine 6 | . 12 . . Core 7 | . 1 14 11 Leg 28 | . 28 28 33 Storage 13 | . 14 14 11 Processor 13 | . 12 14 11 Energy Gun 21 | . 27 16 11 Ballistic Gun 5 | . . 11 11 Peak Build Rating 11 | 6 10 10 11 Average Rating 8 | 4 7 9 11 On Entrance 6 | . 6 10 10 Naked Turns . | . . . . Heaviest Build 28 | 13 18 18 28 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 7 8 10 14 Most Carried 10 | 2 10 10 9 Average Carried 8 | 1 6 9 8 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 10 10 8 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 361 | 191 129 41 . Remotely . | . . . . Salvage Created 466 | . 311 155 . Parts 30 | . 18 12 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 5 5 . Guns 10 | . 5 5 . Classes Destroyed 5 | . 3 2 . Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 5 | . 5 . . Sentry 2 | . . 2 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 82 | . 42 36 4 Missed 25 | . 16 8 1 Damage Taken 610 | . 278 297 35 Core 171 | . 114 57 . Absorbed by Shields . | . . . . Ignored by Resistances 177 | . 83 84 10 Regen/Repaired (Parts) 41 | . 41 . . Core Remaining (%) 65 | 100 . 31 . Volleys Fired 60 | . 40 20 . Largest 2 | . 2 2 . Hottest 90 | . 90 70 . Shots Fired 109 | . 80 29 . Gun 109 | . 80 29 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 16 | . . 16 . Thermal 93 | . 80 13 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 38 | . 38 12 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 92 | . 66 26 . Core Hits 25 | . 17 8 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 2 3 . Burn 4 | . 2 2 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1051 | . 790 261 . Guns 1051 | . 790 261 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 116 | . . 116 . Thermal 935 | . 790 145 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 264 231 . Average Temperature 80 | . 69 113 . Received Heat Transfer 396 | . 207 171 18 Effects 6 | . 2 4 . Energy Bleed 1 | . . 1 . Interference 5 | . 2 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 8 | . 5 3 . Heat Transferred 2751 | . 2207 544 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 142 | . 142 70 15 Initial 21 | . . 21 . Average 31 | . 34 33 1 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 11 5 5 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 10 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 29 . . Successful 11 | . 11 . . Failed 18 | . 18 . . Catastrophic 6 | . 6 . . Database Lockouts . | . . . . Manual 26 | . 26 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Repair Station Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1992 | 54 948 886 104 Spaces Moved 1427 | 39 636 668 84 Core 5 | 5 . . . Treads . | . . . . Legs 1422 | 34 636 668 84 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 111 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 3 97 99 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1599 | 46 740 726 87 Wait 78 | . 46 32 . Move 1424 | 38 635 667 84 Hop . | . . . . Pick Up 14 | 2 9 3 . Fast Attach 9 | 6 3 . . Attach 3 | . . 2 1 Detach . | . . . . Swap 5 | . 3 1 1 Drop 6 | . 4 1 1 Fire 60 | . 40 20 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 165 | -10/Materials | Discovered new exit (range 10) 180 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Build established: Mutant 819 | -10/Materials | Repaired Med. Laser 1003 | -10/Materials | Entered Mines 1140 | -10/Mines | Core integrity fell below 50% 1287 | -10/Mines | Learned 2 Materials zone layouts 1325 | -10/Mines | Learned Materials security intel 1329 | -10/Mines | Found a hidden stash of uninstalled traps 1555 | -10/Mines | Discovered exit to Materials (range 5) 1614 | -10/Mines | Discovered exit to Materials (range 7) 1786 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1889 | -10/Mines | Entered Materials 1889 | -9/Materials | Evolved 2 slots: Propulsion x2 1993 | -9/Materials | Self-destructed Last Messages --------------- 01628_ S-10 Pest suffers critical hit (Burn). 01628_ Flight Unit melted. 01628_ S-10 Pest destroyed. 01631_ Acquired 4 matter. 01786_ A Mak. Axe has been hastily shoved under some rubble with a note attached: "Chop chop!" 01790_ Dropped Aluminum Leg. 01791_ Acquired Mak. Axe. 01801_ Searching scrap... 01801_ Found 44 Matter. 01801_ Found 31 Matter. 01802_ Acquired 10 matter. PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE Loading 2 Materials zones... Loading Materials security intel (x10)... 01892_ Dropped Med. Storage Unit. 01973_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Map ----- +----------------------------------------------------+ | """ """ # ! # #?????????????????????????????? | | """ """ # # """ #????????????????????????? ??? | | """ """ + # """ #?????????????????????#### ???? | | # # """ #????????????????????? +????? | | # + #???????????????????? #????? | | # # """ #??######???????????? #????? | | # # """ #?##!!!!##?????????? #????? | | ######### # """ #?#! !#?????????? #????? | | ????????# # #?# #????????? #????? | | ????????# ########## ###????????? #????? | | ????????# #?????????? #????? | | ????????# ########### #????? | | ????????# #????? | | ????????############### #????? | | ??????????????????????# g########### #????? | | #???????????????????# # !!! #??? #????? | | #???????????????????# / !!! #??? #????? | | ###???????????????????# Y# !! +??? #????? | | ??????????????????????# # #???? #????? | | ??????????????????????# #? * #???? #????? | | ####??????????????????# #? #???? #????? | | #??????????????????# #?? ####???? #????? | | #??????????????????# #??##???????? #????? | | #??????????????????# #???????????? #????? | | #??????????????????# #???????????? #????? | | ##########?????????# @#????????????## ?????? | | # ?????????# #??????????????????????? | | # ?????????# #??????????????????????? | | # ?????????# #??????????????????????? | | # """ """ ?????????# #??????????????????????? | | #### """ """ ?????????# #??????????????????????? | | #??# """ """ ?????????# #??????????????????????? | | #??# ?????????# #??????????????????????? | | #??# ?????????# #??????????????????????? | | #??#####+###+?????????# ???????????????????????? | | #?????# ?????????# ???????????????????????? | | #?????# ????????? ???????????????????????? | | #?????# ????????? g ???????????????????????? | | #?????# ????????? ???????????????????????? | | #?????# ????????? g ???????????????????????? | | ?????????????#????# ############???????????? | | ?????????????#????# ???????????? | | ?????????????#????##### ???????????? | | ?????????????#????????# ???????????? | | ?????????????#????????# ############???????????? | | ?????????????########## ## #??????????????? | | ?????????????# # ## """" #??????????????? | | ?????????????# """ # ## ""R" #??????????????? | | ?????????????# "R" # ## "" " #??????????????? | | ?????????????# " " # ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedRemoteFlamer Manual? 0 Play Time 00:15:34 Cumulative 19.9 hours Start 2025.04.16 @ 03:55:52 End 2025.04.16 @ 04:10:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 198df83e-fa84-4621-bc6e-fe56f4aec91f