Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.13 @ 18:53:05 Player: ElBos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3217) 3217 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 6438 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 284 Friendly Fire -411 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Walking (140) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- Katana Spear > --- INVENTORY (5) ---- Improved Heat Sink Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Missile Launcher > --- INVENTORY -------- Improved Heat Sink Lightning Gun Great Maul Katana [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Ballistic Gun Heavy Assault Rifle Launcher Scatter Rocket Array Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility 2 | . . 2 . . . Weapon 1 | . . . . 1 . Parts Attached 81 | 6 2 13 20 7 33 Power 10 | 1 1 1 2 1 4 Engine 7 | 1 1 1 2 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 15 | 2 . 2 6 . 5 Treads 3 | . . . . . 3 Leg 11 | 2 . 2 5 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 20 | 1 1 3 5 2 8 Device 6 | . 1 . 1 1 3 Storage 1 | 1 . . . . . Processor 7 | . . 2 1 1 3 Hackware 2 | . . . 2 . . Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 36 | 2 . 7 7 4 16 Energy Gun 5 | . . 3 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 . 4 2 2 6 Ballistic Cannon . | . . . . . . Launcher 8 | . . . 3 2 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 5 | . . . 2 . 3 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 3 . . Parts Lost 25 | . . 1 6 3 15 Power 4 | . . . 1 1 2 Propulsion 5 | . . . 1 1 3 Utility 11 | . . 1 3 1 6 Weapon 5 | . . . 1 . 4 Highest Loss Streak 4 | . . 1 3 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 93 91 95 78 73 Engine 9 | . 14 11 10 13 6 Core 2 | . . . . . 5 Treads 3 | . . . . . 9 Leg 14 | . 28 22 21 11 2 Device 3 | . 8 3 1 2 5 Storage 6 | . 14 11 10 . . Processor 12 | . . 17 18 6 10 Hackware 5 | . . . 9 18 3 Protection 3 | . . 4 . . 7 Ballistic Gun 16 | . 28 21 16 19 10 Launcher 3 | . . . 3 6 6 Peak Build Rating 35 | 6 7 14 21 27 35 Average Rating 19 | 4 6 12 17 22 26 On Entrance 11 | . 6 7 14 17 23 Naked Turns . | . . . . . . Heaviest Build 39 | 11 14 22 25 28 39 Greatest Support 60 | 20 20 20 26 20 60 Greatest Overweight (x) 3 | . . 1 2 2 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 8 | 5 5 8 8 5 5 Average Carried 5 | . 3 7 7 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | . 4 8 5 4 2 Class Distribution -------------------- 34% | Mutant 14% | Scavenger-Tank 10% | Scavenger-Mutant 10% | Commander-Mutant 10% | Hacker-Mutant 8% | Hacker-Gunner 5% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Hacker-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2315 | 260 42 357 762 60 834 Remotely . | . . . . . . Salvage Created 3788 | . 167 718 1253 186 1464 Parts 247 | . 12 52 89 18 76 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 76 | . 5 19 23 8 21 Melee 8 | . . . . . 8 Guns 46 | . 5 16 18 2 5 AOE 22 | . . 3 5 6 8 Classes Destroyed 14 | . 3 4 5 . 2 Worker 10 | . . 1 2 . 7 Builder 5 | . . . 1 . 4 Hauler 2 | . . 1 1 . . Recycler 3 | . . . 1 . 2 Mechanic 2 | . . 1 . . 1 Operator 5 | . . . 2 . 3 Watcher 9 | . 1 2 2 2 2 Swarmer 24 | . 3 10 3 4 4 Grunt 31 | . 2 5 12 2 10 Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Sentry 17 | . . 4 8 2 3 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 4 7 6 4 7 Combat Bots Only 7 | . 3 7 6 4 4 Max Kills in Single Turn 5 | . 2 4 5 4 4 Gunslinging 1 | . 1 . . . . Exploded 4 | . . 3 3 4 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 562 | . 28 76 74 33 351 Missed 200 | . 7 27 24 12 130 Damage Taken 4449 | . 155 424 1194 271 2405 Core 1052 | . 43 74 141 83 711 Absorbed by Shields . | . . . . . . Ignored by Resistances 1172 | . 48 134 210 79 701 Regen/Repaired (Parts) 37 | . . . 37 . . Core Remaining (%) 78 | 100 82 . 46 84 . Volleys Fired 153 | . 14 37 54 14 34 Largest 3 | . 2 2 2 3 3 Hottest 133 | . 40 68 73 69 133 Shots Fired 317 | . 28 74 98 26 91 Gun 270 | . 28 74 91 23 54 Cannon . | . . . . . . Launcher 47 | . . . 7 3 37 Special . | . . . . . . Kinetic 253 | . 28 66 91 23 45 Thermal . | . . . . . . Explosive 14 | . . . 7 3 4 Electromagnetic 50 | . . 8 . . 42 Robot Hit Streak 20 | . 10 14 20 8 17 Robot Miss Streak 7 | . 4 4 3 7 3 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 4 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 251 | . 17 54 74 18 88 Core Hits 196 | . 10 32 58 19 77 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 3 | . . 2 1 . . Destroy 3 | . . 2 1 . . Melee Attacks 55 | . . . 29 . 26 Impact 12 | . . . . . 12 Slashing 38 | . . . 29 . 9 Piercing 5 | . . . . . 5 Sneak Attacks 4 | . . . 1 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7311 | . 198 960 1971 803 3379 Guns 3050 | . 198 849 1096 267 640 Cannons . | . . . . . . Explosions 3116 | . . 111 818 536 1651 Melee 1081 | . . . 57 . 1024 Ramming 64 | . . . . . 64 Kinetic 2840 | . 198 753 1096 267 526 Thermal 495 | . . 111 . . 384 Explosive 1423 | . . . 818 536 69 Electromagnetic 1408 | . . 96 . . 1312 Impact 486 | . . . . . 486 Slashing 448 | . . . 57 . 391 Piercing 147 | . . . . . 147 Highest Corruption 10 | . . . 10 . 4 Average Corruption 2 | . . . 5 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . 5 . 16 Message Errors 6 | . . . 1 . 5 Matter Fused 3 | . . . 1 . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . 1 . 3 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 4 | . . . 2 . 2 Overload Shots . | . . . . . . Overflow Damage 289 | . . . 24 . 265 Projectiles . | . . . . . . Explosions 131 | . . . 7 . 124 Melee 158 | . . . 17 . 141 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 961 | . . 27 225 87 622 Shots 39 | . . 1 13 5 20 Rammed 28 | . . . . . 28 Targets Rammed 29 | . . . . . 29 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 329 | . 9 12 2 22 329 Average Temperature 41 | . 7 6 2 9 55 Received Heat Transfer 1143 | . 36 129 192 63 723 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles . | . . . . . . Parts Fried 14 | . . . . . 14 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 . 1 Heat Transferred 600 | . . 200 . . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 1 . . 7 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 700 | . 130 427 700 587 461 Initial 221 | . . 5 66 221 150 Average 262 | . 74 288 403 415 137 Maximum Alert Level 3 | . . 2 3 2 2 Low Security (%) 48 | 100 100 23 26 . 79 Level 1 27 | . . 63 18 57 16 Level 2 23 | . . 12 53 42 4 Level 3 . | . . . 1 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 2 5 1 8 Investigation 2 | . . . 2 . . Extermination 2 | . . . . . 2 Reinforcement 8 | . . 2 . . 6 Assault 1 | . . . 1 . . Garrison 3 | . . . 2 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . 2 1 2 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 7 25 39 15 32 Peak Tracking Total 7 | . 4 7 4 6 5 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 2 . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 27 | . . 1 6 2 18 Max in Single Turn 9 | . . 1 2 1 9 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 18 | . 3 . 11 3 1 Terminals 14 | . 2 . 9 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 40 | . 7 . 26 6 1 Successful 29 | . 6 . 17 5 1 Failed 11 | . 1 . 9 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . 7 . . Terminals 35 | . 6 . 23 5 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 24 | . 5 . 14 4 1 Record 5 | . 3 . 2 . . Robot Analysis 3 | . 1 . 2 . . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . 2 . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . . . 1 1 . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Disarm Traps 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Extermination Status 1 | . . . 1 . . Recall Extermination 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 12 | . 3 . 7 1 1 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 80 | . . . 80 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 1 | . . . 1 . . RETURN 1 | . . . 1 . . Ally Attacks 97 | . . . 97 . . Total Damage 855 | . . . 855 . . Kills 11 | . . . 11 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . 2 . . Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5127 | 55 436 867 1505 514 1750 Spaces Moved 2609 | 36 318 481 730 199 845 Core 41 | 10 . . . . 31 Treads 580 | . . . . . 580 Legs 1988 | 26 318 481 730 199 234 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 159 | 100 120 147 153 232 172 Slowest Speed 260 | 120 120 190 260 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 37 | 3 48 45 84 24 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 105 | . . . 105 . . Terrain Destroyed 468 | . . 4 209 156 99 Melee 6 | . . . 6 . . Projectile . | . . . . . . AOE 462 | . . 4 203 156 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3166 | 55 346 567 964 226 1008 Wait 129 | 6 8 15 97 . 3 Move 2604 | 35 317 480 729 198 845 Hop . | . . . . . . Pick Up 71 | 7 5 14 17 4 24 Fast Attach . | . . . . . . Attach 49 | 6 1 5 8 6 23 Detach 5 | . . 1 1 2 1 Swap 32 | . 1 8 12 1 10 Drop 34 | 1 . 7 12 1 13 Fire 153 | . 14 37 54 14 34 Melee 55 | . . . 29 . 26 Ram 27 | . . . . . 27 Kick 1 | . . . . . 1 Crush 1 | . . . . . 1 Escape Stasis 5 | . . . 5 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Utility x2 657 | -9/Materials | Destroyed 7 combat bots 830 | -9/Materials | Discovered new exit (range 5) 1135 | -9/Materials | Discovered new exit (range 4) 1359 | -9/Materials | Entered Storage 1541 | -9/Storage | Garrison activated, responded to threat 1842 | -9/Storage | Identified exit to Materials 1870 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1943 | -9/Storage | Identified exit to Recycling 2146 | -9/Storage | Found Prototype Launcher 2148 | -9/Storage | Identified Scatter Rocket Array 2169 | -9/Storage | Build established: Commander-Mutant 2494 | -9/Storage | Repaired Scatter Rocket Array 2541 | -9/Storage | Crushed by falling debris 2559 | -9/Storage | First assault squad dispatched 2670 | -9/Storage | Core integrity fell below 50% 2765 | -9/Storage | Crushed by falling debris 2765 | -9/Storage | System corruption reached 10% 2796 | -9/Storage | Lost 3 parts (1p2u) 2864 | -9/Storage | Entered Materials 2864 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3035 | -8/Materials | Garrison activated, responded to threat 3352 | -8/Materials | Discovered new exit (range 3) 3375 | -8/Materials | Identified exit to Factory 3378 | -8/Materials | Entered Factory 3378 | -7/Factory | Evolved 2 slots: Propulsion x2 3409 | -7/Factory | Build established: Hacker-Gunner 3833 | -7/Factory | Core integrity fell below 50% 3862 | -7/Factory | Lost 4 parts (1p1n2u) 4635 | -7/Factory | Build established: Scavenger-Tank 4926 | -7/Factory | Lost 3 parts (2n1w) 4936 | -7/Factory | Core integrity fell below 20% 5029 | -7/Factory | Lost 3 parts (1p1u1w) 5128 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Sneak attack on K-01 Serf. Destroyed Wheel. K-01 Serf destroyed. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). Dropped Proton Missile Launcher. Dropped Corrupted Mic. Nuclear Core. Lightning Gun destroyed. Acquired Lgt. Armored Exoskeleton. Dropped Arm. Treads. Acquired Lgt. Armored Exoskeleton. Critical hit (Burn: +37). Acquired Spear. System corrupted: Heat flow error (+174). G-47 Trooper destroyed. Acquired 33 matter. K-01 Serf collects debris. CRLR4249Y%AYZ4BNEJSAP Melee Analysis Suite destroyed. S-27 Virus destroyed. 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