Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 16:43:38 Player: WetterLettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (1017) 1017 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5762 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 107/300 Energy 78/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Enhanced Scrap Shield Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Microactuators Cloaking Device Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators > --- WEAPON ----------- Precision Rocket Launcher Falx > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Microactuators Microactuators Cloaking Device Improved Light Armor Plating Improved Light Armor Plating Heavy Rocket Launcher [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Scrap Suit Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Subdweller Laser Ballistic Gun Autogun Launcher Precision Rocket Launcher Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 6 | . . . . . 6 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 59 | 7 1 8 7 2 5 . 23 6 Power 8 | 1 . 1 . 1 . . 5 . Engine 5 | 1 . 1 . . . . 3 . Core 3 | . . . . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 3 3 . 1 . 4 . Treads 7 | 2 . . 3 . 1 . 1 . Leg . | . . . . . . . . . Wheel 3 | . . 3 . . . . . . Hover 3 | . . . . . . . 3 . Flight . | . . . . . . . . . Utility 26 | 1 1 1 2 1 4 . 11 5 Device 4 | . . . . . 1 . 2 1 Storage 3 | 1 . . . 1 . . 1 . Processor 11 | . 1 . . . 2 . 8 . Hackware 3 | . . . 1 . 1 . . 1 Protection 5 | . . 1 1 . . . . 3 Artifact . | . . . . . . . . . Weapon 12 | 3 . 3 2 . . . 3 1 Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . 2 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 25 | . . 6 . . . 6 6 7 Power 5 | . . 1 . . . 1 3 . Propulsion 7 | . . 2 . . . 2 1 2 Utility 5 | . . . . . . 1 1 3 Weapon 8 | . . 3 . . . 2 1 2 Highest Loss Streak 9 | . . 5 . . . 6 3 9 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 6 5 3 9 8 7 7 6 Power 1 | . 1 1 1 1 3 2 1 . Propulsion 1 | 1 2 . 1 2 2 1 . . Utility 2 | . . 1 1 3 2 1 2 5 Weapon 1 | . 1 1 . 1 1 1 2 . Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 3 . . . 3 2 2 Power 3 | . . 2 . . . 1 . . Propulsion 2 | . . . . . . 1 1 . Utility 3 | . . . . . . 1 . 2 Weapon 2 | . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 97 80 94 99 84 57 66 46 Engine 10 | . 14 12 14 11 . . 3 . Core 1 | . . . . 2 6 3 1 . Treads 22 | . 28 9 27 28 20 11 4 . Wheel 1 | . . 13 . . . . . . Storage 6 | . 14 5 . 8 6 4 4 4 Processor 6 | . 11 1 . . 12 11 34 26 Hackware 9 | . . . 13 14 12 7 . 1 Protection 5 | . . 8 11 5 5 3 . 3 Energy Gun 1 | . . 8 4 . . . . . Ballistic Gun 21 | . 28 18 21 28 13 8 . . Peak Build Rating 64 | 6 8 11 15 19 49 49 64 46 Average Rating 19 | 5 7 9 14 16 48 31 44 30 On Entrance 16 | . 6 8 6 15 19 49 1 40 Avg Prop Armor Cover (%) 20 | . . . . . . . 20 . Naked Turns 19 | . . . . . . 19 . . Heaviest Build 44 | 10 10 26 17 33 44 44 25 22 Greatest Support 69 | 40 40 40 46 46 69 69 29 18 Greatest Overweight (x) 9 | 1 . 8 . . . 9 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 15 10 10 Average Capacity 9 | 7 8 6 5 10 15 11 8 8 Most Carried 15 | 4 8 8 5 15 14 8 10 10 Average Carried 8 | 2 6 5 4 10 8 7 7 6 Final Capacity 15 | 8 8 5 5 15 15 5 10 5 Final Carried 15 | 4 8 5 5 15 8 5 9 3 Scrap Suit Usage (%) 5 | . . . . . 98 70 . . Class Distribution -------------------- 91% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Matter Collected 851 | 184 124 157 60 20 . . 304 2 Remotely . | . . . . . . . . . Salvage Created 1132 | . 233 326 . . . . 495 78 Parts 62 | . 18 15 . . . . 26 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . 2 . . . . . 3 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 24 | . 7 4 . . . . 9 4 Melee 10 | . . . . . . . 9 1 Guns 11 | . 7 4 . . . . . . AOE 3 | . . . . . . . . 3 Classes Destroyed 9 | . 3 2 . . . . 3 1 Builder 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 3 | . . . . . . . 3 . Swarmer 7 | . 3 . . . . . 4 . Grunt 7 | . 4 . . . . . . 3 Duelist 1 | . . . . . . . . 1 Sentry 4 | . . 1 . . . . 3 . Programmer 2 | . . . . . . . 2 . Subdweller 3 | . . 3 . . . . . . Best Kill Streak 4 | . 3 1 . . . . 4 3 Combat Bots Only 4 | . 3 1 . . . . 4 3 Max Kills in Single Turn 2 | . 1 1 . . . . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Hostile Shots Fired 372 | . 37 84 . . . 9 164 78 Missed 134 | . 9 22 . . . . 79 24 Hits 238 | . 28 62 . . . 9 85 54 Melee 16 | . . . . . . 9 . 7 Projectile 222 | . 28 62 . . . . 85 47 Critical Strikes 13 | . . 3 . . . 5 1 4 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 3895 | . 281 897 . . . 386 1010 1321 Core 1047 | . 46 147 . . . 138 231 485 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 309 | . . . . 309 . . . . Core Remaining (%) 61 | 100 . . . 22 . . . . Volleys Fired 71 | . 21 40 . . 2 . . 8 Largest 2 | . 2 2 . . 2 . . 1 Hottest 80 | . 40 80 . . 46 . . 43 Shots Fired 128 | . 42 74 . . 4 . . 8 Gun 120 | . 42 74 . . 4 . . . Cannon . | . . . . . . . . . Launcher 8 | . . . . . . . . 8 Special . | . . . . . . . . . Kinetic 114 | . 42 68 . . 4 . . . Thermal 6 | . . 6 . . . . . . Explosive 8 | . . . . . . . . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 12 25 . . 3 . . 8 Robot Miss Streak 2 | . 2 2 . . 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 125 | . 29 61 . . 3 . 25 7 Core Hits 60 | . 17 21 . . 1 . 10 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 1 . . . . 4 . Destroy 1 | . . 1 . . . . . . Sever 4 | . . . . . . . 4 . Melee Attacks 26 | . . . . . . . 26 . Impact . | . . . . . . . . . Slashing 26 | . . . . . . . 26 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3052 | . 245 553 . . 50 . 1367 837 Guns 848 | . 245 553 . . 50 . . . Cannons . | . . . . . . . . . Explosions 832 | . . . . . . . . 832 Melee 1367 | . . . . . . . 1367 . Ramming 5 | . . . . . . . . 5 Kinetic 744 | . 245 449 . . 50 . . . Thermal 104 | . . 104 . . . . . . Explosive 832 | . . . . . . . . 832 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1367 | . . . . . . . 1367 . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 200 | . . . . . . . 179 21 Projectiles . | . . . . . . . . . Explosions 20 | . . . . . . . . 20 Melee 180 | . . . . . . . 179 1 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 233 | . . . . . . . . 233 Shots 6 | . . . . . . . . 6 Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 18 | . 18 9 . . . . . 3 Average Temperature 7 | . 7 9 . . . . . 2 Received Heat Transfer 942 | . 96 282 . . . . 186 378 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 125 | . . 125 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 98 | . 80 . 8 . . . 98 . Initial . | . . . . . . . . . Average 14 | . 30 . . . . . 28 . Influence Increases 637 | . 184 20 15 . . . 328 90 Destroy 0b10 Robot/C 420 | . 140 20 . . . . 180 80 Destroy 0b10 Robot/NC 25 | . 5 . . . . . 20 . Destroy Leader 106 | . 30 . . . . . 66 10 Successful Hack 71 | . 9 . 15 . . . 47 . Lose Combat Pursuer 15 | . . . . . . . 15 . Influence Decreases 637 | . 156 48 15 . . . 293 125 Entered New Map 28 | . . 14 . . . . . 14 Time Decay 488 | . 156 34 15 . . . 233 50 Lost Part 121 | . . . . . . . 60 61 Squads Dispatched 5 | . 2 . . . 1 . 2 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 50 | . 8 10 . . 1 5 18 8 Peak Tracking Total 6 | . 4 6 . . . 5 5 4 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Traps Triggered 2 | . . . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Accessed 28 | . 2 . 9 5 . . 12 . Terminals 15 | . 2 . 5 . . . 8 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 4 . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 88 | . 10 . 26 31 . . 21 . Successful 57 | . 4 . 16 31 . . 6 . Failed 30 | . 6 . 10 . . . 14 . Catastrophic 6 | . . . 1 . . . 5 . Database Lockouts 1 | . . . . . . . 1 . Manual 37 | . 8 . 10 . 1 . 18 . Terminals 44 | . 10 . 20 . . . 14 . Fabricators 4 | . . . . . . . 4 . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . 6 . . . 1 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . 1 . 8 31 . . 1 . Record 31 | . . . . 31 . . . . Part Schematic 2 | . . . 2 . . . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 3 . 5 . . . 4 . Terminals 10 | . 3 . 4 . . . 3 . Botnet 9 | . 2 . 4 . . . 3 . Operators 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . Fabnet 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 . 7 . . . 10 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Active Infowar (turns) 1254 | . . . . . 315 72 746 121 Optics 1254 | . . . . . 315 72 746 121 Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Turns Passed 7017 | 113 467 590 844 3674 319 91 798 121 Spaces Moved 4817 | 70 181 402 517 2286 193 89 992 87 Core 431 | 12 . 1 . . . 60 277 81 Treads 3338 | 58 181 81 510 2286 193 29 . . Legs . | . . . . . . . . . Wheels 327 | . . 320 7 . . . . . Hover 721 | . . . . . . . 715 6 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 80 80 160 160 50 50 50 Average Speed 133 | 141 160 114 158 160 160 101 65 84 Slowest Speed 500 | 160 160 450 160 160 160 500 180 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 6 48 25 87 95 5 65 23 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 10 | . . 2 . 8 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 108 | . . . . . . . . 108 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 108 | . . . . . . . . 108 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total 5237 | 80 324 475 539 2303 201 90 1101 124 Wait 158 | . 118 . 12 . . . 25 3 Move 4810 | 69 180 401 516 2285 193 88 991 87 Hop . | . . . . . . . . . Pick Up 52 | 4 4 8 1 12 . . 20 3 Fast Attach 24 | 6 1 1 4 1 . . 9 2 Attach 36 | . . 6 1 . 6 . 13 10 Detach 8 | . . 2 . . . . 3 3 Swap 10 | 1 . 3 2 1 . . 3 . Drop 33 | . . 11 3 2 . 2 11 4 Fire 71 | . 21 40 . . 2 . . 8 Melee 26 | . . . . . . . 26 . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Materials 428 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Discovered new exit (range 6) 579 | -10/Materials | Identified exit to Subcaves 581 | -10/Materials | Entered Subcaves 582 | -10/Subcaves | Approached by a straggling Scientist 808 | -10/Subcaves | Core integrity fell below 50% 830 | -10/Subcaves | Lost 5 parts (1p2n2w) 974 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1132 | -10/Subcaves | Disturbed a concealed Subdweller 1163 | -10/Subcaves | Discovered new exit (range 8) 1171 | -10/Subcaves | Entered Recycling 1477 | -9/Recycling | Discovered new exit (range 15) 1975 | -9/Recycling | Scanned before Scraplab entrance 2012 | -9/Recycling | Discovered new exit (range 3) 2015 | -9/Recycling | Entered Scraptown 2183 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2508 | -9/Scraptown | Discovered new exit (range 5) 2617 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2622 | -9/Scraptown | Learned location of Zion (-6) 2625 | -9/Scraptown | Learned location of Warlord (-4) 2719 | -9/Scraptown | Visited Fellowship of the Rings 2735 | -9/Scraptown | Visited The Evicted 3113 | -9/Scraptown | Visited Cave Peace 3163 | -9/Scraptown | Visited CR-KLE's Repair Center 3239 | -9/Scraptown | Visited Symbiants 3283 | -9/Scraptown | Visited Bundlers 3372 | -9/Scraptown | Visited Shadow of the Wyrm 3412 | -9/Scraptown | Visited UFD Registry 3412 | -9/Scraptown | Registered with UFD as "Waveflow" 3462 | -9/Scraptown | Visited A0-MCA Data Center 3471 | -9/Scraptown | Given an A+ rating by A0-MCA 3543 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3551 | -9/Scraptown | Found DCF Scrap (27 items) 3639 | -9/Scraptown | Visited Infowarlord's Domain 3651 | -9/Scraptown | Found Spectral Analyzer 3680 | -9/Scraptown | Visited Scrapoid Research Area 3727 | -9/Scraptown | Visited Botcube Research 3759 | -9/Scraptown | Visited Junk Repository 3801 | -9/Scraptown | Visited Scrap Suit Storage 3809 | -9/Scraptown | Found Scrap Suit 3861 | -9/Scraptown | Visited Chapter 10 3928 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4099 | -9/Scraptown | Visited Junk Repository 4153 | -9/Scraptown | Visited Curators Association 4206 | -9/Scraptown | Found A0-MCA's Component Scanner 4970 | -9/Scraptown | Received an X-ray algorithm 5030 | -9/Scraptown | Discovered new exit (range 3) 5413 | -9/Scraptown | CR-KLE repaired 6 parts 5577 | -9/Scraptown | Met Optimus 5577 | -9/Scraptown | Accepted into 0bPrime 5681 | -9/Scraptown | Civil war broke out across Scraptown 5689 | -9/Scraptown | Entered Factory 5689 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 5690 | -6/Factory | Identified exit to Lower Caves 5808 | -6/Factory | Ran an X-ray algorithm 6000 | -6/Factory | Build established: Hacker-Mutant 6008 | -6/Factory | Sucked down chute 6008 | -6/Factory | Entered Waste 6024 | -6/Waste | Spotted C-40 Crusher 6024 | -6/Waste | Spotted C-40 Crusher 6048 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6051 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6052 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6055 | -6/Waste | Crushed by Compactor (1 part destroyed) 6058 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6061 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6064 | -6/Waste | Crushed by Compactor (1 part destroyed) 6074 | -6/Waste | Spotted C-40 Crusher 6075 | -6/Waste | Spotted C-40 Crusher 6080 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6091 | -6/Waste | Discovered new exit (range 16) 6092 | -6/Waste | Spotted C-40 Crusher 6099 | -6/Waste | Entered Factory 6111 | -6/Factory | Lost 6 parts (1p2n1u2w) 6309 | -6/Factory | Discovered new exit (range 12) 6351 | -6/Factory | Build established: Mutant 6351 | -6/Factory | Identified exit to Factory 6515 | -6/Factory | Central database locked down 6885 | -6/Factory | Discovered exit to Lower Caves (range 13) 6897 | -6/Factory | Entered Lower Caves 6899 | -6/Lower Caves | UFD Scientist delivered a prototype 6900 | -6/Lower Caves | Found Prototype Protection 6911 | -6/Lower Caves | Core integrity fell below 50% 6947 | -6/Lower Caves | Core integrity fell below 20% 6972 | -6/Lower Caves | Identified Enh. Scrap Shield 6978 | -6/Lower Caves | Lost 9 parts (1p3n2u3w) 7018 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Carbon-fiber Leg. G-50 Soldier system corrupted by crushing effect. G-50 Soldier destroyed. Acquired 2 matter. The unstable cave ceiling collapses. Identified Enh. Scrap Shield. Dropped Imp. Light Armor Plating. Dropped Med. Storage Unit. Acquired Imp. Heat Sink. Acquired Med. Storage Unit. The unstable cave ceiling collapses. Acquired Imp. Light Armor Plating. Dropped Imp. Light Armor Plating. The unstable cave ceiling collapses. |H/ZJ3B1EPUON8X373BRTPLW8R:ASUTN2F9:FH Adv. Melee Analysis Suite destroyed. The unstable cave ceiling collapses. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ??????????????????????######?????????## ##???????? | | ??????????????????????? #?????????# ##??????? | | ????????????????????????#@ #?????????# ##?????? | | ????????????????????????# #????????## ##????? | | ????????????????????????# #???????## ###??? | | ????????????????????????# ##?????## #??? | | ???????????????????????## ##????# #???? | | ???????????????????????# #????# #???? | | ???????????????????????## ##??## #????? | | ????????????????????????## s= #### ##????? | | ?????????????????????????##[s #### #?????? | | ??????????????????????????#s #??# #?????? | | ???????????????????????#### #### #?????? | | ????????????????????#### ## ##! #?##??? | | ????????????????????# ! ## ##?? | | ???????????????????# ###### # # ##? | | ????????????????# ##?????# # # # #? | | ????????????? ????????# # ## #? | | ?????????? ?????????# # #? | | ?????????? ???????????# # #? | | ?????????? ######????????????# # ##? | | ??????????????????????????????## ## # # # #? | | ???????????????????????????????# # #? | | ???????????????????????????????## # ####? | | ???????????????????????????????## ####???? | | ?????????????????????????????### ##????? | | ???????????????????????????### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 800 Melee Speed Boost 40 Evasion (%) 53 Melee Accuracy 30 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Spread Laser | -9/Recycling | Hacked EM Shotgun | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Falx | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Item+ Link The Feds Loot Taster Survival Of The Most Covered Uncivil War You May Approach The Wall Challenges ------------ None Game ------ Seed AuthchipChromaticFlightbrick Manual? 0 Play Time 00:51:54 Cumulative 88.5 hours Start 2025.10.22 @ 15:53:57 End 2025.10.22 @ 16:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 53 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 308daf0d-0bc0-473f-8253-355357af8fef