Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 18:31:24 Player: Gold Spoon Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1220 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 114/250 Matter 297/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Light Treads Improved Treads Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Treads Improved Treads [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 6 4 2 . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads 5 | 2 2 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 3 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 92 85 85 Engine 14 | . 14 14 14 14 Treads 26 | . 28 23 28 28 Device 13 | . 13 13 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 21 | . 28 25 14 14 Naked Turns . | . . . . . Heaviest Build 29 | 13 29 29 27 27 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 7 | 4 5 7 6 6 Average Carried 5 | . 2 5 6 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 6 | . 5 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 514 | 184 154 150 26 . Remotely . | . . . . . Salvage Created 454 | . 154 219 81 . Parts 40 | . 13 23 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | . 2 11 1 . Guns 14 | . 2 11 1 . Classes Destroyed 4 | . 3 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 9 | . . 9 . . Grunt 5 | . 2 2 1 . Best Kill Streak 3 | . 2 3 1 . Combat Bots Only 3 | . 2 3 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 108 | . 14 91 . 3 Missed 27 | . 7 19 . 1 Damage Taken 826 | . 101 702 . 23 Core 136 | . 35 101 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 62 | . 15 37 7 3 Largest 2 | . 2 2 1 1 Hottest 40 | . 40 40 20 20 Shots Fired 112 | . 30 72 7 3 Gun 112 | . 30 72 7 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 112 | . 30 72 7 3 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 8 13 4 5 Robot Miss Streak 5 | . 2 5 1 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 75 | . 21 46 6 2 Core Hits 29 | . 10 16 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 754 | . 211 474 50 19 Guns 754 | . 211 474 50 19 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 754 | . 211 474 50 19 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 41 | . . 41 . . Average Temperature 22 | . . 22 . . Received Heat Transfer 234 | . 42 183 . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 156 | . 88 156 . . Initial 2 | . . 2 . . Average 57 | . 43 75 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 12 15 . 3 Peak Tracking Total 5 | . 5 3 . 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 6 . 1 . Successful 4 | . 3 . 1 . Failed 3 | . 3 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Record 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 81 | . . 81 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2263 | 59 510 864 741 89 Spaces Moved 1232 | 36 279 414 456 47 Core 9 | 9 . . . . Treads 1223 | 27 279 414 456 47 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 165 | 132 160 178 160 160 Slowest Speed 240 | 160 160 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 42 73 90 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1356 | 47 315 474 462 58 Wait 37 | . 10 19 . 8 Move 1228 | 35 278 413 455 47 Hop . | . . . . . Pick Up 16 | 6 7 3 . . Fast Attach . | . . . . . Attach 9 | 6 1 2 . . Detach . | . . . . . Swap 3 | . 3 . . . Drop 1 | . 1 . . . Fire 62 | . 15 37 7 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Entered Mines 623 | -10/Mines | Received a Mining Laser from a helpful Derelict 772 | -10/Mines | Discovered new exit (range 9) 817 | -10/Mines | Learned location of 1 exit from Materials 926 | -10/Mines | Found a hidden stash of uninstalled traps 929 | -10/Mines | Discovered new exit (range 6) 1277 | -10/Mines | Core integrity fell below 50% 1427 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1427 | -10/Mines | Discovered new exit (range 5) 1434 | -10/Mines | Entered Exiles 1434 | -10/Exiles | Found Exiles lab destroyed 2162 | -10/Exiles | Discovered new exit (range 10) 2175 | -10/Exiles | Entered Mines 2264 | -9/Mines | Self-destructed Last Messages --------------- Connecting with BIN's Terminal... Current location identified: Exiles >>Record "BIN-022/Potential Leg" BIN: Why are 0b10 legs so slow? Clearly legs can be designed for scary speed if we want them to be. I see great potential in new approaches to legs! ** DEC: Overloadable legs, such genius, they'll never see this coming! ** HEX: Who is "they?" Connecting with EX-Vault Access... EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Searching scrap... Found Field Recycling Unit. Found Med. Matter Pod. Found Particle Cannon. Found Weight Redist. System. Found 22 Matter. K-01 Serf collects debris. 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