Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 19:04:16 Player: sve9 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2548) 2548 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 5853 Bonus ------- High Alert Combat Kills 405 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Core Analyzer Hardened Light Armor Plating > --- WEAPON (4) ------- Autogun Autogun Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Advanced Treads Advanced Treads Large Storage Unit High-capacity Matter Pod (200) Core Analyzer Armor Integrity Analyzer Weapon Cycler Weapon Cycler Light Armor Plating Heavy Particle Cannon Mini Grenade Launcher Improved Grenade Launcher Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Large Storage Unit High-capacity Matter Pod Core Analyzer Armor Integrity Analyzer Weapon Cycler Weapon Cycler Light Armor Plating Heavy Particle Cannon Mini Grenade Launcher Improved Grenade Launcher Datajack Great Maul [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Sto Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 93 | 8 14 6 . 34 27 4 Power 10 | 1 3 1 . 3 2 . Engine 7 | 1 3 1 . 1 1 . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 16 | 2 4 . . 6 1 3 Treads 7 | 1 . . . 2 1 3 Leg . | . . . . . . . Wheel 9 | 1 4 . . 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 2 1 . 13 6 1 Device 7 | 1 . . . 2 4 . Storage 3 | 1 2 . . . . . Processor 5 | . . 1 . 3 1 . Hackware . | . . . . . . . Protection 10 | . . . . 8 1 1 Artifact . | . . . . . . . Weapon 42 | 3 5 4 . 12 18 . Energy Gun 10 | 3 . 1 . 5 1 . Energy Cannon . | . . . . . . . Ballistic Gun 21 | . 5 3 . 5 8 . Ballistic Cannon . | . . . . . . . Launcher 7 | . . . . 1 6 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . Unidentified Prototypes 4 | . . 2 . 2 . . Parts Lost 22 | . . . . 15 6 1 Power 4 | . . . . 3 1 . Propulsion 4 | . . . . 3 1 . Utility 8 | . . . . 6 2 . Weapon 6 | . . . . 3 2 1 Highest Loss Streak 8 | . . . . 8 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 100 95 98 100 Engine 7 | . 13 11 11 3 6 9 Core 2 | . . . . 5 2 . Treads 7 | . 3 . . . 18 18 Wheel 12 | . 24 22 22 17 . . Device 13 | . 14 11 11 10 19 9 Storage 10 | . 14 11 11 9 9 9 Processor 5 | . . 11 11 5 1 9 Protection 4 | . . . . 9 4 9 Energy Gun 11 | . 13 9 11 14 11 . Ballistic Gun 20 | . 14 23 22 17 18 36 Impact Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 49 | 12 30 37 37 44 48 49 Greatest Support 44 | 20 24 24 24 44 44 44 Greatest Overweight (x) 3 | . 2 1 1 3 1 1 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 4 11 15 15 15 15 15 Average Carried 12 | 2 8 14 15 12 12 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 11 15 15 15 15 15 Class Distribution -------------------- 35% | Gunner 29% | Scavenger-Gunner 15% | Mutant 13% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Sto Matter Collected 2405 | 199 149 369 6 823 539 320 Remotely . | . . . . . . . Salvage Created 3298 | 36 195 454 . 1544 567 502 Parts 177 | 5 17 28 . 68 28 31 Haulers Intercepted 7 | . 1 3 . 2 . 1 Recyclers Shooed 3 | . . 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Sto Combat Hostiles Destroyed 64 | . 4 7 . 26 21 6 Guns 49 | . 4 7 . 22 10 6 AOE 15 | . . . . 4 11 . Classes Destroyed 10 | 1 4 2 . 3 . . Worker 2 | . . . . 2 . . Tunneler 2 | 2 . . . . . . Hauler 7 | . 1 3 . 2 . 1 Recycler 5 | . . 1 . 2 . 2 Watcher 4 | . 2 1 . 1 . . Swarmer 16 | . 2 3 . 4 7 . Grunt 33 | . 2 2 . 14 12 3 Brawler 2 | . . . . 1 1 . Sentry 10 | . . 2 . 5 . 3 Hunter 3 | . . . . 2 1 . Best Kill Streak 7 | 2 2 3 . 7 4 5 Combat Bots Only 6 | . 2 3 . 6 4 3 Max Kills in Single Turn 4 | 1 1 2 . 4 2 2 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . 4 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Sto Hostile Shots Fired 338 | . 14 15 . 162 79 68 Missed 78 | . 4 3 . 33 17 21 Damage Taken 4035 | . 148 136 . 1941 1167 643 Core 593 | . 21 18 . 306 139 109 Absorbed by Shields . | . . . . . . . Ignored by Resistances 32 | . . . . 32 . . Core Remaining (%) 95 | 100 91 . 95 . . . Volleys Fired 175 | 3 16 28 1 79 36 12 Largest 4 | 2 2 3 3 4 4 4 Hottest 190 | 90 90 102 102 190 157 102 Shots Fired 469 | 6 32 83 3 214 83 48 Gun 454 | 6 32 83 3 213 69 48 Cannon . | . . . . . . . Launcher 15 | . . . . 1 14 . Special . | . . . . . . . Kinetic 307 | . 22 61 2 144 30 48 Thermal 147 | 6 10 22 1 69 39 . Explosive 15 | . . . . 1 14 . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | 2 10 11 2 25 9 36 Robot Miss Streak 4 | 4 2 4 1 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 2 . 5 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 Shots Hit Robots 322 | 2 20 54 2 161 47 36 Core Hits 142 | 2 11 16 . 59 38 16 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . 1 . . . 1 Critical Strikes 11 | 1 . 3 . 4 2 1 Burn 8 | 1 . 2 . 3 2 . Destroy 3 | . . 1 . 1 . 1 Melee Attacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6334 | 47 268 856 26 2777 1797 563 Guns 4991 | 47 268 856 26 2586 645 563 Cannons . | . . . . . . . Explosions 1340 | . . . . 188 1152 . Melee . | . . . . . . . Ramming 3 | . . . . 3 . . Kinetic 3293 | . 212 618 26 1630 244 563 Thermal 1698 | 47 56 238 . 956 401 . Explosive 1340 | . . . . 188 1152 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 9 10 10 Average Corruption 9 | . . . . 8 9 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 88 | . . . . 24 51 13 Message Errors 21 | . . . . 3 17 1 Matter Fused 18 | . . . . 7 7 4 Heat Flow Errors 12 | . . . . 8 2 2 Energy Discharges 11 | . . . . 1 7 3 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 13 | . . . . 2 9 2 Data Loss (major) 3 | . . . . . 3 . Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . 1 . Weapon Failures 4 | . . . . 2 2 . Overload Shots . | . . . . . . . Overflow Damage 133 | . . . . 15 118 . Projectiles . | . . . . . . . Explosions 133 | . . . . 15 118 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . 1 48 . Shots 3 | . . . . . 3 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 536 | 60 60 128 36 536 181 221 Average Temperature 128 | 28 20 44 21 178 80 90 Received Heat Transfer 1590 | . 42 45 . 945 351 207 Effects 17 | . . . . 17 . . Shutdowns 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . 1 . . Short Circuit 5 | . . . . 5 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | 1 . . . 5 2 . Heat Transferred 4195 | 210 137 666 . 2183 999 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Sto Peak Influence 1021 | 10 132 328 67 498 1021 770 Initial 497 | . 6 33 67 . 323 497 Average 391 | 1 49 154 62 289 752 637 Maximum Alert Level 3 | . . 1 . 2 3 3 Low Security (%) 36 | 100 100 76 100 14 . . Level 1 22 | . . 23 . 69 7 . Level 2 15 | . . . . 15 20 57 Level 3 25 | . . . . . 71 42 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 2 . 3 . 1 Investigation 3 | . . 1 . 1 . 1 Extermination . | . . . . . . . Reinforcement 5 | . 2 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Sto Distress Signals 4 | . . . . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 11 13 . 41 23 14 Peak Tracking Total 9 | . 3 4 . 9 6 8 Tactical Retreats 5 | . 1 . . 3 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Sto Traps Triggered 14 | . 4 . . 3 7 . Indirectly . | . . . . . . . Trap Hack Attempts 40 | . . . . 40 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed 3 | . . . . 3 . . Reused 4 | . . . . . 4 . Traps Extracted . | . . . . . . . Installed 5 | . . . . . 5 . Triggered 4 | . . . . . 4 . Most Traps Carried 5 | . . . . . 5 . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Sto Machines Disabled 6 | . . . . 1 3 2 Max in Single Turn 1 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Sto Machines Accessed 14 | . 2 4 . 5 1 2 Terminals 11 | . 2 3 . 3 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 51 | . 9 19 . 14 2 7 Successful 21 | . 3 12 . 5 . 1 Failed 30 | . 6 7 . 9 2 6 Catastrophic 6 | . 1 1 . 2 . 2 Database Lockouts . | . . . . . . . Manual 29 | . 9 7 . 10 2 1 Terminals 36 | . 9 8 . 10 2 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers 11 | . . 11 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 2 | . . 1 . 1 . . Locate Traps 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 10 | . . 10 . . . . Insert Component 5 | . . 5 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 7 | . 3 1 . 2 . 1 Terminals 7 | . 3 1 . 2 . 1 Track 1 | . 1 . . . . . Botnet 6 | . 2 1 . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 3 . 5 1 2 Full Trace Events 3 | . 1 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged 2 | . . 2 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Sto Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Sto Turns Passed 4086 | 70 423 559 428 982 1275 349 Spaces Moved 2326 | 44 316 377 389 524 546 130 Core 3 | 3 . . . . . . Treads 695 | 1 . . . 18 546 130 Legs . | . . . . . . . Wheels 1628 | 40 316 377 389 506 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 105 145 225 Average Speed 133 | 97 100 105 105 108 195 228 Slowest Speed 232 | 160 120 105 105 225 232 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 51 32 84 45 58 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 80 | . . . . 11 69 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 79 | . . . . 11 68 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Sto Total 2988 | 60 390 482 406 801 685 164 Wait 204 | 2 23 50 15 81 27 6 Move 2321 | 43 315 376 388 524 545 130 Hop . | . . . . . . . Pick Up 74 | 4 10 12 1 25 18 4 Fast Attach 33 | 7 10 3 . 9 4 . Attach 26 | . . 2 . 19 5 . Detach 2 | . 1 . . 1 . . Swap 34 | 1 4 1 . 6 18 4 Drop 65 | . 11 10 1 16 19 8 Fire 175 | 3 16 28 1 79 36 12 Melee 4 | . . . . . 4 . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap 45 | . . . . 40 5 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Discovered new exit (range 7) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 786 | -9/Materials | Discovered new exit (range 11) 819 | -9/Materials | Build established: Gunner 976 | -9/Materials | Discovered new exit (range 12) 1053 | -9/Materials | Entered Mines 1056 | -9/Mines | Received a Mining Laser from a helpful Derelict 1199 | -9/Mines | Discovered new exit (range 10) 1430 | -9/Mines | Discovered new exit (range 9) 1481 | -9/Mines | Entered Materials 1481 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1768 | -8/Materials | Lost 8 parts (1p1n4u2w) 1832 | -8/Materials | Core integrity fell below 50% 1848 | -8/Materials | Lost 3 parts (1p1u1w) 2427 | -8/Materials | Lost 3 parts (1p2n) 2463 | -8/Materials | Identified exit to Garrison 2463 | -8/Materials | Entered Garrison 2509 | -8/Garrison | Triggered checkpoint 2581 | -8/Garrison | System corruption reached 10% 2703 | -8/Garrison | Triggered checkpoint 2830 | -8/Garrison | Triggered checkpoint 2944 | -8/Garrison | Discovered new exit (range 8) 3051 | -8/Garrison | Triggered checkpoint 3134 | -8/Garrison | Build established: Scavenger-Gunner 3141 | -8/Garrison | Triggered checkpoint 3305 | -8/Garrison | Discovered new exit (range 14) 3421 | -8/Garrison | Core integrity fell below 20% 3651 | -8/Garrison | Triggered checkpoint 3738 | -8/Garrison | Entered Storage 4087 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04020_ System corrupted: Heat flow error (+257). 04043_ System corrupted: Matter fused (-5). 04054_ K-01 Serf cleans the Garrison Access. 04054_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 04057_ W-25 Informer sends out distress signal. 04070_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 04072_ W-25 Informer sends out distress signal. 04072_ Critical hit (Burn: +37). 04072_ Slug penetrates Wall. 04073_ R-06 Scavenger inserts Med. Storage Unit into recycling unit. 04075_ Penetrated by Slug. 04076_ R-06 Scavenger inserts Transport Network Coupler into recycling unit. 04077_ System corrupted: Component data lost. 04078_ Penetrated by Slug. 04082_ Gauss Rifle destroyed. 04082_ Penetrated by Slug. 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"""" # #?# "" #???? | | ??????????????????????????# """" # ### #???? | | ??????????????????????????# """ + ## #???? | | ?????????????????????????# # + #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed FusionServoCompressor Manual? 0 Play Time 00:59:10 Cumulative 37.1 hours Start 2024.05.02 @ 22:44:25 End 2024.05.03 @ 19:04:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3b268af6-5644-4900-9095-5997a6ce32b4