Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.26 @ 23:42:59 Player: Departed Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (5055) 5055 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 10493 Bonus ------- High Alert Combat Kills 23 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 950/950 System Corruption 31% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core Enhanced Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Targeting Computer Improved Target Analyzer Improved Kinecellerator > --- WEAPON (4) ------- Wave Gun Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Fission Core Light Fission Core Neutrino Core Neutrino Core Enhanced Fission Core Improved Treads Improved Treads Carbon-fiber Leg Antigrav System Gyrokinetic Inverter Improved Heat Sink Recoil Nullifier Microactuators Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Visual Processing Unit Improved Actuator Array Improved Reaction Control System Improved Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Heavy Laser Rocket Launcher Scythe > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Large Storage Unit Sensor Array Precision Energy Filter Microactuators Advanced Plasma Cannon [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Reaction Control System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Scythe Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . Utility 5 | . . . 1 . 1 . 1 2 Weapon 2 | . . . 1 1 . . . . Parts Attached 188 | 9 10 5 9 11 1 15 29 99 Power 27 | 1 . . 2 . . 1 9 14 Engine 16 | 1 . . 1 . . 1 7 6 Core 11 | . . . 1 . . . 2 8 Reactor . | . . . . . . . . . Propulsion 66 | 2 3 3 1 4 . 10 8 35 Treads 2 | . . . . . . . . 2 Leg 37 | . . . . . . 4 8 25 Wheel 12 | 2 3 3 1 3 . . . . Hover 7 | . . . . . . . . 7 Flight 8 | . . . . 1 . 6 . 1 Utility 41 | 1 3 . 2 4 1 3 5 22 Device 26 | . 1 . 2 2 1 . 3 17 Storage 6 | 1 1 . . 1 . . 1 2 Processor 6 | . . . . 1 . 1 1 3 Hackware . | . . . . . . . . . Protection 3 | . 1 . . . . 2 . . Artifact . | . . . . . . . . . Weapon 54 | 5 4 2 4 3 . 1 7 28 Energy Gun 19 | 4 3 1 1 . . . 3 7 Energy Cannon 3 | . . . . . . . 1 2 Ballistic Gun 12 | 1 . . . . . 1 . 10 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 4 | . 1 1 . . . . 1 1 Special Weapon 5 | . . . . . . . . 5 Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . 3 3 . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 74 | . . 3 1 4 . 13 10 43 Power 13 | . . . 1 . . 2 3 7 Propulsion 18 | . . 1 . 2 . 5 1 9 Utility 18 | . . . . 1 . 4 2 11 Weapon 25 | . . 2 . 1 . 2 4 16 Highest Loss Streak 24 | . . 3 1 4 . 11 4 24 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 96 98 96 84 67 90 88 Engine 6 | . 14 14 6 . . . 7 3 Core 4 | . . . 4 9 7 . 4 5 Leg 9 | . . . . . . 8 25 9 Wheel 8 | . 28 26 21 24 15 1 . . Hover 3 | . . . . . . . . 7 Device 13 | . 8 14 22 15 15 1 4 17 Storage 11 | . 14 14 11 9 7 7 11 10 Processor 5 | . . . . 2 7 3 10 7 Energy Gun 8 | . 25 16 6 . . . 3 7 Ballistic Gun 3 | . . . . . . 3 . 8 Launcher 2 | . 1 10 11 6 . . 3 . Slashing Weapon 6 | . . . 14 28 30 23 12 2 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 14 32 32 38 39 38 45 68 74 Greatest Support 76 | 32 32 26 26 42 20 76 76 71 Greatest Overweight (x) 7 | . 1 1 1 1 1 6 . 7 Average Overweight (x) . | . . 1 1 . 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 Most Carried 15 | 3 11 11 15 15 11 12 15 15 Average Carried 10 | 1 8 8 10 12 11 9 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 11 9 14 12 11 7 15 15 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Mutant 23% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Matter Collected 2888 | 214 176 119 140 120 . 89 285 1745 Remotely . | . . . . . . . . . Salvage Created 5737 | 55 686 109 356 465 . 191 1371 2504 Parts 325 | 1 49 . 24 27 . 12 66 146 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 5 | . 1 . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 108 | . 10 10 7 11 . 3 19 48 Melee 39 | . . . 6 7 . 3 19 4 Guns 48 | . 8 7 1 . . . . 32 Cannons 2 | . . . . . . . . 2 AOE 19 | . 2 3 . 4 . . . 10 Classes Destroyed 16 | 1 7 1 3 . . 1 2 1 Worker 7 | . 3 . . . . . 1 3 Builder 9 | . 2 . 1 2 . . . 4 Tunneler 3 | . 1 . . . . . 1 1 Hauler 2 | . 1 . . 1 . . . . Recycler 3 | 1 1 . . . . . 1 . Mechanic 2 | . . . 1 . . . 1 . Operator 3 | . . . 1 1 . . 1 . Watcher 8 | . 3 . 1 . . . 1 3 Swarmer 17 | . 3 . . . . . . 14 Grunt 49 | . 7 . 6 8 . . 14 14 Duelist 1 | . . . . . . . . 1 Sentry 10 | . . . 1 3 . . 2 4 Specialist 3 | . . . . . . 3 . . Hunter 8 | . . . . . . . 1 7 Programmer 10 | . . . . . . . 2 8 Assembled 10 | . . 10 . . . . . . Best Kill Streak 10 | 1 4 7 5 10 . 2 4 7 Combat Bots Only 7 | . 3 7 5 7 . 2 4 7 Max Kills in Single Turn 4 | 1 2 2 2 2 . 1 1 4 Gunslinging 1 | . 1 1 . . . . . . Exploded 3 | . 1 1 . 1 . . . 3 Melee 2 | . . . 2 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Damage Taken 9053 | . 254 301 94 423 . 1229 1912 4840 Core 1881 | . 84 76 21 147 . 341 209 1003 Absorbed by Shields 139 | . . . 35 81 . 23 . . Redirected to Shielding 9 | . 9 . . . . . . . Regen/Repaired (Parts) 516 | . 21 . 55 . . . 277 163 Core Remaining (%) 71 | 100 . 36 94 73 . 51 75 . Volleys Fired 171 | 1 33 15 6 8 . . 1 107 Largest 4 | 2 2 2 2 1 . . 3 4 Hottest 203 | 80 105 105 95 30 . . 191 203 Shots Fired 414 | 2 66 28 10 8 . . 3 297 Gun 364 | 2 66 22 6 . . . 2 266 Cannon 2 | . . . . . . . 1 1 Launcher 30 | . . 6 4 8 . . . 12 Special 18 | . . . . . . . . 18 Kinetic 175 | . . . . . . . 1 174 Thermal 120 | . 6 12 6 . . . 2 94 Explosive 27 | . . 3 4 8 . . . 12 Electromagnetic 92 | 2 60 13 . . . . . 17 Robot Hit Streak 40 | 2 12 6 9 17 . . 18 40 Robot Miss Streak 5 | . 3 5 3 . . . . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 10 | . 2 4 . . . . . 4 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 456 | 2 48 22 22 20 . 6 87 249 Core Hits 278 | 1 32 37 18 23 . 3 42 122 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 21 | . . . . 1 . 1 9 10 Burn 1 | . . . . . . . . 1 Destroy 7 | . . . . . . . . 7 Sever 13 | . . . . 1 . 1 9 2 Melee Attacks 202 | . . . 26 18 . 7 101 50 Impact . | . . . . . . . . . Slashing 202 | . . . 26 18 . 7 101 50 Piercing . | . . . . . . . . . Sneak Attacks 18 | . . . 6 1 . . 8 3 Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 16 | . . . 2 . . 1 11 2 Damage Inflicted 13417 | 36 834 468 763 1558 . 246 2969 6543 Guns 4649 | 15 627 245 80 . . . 19 3663 Cannons . | . . . . . . . . . Explosions 2931 | 21 202 223 98 1138 . . . 1249 Melee 5499 | . . . 585 420 . 202 2950 1342 Ramming 69 | . 5 . . . . 44 . 20 Kinetic 2182 | . . . . . . . . 2182 Thermal 2709 | 21 254 170 80 599 . . 19 1566 Explosive 1965 | . . 79 98 539 . . . 1249 Electromagnetic 993 | 15 575 219 . . . . . 184 Impact . | . . . . . . . . . Slashing 5499 | . . . 585 420 . 202 2950 1342 Piercing . | . . . . . . . . . Highest Corruption 30 | . . . 1 . . . 4 30 Average Corruption 20 | . . . 1 . . . 1 26 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . Effects 111 | . . . 2 . . . 3 106 Message Errors 26 | . . . 1 . . . 3 22 Matter Fused 27 | . . . . . . . . 27 Heat Flow Errors 9 | . . . . . . . . 9 Energy Discharges 11 | . . . 1 . . . . 10 Parts Rejected 4 | . . . . . . . . 4 Data Loss (minor) 12 | . . . . . . . . 12 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Weapon Failures 13 | . . . . . . . . 13 Overload Shots . | . . . . . . . . . Overflow Damage 459 | . . . 113 148 . . 48 150 Projectiles . | . . . . . . . . . Explosions 178 | . . . 6 148 . . . 24 Melee 281 | . . . 107 . . . 48 126 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 101 | . 25 8 . 68 . . . . Shots 3 | . 1 1 . 1 . . . . Rammed 6 | . 1 . . . . . . 5 Targets Rammed 21 | . 1 . . . . 10 . 10 Kicked 15 | . . . . . . 10 . 5 Crushed . | . . . . . . . . . Highest Temperature 456 | 18 135 330 54 5 . . 120 456 Average Temperature 95 | 12 45 141 19 3 . . 38 118 Received Heat Transfer 2001 | . 135 120 46 305 . 81 810 504 Effects 10 | . . 1 . . . . . 9 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . . . 1 . . . 11 Heat Transferred 3886 | 50 370 215 100 450 . . 37 2664 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 1 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Peak Influence 506 | 5 226 57 331 440 171 107 285 506 Initial 171 | . 2 2 18 103 171 107 48 38 Average 141 | 1 108 16 194 231 171 72 144 146 Maximum Alert Level 2 | . 1 . 1 2 . . 1 2 Low Security (%) 75 | 100 77 100 47 42 100 100 84 77 Level 1 18 | . 22 . 52 44 . . 15 12 Level 2 5 | . . . . 13 . . . 9 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 1 . 6 2 . 2 9 10 Investigation 14 | . 1 . 5 . . . 6 2 Extermination 7 | . . . . . . . 2 5 Reinforcement 9 | . . . 1 2 . 2 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Distress Signals 8 | . . . 1 4 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 12 9 15 20 . 7 23 65 Peak Tracking Total 6 | . 3 6 5 6 . 4 5 6 Tactical Retreats 8 | . . . 3 . . 2 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Traps Triggered 11 | . 1 . 4 . . 1 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Machines Disabled 8 | . 2 . . 3 . . . 3 Max in Single Turn 3 | . 1 . . 3 . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Machines Accessed 23 | . 4 . 5 1 1 . 7 5 Terminals 11 | . 2 . 4 1 1 . . 3 Fabricators 3 | . . . . . . . 3 . Repair Stations 6 | . 1 . 1 . . . 3 1 Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 59 | . 9 . 15 1 1 . 20 13 Successful 38 | . 6 . 8 1 1 . 13 9 Failed 21 | . 3 . 7 . . . 7 4 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 8 | . 1 . 3 1 . . 1 2 Terminals 23 | . 5 . 11 1 1 . . 5 Fabricators 6 | . . . . . . . 6 . Repair Stations 23 | . 3 . 4 . . . 12 4 Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 4 | . . . . . . . . 4 Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 3 . 4 1 1 . . 3 Record 1 | . . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 3 | . . . . . 1 . . 2 Level Access Points 3 | . 1 . 1 1 . . . . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 19 | . 2 . 4 . . . 9 4 Scan Component 11 | . 1 . 2 . . . 6 2 Repair 8 | . 1 . 2 . . . 3 2 Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 . 4 . . . 6 4 Full Trace Events 10 | . . . 3 . . . 5 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 44 | . . . . . . . 44 . Total Robot Build Rating 12 | . . . . . . . 12 . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . 7 . Parts Repaired 8 | . 1 . 2 . . . 3 2 Time 310 | . 26 . 52 . . . 132 100 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . 3 . . . . . 10 . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 90 | . . . . . . . 90 . Highest-Rated Ally 30 | . . . . . . . 30 . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . . . . 25 . Total Damage 732 | . . . . . . . 732 . Kills 7 | . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Turns Passed 6244 | 63 947 181 520 327 3 162 1244 2797 Spaces Moved 3597 | 44 778 121 351 266 3 70 681 1283 Core 6 | 1 . . . . . . . 5 Treads 105 | . . . . . . . . 105 Legs 1301 | . . . . . . 33 681 587 Wheels 1576 | 43 778 121 351 266 3 14 . . Hover 586 | . . . . . . . . 586 Flight 23 | . . . . . . 23 . . Fastest Speed 50 | 50 100 105 105 86 95 95 120 101 Average Speed 125 | 98 100 105 105 93 95 153 120 157 Slowest Speed 525 | 100 105 115 105 101 95 525 120 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 93 38 31 30 . 58 18 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 13 | . . . 8 . . . 3 2 Terrain Destroyed 197 | . 16 19 36 29 . . 4 93 Melee 13 | . . . 8 . . . 3 2 Projectile 5 | . . . . . . . 1 4 AOE 179 | . 16 19 28 29 . . . 87 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Total 4679 | 57 877 146 458 313 3 108 977 1740 Wait 371 | . 35 4 52 3 . 3 147 127 Move 3589 | 43 777 120 350 265 2 69 680 1283 Hop . | . . . . . . . . . Pick Up 76 | 4 11 1 10 5 . . 22 23 Fast Attach 83 | 5 4 . 6 2 . 12 12 42 Attach 59 | 1 . 4 3 6 1 3 10 31 Detach 18 | . . . 2 . . 1 1 14 Swap 48 | 3 6 1 1 3 . . 7 27 Drop 70 | . 10 1 7 6 . 4 14 28 Fire 171 | 1 33 15 6 8 . . 1 107 Melee 173 | . . . 21 15 . 6 83 48 Ram 6 | . 1 . . . . . . 5 Kick 15 | . . . . . . 10 . 5 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Materials 172 | -10/Materials | Discovered new exit (range 13) 284 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 636 | -10/Materials | Repaired EM Pulse Gun 1011 | -10/Materials | Entered Mines 1020 | -10/Mines | Assembled infested the area 1051 | -10/Mines | Core integrity fell below 50% 1091 | -10/Mines | Destroyed 7 combat bots 1100 | -10/Mines | Lost 3 parts (1n2w) 1179 | -10/Mines | Discovered exit to Materials (range 9) 1192 | -10/Mines | Entered Materials 1192 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1240 | -9/Materials | Identified exit to Materials 1609 | -9/Materials | Repaired Mining Claw 1635 | -9/Materials | Repaired Wheel 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1983 | -8/Materials | Lost 4 parts (2n1u1w) 1987 | -8/Materials | Destroyed 7 combat bots 2022 | -8/Materials | Identified exit to Factory 2039 | -8/Materials | Entered Factory 2039 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -7/Factory | Identified exit to DSF 2042 | -7/Factory | Entered DSF 2064 | -7/DSF | Additional patrols routed to DSF 2143 | -7/DSF | Lost 11 parts (2p5n3u1w) 2151 | -7/DSF | Discovered new exit (range 20) 2204 | -7/DSF | Entered Factory 2204 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2410 | -6/Factory | Spotted B-75 Beast 2426 | -6/Factory | Build established: Scavenger-Mutant 2440 | -6/Factory | Fabricated L-41 Fighter (x3) 2568 | -6/Factory | Repaired Scythe 2613 | -6/Factory | Repaired Imp. Carbon-fiber Leg 2755 | -6/Factory | Fabricated Adv. Reaction Control System (x1) 3034 | -6/Factory | Lost 4 parts (1p1u2w) 3267 | -6/Factory | Repaired Flexi-carbon Leg 3381 | -6/Factory | Lost 3 parts (1p1n1w) 3446 | -6/Factory | Discovered new exit (range 2) 3448 | -6/Factory | Entered another Factory area 3448 | -5/Factory | Evolved 2 slots: Utility x2 3634 | -5/Factory | Repaired Lgt. Angular Momentum Engine 3685 | -5/Factory | Repaired Flexi-carbon Leg 3817 | -5/Factory | Build established: Scavenger-Skirmisher 3846 | -5/Factory | Destroyed 7 combat bots 4195 | -5/Factory | Build established: Scavenger-Tank 4461 | -5/Factory | System corruption reached 10% 4488 | -5/Factory | Lost 24 parts (5p7n6u6w) 4550 | -5/Factory | Core integrity fell below 50% 4632 | -5/Factory | Lost 7 parts (1p2n4w) 4950 | -5/Factory | Lost 6 parts (1p2u3w) 5271 | -5/Factory | Build established: Scavenger-Gunner 5306 | -5/Factory | Core integrity fell below 20% 6115 | -5/Factory | System corruption reached 30% 6245 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06220_ R-10 Processor collects Wheel. 06223_ K-01 Serf collects debris. 06224_ R-10 Processor collects Gauss Rifle. 06226_ System corrupted: Component data lost. 06226_ K-01 Serf collects debris. 06227_ R-10 Processor collects Wheel. 06227_ Acquired Lgt. Fission Core. 06230_ Dropped Autogun. 06230_ K-01 Serf collects debris. 06232_ Acquired 55 matter. 06233_ R-10 Processor collects Autogun. 06235_ K-01 Serf collects debris. 06235_ Acquired 15 matter. 06237_ K-01 Serf collects debris. 06243_ Slug penetrates U-05 Engineer. 06243_ U-05 Engineer destroyed. 06243_ Slug penetrates R-10 Processor. 06243_ R-10 Processor distress signal alerts nearby ally. 06244_ System corrupted: Component data lost. 06244_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #?????""" """ # ##/#???????????????????? | | # = ]#????? # #???????????????????? | | + #??????"" """ # #???????????????????? | | # # ! #??????"" """ + #???????????????????? | | # # #??????"" """ # #???????????????????? | | # # #??? # #???????????????????? | | #+#######???########### #?????? ????????????? | | [ #????????????# ##### ??????????? | | #????????????# T ???????????? | | """ #????????????# ""????????????? | | """ #????????????# ??????????? | | """ """ #????????????# ####### ??????????? | | R" ##########???## ##???????#+????????????? | | """ ## ??# #??????????????????????? | | ## # #??????????????????????? | | ########## + #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# ??#k #??????????????????????? | | ?????????# ! ????# #??????????????????????? | | ?????????# ??????# k!#??????????????????????? | | ?????????? ????????# #??????????????????????? | | ?????????? ??????????# k#??????????????????????? | | ??????????????????????# R#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????#R #??????????????????????? | | ??????????????????????# |#??????????????????????? | | ??????????????????????# p%#??????????????????????? | | ??????????????????????#p u#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? R??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? T ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# ? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 3 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Adv. Reaction Control System | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagCoordinationKit Manual? 0 Play Time 01:30:43 Cumulative 55.4 hours Start 2022.04.26 @ 20:26:06 End 2022.04.26 @ 23:42:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 0 Adventurer 58 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5655c388-1e83-4247-9597-5cee7d300d5a