Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.25 @ 16:38:25 Player: Cwaftwer Result: Destroyed by as-66147 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1189) 1189 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 5214 Bonus ------- Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/400 Matter 133/300 Energy 95/100 System Corruption 0% Temperature Cool (73) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Composite Leg I > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (10) --- Cooled Ion Engine Zionite Light DM Reactor Zionite Biocell (600) Zionite Heavy Carapace Pulse Rifle Heavy Particle Cannon Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Aluminum Leg Zionite Composite Leg I > --- UTILITY ---------- Medium Storage Unit Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Hardened Light Armor Plating Pulse Rifle Heavy Particle Cannon Datajack Plasma Cutter Maul [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Medium Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Guided Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . 1 1 . . . Weapon . | . . . . . . Parts Attached 47 | 7 6 13 . 6 15 Power 7 | 1 1 3 . . 2 Engine 6 | 1 1 3 . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 6 | 2 . 2 . . 2 Treads . | . . . . . . Leg 5 | 2 . 2 . . 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 17 | 2 3 4 . 2 6 Device 3 | . . 1 . 1 1 Storage 3 | . 1 . . . 2 Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 9 | 2 . 3 . 1 3 Artifact . | . . . . . . Weapon 17 | 2 2 4 . 4 5 Energy Gun 4 | . . 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 1 3 Special Weapon 1 | . . . . 1 . Impact Weapon 5 | . 2 . . 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . . 2 7 Parts Lost 9 | . . 1 . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . 1 . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 97 100 97 73 Engine 10 | . 12 10 10 10 9 Leg 26 | . 25 29 30 30 22 Storage 9 | . 4 10 10 10 9 Processor 8 | . 12 10 10 10 5 Protection 17 | . 20 17 20 19 14 Energy Gun 4 | . . 10 20 5 . Ballistic Gun 1 | . 12 . . . . Launcher 4 | . . . . 2 9 Impact Weapon 5 | . 12 9 . 5 . Peak Build Rating 44 | 7 13 21 21 27 44 Average Rating 22 | 4 10 17 21 22 31 On Entrance 13 | . 7 13 21 21 21 Naked Turns . | . . . . . . Heaviest Build 39 | 10 24 30 30 38 39 Greatest Support 37 | 20 20 33 33 33 37 Greatest Overweight (x) 2 | . 1 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 9 Most Carried 10 | 3 6 10 10 10 10 Average Carried 8 | 1 3 8 10 9 9 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 2 6 10 10 10 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 816 | 270 93 140 10 30 273 Remotely . | . . . . . . Salvage Created 1223 | . 121 737 41 . 324 Parts 68 | . 5 49 6 . 8 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 36 | . 4 15 2 . 15 Melee 3 | . 2 1 . . . Guns 14 | . 2 10 2 . . AOE 17 | . . 2 . . 15 Classes Destroyed 10 | . 2 6 . . 2 Worker 3 | . . 2 1 . . Builder 1 | . . 1 . . . Hauler 3 | . . 3 . . . Recycler 3 | . . 3 . . . Watcher 2 | . . 2 . . . Swarmer 12 | . 2 8 2 . . Grunt 4 | . 2 2 . . . Sentry 5 | . . 5 . . . Z-Light 11 | . . . . . 11 Assembled 3 | . . . . . 3 Best Kill Streak 11 | . 2 11 2 . 6 Combat Bots Only 6 | . 2 3 2 . 6 Max Kills in Single Turn 3 | . 1 3 1 . 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 2 . . 3 Melee 1 | . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 210 | . 22 68 3 . 117 Missed 75 | . 8 21 1 . 45 Damage Taken 1892 | . 86 404 7 . 1395 Core 427 | . 21 50 . . 356 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . 11 7 . . . Ignored by Resistances 1122 | . 58 257 6 . 801 Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 55 | . 6 25 4 . 20 Largest 2 | . 2 2 2 . 1 Hottest 126 | . 40 126 126 . 39 Shots Fired 87 | . 12 47 8 . 20 Gun 65 | . 12 45 8 . . Cannon . | . . . . . . Launcher 22 | . . 2 . . 20 Special . | . . . . . . Kinetic 12 | . 12 . . . . Thermal 53 | . . 45 8 . . Explosive 22 | . . 2 . . 20 Electromagnetic . | . . . . . . Robot Hit Streak 38 | . 8 15 20 . 38 Robot Miss Streak 2 | . 2 1 . . . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 84 | . 13 47 6 . 18 Core Hits 82 | . 4 31 3 . 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks 23 | . 5 16 . 1 1 Impact 23 | . 5 16 . 1 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4229 | . 252 1520 99 . 2358 Guns 878 | . 98 681 99 . . Cannons . | . . . . . . Explosions 2972 | . . 614 . . 2358 Melee 379 | . 154 225 . . . Ramming . | . . . . . . Kinetic 98 | . 98 . . . . Thermal 1241 | . . 1142 99 . . Explosive 2511 | . . 153 . . 2358 Electromagnetic . | . . . . . . Impact 379 | . 154 225 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 153 | . . 102 . . 51 Projectiles . | . . . . . . Explosions 135 | . . 84 . . 51 Melee 18 | . . 18 . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . 45 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 481 | . 254 481 161 . 137 Average Temperature 129 | . 129 166 66 . 51 Received Heat Transfer 807 | . 45 168 . . 594 Effects 9 | . . 9 . . . Shutdowns 2 | . . 2 . . . Interference 6 | . . 6 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . 2 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 2 1 . . Heat Transferred 2126 | . . 1830 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 347 | . 55 347 150 . . Initial 95 | . . . 95 . . Average 84 | . 22 117 126 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 85 | 100 100 72 100 . . Level 1 14 | . . 27 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 9 24 2 . 51 Peak Tracking Total 40 | . 5 5 2 . 40 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 5 | . 4 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 14 | . . 8 . 4 2 Max in Single Turn 3 | . . 3 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled 4 | . . . . 4 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 8 | . 3 5 . . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 8 14 . . . Successful 13 | . 6 7 . . . Failed 9 | . 2 7 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 8 12 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 6 . . . Prototype ID Bank 4 | . 2 2 . . . Unreport Threat 2 | . 2 . . . . Dispatch Records 2 | . 1 1 . . . Transport Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2993 | 57 409 690 164 566 1107 Spaces Moved 1777 | 42 238 417 126 294 660 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1764 | 29 238 417 126 294 660 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 Average Speed 137 | 98 140 122 120 147 148 Slowest Speed 260 | 120 190 190 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 40 47 18 35 86 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 96 | . . 42 . . 54 Melee . | . . . . . . Projectile . | . . . . . . AOE 96 | . . 42 . . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2135 | 57 296 527 131 353 771 Wait 115 | . 28 37 2 3 45 Move 1772 | 41 237 416 125 293 660 Hop . | . . . . . . Pick Up 55 | 9 10 14 . 5 17 Fast Attach 1 | . . . . . 1 Attach 30 | 7 4 4 . 4 11 Detach 3 | . . 1 . 1 1 Swap 16 | . 2 9 . 2 3 Drop 33 | . 5 9 . 7 12 Fire 55 | . 6 25 4 . 20 Melee 18 | . 4 12 . 1 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 37 | . . . . 37 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 446 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Discovered exit to Materials (range 7) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Identified exit to Mines 1113 | -9/Materials | Discovered exit to Mines (range 8) 1157 | -9/Materials | Entered Mines 1160 | -9/Mines | Received a Mining Laser from a helpful Derelict 1297 | -9/Mines | Identified exit to Materials 1297 | -9/Mines | Discovered exit to Materials (range 15) 1304 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1321 | -9/Mines | Entered Zion 1321 | -7/Zion | Accompanied by 1 ally 1484 | -7/Zion | Found Prototype Device 1485 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1552 | -7/Zion | Found Prototype Launcher 1554 | -7/Zion | Identified Gui. Missile Launcher 1563 | -7/Zion | Found Gui. Missile Launcher 1668 | -7/Zion | Given A8's code to call for help 1702 | -7/Zion | Learned location of 1 exit from Proximity Caves 1809 | -7/Zion | Identified exit to Deep Caves 1809 | -7/Zion | Discovered exit to Deep Caves (range 3) 1809 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1887 | -7/Zion | Entered Deep Caves 2211 | -7/Deep Caves | Attacked by Z-Imprinter 2213 | -7/Deep Caves | Z-Facility disabled 2242 | -7/Deep Caves | Destroyed Z-Imprinter 2490 | -7/Deep Caves | Found Prototype Protection 2491 | -7/Deep Caves | Identified Zio. Weapon Casing 2518 | -7/Deep Caves | Found Prototype Protection 2520 | -7/Deep Caves | Identified Zio. Heavy Carapace 2534 | -7/Deep Caves | Found Zio. Heavy Carapace 2799 | -7/Deep Caves | Identified exit to Proximity Caves 2799 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 2972 | -7/Deep Caves | Spotted AG-06467 2973 | -7/Deep Caves | Core integrity fell below 50% 2985 | -7/Deep Caves | Triggered Deep Caves wall 2989 | -7/Deep Caves | Core integrity fell below 20% 2994 | -7/Deep Caves | Exposed GOLEM chamber 2994 | -7/Deep Caves | Destroyed by as-66147 with Assembled F-torch Last Messages --------------- Identified Zio. Glidesys I. Dropped Zio. Glidesys I. Acquired 15 matter. EXIT=FOUND: PROXIMITY CAVES AG-06467: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" LD-VD1(h) destroyed. Gui. Missile Launcher destroyed. The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] XU-XH0(b) destroyed. Zio. Heavy Carapace destroyed. Imp. Aluminum Leg destroyed. Penetrated by Slug. as-03788 destroyed. Hvy. Ion Engine destroyed. Wall Chamber breached. A GOLEM Unit tumbles out of the Wall Chamber. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????### | | ????????????????????????????????### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????# | | ?????????????????????????????????## | | ????????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????# | | ????????? ??????????????# ## | | ??????? = ! #??????## ?? | | ????? b ????# ## | | ???? = #??# | | ??? a [ ??## | | ??? a [ #???## | | ???? aaa a b ##???# | | ????? a aaaa [= M #???# | | ?????? b a [ = #?### | | ??????? aaa a = = = ### | | ????????#a aa= = "## | | ?????????"aaaa a = "## | | ?????????" aa #?## | | ????????"" a == #??# | | ????????"! a! a ##?# | | ????????""@a / = [ #?# | | ????????# ! ### | | ????????" ! ## | | ????????" ! M ## | | ????????" G [ | | ????????"""=% [ g | | ????????" h | | ????????"" ## | | ????????" # | | ????????"" ## | | ????????" # # ### | | ????????" #### ## ## ##?## | | ????????""" ###??# ## ####???#### | | ?????????? ????#### #?????????? | | ??????????#####????????#??????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Proton Missile Launcher | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Overachiever Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed AlloyReactiveMapper Manual? 0 Play Time 00:28:34 Cumulative 76.4 hours Start 2024.08.25 @ 15:37:32 End 2024.08.25 @ 16:38:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 86 Rogue 77 Adventurer 1 Explorer 8 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 44 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b17e0aa-e49d-4334-b6dc-d45b10159a02