Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 18:10:26 Player: TheGreatBorealis Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (4748) 4748 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 10388 Bonus ------- High Alert Combat Kills 707 Follower Combat Kills 74 Friendly Fire -81 Cogmind --------- Core Integrity 0/1000 Matter 91/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod (150) Advanced Sensor Array Improved Hacking Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Advanced Sensor Array Advanced Targeting Computer Kinecellerator Force Field Improved Hacking Suite Autogun Coil Gun Grenade Launcher Impact Mace [Rating: 74] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Beam Rifle Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 6 | . . 2 2 2 . . . . Utility 2 | . . . . . . . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 143 | . 7 23 6 32 36 1 2 36 Power 14 | . . 3 1 2 6 . . 2 Engine 10 | . . 3 1 . 5 . . 1 Core 4 | . . . . 2 1 . . 1 Reactor . | . . . . . . . . . Propulsion 79 | . 2 10 2 21 22 1 1 20 Treads 19 | . 2 . . 11 4 1 1 . Leg 49 | . . 10 2 6 11 . . 20 Wheel 3 | . . . . . 3 . . . Hover 6 | . . . . 4 2 . . . Flight 2 | . . . . . 2 . . . Utility 14 | . 3 5 1 . . . . 5 Device 2 | . . 1 . . . . . 1 Storage 2 | . 1 . 1 . . . . . Processor 2 | . 1 1 . . . . . . Hackware . | . . . . . . . . . Protection 8 | . 1 3 . . . . . 4 Artifact . | . . . . . . . . . Weapon 36 | . 2 5 2 9 8 . 1 9 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | . 1 1 1 5 8 . 1 6 Ballistic Cannon 5 | . . 3 . 2 . . . . Launcher 3 | . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 2 . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . Parts Lost 67 | . . 8 1 12 4 1 2 39 Power 4 | . . . 1 . . . . 3 Propulsion 43 | . . 5 . 11 4 1 1 21 Utility 7 | . . 2 . . . . . 5 Weapon 13 | . . 1 . 1 . . 1 10 Highest Loss Streak 30 | . . 3 1 4 2 1 2 30 To Critical Strikes 6 | . . 5 . . . . . 1 Average Slot Usage (%) 95 | . 97 91 99 95 99 100 100 85 Engine 4 | . 14 10 8 1 4 6 6 . Core 2 | . . . . 5 1 . . 3 Treads 12 | . 10 7 . 22 16 1 11 7 Leg 29 | . 17 31 53 24 21 51 41 32 Hover 5 | . . . . 8 11 . . . Storage 7 | . 14 11 9 7 6 6 6 4 Processor 5 | . 1 3 9 7 6 6 6 4 Protection 2 | . 10 6 . . . . . 6 Energy Gun 1 | . 12 2 8 . . . . . Ballistic Gun 17 | . 13 5 9 12 25 26 26 19 Ballistic Cannon 1 | . . 11 . . . . . . Naked Turns 36 | . . . . . . . . 36 Heaviest Build 88 | 13 32 44 55 60 73 72 73 88 Greatest Support 140 | 20 40 40 66 100 126 126 96 140 Greatest Overweight (x) 3 | . . 3 . 1 2 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 Average Capacity 18 | . 10 15 19 20 20 20 20 18 Most Carried 20 | . 11 15 20 20 20 20 19 20 Average Carried 18 | . 8 14 18 19 19 19 17 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 Final Carried 20 | 6 11 15 20 20 20 19 18 5 Class Distribution -------------------- 35% | Scavenger-Gunner 29% | Mutant 21% | Scavenger-Mutant 7% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Matter Collected 5146 | 200 41 461 336 1102 1604 124 46 1232 Remotely . | . . . . . . . . . Salvage Created 5989 | . 41 296 336 839 2048 289 46 2094 Parts 308 | . 2 27 19 34 105 7 5 109 Haulers Intercepted 6 | . 1 . 2 1 2 . . . Recyclers Shooed 11 | . . . . 1 5 . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 7 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 107 | . . 12 7 18 36 5 1 28 Guns 90 | . . 2 7 13 36 5 1 26 Cannons 15 | . . 10 . 5 . . . . AOE 2 | . . . . . . . . 2 Classes Destroyed 14 | . 1 4 . 3 3 . 1 2 Worker 6 | . . . . 1 2 . . 3 Builder 8 | . . . . . 1 . . 7 Tunneler 2 | . . . . . 1 . . 1 Hauler 6 | . 1 . 2 1 2 . . . Recycler 7 | . . . . 1 2 . . 4 Swarmer 40 | . . 4 4 7 17 . . 8 Grunt 30 | . . 5 1 5 10 2 . 7 Brawler 1 | . . 1 . . . . . . Duelist 4 | . . . . . 1 . . 3 Sentry 13 | . . 2 2 3 4 1 . 1 Specialist 3 | . . . . . . . . 3 Hunter 5 | . . . . . . . 1 4 Programmer 10 | . . . . 3 4 2 . 1 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 16 | . 1 4 4 6 10 5 1 16 Combat Bots Only 6 | . . 4 4 6 4 5 1 6 Max Kills in Single Turn 4 | . 1 2 1 1 3 1 1 4 Gunslinging 1 | . . 1 . . 1 . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Damage Taken 12047 | . . 1454 253 2371 1962 346 146 5515 Core 1568 | . . 95 9 223 208 15 . 1018 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 100 76 98 68 . . 73 . Volleys Fired 368 | . 9 66 33 84 79 7 3 87 Largest 4 | . 2 2 2 2 4 4 4 4 Hottest 120 | . 70 100 79 88 120 118 120 120 Shots Fired 987 | . 17 101 57 155 316 28 12 301 Gun 878 | . 16 27 57 129 316 28 12 293 Cannon 100 | . . 74 . 26 . . . . Launcher 9 | . 1 . . . . . . 8 Special . | . . . . . . . . . Kinetic 927 | . 8 91 24 155 316 28 12 293 Thermal 51 | . 8 10 33 . . . . . Explosive 9 | . 1 . . . . . . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | . 6 16 16 16 31 6 3 23 Robot Miss Streak 7 | . 5 6 1 7 4 5 6 4 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 9 | . . 1 . 1 5 . . 2 Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 Shots Hit Robots 691 | . 9 93 47 116 189 20 6 211 Core Hits 322 | . 2 59 15 44 87 17 4 94 Critical Kills 7 | . . . . 2 2 1 . 2 Critical Parts Destroyed 10 | . . . . 1 4 1 . 4 Critical Strikes 24 | . . 2 2 3 6 2 . 9 Burn 4 | . . 2 2 . . . . . Destroy 20 | . . . . 3 6 2 . 9 Melee Attacks 10 | . . . 2 3 . . . 5 Impact 10 | . . . 2 3 . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15152 | . 107 1596 701 2194 4615 421 83 5435 Guns 12817 | . 95 213 701 1885 4611 421 83 4808 Cannons 1692 | . . 1383 . 309 . . . . Explosions 503 | . 12 . . . . . . 491 Melee 96 | . . . . . . . . 96 Ramming 44 | . . . . . 4 . . 40 Kinetic 13954 | . 31 1496 310 2194 4611 421 83 4808 Thermal 555 | . 64 100 391 . . . . . Explosive 503 | . 12 . . . . . . 491 Electromagnetic . | . . . . . . . . . Impact 96 | . . . . . . . . 96 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 2 1 1 1 9 Average Corruption 1 | . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . 14 10 1 . 11 Message Errors 10 | . . . . 2 3 1 . 4 Matter Fused 6 | . . . . 2 1 . . 3 Heat Flow Errors 4 | . . . . 3 . . . 1 Energy Discharges 4 | . . . . 3 . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . 3 2 . . . Data Loss (major) 3 | . . . . . 2 . . 1 Misfires 1 | . . . . . 1 . . . Weapon Failures 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . 4 . 9 . . . . Projectiles 13 | . . 4 . 9 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 62 | . . 50 . 11 . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 56 | . . 47 . 9 . . . . Secondary 5 | . . 3 . 2 . . . . Self-Inflicted Damage 6 | . . . . . . . . 6 Shots 1 | . . . . . . . . 1 Rammed 5 | . . . . 1 2 . . 2 Targets Rammed 8 | . . . . 1 2 . . 5 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 363 | . 91 363 81 190 226 167 33 328 Average Temperature 78 | . 36 85 18 62 63 82 16 119 Received Heat Transfer 2097 | . . 162 144 441 501 90 . 759 Effects 2 | . . 1 . . . . . 1 Interference 2 | . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . Heat Transferred 1739 | . 185 407 1147 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Peak Influence 1030 | . 41 241 279 160 746 . . 1030 Initial 270 | . . 16 101 65 32 . . 270 Average 252 | . 11 109 174 62 277 . . 708 Maximum Alert Level 3 | . . 1 1 . 3 . . 3 Low Security (%) 57 | . 100 86 51 100 38 . . . Level 1 15 | . . 13 48 . 20 . . 9 Level 2 16 | . . . . . 38 . . 25 Level 3 11 | . . . . . 1 . . 65 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . . 3 . 5 7 . . 7 Investigation 1 | . . 1 . . . . . . Extermination 6 | . . . . 3 3 . . . Reinforcement 12 | . . 2 . 2 4 . . 4 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . . 1 Haulers Reinforced 3 | . . . . 1 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Distress Signals 11 | . . 2 . 1 2 . . 6 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 5 19 10 25 48 5 1 50 Peak Tracking Total 9 | . 3 4 4 7 5 5 1 9 Tactical Retreats 14 | . . 2 1 . 2 . . 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 3 | . . . . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 8 | . . . . . 4 . . 4 Max in Single Turn 2 | . . . . . 1 . . 2 Garrison Access 2 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 11 | . . 1 3 2 2 2 . 1 Terminals 5 | . . 1 2 . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 30 | . . 2 9 4 5 8 . 2 Successful 19 | . . 1 4 3 3 8 . . Failed 11 | . . 1 5 1 2 . . 2 Catastrophic 5 | . . 1 1 . 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 13 | . . 2 6 . 3 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . 3 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 14 | . . 1 3 . 2 8 . . Record 7 | . . . . . . 7 . . Prototype ID Bank 2 | . . . 1 . 1 . . . Open Door 1 | . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 3 . . . . Retrieve Matter 4 | . . . 1 3 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 1 3 2 2 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . 4 . . 1 Machine Destruction 1 | . . . . . . . . 1 Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 188 | . . . . . . . . 188 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Turns Passed 6367 | . 295 707 639 1429 2003 284 37 973 Spaces Moved 3366 | 1 188 293 393 663 1102 213 20 493 Core 92 | . . . . . . . . 92 Treads 1210 | . 65 106 . 446 593 . . . Legs 1929 | 1 123 187 393 217 374 213 20 401 Wheels 135 | . . . . . 135 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 108 121 121 50 Average Speed 138 | 120 133 147 120 164 143 121 121 108 Slowest Speed 330 | 120 160 330 120 245 240 121 121 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 2 38 30 21 14 29 45 5 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . 3 . 1 2 . . . . Terrain Destroyed 92 | . 3 . 1 2 7 1 . 78 Melee 3 | . . . 1 2 . . . . Projectile 10 | . . . . . 6 . . 4 AOE 73 | . 3 . . . . . . 70 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Total 4392 | . 215 474 501 869 1363 222 25 723 Wait 326 | . 5 57 55 49 79 2 . 79 Move 3358 | . 187 292 392 662 1101 212 19 493 Hop . | . . . . . . . . . Pick Up 75 | . 4 17 8 16 21 . 1 8 Fast Attach 51 | . 3 8 2 12 18 . . 8 Attach 35 | . . 4 1 6 2 1 2 19 Detach 6 | . 2 2 . 1 . . . 1 Swap 57 | . 4 11 3 14 16 . . 9 Drop 97 | . 1 17 5 21 45 . . 8 Fire 368 | . 9 66 33 84 79 7 3 87 Melee 10 | . . . 2 3 . . . 5 Ram 2 | . . . . . . . . 2 Kick 3 | . . . . . . . . 3 Crush 3 | . . . . 1 2 . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x2 362 | -9/Materials | Build established: Mutant 453 | -9/Materials | Met 8R-AWN 490 | -9/Materials | Attacked by 8R-AWN 588 | -9/Materials | Lost 3 parts (3n) 673 | -9/Materials | Lost 3 parts (1n1u1w) 991 | -9/Materials | Discovered new exit (range 11) 1003 | -9/Materials | Entered another Materials area 1003 | -8/Materials | Evolved 2 slots: Propulsion x2 1043 | -8/Materials | Build established: Scavenger-Mutant 1626 | -8/Materials | Discovered new exit (range 10) 1642 | -8/Materials | Entered Factory 1642 | -7/Factory | Evolved 2 slots: Propulsion x2 1990 | -7/Factory | Lost 4 parts (3n1w) 2130 | -7/Factory | Build established: Mutant 2896 | -7/Factory | Discovered new exit (range 16) 3071 | -7/Factory | Entered another Factory area 3071 | -6/Factory | Evolved 2 slots: Weapon x2 3650 | -6/Factory | Build established: Gunner 4082 | -6/Factory | Build established: Scavenger-Gunner 4523 | -6/Factory | Discovered new exit (range 10) 5049 | -6/Factory | Discovered new exit (range 15) 5074 | -6/Factory | Entered Lower Caves 5313 | -6/Lower Caves | Learned location of 1 exit from Research 5313 | -6/Lower Caves | Learned 8 Factory zone layouts 5313 | -6/Lower Caves | Learned Factory terminal intel 5335 | -6/Lower Caves | Discovered new exit (range 8) 5358 | -6/Lower Caves | Entered another Lower Caves area 5389 | -6/Lower Caves | Discovered new exit (range 7) 5395 | -6/Lower Caves | Entered Factory 5395 | -5/Factory | Evolved 2 slots: Utility x2 5396 | -5/Factory | Identified exit to Extension 5397 | -5/Factory | Loaded intel: 28 terminal locations 5739 | -5/Factory | Lost 3 parts (2n1u) 6008 | -5/Factory | Build established: Scavenger-Tank 6139 | -5/Factory | Lost 4 parts (3n1w) 6139 | -5/Factory | Spotted B-75 Beast 6184 | -5/Factory | Cargo convoy interrupted 6228 | -5/Factory | Garrison activated, responded to threat 6260 | -5/Factory | Destroyed B-75 Beast 6280 | -5/Factory | Core integrity fell below 50% 6295 | -5/Factory | First assault squad dispatched 6324 | -5/Factory | Core integrity fell below 20% 6363 | -5/Factory | Lost 30 parts (2p16n4u8w) 6368 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06307_ <>UPK8Q D2UE>T9J8L/FF6L 06310_ Penetrated by Slug. 06310_ P-70 Sage suffers critical hit (Destroy). 06312_ Penetrated by Slug. 06314_ P-70 Sage knocked back. 06315_ Impact Mace destroyed. 06315_ Penetrated by Slug. 06318_ Manufacturing Mainframe disabled. 06321_ Slug penetrates P-70 Sage. 06321_ P-70 Sage destroyed. 06321_ Slammed into P-70 Sage. 06322_ Acquired 53 matter. 06325_ Knocked back. 06328_ Critical hit (Burn: +37). 06329_ W P=%MOX1JTNNXD5TQXV=3 06332_ Adv. Targeting Computer destroyed. 06342_ Acquired data core, dynamic key expired. 06347_ Connecting with Terminal... 06347_ Current location identified: Factory 06364_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ######????????????????????????? | | # #????????????????????????? | | # |#????????????????????????? | | # #??????????????? ?????? | | # #?????????####?? #???? | | # #????????? ? #??? | | # #?????????? ? ###? | | # ###???????? ??% ? | | # ! + #???????? =!?? ?? | | # #p#???????? %[??[%[ ??? | | ###### ##????????!!#?* ???? | | ????# #????????!=#?! ????? | | ????# #????????%[#?# #????? | | ????# #????????#+#?# #????? | | ????## ##????????# #?# #????? | | ?????#@#???####### ### #????? | | ?????# ##### #????? | | ?????# #????? | | ?????#+##+## #????? | | ???????? # ######## ##????? | | ???????? /# #??????#+####### | | ???????" # ######## | | ???????" # + | | ???######### ######## | | ??? ??# %#??????# """ | | ??? """ ?## ##?????# """"" " | | ?? """ # #?????# """"" " | | ?# """ # T ####??######### | | ?# + "" ???? | | ?# """ # #########?????# | | ?? """ # #?????????????? | | ??? """ ?#######?????????????? | | ??? ?????????????????????? | | ???#####??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingAlertLoader Manual? 0 Play Time 01:02:24 Cumulative 119.9 hours Start 2023.05.14 @ 11:30:25 End 2023.05.14 @ 18:10:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b730ec-473a-4b33-824e-e6ff135ae781