Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 08:23:07 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (883) 883 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2658 Bonus ------- None Cogmind --------- Core Integrity 521/550 Matter 300/300 Energy 316/440 System Corruption 0% Temperature Danger (438) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Treads Aluminum Leg Armored Wheel Improved Hover Unit > --- UTILITY (4) ------ High-capacity Storage Unit Compact Battery Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Light EM Pulse Cannon > --- INVENTORY (20) --- Light Ion Engine Heat Sink Large Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Targeting Computer Targeting Computer Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating System Shield High-powered Tractor Beam Shock Rifle Pulse Rifle Light EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Mining Laser Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Armored Wheel Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Large Storage Unit Medium Matter Pod Structural Scanner Targeting Computer Targeting Computer Propulsion Shielding Propulsion Shielding Light Armor Plating Pulse Rifle Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun Mining Laser Maul [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 30 | 6 2 15 7 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 8 2 Treads 3 | 2 . . 1 Leg 5 | . . 5 . Wheel 2 | . . 1 1 Hover 2 | . . 2 . Flight . | . . . . Utility 9 | 2 1 3 3 Device 2 | 1 . 1 . Storage 4 | 1 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | 1 1 4 1 Energy Gun 2 | . . 2 . Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 5 2 Power . | . . . . Propulsion 4 | . . 3 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 14 | 4 10 19 19 Power 1 | . 1 1 1 Propulsion 2 | 2 3 3 . Utility 6 | . 4 10 9 Weapon 3 | . 1 4 7 Tool/Special . | . . . . Unused Backups 22 | . 2 3 17 Power 1 | . . . 1 Propulsion 2 | . 2 . . Utility 11 | . . 2 9 Weapon 8 | . . 1 7 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 95 97 Engine 10 | . 14 11 . Core 1 | . . . 8 Treads 12 | . 28 . 3 Leg 11 | . . 22 13 Wheel 1 | . . 1 8 Hover 3 | . . 5 9 Device 10 | . 14 11 . Storage 13 | . 14 11 17 Processor 1 | . . . 9 Protection 5 | . . 9 7 Energy Gun 5 | . . 10 9 Ballistic Gun 10 | . 14 6 7 Launcher 7 | . 13 3 . Peak Build Rating 25 | 6 8 19 25 Average Rating 12 | 5 7 14 24 On Entrance 8 | . 6 8 19 Avg Prop Armor Cover (%) 10 | . . 4 14 Naked Turns . | . . . . Heaviest Build 59 | 13 51 57 59 Greatest Support 40 | 40 40 30 12 Greatest Overweight (x) 18 | . 1 18 4 Average Overweight (x) 2 | . . 2 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 13 20 20 Most Carried 20 | 6 19 20 20 Average Carried 14 | 4 10 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 19 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1008 | 380 116 229 283 Remotely . | . . . . Salvage Created 1250 | 198 210 648 194 Parts 76 | 12 13 40 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 4 16 4 Guns 20 | . 4 13 3 Cannons 3 | . . 2 1 AOE 1 | . . 1 . Classes Destroyed 8 | 3 2 3 . Worker 2 | 1 . 1 . Tunneler 4 | 3 . . 1 Recycler 3 | 1 . 2 . Watcher 2 | . 1 1 . Swarmer 6 | . . 6 . Grunt 13 | . 4 6 3 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 5 | 1 2 5 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 181 | . 30 115 36 Missed 49 | . 5 36 8 Hits 132 | . 25 79 28 Melee 4 | . . 4 . Projectile 128 | . 25 75 28 Critical Strikes 7 | . . 5 2 Damage Taken 1908 | . 309 1175 424 Core 231 | . 32 170 29 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 87 57 . Volleys Fired 124 | 12 35 49 28 Largest 2 | 1 1 2 2 Hottest 119 | 20 20 96 119 Shots Fired 184 | 12 35 84 53 Gun 158 | 12 35 67 44 Cannon 26 | . . 17 9 Launcher . | . . . . Special . | . . . . Kinetic 84 | 12 35 21 16 Thermal 46 | . . 18 28 Explosive . | . . . . Electromagnetic 54 | . . 45 9 Robot Hit Streak 11 | 7 10 11 10 Robot Miss Streak 7 | 1 4 5 7 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 131 | 10 25 60 36 Core Hits 51 | 5 10 23 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 5 | . . 2 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2833 | 129 307 1694 703 Guns 1681 | 129 307 726 519 Cannons 394 | . . 210 184 Explosions 758 | . . 758 . Melee . | . . . . Ramming . | . . . . Kinetic 903 | 129 307 234 233 Thermal 1247 | . . 961 286 Explosive . | . . . . Electromagnetic 683 | . . 499 184 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 243 | . . 243 . Projectiles . | . . . . Explosions 243 | . . 243 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 196 | . . 196 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | . 5 306 438 Average Temperature 123 | . 5 119 131 Received Heat Transfer 705 | . 168 258 279 Effects 7 | . . 5 2 Energy Bleed 2 | . . 1 1 Interference 4 | . . 4 . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1893 | . . 1042 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 168 | 5 62 168 79 Initial 66 | . . . 66 Average 28 | 1 7 58 20 Influence Increases 911 | 25 109 617 160 Destroy 0b10 Robot/C 480 | . 80 320 80 Destroy 0b10 Robot/NC 55 | 25 5 20 5 Destroy Leader 114 | . 22 72 20 Successful Hack 14 | . . 5 9 Disable Machine 30 | . . 30 . Destroy Structure 38 | . 2 35 1 Lose Combat Pursuer 180 | . . 135 45 Influence Decreases 832 | 25 109 459 239 Entered New Map 92 | . . . 92 Time Decay 685 | 25 109 409 142 Lost Part 55 | . . 50 5 Squads Dispatched 4 | . 2 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 17 27 13 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 8 | . . 6 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 5 6 11 Successful 6 | . . 1 5 Failed 15 | . 5 5 5 Catastrophic 5 | . 1 2 2 Database Lockouts 1 | . . . 1 Manual 2 | . 2 . . Terminals 15 | . 4 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Branch Access Points 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Retrieve Study 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 2 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . . 4 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1948 | 82 1286 580 . Structural 304 | . . 304 . Seismic 1644 | 82 1286 276 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3104 | 181 1286 1205 432 Spaces Moved 939 | 91 281 348 219 Core 12 | 3 . 9 . Treads 369 | 88 281 . . Legs 314 | . . 314 . Wheels 225 | . . 6 219 Hover 19 | . . 19 . Flight . | . . . . Fastest Speed 50 | 50 160 155 140 Average Speed 212 | 156 218 265 143 Slowest Speed 950 | 160 240 950 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 50 32 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 42 . Melee . | . . . . Projectile . | . . . . AOE 42 | . . 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1865 | 115 921 547 282 Wait 715 | . 585 110 20 Move 936 | 90 280 347 219 Hop . | . . . . Pick Up 43 | 7 16 14 6 Fast Attach 8 | 5 . 3 . Attach 13 | 1 1 8 3 Detach 1 | . . 1 . Swap 10 | . 1 5 4 Drop 15 | . 3 10 2 Fire 124 | 12 35 49 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1164 | -10/Materials | Discovered new exit (range 13) 1416 | -10/Materials | Discovered new exit (range 16) 1468 | -10/Materials | Entered another Materials area 1468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -9/Materials | Discovered new exit (range 16) 2405 | -9/Materials | Discovered new exit (range 6) 2668 | -9/Materials | Discovered new exit (range 3) 2673 | -9/Materials | Entered another Materials area 2673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2798 | -8/Materials | Central database locked down 3105 | -8/Materials | Self-destructed Last Messages --------------- 02965_ K-01 Serf collects debris. 03000_ Acquired 85 matter. 03001_ Acquired 56 matter. 03003_ Acquired 1 matter. 03035_ Triggered Alarm Trap. 03035_ An alarm sounds. 03035_ ALERT: Alarm triggered, dispatching investigation squad. 03036_ Connecting with Terminal... 03042_ W-25 Informer sends out distress signal. 03052_ Lgt. Armor Plating destroyed. 03075_ G-47 Trooper destroyed. 03076_ R-06 Scavenger collects Lgt. Nuclear Core. 03081_ G-47 Trooper suffers critical hit (Burn). 03083_ R-06 Scavenger collects Aluminum Leg. 03093_ Acquired 9 matter. 03095_ R-06 Scavenger collects Particle Gun. 03097_ Overheating: Lgt. EM Pulse Cannon damaged (-13). 03101_ G-47 Trooper destroyed. 03103_ Overheating: Energy bleed (-66). 03103_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 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Shotgun | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingCarbideBrace Manual? 0 Play Time 00:33:17 Cumulative 66.4 hours Start 2026.04.10 @ 07:50:22 End 2026.04.10 @ 08:23:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 6b79de26-d9a7-473e-b3fa-d70323967116