Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 16:57:59 Player: IEP Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1336) 1336 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5041 Bonus ------- None Cogmind --------- Core Integrity 204/850 Matter 163/300 Energy 500/500 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (4) -------- F-cell Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit Gravity Neutralizer Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- F-cell Engine Advanced ECM Suite Hardened Light Armor Plating Component Analysis Suite Recalibrator Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine F-cell Engine F-cell Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Enhanced Optical Array Component Analysis Suite > --- WEAPON ----------- Proton Cannon Proton Cannon > --- INVENTORY -------- F-cell Engine Aluminum Leg Gravity Neutralizer Advanced ECM Suite Hardened Light Armor Plating Recalibrator Improved Lightning Gun [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 3 | . . . 1 . . 1 1 Propulsion 3 | . . . 1 . 1 . 1 Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Parts Attached 95 | 7 16 2 8 . 20 16 26 Power 26 | 1 4 1 2 . 6 3 9 Engine 21 | 1 4 1 2 . 6 3 4 Core 5 | . . . . . . . 5 Reactor . | . . . . . . . . Propulsion 28 | 2 6 . 4 . 6 6 4 Treads 9 | . 2 . . . 4 1 2 Leg 19 | 2 4 . 4 . 2 5 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 2 . . . 2 6 6 Device 11 | 1 2 . . . 2 2 4 Storage 1 | 1 . . . . . . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 4 | . . . . . . 3 1 Artifact . | . . . . . . . . Weapon 23 | 2 4 1 2 . 6 1 7 Energy Gun 15 | 1 4 . 2 . 5 1 2 Energy Cannon 4 | . . . . . . . 4 Ballistic Gun 4 | 1 . 1 . . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 36 | . 3 . 3 . 8 1 21 Power 10 | . 1 . . . 2 . 7 Propulsion 11 | . . . . . 2 1 8 Utility 6 | . 1 . 1 . 2 . 2 Weapon 9 | . 1 . 2 . 2 . 4 Highest Loss Streak 10 | . 1 . 1 . 4 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 98 100 93 88 85 79 86 Engine 12 | . 13 14 22 22 17 7 8 Core 2 | . . . . . . . 10 Treads 10 | . 4 28 . . 18 21 3 Leg 20 | . 23 . 33 33 16 8 25 Device 10 | . 13 14 9 . 8 6 13 Storage 9 | . 14 14 11 11 9 7 6 Processor 1 | . . . . . . 5 2 Protection 1 | . . . . . . 4 3 Energy Gun 12 | . 19 26 6 11 11 15 5 Ballistic Gun 4 | . 7 1 11 11 3 . 4 Peak Build Rating 55 | 9 9 9 11 10 27 32 55 Average Rating 20 | 5 8 9 10 10 20 25 34 On Entrance 11 | . 9 9 9 10 10 20 23 Naked Turns . | . . . . . . . . Heaviest Build 71 | 12 15 14 20 20 27 34 71 Greatest Support 88 | 20 40 40 33 33 88 88 58 Greatest Overweight (x) 20 | . . . . . . . 20 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 6 | 3 6 8 6 8 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 8 6 5 Class Distribution -------------------- 52% | Scavenger-Mutant 44% | Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1266 | 215 302 40 113 . 261 145 190 Remotely . | . . . . . . . . Salvage Created 1655 | 52 361 45 149 . 649 259 140 Parts 83 | 6 20 2 10 . 27 11 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 40 | . 12 3 3 . 15 3 4 Guns 36 | . 12 3 3 . 12 2 4 AOE 4 | . . . . . 3 1 . Classes Destroyed 9 | 1 2 . 1 . 2 3 . Worker 1 | . . . . . 1 . . Builder 1 | . . . . . . 1 . Tunneler 2 | 2 . . . . . . . Recycler 1 | . . . . . . 1 . Swarmer 17 | . 6 3 . . 4 1 3 Grunt 16 | . 6 . 1 . 9 . . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . . 2 . Sentry 4 | . . . 2 . 1 . 1 Best Kill Streak 8 | 2 5 3 1 . 8 2 3 Combat Bots Only 8 | . 5 3 1 . 8 2 3 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 581 | . 101 46 36 . 116 16 266 Missed 169 | . 26 12 10 . 41 5 75 Damage Taken 5494 | . 769 267 373 . 1099 459 2527 Core 1119 | . 167 36 32 . 177 61 646 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 43 | . . . . . . 43 . Core Remaining (%) 73 | 100 . 18 . 92 67 91 . Volleys Fired 198 | 6 48 10 23 . 46 11 54 Largest 2 | 2 2 2 2 . 2 2 2 Hottest 110 | 60 90 90 85 . 108 110 83 Shots Fired 312 | 12 91 20 27 . 82 22 58 Gun 300 | 12 91 20 27 . 82 22 46 Cannon 12 | . . . . . . . 12 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 110 | 6 33 . 23 . 25 . 23 Thermal 136 | 6 48 20 4 . 36 11 11 Explosive . | . . . . . . . . Electromagnetic 66 | . 10 . . . 21 11 24 Robot Hit Streak 20 | 3 5 3 20 . 12 7 7 Robot Miss Streak 8 | 1 4 3 2 . 8 2 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 4 1 . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 203 | 8 49 10 24 . 57 18 37 Core Hits 91 | 3 22 3 7 . 35 12 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 1 . . 1 . 1 Burn 4 | . 1 1 . . 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3339 | 105 632 128 296 . 1313 377 488 Guns 2845 | 105 632 128 296 . 980 274 430 Cannons 58 | . . . . . . . 58 Explosions 436 | . . . . . 333 103 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1052 | 70 253 . 260 . 224 . 245 Thermal 1406 | 35 319 128 36 . 589 209 90 Explosive 94 | . . . . . 94 . . Electromagnetic 787 | . 60 . . . 406 168 153 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 192 | . . . . . 150 42 . Shots 3 | . . . . . 2 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 589 | . 200 222 66 . 200 156 589 Average Temperature 145 | . 69 105 23 . 66 49 283 Received Heat Transfer 1182 | . 318 . 150 . 504 . 210 Effects 25 | . . . . . . . 25 Shutdowns 1 | . . . . . . . 1 Energy Bleed 4 | . . . . . . . 4 Interference 6 | . . . . . . . 6 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 5 | . . . . . . . 5 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . . 2 . 2 Heat Transferred 3260 | 75 870 421 89 . 1150 359 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . 4 2 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 409 | 10 330 141 149 57 409 232 106 Initial 164 | . 6 56 54 57 22 164 21 Average 124 | 4 139 81 102 57 238 131 64 Maximum Alert Level 2 | . 1 . . . 2 1 . Low Security (%) 80 | 100 65 100 100 100 33 95 100 Level 1 17 | . 34 . . . 59 4 . Level 2 1 | . . . . . 7 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . 1 . 1 . 2 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . 2 . 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 5 | . 2 . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 23 3 5 3 30 3 8 Peak Tracking Total 7 | . 7 3 3 3 5 3 4 Tactical Retreats 5 | . 1 . . . 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 7 | . . . . . 2 1 4 Max in Single Turn 3 | . . . . . 1 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 8 | . 2 . 1 . 1 2 2 Terminals 5 | . 2 . 1 . 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 17 | . 3 . 2 . 4 4 4 Successful 8 | . 2 . 1 . 2 2 1 Failed 9 | . 1 . 1 . 2 2 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 3 . 2 . 4 . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 6 | . 2 . 1 . 2 . 1 Record 2 | . . . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 1 2 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 3021 | 119 531 113 322 38 565 559 774 Spaces Moved 1499 | 74 262 51 166 32 207 314 393 Core 11 | 7 . . . . . . 4 Treads 485 | . 46 51 . . 99 232 57 Legs 1003 | 67 216 . 166 32 108 82 332 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 120 120 Average Speed 130 | 113 127 160 120 120 131 138 130 Slowest Speed 1050 | 120 160 160 120 120 145 145 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 4 47 23 20 16 17 7 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 82 | . . . . . 36 5 41 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 82 | . . . . . 36 5 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2252 | 97 374 62 260 31 420 412 596 Wait 361 | . 26 . 59 . 114 64 98 Move 1492 | 73 261 50 165 31 206 313 393 Hop . | . . . . . . . . Pick Up 68 | 11 11 . 4 . 20 7 15 Fast Attach 9 | . 1 . 1 . 1 1 5 Attach 35 | 7 2 . 3 . 7 7 9 Detach 1 | . . . . . . . 1 Swap 51 | . 13 2 4 . 12 8 12 Drop 37 | . 12 . 1 . 14 1 9 Fire 198 | 6 48 10 23 . 46 11 54 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 431 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Entered Mines 730 | -10/Mines | Core integrity fell below 20% 741 | -10/Mines | Discovered new exit (range 11) 764 | -10/Mines | Entered Materials 764 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1076 | -9/Materials | Discovered new exit (range 10) 1086 | -9/Materials | Entered Mines 1107 | -9/Mines | Discovered new exit (range 11) 1110 | -9/Mines | Identified exit to Exiles 1124 | -9/Mines | Entered Materials 1124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -8/Materials | Lost 4 parts (2n1u1w) 1404 | -8/Materials | Destroyed 8 combat bots 1675 | -8/Materials | Discovered new exit (range 11) 1689 | -8/Materials | Entered Factory 1689 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2142 | -7/Factory | Repaired Ion Engine 2171 | -7/Factory | Discovered new exit (range 9) 2248 | -7/Factory | Entered another Factory area 2248 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2400 | -6/Factory | Build established: Scavenger-Mutant 2803 | -6/Factory | Lost 8 parts (4p3n1u) 2967 | -6/Factory | Lost 3 parts (2n1w) 2980 | -6/Factory | Core integrity fell below 50% 3022 | -6/Factory | Self-destructed Last Messages --------------- 02986_ Overheating: Sml. Storage Unit damaged (-13). 02986_ Overheating: Enh. Optical Array damaged (-16). 02986_ Overheating: F-cell Engine damaged (-37). 02987_ Overheating: Energy bleed (-323). 02987_ P-60 Hacker misfires. 02989_ Overheating: System interference. 02989_ Proton Cannon temporarily disabled. 02989_ Gravity Neutralizer temporarily disabled. 02993_ Adv. Treads destroyed. 02994_ Proton Cannon destroyed. 02995_ Overheating: F-cell Engine damaged (-22). 02996_ Structural Scanner destroyed. 03004_ F-cell Engine broken. 03004_ Overheating: Short circuit. 03005_ System corrupted: Energy discharge (-403). 03008_ F-cell Engine destroyed. 03011_ P-60 Hacker IFF system glitched. 03013_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03017_ M-28 Smith repairs P-60 Hacker. 03019_ Broken F-cell Engine destroyed. 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"???????????? | | ####### # #########p##### = ""??????????? | | ####### # ## / ""??????????? | | + / m #### ?????????? | | ??## # ## * ##?????????????????????? | | ??## #####+### ** ##?????????????????????? | | #### ### ##?????????????????????? | | #### ### # ?????????????????????? | | #### # ?????????????????????? | | + + ?????????????????????? | | ################# # ?????????????????????? | | ########################### ?????????????????????? | | ##?????????????############ ?????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 61 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipReinforcedAutohacker Manual? 0 Play Time 00:46:08 Cumulative 15.5 hours Start 2025.04.07 @ 15:52:01 End 2025.04.07 @ 16:57:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f1061f0-be12-4e63-874d-ab790ac80a2d