Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 21:00:09 Player: Mercey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1633) 1633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 4683 Bonus ------- Follower Combat Kills 72 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter EM Pulse Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit ECM Suite Hardened Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- High-powered Field Laser Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Improved Heat Sink Advanced Heat Sink Signal Interpreter Layered Light Armor Plating Heavy Assault Rifle Gauss Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 52 | 6 7 3 3 1 11 21 Power 8 | 1 . 2 1 . 1 3 Engine 8 | 1 . 2 1 . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 5 . 1 1 5 6 Treads 3 | . . . . . 1 2 Leg 12 | 2 1 . 1 1 4 3 Wheel 1 | . . . . . . 1 Hover 2 | . 2 . . . . . Flight 2 | . 2 . . . . . Utility 9 | 1 1 . . . 2 5 Device 4 | . 1 . . . . 3 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 15 | 2 1 1 1 . 3 7 Energy Gun 3 | . . . . . 1 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 2 1 1 1 . . 1 Ballistic Cannon 3 | . . . . . 1 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 25 | . 2 1 . . 3 19 Power 2 | . . 1 . . . 1 Propulsion 10 | . . . . . 2 8 Utility 6 | . . . . . 1 5 Weapon 7 | . 2 . . . . 5 Highest Loss Streak 12 | . 2 1 . . 1 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | . 5 5 5 6 6 5 Power . | . 1 . . . 1 1 Propulsion 1 | . 3 4 . . . . Utility 2 | . . 1 2 4 3 2 Weapon 1 | . . . 1 2 1 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 2 . 2 4 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 3 | . . . 2 . . 1 Weapon 3 | . . . . . 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 90 96 94 100 94 66 Engine 10 | . 14 13 11 11 9 5 Leg 28 | . 19 28 38 44 32 23 Device 11 | . 13 14 11 11 9 12 Storage 9 | . 14 14 11 11 9 4 Protection 5 | . . . . . 17 5 Energy Gun 1 | . . . . . . 3 Ballistic Gun 14 | . 22 24 22 22 9 1 Ballistic Cannon 2 | . . . . . 3 5 Peak Build Rating 33 | 6 7 7 13 15 24 33 Average Rating 15 | 4 6 6 11 13 21 25 On Entrance 9 | . 6 6 7 13 15 19 Naked Turns 106 | . . . . . . 106 Heaviest Build 50 | 13 15 13 16 16 42 50 Greatest Support 58 | 20 20 20 45 35 50 58 Greatest Overweight (x) 8 | 4 3 . . . 2 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 Average Carried 6 | . 6 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 6 8 8 8 8 2 Class Distribution -------------------- 71% | Mutant 16% | Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1188 | 94 114 40 143 173 345 279 Remotely . | . . . . . . . Salvage Created 1341 | . 114 40 14 57 525 591 Parts 75 | . 7 5 2 . 33 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 5 3 1 4 13 15 Guns 21 | . 5 3 1 4 6 2 Cannons 11 | . . . . . 7 4 AOE 9 | . . . . . . 9 Classes Destroyed 11 | . 2 . . 1 3 5 Worker 4 | . . . . . 1 3 Tunneler 1 | . . . . . . 1 Recycler 2 | . . . . . . 2 Operator 2 | . . . . . 1 1 Swarmer 10 | . 3 3 1 . 3 . Grunt 13 | . 2 . . . 8 3 Protector 1 | . . . . . . 1 Sentry 6 | . . . . . 2 4 Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Assembled 4 | . . . . 4 . . Best Kill Streak 7 | . 3 3 1 4 4 7 Combat Bots Only 6 | . 3 3 1 4 4 6 Max Kills in Single Turn 3 | . 2 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 553 | . 56 22 2 7 78 388 Missed 151 | . 12 3 . 1 17 118 Hits 402 | . 44 19 2 6 61 270 Melee 2 | . . . . 2 . . Projectile 400 | . 44 19 2 4 61 270 Critical Strikes 7 | . . . . . 1 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 4517 | . 441 155 15 107 901 2898 Core 933 | . 128 30 . 14 55 706 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 36 . 96 90 . Volleys Fired 137 | . 18 18 2 10 55 34 Largest 3 | . 2 1 2 2 2 3 Hottest 133 | . 40 20 43 43 91 133 Shots Fired 239 | . 35 18 4 20 90 72 Gun 172 | . 35 18 4 20 63 32 Cannon 57 | . . . . . 27 30 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 195 | . 35 18 4 20 80 38 Thermal 28 | . . . . . 10 18 Explosive 10 | . . . . . . 10 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 10 | . 8 4 1 3 10 7 Robot Miss Streak 6 | . 2 6 2 2 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 145 | . 15 8 1 12 62 47 Core Hits 86 | . 10 5 1 9 24 37 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 12 | . . . . . 2 10 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Blast 9 | . . . . . 2 7 Sever 1 | . . . . . . 1 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5277 | . 162 90 8 168 1458 3391 Guns 1336 | . 157 69 8 168 522 412 Cannons 1692 | . . . . . 927 765 Explosions 1988 | . . . . . . 1988 Melee 224 | . . . . . . 224 Ramming 37 | . 5 21 . . 9 2 Kinetic 2544 | . 157 69 8 168 1284 858 Thermal 552 | . . . . . 165 387 Explosive 1875 | . . . . . . 1875 Electromagnetic 45 | . . . . . . 45 Impact . | . . . . . . . Slashing 224 | . . . . . . 224 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 311 | . . . . . 76 235 Projectiles 174 | . . . . . 76 98 Explosions 131 | . . . . . . 131 Melee 6 | . . . . . . 6 Knockbacks 9 | . . . . . 8 1 Impact . | . . . . . . . Kinetic 9 | . . . . . 8 1 Secondary . | . . . . . . . Self-Inflicted Damage 364 | . . . . . . 364 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed 10 | . 1 4 . . 4 1 Kicked 10 | . 1 4 . . 4 1 Crushed . | . . . . . . . Highest Temperature 519 | . 44 . . . 519 429 Average Temperature 110 | . 16 . . . 117 119 Received Heat Transfer 1413 | . 156 . . . 441 816 Effects 8 | . . . . . 5 3 Shutdowns 2 | . . . . . 1 1 Energy Bleed 2 | . . . . . 1 1 Interference 2 | . . . . . 2 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 827 | . . . . . 296 531 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 83 Level 1 4 | . . . . . . 16 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 371 | . 70 40 75 21 141 371 Initial 48 | . . 3 . 21 . 48 Average 43 | . 29 2 19 3 63 88 Influence Increases 1454 | . 120 70 131 . 363 770 Destroy 0b10 Robot/C 800 | . 100 60 100 . 260 280 Destroy 0b10 Robot/NC 50 | . . . . . 10 40 Destroy Leader 180 | . 20 10 20 . 50 80 Allied During Kill 10 | . . . 10 . . . Successful Hack 8 | . . . . . 8 . Disable Machine 195 | . . . . . 30 165 Destroy Structure 136 | . . . 1 . 5 130 Lose Combat Pursuer 75 | . . . . . . 75 Influence Decreases 1106 | . 110 80 76 55 256 529 Entered New Map 100 | . . 7 . 34 . 59 Time Decay 736 | . 90 63 56 21 226 280 Lost Part 250 | . 20 10 . . 30 190 Lost Ally 20 | . . . 20 . . . Squads Dispatched 9 | . 2 . . . 1 6 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 12 5 4 8 24 42 Peak Tracking Total 13 | . 3 3 2 4 5 13 Tactical Retreats 17 | . 2 2 . 1 7 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 2 2 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 13 | . . . . . 2 11 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 4 | . 1 . . . 3 . Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 3 . . . 7 . Successful 2 | . . . . . 2 . Failed 8 | . 3 . . . 5 . Catastrophic 4 | . 2 . . . 2 . Database Lockouts . | . . . . . . . Manual 9 | . 3 . . . 6 . Terminals 9 | . 3 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 2 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 1 . . Highest-Rated Group 49 | . . 49 49 23 . . Highest-Rated Ally 31 | . . 31 31 23 . . Total Orders . | . . . . . . . Ally Attacks 17 | . . . 6 11 . . Total Damage 213 | . . . 106 107 . . Kills 6 | . . . 4 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 2129 | . 273 700 223 191 356 386 ECM 2129 | . 273 700 223 191 356 386 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2911 | 68 287 700 223 191 608 834 Spaces Moved 1967 | 41 166 539 167 132 253 669 Core 282 | 15 . . . . . 267 Treads 2 | . . . . . 1 1 Legs 1641 | 26 140 539 167 132 252 385 Wheels 16 | . . . . . . 16 Hover 1 | . 1 . . . . . Flight 25 | . 25 . . . . . Fastest Speed 50 | 50 117 120 120 120 120 50 Average Speed 116 | 141 129 120 120 120 142 98 Slowest Speed 450 | 250 280 120 120 120 320 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 30 76 9 40 26 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 172 | . . . . . 5 167 Melee . | . . . . . . . Projectile 10 | . . . . . 5 5 AOE 162 | . . . . . . 162 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2333 | 48 208 576 189 147 408 757 Wait 86 | . . 9 4 2 70 1 Move 1961 | 40 165 538 166 131 252 669 Hop . | . . . . . . . Pick Up 29 | 2 2 3 6 1 5 10 Fast Attach 30 | 6 6 1 1 . 6 10 Attach 25 | . 6 1 1 . 2 15 Detach 11 | . 8 . . . . 3 Swap 7 | . . 1 2 1 3 . Drop 27 | . 2 1 7 2 11 4 Fire 137 | . 18 18 2 10 55 34 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick 10 | . 1 4 . . 4 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 10) 356 | -10/Materials | Entered Mines 367 | -10/Mines | Learned location of Storage (-7) 388 | -10/Mines | Met a Derelict bent on vengeance 513 | -10/Mines | Discovered new exit (range 7) 738 | -10/Mines | Found a hidden stash of uninstalled traps 885 | -10/Mines | Discovered new exit (range 16) 1056 | -10/Mines | Entered Materials 1056 | -9/Materials | Accompanied by 2 allies 1056 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Discovered new exit (range 8) 1063 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1279 | -9/Materials | Entered Mines 1279 | -9/Mines | Accompanied by 1 ally 1297 | -9/Mines | Assembled infested the area 1302 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1357 | -9/Mines | Discovered new exit (range 9) 1470 | -9/Mines | Entered Materials 1470 | -8/Materials | Evolved 2 slots: Utility x2 1954 | -8/Materials | Discovered new exit (range 15) 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2401 | -7/Factory | Build established: Tank 2663 | -7/Factory | Released all parts (4) 2689 | -7/Factory | Lost 12 parts (1p5n2u4w) 2709 | -7/Factory | Core integrity fell below 50% 2817 | -7/Factory | Cargo convoy interrupted 2838 | -7/Factory | Released all parts (7) 2869 | -7/Factory | Lost 3 parts (2u1w) 2876 | -7/Factory | Core integrity fell below 20% 2912 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. H-55 Commando suffers critical hit (Destroy). Destroyed Gauss Rifle. H-55 Commando Lgt. Nuclear Core blasted off. Destroyed Targeting Computer. H-55 Commando destroyed. Penetrated by Slug. Imp. Heat Sink destroyed. Released Hvy. Rocket Launcher. Released Cld. Deuterium Engine. Released Imp. Carbon-fiber Leg. Released Imp. Titanium Leg. Released Adv. Assault Cannon. Released Hrd. Light Armor Plating. Released Gauss Rifle. The unstable cave ceiling collapses. K-01 Serf cleans the Assembly Bed. K-01 Serf destroyed. Slug penetrates Wall. Penetrated by Slug. 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" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ProcessingNanofilamentsTrap Manual? 0 Play Time 00:41:18 Cumulative 31.6 hours Start 2025.08.19 @ 21:43:30 End 2025.08.20 @ 21:00:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/X11 Map View 51x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce4502af-d967-4086-b0c7-0fefb48dcd12