Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 08:49:46 Player: EJohn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (203) 203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1138 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (18) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Field Recycling Unit > --- WEAPON ----------- EM Shotgun EM Shotgun Assault Rifle > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Light Assault Rifle [Rating: 16] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 8 7 6 Power 4 | 2 1 1 Engine 3 | 2 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 3 | . 1 2 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 3 3 2 Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 91 | . 89 92 Engine 7 | . 7 7 Core 4 | . 6 2 Leg 23 | . 28 20 Device 6 | . 1 10 Storage 12 | . 14 11 Protection 7 | . 4 9 Energy Gun 13 | . 6 19 Energy Cannon 4 | . 9 . Ballistic Gun 10 | . 10 10 Naked Turns . | . . . Heaviest Build 44 | 12 18 44 Greatest Support 29 | 20 20 29 Greatest Overweight (x) 5 | 1 . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 9 Most Carried 10 | 6 6 10 Average Carried 5 | 3 5 6 Final Capacity 10 | 6 6 10 Final Carried 7 | 6 3 7 Class Distribution -------------------- 60% | Mutant 39% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 431 | 234 132 65 Remotely . | . . . Salvage Created 258 | . 132 126 Parts 15 | . 8 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 5 | . 1 4 Cannons 2 | . 2 . Classes Destroyed 2 | . 1 1 Swarmer 2 | . . 2 Grunt 5 | . 3 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1302 | . 206 1096 Core 428 | . 16 412 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 31 | . 11 20 Largest 3 | . 2 3 Hottest 110 | . 90 110 Shots Fired 66 | . 22 44 Gun 58 | . 14 44 Cannon 8 | . 8 . Launcher . | . . . Special . | . . . Kinetic 26 | . 8 18 Thermal 8 | . 8 . Explosive . | . . . Electromagnetic 32 | . 6 26 Robot Hit Streak 9 | . 8 9 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 45 | . 18 27 Core Hits 16 | . 5 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 388 | . 111 277 Guns 335 | . 58 277 Cannons 53 | . 53 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 89 | . 11 78 Thermal 53 | . 53 . Explosive . | . . . Electromagnetic 246 | . 47 199 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 6 | . . 6 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 385 | . 216 385 Average Temperature 154 | . 104 187 Received Heat Transfer 393 | . 114 279 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 111 | . 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 124 | . 81 124 Initial 33 | . . 33 Average 41 | . 31 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 6 10 Successful 12 | . 4 8 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 13 | . 6 7 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Alert Level 1 | . . 1 Security Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 9 | . 4 5 Recycle Component 5 | . 3 2 Process 3 | . 1 2 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 5 | . 3 2 Recycled Matter 252 | . 187 65 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 594 | 75 243 276 Spaces Moved 337 | 49 159 129 Core 20 | 14 . 6 Treads . | . . . Legs 317 | 35 159 123 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 134 | 111 120 161 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 37 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 425 | 68 193 164 Wait . | . . . Move 335 | 48 158 129 Hop . | . . . Pick Up 29 | 12 8 9 Fast Attach . | . . . Attach 14 | 6 5 3 Detach 2 | . 2 . Swap 7 | 2 2 3 Drop 7 | . 7 . Fire 31 | . 11 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 519 | -9/Materials | Discovered new exit (range 11) 587 | -9/Materials | Core integrity fell below 50% 593 | -9/Materials | Core integrity fell below 20% 595 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Security request, restricting to local area... Found 2 active security squads. Downloaded coordinate data. R-06 Scavenger collects Heat Sink. Assault Rifle destroyed. Deuterium Engine destroyed. Aluminum Leg destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+2). R-06 Scavenger collects Aluminum Leg. R-06 Scavenger destroyed. Aluminum Leg destroyed. System corrupted by crushing effect (+4). B-36 Bruiser destroyed. R-06 Scavenger collects Com. Wheel. System corrupted: Lgt. Assault Rifle targeting data glitched. Lgt. Assault Rifle destroyed. Adv. Weight Redist. System destroyed. Acquired 28 matter. MS<|CI<&ERPT6CSLTP3ET4U:MQXFZWI=E Map ----- +----------------------------------------------------+ | ??????????????????? ????????????????????????????? | | ?????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? +???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????## ##??????????????????????????? | | ?????######+####### #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# [[! #??##########??????????????? | | ?????# [[! #??# #??????????????? | | ????## [!! #??# #??????????????? | | ????#T """ #### #??????????????? | | ?????# """ = # #??????????????? | | ?????# """ + #??????????????? | | ?????# # #??????????????? | | ?????# # #??????????????? | | ?????## ####"Y"#T####### #??????????????? | | ??????# #??#"""###?????# #??????????????? | | ??????# #??#####???????####+#####??????????????? | | ??????# #?????????????????# #??????????????????? | | ??##### #####??????######## #??????????????????? | | ??##!! !!#??????#! # #??????????????????? | | ??# #??????# = T # #??????????????????? | | ??# *#??????# !%@ #=#??????????????????? | | ??# **#??????# /=[ # #??????????????????? | | ??# !#??????# sY*=#[#??????????????????? | | ??##!! !#??????# %%Y# #??????????????????? | | ??##### #####??????#####+## ########???????????? | | ??????# #??????????????# < ????? | | ####### #??????????????# #####+#####???????????? | | # # #??????????????# #?????????????????????? | | #" # #??????????????# #?????????????????????? | | #T # #??????????????# #?????????????????????? | | #" + #??????????????# #?????????????????????? | | # # #??????????????+ #?????????????????????? | | # # #??????????????###?????????????????????? | | # # #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed FieldAluminumMegatreads Manual? 0 Play Time 00:20:39 Cumulative 0.8 hours Start 2020.11.06 @ 15:42:21 End 2021.07.09 @ 08:49:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f29f5e5-a778-41af-bac4-2a6d51bec6f1