Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 16:00:03 Player: plaaosert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1057) 1057 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3962 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 90/100 System Corruption 0% Temperature Cool (23) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Small Battery (100) Propulsion Shielding Field Recycling Unit (32) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Disposable Heat Sink Small Battery Propulsion Shielding Field Recycling Unit Heavy Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 33 | 6 1 1 13 3 9 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 4 3 1 Treads . | . . . . . . Leg 8 | 2 . . 2 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 7 | 1 1 . 5 . . Device 3 | . 1 . 2 . . Storage 1 | 1 . . . . . Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . 1 2 . 8 Energy Gun 6 | 1 . . 1 . 4 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 1 . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . . 15 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 88 100 95 96 62 Engine 9 | . 14 14 10 9 1 Leg 21 | . 28 28 18 33 14 Flight 1 | . . . 3 . . Device 5 | . 3 14 6 . . Storage 10 | . 14 14 11 9 6 Processor 17 | . . . 22 27 25 Energy Gun 9 | . 14 14 11 9 2 Ballistic Gun 10 | . 14 14 11 9 5 Launcher 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 26 | 11 12 14 26 18 19 Greatest Support 40 | 20 20 20 20 40 40 Greatest Overweight (x) 4 | . . . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 7 Most Carried 8 | 5 4 8 8 8 8 Average Carried 5 | 2 2 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 4 8 8 8 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 798 | 218 38 43 200 113 186 Remotely . | . . . . . . Salvage Created 1120 | . 38 . 496 242 344 Parts 64 | . 3 . 23 12 26 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . . 4 . . Parts Field Recycled 11 | . . . 11 . . Retrieved Matter 41 | . . . 41 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 21 | . 1 . 4 4 12 Guns 18 | . 1 . 4 4 9 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 8 | . 1 . 6 . 1 Worker 2 | . . . 1 1 . Hauler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 4 | . . . . . 4 Grunt 7 | . 1 . 2 3 1 Sentry 10 | . . . 2 1 7 Best Kill Streak 6 | . 1 . 6 3 5 Combat Bots Only 5 | . 1 . 2 2 5 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 239 | . 5 . 73 19 142 Missed 90 | . 1 . 33 7 49 Damage Taken 2228 | . 44 . 420 180 1584 Core 673 | . . . 118 12 543 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 12 | . . . 12 . . Core Remaining (%) 90 | 100 . 100 70 . . Volleys Fired 102 | . 4 . 36 21 41 Largest 2 | . 2 . 2 2 2 Hottest 138 | . 70 . 79 79 138 Shots Fired 182 | . 9 . 72 42 59 Gun 165 | . 9 . 72 42 42 Cannon 6 | . . . . . 6 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 91 | . 5 . 36 21 29 Thermal 80 | . 4 . 36 21 19 Explosive 11 | . . . . . 11 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 5 . 16 15 20 Robot Miss Streak 4 | . 2 . 2 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 139 | . 6 . 56 32 45 Core Hits 57 | . 2 . 19 13 23 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 . 3 2 2 Burn 6 | . . . 3 2 1 Destroy 1 | . 1 . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2358 | . 63 . 775 459 1061 Guns 1835 | . 63 . 775 459 538 Cannons 169 | . . . . . 169 Explosions 354 | . . . . . 354 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1110 | . 25 . 363 243 479 Thermal 894 | . 38 . 412 216 228 Explosive 354 | . . . . . 354 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 . . . Average Corruption 3 | . 2 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 2 10 . . . Message Errors 3 | . . 3 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . 1 . . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 89 | . . . . . 89 Projectiles 45 | . . . . . 45 Explosions 44 | . . . . . 44 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 250 | . . . . . 250 Shots 7 | . . . . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | . 156 123 104 63 356 Average Temperature 58 | . 84 66 48 26 103 Received Heat Transfer 804 | . 18 . 120 72 594 Effects 3 | . . . . . 3 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2775 | . 111 . 1406 703 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 406 | . 45 17 169 147 406 Initial 95 | . . 17 6 33 95 Average 82 | . 4 17 61 91 216 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 34 Level 1 13 | . . . . . 62 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 8 . 16 7 14 Peak Tracking Total 8 | . 8 . 6 4 8 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 2 . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 5 | . 2 . 2 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 5 . 4 1 . Successful 5 | . 1 . 3 1 . Failed 5 | . 4 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1778 | 68 153 318 719 130 390 Spaces Moved 1119 | 55 115 254 404 52 239 Core 86 | 15 . . . . 71 Treads . | . . . . . . Legs 995 | 40 115 254 366 52 168 Wheels . | . . . . . . Hover . | . . . . . . Flight 38 | . . . 38 . . Fastest Speed 50 | 50 120 120 112 120 50 Average Speed 122 | 100 120 120 133 120 115 Slowest Speed 250 | 120 120 120 190 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 27 42 29 8 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 121 | . . . . . 121 Melee . | . . . . . . Projectile . | . . . . . . AOE 121 | . . . . . 121 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1345 | 67 123 268 513 77 297 Wait 43 | . . 2 39 . 2 Move 1114 | 54 114 253 403 51 239 Hop . | . . . . . . Pick Up 38 | 7 4 8 12 2 5 Fast Attach . | . . . . . . Attach 22 | 6 1 . 5 2 8 Detach 1 | . . . 1 . . Swap 11 | . . 1 8 1 1 Drop 14 | . . 4 9 . 1 Fire 102 | . 4 . 36 21 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 222 | -10/Materials | Entered Mines 254 | -10/Mines | Found a hidden stash of uninstalled traps 256 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 349 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 461 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 483 | -10/Mines | Learned location of Zion (-7) 528 | -10/Mines | Discovered new exit (range 11) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Utility x2 590 | -9/Materials | Repaired Lgt. Ion Engine 1141 | -9/Materials | Discovered new exit (range 16) 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Propulsion x2 1388 | -8/Materials | Identified exit to Garrison 1389 | -8/Materials | Entered Garrison 1433 | -8/Garrison | Triggered checkpoint 1483 | -8/Garrison | Lost 5 parts (1p3n1w) 1490 | -8/Garrison | Installed Relay Interface Framework 1523 | -8/Garrison | Phase Generator disabled 1680 | -8/Garrison | Lost 5 parts (2n3w) 1689 | -8/Garrison | Core integrity fell below 50% 1740 | -8/Garrison | Core integrity fell below 20% 1779 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01723_ Slug penetrates G-47 Trooper. 01723_ G-47 Trooper knocked back. 01727_ Targeting Computer destroyed. 01727_ Critical hit (Burn: +37). 01728_ Overheating: Mass Driver damaged (-92). 01729_ Slug penetrates G-47 Trooper. 01729_ Destroyed Lgt. Nuclear Core. 01732_ Mass Driver destroyed. 01740_ Critical hit (Burn: +37). 01741_ Overheating: System interference. 01741_ Imp. Targeting Computer temporarily disabled. 01741_ Wave Gun temporarily disabled. 01752_ Y-45 Defender destroyed. 01752_ Wave Gun destroyed. 01757_ Acquired Hvy. Assault Rifle. 01761_ S-10 Pest destroyed. 01766_ Acquired 113 matter. 01767_ Acquired Beam Rifle. 01777_ G-47 Trooper suffers critical hit (Burn). 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[ ?? ??????????? | | ?????????????????????????#*%== ?? ?????????? | | ?????????????????????????##*%##???"## #?????????? | | ??????????????????????????? =#???????? ??????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningAntimissilePlating Manual? 0 Play Time 00:20:45 Cumulative 5.7 hours Start 2024.06.26 @ 15:39:51 End 2024.06.26 @ 16:00:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94f50253-70a6-4ad3-9581-020364318949