Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.21 @ 10:44:34 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (4384) 4384 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (946) 946 TOTAL SCORE: 12440 Bonus ------- High Alert Combat Kills 146 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 612/1300 Matter 83/300 Energy 60/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Layered Medium Armor Plating Focal Shield Thermal Shield Advanced Shield Generator Improved Recalibrator > --- WEAPON ----------- Heavy Laser Beamcaster Improved Heavy Laser > --- INVENTORY -------- Gravmag Array Advanced Signal Interpreter EM Disruption Field Heavy Rocket Launcher [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion VSS Leg Treads Spiked Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . . 1 . . . . Utility 9 | . . 1 1 1 . . . . 1 2 1 . 2 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 182 | . 16 24 10 15 14 12 . 17 24 34 1 . 15 Power 20 | . 3 3 1 . 1 2 . 2 5 3 . . . Engine 12 | . 3 3 . . 1 1 . . 2 2 . . . Core 3 | . . . 1 . . 1 . . . 1 . . . Reactor 5 | . . . . . . . . 2 3 . . . . Propulsion 53 | . 3 4 4 4 6 4 . 3 6 10 . . 9 Treads 7 | . 2 . . . 4 . . . . . . . 1 Leg 17 | . 1 4 4 2 2 1 . 3 . . . . . Wheel 6 | . . . . 1 . 1 . . 2 . . . 2 Hover 17 | . . . . 1 . 2 . . 4 10 . . . Flight 6 | . . . . . . . . . . . . . 6 Utility 64 | . 4 6 4 7 3 4 . 5 11 16 1 . 3 Device 42 | . 2 4 1 4 3 3 . 2 6 14 1 . 2 Storage 3 | . 1 . . . . . . 1 . 1 . . . Processor 10 | . 1 2 . 1 . 1 . 1 2 1 . . 1 Hackware 1 | . . . . 1 . . . . . . . . . Protection 8 | . . . 3 1 . . . 1 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | . 6 11 1 4 4 2 . 7 2 5 . . 3 Energy Gun 26 | . 4 9 1 3 . . . 3 2 4 . . . Energy Cannon 3 | . . 2 . . . . . . . . . . 1 Ballistic Gun 7 | . . . . . 3 1 . 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 5 | . . . . 1 1 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . . 2 1 . . . . Parts Lost 43 | . 5 3 2 1 3 11 . 4 2 9 . . 3 Power 8 | . 1 2 . . . 3 . . . 2 . . . Propulsion 12 | . 2 1 . . . 4 . 1 1 1 . . 2 Utility 12 | . . . 1 1 3 1 . 1 1 4 . . . Weapon 11 | . 2 . 1 . . 3 . 2 . 2 . . 1 Highest Loss Streak 7 | . 5 2 2 1 3 7 . 2 2 2 . . 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 99 98 97 92 91 87 30 67 84 73 5 5 16 Engine 4 | . 14 10 8 . 2 6 . . 1 1 . . . Core 1 | . . . . 7 4 . . . . . . . . Treads 7 | . 15 4 . . 23 24 . . . . . . 2 Leg 8 | . 12 17 27 19 4 . . 8 . . . . . Hover 4 | . . . . . . . 15 10 18 15 . . . Device 15 | . 7 11 9 10 19 23 7 12 17 25 5 5 5 Storage 6 | . 14 11 9 7 7 6 . 5 2 . . . . Processor 7 | . 5 10 9 8 . . 7 11 13 7 . . 2 Protection 2 | . . . 8 10 4 . . . 5 2 . . . Energy Gun 16 | . 24 31 24 19 2 . . 9 18 14 . . . Ballistic Gun 3 | . . . . . 18 17 . 1 . . . . . Naked Turns 93 | . . . . . . 16 . . . 52 . . 25 Heaviest Build 56 | 14 30 37 40 47 47 44 1 36 45 56 1 1 14 Greatest Support 80 | 20 40 40 39 51 80 80 17 48 50 51 3 3 35 Greatest Overweight (x) 2 | . . 1 1 1 2 1 . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 15 5 5 5 Average Capacity 11 | 8 8 15 15 15 15 14 5 5 5 6 5 5 5 Most Carried 15 | 6 12 15 15 15 15 15 3 5 5 5 2 4 5 Average Carried 10 | 6 7 14 14 14 14 13 3 3 4 4 2 3 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 12 15 15 15 15 3 3 4 5 3 2 4 3 Class Distribution -------------------- 30% | Mutant 15% | Gunner 15% | Tank 11% | Skirmisher 9% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Derelict-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Matter Collected 2390 | 200 169 210 80 190 397 324 . 215 198 235 . . 172 Remotely . | . . . . . . . . . . . . . . Salvage Created 4401 | . 518 610 212 190 444 426 . 106 499 1287 . . 109 Parts 209 | . 16 34 7 6 24 19 . 7 27 67 . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . 21 16 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Combat Hostiles Destroyed 108 | . 10 20 8 6 11 14 . 2 11 26 . . . Melee 1 | . . . . . . . . 1 . . . . . Guns 83 | . 7 20 8 6 7 8 . . 11 16 . . . AOE 18 | . . . . . 4 6 . . . 8 . . . Classes Destroyed 10 | . 3 3 1 2 . . . . . 1 . . . Worker 4 | . . . 1 . . . . . . 2 . . 1 Builder 4 | . . . . . . . . . . 4 . . . Recycler 3 | . 1 1 . . . . . . . . . . 1 Watcher 7 | . 1 1 2 . . . . . . 3 . . . Swarmer 45 | . . 8 3 . 5 10 . . 5 14 . . . Grunt 44 | . 10 8 5 2 5 3 . . 3 8 . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 9 | . . 3 . 1 1 1 . . 2 1 . . . Hunter 5 | . . . . 1 . . . 1 . 3 . . . Programmer 4 | . . . . 2 . . . 1 1 . . . . Best Kill Streak 12 | . 3 5 5 2 4 4 . 1 4 12 . . 1 Combat Bots Only 10 | . 2 5 5 2 4 4 . 1 4 10 . . . Max Kills in Single Turn 4 | . 1 2 2 1 4 4 . 1 2 4 . . 1 Gunslinging 1 | . . 1 . . . . . . 1 . . . . Exploded 4 | . . . . . 4 4 . . . 3 . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Damage Taken 8770 | . 854 566 558 753 594 1320 . 576 407 1982 . 199 961 Core 2505 | . 163 55 69 237 40 302 . 112 79 561 . 199 688 Absorbed by Shields 89 | . . . . . . . . 4 . 85 . . . Redirected to Shielding 104 | . . . 21 64 19 . . . . . . . . Ignored by Resistances 103 | . . . . . . . . . . 103 . . . Regen/Repaired (Parts) 23 | . . . . . . . . . 23 . . . . Core Remaining (%) 65 | 100 34 86 87 . . . . 1 90 43 . 82 . Volleys Fired 270 | . 43 38 19 20 21 30 . 8 27 54 . . 10 Largest 3 | . 2 3 3 3 3 3 . 2 3 3 . . 1 Hottest 227 | . 130 195 195 199 75 75 . 98 209 227 . . 66 Shots Fired 637 | . 79 107 50 56 61 70 . 13 50 141 . . 10 Gun 620 | . 79 107 50 55 60 68 . 13 50 138 . . . Cannon 9 | . . . . . . . . . . . . . 9 Launcher 8 | . . . . 1 1 2 . . . 3 . . 1 Special . | . . . . . . . . . . . . . . Kinetic 142 | . . . . . 60 68 . 5 . . . . 9 Thermal 469 | . 61 107 50 55 . . . 8 50 138 . . . Explosive 8 | . . . . 1 1 2 . . . 3 . . 1 Electromagnetic 18 | . 18 . . . . . . . . . . . . Robot Hit Streak 18 | . 13 10 16 12 14 9 . 10 18 14 . . 7 Robot Miss Streak 14 | . 2 9 14 5 2 8 . 1 2 5 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 1 . 1 1 . . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 1 . . . Shots Hit Robots 455 | . 63 74 48 43 46 35 . 14 37 87 . . 8 Core Hits 332 | . 20 58 73 38 20 21 . 3 20 75 . . 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 19 | . 3 4 . 1 . 1 . 2 3 5 . . . Burn 17 | . 3 4 . 1 . . . 1 3 5 . . . Destroy 1 | . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 4 | . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10089 | . 926 1129 751 696 978 952 . 268 867 3119 . . 403 Guns 7907 | . 924 1129 751 696 776 571 . 194 867 1999 . . . Cannons 325 | . . . . . . . . . . . . . 325 Explosions 1777 | . . . . . 202 381 . . . 1120 . . 74 Melee 74 | . . . . . . . . 74 . . . . . Ramming 6 | . 2 . . . . . . . . . . . 4 Kinetic 1763 | . . . . . 776 571 . 91 . . . . 325 Thermal 6333 | . 713 1129 751 696 . . . 103 867 2074 . . . Explosive 1053 | . . . . . 202 381 . . . 396 . . 74 Electromagnetic 860 | . 211 . . . . . . . . 649 . . . Impact . | . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . 74 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . 2 . . 1 Average Corruption 1 | . . . . . . . . 1 . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . 1 . 3 . . . Matter Fused 2 | . . . . . . . . 1 . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 99 | . . . . . . 46 . . . . . . 53 Projectiles 53 | . . . . . . . . . . . . . 53 Explosions 46 | . . . . . . 46 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 48 . . . 100 . . 2 Shots 4 | . . . . . . 1 . . . 3 . . . Rammed 3 | . 1 . . . . . . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 572 | . 534 267 516 572 76 11 . . 150 263 . . . Average Temperature 117 | . 182 81 146 191 21 4 . . 42 65 . . . Received Heat Transfer 2034 | . 504 180 306 177 213 240 . . 129 264 . . 21 Effects 21 | . 6 . 8 7 . . . . . . . . . Shutdowns 5 | . 1 . 2 2 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 7 | . 2 . 5 . . . . . . . . . . Matter Decay 2 | . 1 . . 1 . . . . . . . . . Short Circuit 4 | . 1 . . 3 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 6 | . 3 . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . 3 . . . . . . 1 . 1 . . . Combat Hostiles 5 | . 3 . . . . . . 1 . 1 . . . Parts Melted 31 | . 2 7 1 1 . . . 2 3 15 . . . Heat Transferred 12278 | . 2109 2476 950 1130 . . . 333 1591 3689 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Peak Influence 804 | . 242 238 330 188 . . . . 326 804 398 293 378 Initial 393 | . . 22 91 149 . . . . . 58 393 278 164 Average 172 | . 90 95 179 112 . . . . 135 420 393 279 197 Maximum Alert Level 3 | . 1 1 1 . . . . . 1 3 1 1 1 Low Security (%) 73 | 100 83 82 69 100 . . . . 80 25 . . 76 Level 1 18 | . 16 17 30 . . . . . 19 26 100 100 23 Level 2 6 | . . . . . . . . . . 37 . . . Level 3 1 | . . . . . . . . . . 11 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 2 1 4 . 1 . . 4 8 . 1 2 Investigation 5 | . . 1 . 1 . . . . 2 1 . . . Extermination 4 | . . . . 2 . . . . 1 1 . . . Reinforcement 14 | . 2 1 1 . . . . . 1 6 . 1 2 Assault 1 | . . . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Distress Signals 15 | . 1 7 1 . . . . . . 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 195 | . 13 37 13 8 12 20 . 7 17 49 . 3 16 Peak Tracking Total 10 | . 5 5 6 2 4 9 . 6 5 9 . 3 10 Tactical Retreats 18 | . 1 2 . . 1 2 . . 2 6 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Traps Triggered 3 | . . 1 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Machines Disabled 12 | . . 1 . . . 1 . . 1 9 . . . Max in Single Turn 8 | . . 1 . . . 1 . . 1 8 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Machines Accessed 32 | . 2 6 3 5 1 . 2 . 7 4 1 . 1 Terminals 19 | . 2 5 2 3 . . . . 3 3 1 . . Fabricators 4 | . . . . 2 . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 4 | . . 1 1 . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 104 | . 9 26 7 10 1 . 19 . 19 7 3 . 3 Successful 62 | . 3 19 5 2 1 . 19 . 9 3 1 . . Failed 42 | . 6 7 2 8 . . . . 10 4 2 . 3 Catastrophic 12 | . 2 . . 4 . . . . 1 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 8 12 2 8 . . . . 5 3 . . . Terminals 59 | . 9 19 6 6 . . . . 11 5 3 . . Fabricators 8 | . . . . 4 . . . . 2 2 . . . Repair Stations 3 | . . . . . . . . . 3 . . . . Recycling Units 13 | . . 7 1 . . . . . 2 . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 41 | . 2 9 3 1 1 . 19 . 4 1 1 . . Part Schematic 10 | . . . . . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . 3 . 1 . . . . Open Door 1 | . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 4 | . . . 1 1 . . . . 1 1 . . . Unreport Threat 3 | . . 3 . . . . . . . . . . . Locate Traps 3 | . . 2 . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . 3 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 2 . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . 6 1 . . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . Process 2 | . . 2 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Retrieve Components 2 | . . 1 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 4 1 1 . . . . 1 . . . . Terminals 8 | . 1 4 1 1 . . . . 1 . . . . Track 1 | . . 1 . . . . . . . . . . . Botnet 6 | . 1 2 1 1 . . . . 1 . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 2 5 2 5 . . . . 5 4 1 . 1 Full Trace Events 3 | . . . . 1 . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . 50 . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . Recycled Matter 49 | . . 49 . . . . . . . . . . . Retrieved Matter 49 | . . 49 . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . Total Damage 98 | . . . . . . . . 98 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Turns Passed 7571 | 3 655 1447 320 849 681 938 38 423 921 940 22 31 303 Spaces Moved 5542 | 3 333 671 182 437 367 474 75 359 1230 1035 41 57 278 Core 276 | . . . . . . 25 . . . 97 41 57 56 Treads 1122 | . 197 129 . . 329 399 . . . . . . 68 Legs 1452 | 3 136 542 182 358 2 . . 205 24 . . . . Wheels 175 | . . . . 79 36 . . . 2 . . . 58 Hover 2421 | . . . . . . 50 75 154 1204 938 . . . Flight 96 | . . . . . . . . . . . . . 96 Fastest Speed 37 | 120 120 160 100 97 115 50 51 51 48 50 50 50 37 Average Speed 103 | 120 143 177 129 149 156 155 51 92 53 55 50 50 75 Slowest Speed 360 | 120 160 190 183 183 360 260 51 190 120 101 50 50 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 61 68 20 13 56 67 68 55 32 37 1 60 8 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . 2 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 73 | . . . . 4 11 20 . . . 27 . . 11 Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 72 | . . . . 4 11 20 . . . 27 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Total 6849 | 2 428 856 227 589 438 626 74 427 1447 1287 41 58 349 Wait 701 | . 18 83 7 98 24 106 . 33 134 151 . . 47 Move 5518 | 2 332 670 181 436 366 473 74 358 1229 1034 40 56 267 Hop 5 | . . . . . . . . . . . . . 5 Pick Up 54 | . 9 16 4 7 2 2 . . 10 1 . 2 1 Fast Attach 89 | . 6 7 1 3 9 3 . 12 14 21 . . 13 Attach 41 | . 3 5 4 4 2 7 . 5 3 5 1 . 2 Detach 26 | . 2 3 1 4 1 1 . 6 5 3 . . . Swap 52 | . 7 12 5 8 3 2 . . 7 8 . . . Drop 84 | . 6 22 5 9 9 2 . 1 18 10 . . 2 Fire 270 | . 43 38 19 20 21 30 . 8 27 54 . . 10 Melee 4 | . . . . . . . . 4 . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Core integrity fell below 50% 331 | -10/Materials | Lost 5 parts (1p2n2w) 340 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 6) 579 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Build established: Scavenger-Mutant 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 888 | -9/Materials | Discovered new exit (range 8) 1181 | -9/Materials | Discovered new exit (range 8) 1397 | -9/Materials | Build established: Gunner 1823 | -9/Materials | Discovered new exit (range 14) 2014 | -9/Materials | Discovered new exit (range 10) 2106 | -9/Materials | Entered another Materials area 2106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -8/Materials | Discovered new exit (range 6) 2426 | -8/Materials | Entered Factory 2426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -7/Factory | Build established: Mutant 3125 | -7/Factory | Build established: Tank 3216 | -7/Factory | Discovered new exit (range 15) 3241 | -7/Factory | Garrison activated, responded to threat 3275 | -7/Factory | Entered Lower Caves 3444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3501 | -7/Lower Caves | Lost 3 parts (3u) 3651 | -7/Lower Caves | Learned Factory emergency access door positions 3713 | -7/Lower Caves | Learned location of 1 exit from Factory 3950 | -7/Lower Caves | Discovered new exit (range 4) 3956 | -7/Lower Caves | Entered another Lower Caves area 4042 | -7/Lower Caves | Learned Factory terminal intel 4094 | -7/Lower Caves | Build established: Mutant 4665 | -7/Lower Caves | Core integrity fell below 50% 4691 | -7/Lower Caves | Lost 3 parts (1p2n) 4699 | -7/Lower Caves | Build established: Skirmisher 4814 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4847 | -7/Lower Caves | Released all parts (6) 4859 | -7/Lower Caves | Core integrity fell below 20% 4876 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 4881 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4890 | -7/Lower Caves | Discovered new exit (range 10) 4894 | -7/Lower Caves | Entered Data Miner 4894 | -7/Data Miner | Discovered new exit (range 6) 4904 | -7/Data Miner | Met Data Miner 4920 | -7/Data Miner | Received God Mode back door access code from Data Miner 4932 | -7/Data Miner | Entered Proximity Caves 5305 | -6/Proximity Caves | Learned Factory garrison access intel 5347 | -6/Proximity Caves | Discovered new exit (range 5) 5355 | -6/Proximity Caves | Entered Factory 5355 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5356 | -6/Factory | Identified exit to Lower Caves 5358 | -6/Factory | Loaded intel: 26 terminal locations 5359 | -6/Factory | Loaded intel: 4 garrison access locations 5372 | -6/Factory | Build established: Derelict-Mutant 5479 | -6/Factory | Incoming investigation squad redirected 5985 | -6/Factory | Build established: Scavenger-Gunner 6070 | -6/Factory | Repaired Imp. Gravmag System 6234 | -6/Factory | Discovered new exit (range 8) 6276 | -6/Factory | Entered another Factory area 6276 | -5/Factory | Evolved 2 slots: Utility x2 6633 | -5/Factory | Fabricated Cld. Aerolev Unit? 6796 | -5/Factory | Destroyed 10 combat bots 7084 | -5/Factory | Released all parts (14) 7107 | -5/Factory | Spotted B-75 Beast 7181 | -5/Factory | Released all parts (4) 7207 | -5/Factory | Released all parts (5) 7209 | -5/Factory | Core integrity fell below 50% 7210 | -5/Factory | Discovered new exit (range 14) 7216 | -5/Factory | Entered another Factory area 7216 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7237 | -4/Factory | Identified exit to DSF 7238 | -4/Factory | Entered DSF 7261 | -4/DSF | Additional patrols routed to DSF 7262 | -4/DSF | Discovered new exit (range 14) 7269 | -4/DSF | Entered Research 7269 | -3/Research | Evolved 2 slots: Utility x2 7362 | -3/Research | Build established: Mutant 7484 | -3/Research | Released all parts (7) 7564 | -3/Research | Released all parts (3) 7567 | -3/Research | Spotted B-86 Titan 7572 | -3/Research | Self-destructed Last Messages --------------- 07551_ Acquired Com. HERF Cannon. 07564_ Released Field Propulsion Array. 07564_ Released Q-thruster. 07564_ Released Com. HERF Cannon. 07564_ Slammed into S-43 Plague. 07565_ Chain reaction triggered in Lgt. Antimatter Reactor. 07565_ S-43 Plague destroyed. 07565_ K-01 Serf destroyed. 07565_ A-15 Conveyor destroyed. 07565_ Acquired Q-thruster. 07567_ Penetrated by Slug. 07568_ P-80 Master resets S-43 Plague, system corruption cleaned. 07568_ Acquired Xenon Bombardment Thruster. 07568_ Slug penetrates R-10 Processor. 07568_ R-10 Processor suffers critical hit (Destroy). 07568_ R-10 Processor destroyed. 07569_ Acquired 35 matter. 07570_ Slug penetrates Wall. 07571_ Q-thruster destroyed. 07572_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? T" #? | | ??????????????????????? 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""" w#??????????????????????? | | ?????????????????? h #??????????????????????? | | ?????????????????? #??????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? """ ???????????????????????? | | ????????????????? """ ???????????????????????? | | ????????????????????" ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 24 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingSurgeBeamcaster Manual? 0 Play Time 02:37:18 Cumulative 156.5 hours Start 2023.07.19 @ 23:54:37 End 2023.07.21 @ 10:44:34 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 149 Adventurer 19 Explorer 4 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 90x53 Tactical HUD 1 Map Filters SATURATION(72) Filters SATURATION(72) Steam 1 RUN: c1968220-085c-4fb8-acd1-d57586fef02c