Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 20:26:22 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (346) 346 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 1970 Bonus ------- Follower Combat Kills 50 Friendly Fire -11 Cogmind --------- Core Integrity 135/400 Matter 225/300 Energy 140/250 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Experimental Sensor Array Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Small Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Ion Engine Small Storage Unit Small Laser Grenade Launcher [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 23 | 8 . 6 4 1 4 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 5 | 2 . 3 . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 5 | 2 . . 2 1 . Device 3 | 1 . . 1 1 . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 3 . 2 1 . 3 Energy Gun 6 | 2 . 2 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . . 4 1 . 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . 1 1 . . Utility . | . . . . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 4 | . . 4 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 100 70 57 44 46 Engine 6 | . 14 11 3 . 5 Core 5 | . . . 7 11 . Treads 10 | . 28 16 . . . Flight 9 | . . 6 21 11 11 Device 10 | . 14 8 3 11 11 Storage 5 | . 14 8 . . . Processor 6 | . . . 11 11 11 Energy Gun 7 | . 14 11 10 . 2 Ballistic Gun 5 | . 14 8 . . 2 Peak Build Rating 17 | 7 7 7 17 14 16 Average Rating 9 | 4 7 6 10 14 12 On Entrance 6 | . 7 7 4 6 14 Naked Turns . | . . . . . . Heaviest Build 12 | 12 12 12 8 6 10 Greatest Support 40 | 40 40 40 8 4 4 Greatest Overweight (x) 2 | . . 1 1 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 8 | 5 7 8 5 4 3 Average Carried 4 | 2 4 5 3 4 2 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 2 7 3 5 4 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 425 | 292 12 44 77 . . Remotely . | . . . . . . Salvage Created 386 | 126 36 165 40 . 19 Parts 30 | 9 3 14 3 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 10 | . 1 7 1 . 1 Guns 8 | . 1 5 1 . 1 AOE 2 | . . 2 . . . Classes Destroyed 7 | 3 1 2 . . 1 Worker 1 | 1 . . . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Swarmer 4 | . . 4 . . . Grunt 4 | . 1 2 1 . . Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 7 | 1 1 7 1 . 1 Combat Bots Only 7 | . 1 7 1 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 112 | . 4 92 4 . 12 Missed 51 | . 2 42 2 . 5 Damage Taken 920 | . 22 640 23 . 235 Core 265 | . . 165 . . 100 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 35 | 4 5 16 5 . 5 Largest 2 | 2 2 2 1 . 1 Hottest 65 | 60 60 60 65 . 40 Shots Fired 60 | 8 10 32 5 . 5 Gun 57 | 8 10 32 5 . 2 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 25 | 4 5 16 . . . Thermal 32 | 4 5 16 5 . 2 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 5 | 2 3 5 3 . 5 Robot Miss Streak 4 | 1 2 2 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 28 | 5 6 11 1 . 5 Core Hits 21 | 4 3 8 2 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 629 | 79 71 333 33 . 113 Guns 335 | 79 71 129 33 . 23 Cannons . | . . . . . . Explosions 294 | . . 204 . . 90 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 122 | 35 38 49 . . . Thermal 213 | 44 33 80 33 . 23 Explosive 294 | . . 204 . . 90 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . 8 . . 30 Projectiles . | . . . . . . Explosions 38 | . . 8 . . 30 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 162 | . . 44 . . 118 Shots 4 | . . 1 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 48 | . 12 48 28 . . Average Temperature 20 | . 10 23 16 . . Received Heat Transfer 270 | . 12 228 12 . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 475 | 100 75 175 75 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 289 | 15 89 289 238 . 41 Initial 112 | . 9 . 112 . . Average 88 | 4 26 145 191 . 29 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 73 | 100 100 50 32 . 100 Level 1 26 | . . 49 67 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 6 19 7 . 4 Peak Tracking Total 12 | . 4 12 3 . 3 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 4 | . 1 1 1 1 . Terminals 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 2 2 2 . Successful 5 | . 1 1 1 2 . Failed 4 | . 2 1 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 1 2 . Record 2 | . . . . 2 . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 4 | . . . 4 . . GUARD 3 | . . . 3 . . AID 1 | . . . 1 . . Ally Attacks 13 | . . . 13 . . Total Damage 147 | . . . 147 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1489 | 104 412 153 268 520 32 Spaces Moved 1195 | 62 204 115 365 433 16 Core 21 | 21 . . . . . Treads 283 | 41 204 38 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 891 | . . 77 365 433 16 Fastest Speed 34 | 50 160 34 37 120 40 Average Speed 97 | 122 160 77 39 120 95 Slowest Speed 200 | 160 160 160 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 1 4 . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 43 19 41 77 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 19 . . 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 38 | . . 19 . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1450 | 82 280 149 481 433 25 Wait 174 | . 67 . 107 . . Move 1176 | 61 203 112 356 432 12 Hop 7 | . . 1 4 . 2 Pick Up 23 | 9 5 5 3 . 1 Fast Attach . | . . . . . . Attach 19 | 7 . 6 2 1 3 Detach 3 | . . 1 1 . 1 Swap 4 | 1 . . 2 . 1 Drop 9 | . . 8 1 . . Fire 35 | 4 5 16 5 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 625 | -9/Materials | Destroyed 7 combat bots 665 | -9/Materials | Discovered new exit (range 13) 670 | -9/Materials | Entered Mines 679 | -9/Mines | Lost 4 parts (1p1n2w) 679 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 680 | -9/Mines | Found Prototype Device 681 | -9/Mines | Identified Exp. Sensor Array 743 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 927 | -9/Mines | Learned Materials emergency access door positions 932 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -9/Mines | Discovered new exit (range 5) 938 | -9/Mines | Entered Exiles 969 | -9/Exiles | Met 8R-AWN 990 | -9/Exiles | Met EX-HEX 1046 | -9/Exiles | Met EX-DEC 1068 | -9/Exiles | Visited The Gauntlet 1161 | -9/Exiles | Discovered new exit (range 14) 1242 | -9/Exiles | Met EX-BIN 1442 | -9/Exiles | Discovered new exit (range 15) 1458 | -9/Exiles | Entered Mines 1462 | -8/Mines | Core integrity fell below 50% 1490 | -8/Mines | Self-destructed Last Messages --------------- targets. There's probably more we could do in this area. ** DEC: Like simultaneously trigger all the traps across a floor? Sounds good to me. 01442_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01459_ T-07 Excavator is excavating. 01459_ Penetrated by Slug. 01459_ Lgt. Nuclear Core destroyed. 01459_ Destroyed Lgt. Nuclear Core. 01461_ Penetrated by Slug. 01462_ T-07 Excavator is excavating. 01463_ Grenade Launcher destroyed. 01463_ Destroyed Grenade Launcher. 01464_ The unstable cave ceiling collapses. 01464_ Slug penetrates Earth. 01465_ The unstable cave ceiling collapses. 01467_ Slug penetrates Earth. 01471_ H-55 Commando destroyed. 01473_ Acquired Gauss Rifle. 01482_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???######????????????????????????????? | | ???# ######?????????????????????? | | ???#g #?????????????????????? | | ???# g $ @ #######???????????????? | | ???# g ### ????????? | | ???#????????# #######???????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ???????????## ####??????????????????? | | ??????????## #??????????????????? | | ??????????## #??????????????????? | | ????????### ##?????????????????? | | ????????# % #?????????????????? | | ????????# ##?????????????????? | | ????????### # #??????????????????? | | ??????????## # #??????????????????? | | ??????????### #### #?????????????????? | | ????????????# ????# ?????????????????? | | ????????????# ?????##????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorExpertThrower Manual? 0 Play Time 00:14:24 Cumulative 19.8 hours Start 2025.01.16 @ 19:57:20 End 2025.01.18 @ 20:26:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a7caf1a-0e19-40d2-ba38-3e1404561fa1