Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 16:38:11 Player: FreshFromage Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (5510) 5510 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3968) 3968 TOTAL SCORE: 12843 Bonus ------- High Alert Combat Kills 1356 Follower Combat Kills 430 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -418 Cogmind --------- Core Integrity 0/550 Matter 76/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Relay Coupler [NC] (32) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- Mini Grenade Launcher Remote Datajack > --- INVENTORY (15) --- Airjet Compact Matter Pod (0) Structural Scanner Improved Sensor Array Improved Sensor Array Relay Coupler [NC] (28) Relay Coupler [NC] (25) Relay Coupler [NC] (26) Relay Coupler [Hunter] (13) High-powered Shotgun High-powered Shotgun High-powered Shotgun Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Medium Armor Plating Reflective Plating Relay Coupler [Grunt] > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Nuclear Core Light Treads Hover Unit Hover Unit Large Storage Unit Compact Matter Pod Structural Scanner Improved Sensor Array Improved Sensor Array ECM Suite Light Armor Plating Reflective Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Behemoth] Mini Grenade Launcher Missile Launcher Missile Launcher Improved Datajack Improved Datajack [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 139 | 8 19 13 . 7 39 35 3 15 Power 8 | 2 . 2 . . 1 2 . 1 Engine 3 | 2 . 1 . . . . . . Core 5 | . . 1 . . 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 12 4 . . 8 7 . 3 Treads 19 | . 6 2 . . 4 7 . . Leg . | . . . . . . . . . Wheel 13 | 2 6 2 . . 3 . . . Hover 4 | . . . . . 1 . . 3 Flight . | . . . . . . . . . Utility 30 | 1 3 5 . 3 9 6 . 3 Device 11 | . 2 2 . 2 3 2 . . Storage 3 | 1 1 . . . . . . 1 Processor 1 | . . . . . 1 . . . Hackware 5 | . . . . . 1 2 . 2 Protection 10 | . . 3 . 1 4 2 . . Artifact . | . . . . . . . . . Weapon 65 | 3 4 2 . 4 21 20 3 8 Energy Gun 23 | 1 . 2 . 2 10 8 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 1 . . . . 5 1 1 Ballistic Cannon 6 | . 3 . . . . . 1 2 Launcher 25 | . . . . 2 11 7 1 4 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 28 | . 1 . . . 6 14 2 5 Power 5 | . . . . . 1 2 1 1 Propulsion 7 | . . . . . 2 3 . 2 Utility 9 | . . . . . 2 5 1 1 Weapon 7 | . 1 . . . 1 4 . 1 Highest Loss Streak 4 | . 1 . . . 4 4 2 3 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 96 | . 96 95 100 100 97 98 92 88 Engine 2 | . 14 6 . . . . . . Core 7 | . . 4 11 11 9 8 5 4 Treads 11 | . 6 10 . . 13 17 18 8 Wheel 7 | . 21 11 22 22 4 . . . Device 13 | . 11 15 22 11 15 14 14 5 Storage 10 | . 14 11 11 11 9 9 9 9 Processor 5 | . . . . . 6 9 9 9 Hackware 9 | . . . . . 9 13 18 25 Protection 8 | . . 13 11 22 11 6 . . Energy Gun 9 | . . 11 22 18 15 10 . . Ballistic Gun 4 | . 10 5 . . . 6 15 8 Ballistic Cannon 3 | . 16 5 . . . . 2 5 Launcher 1 | . . . . 3 2 1 . 3 Peak Build Rating 41 | 6 8 21 19 23 35 41 33 36 Average Rating 26 | 4 7 15 18 21 30 35 30 29 On Entrance 18 | . 6 8 19 19 23 35 32 27 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 14 52 64 60 65 74 71 53 49 Greatest Support 44 | 26 40 40 26 26 44 44 40 40 Greatest Overweight (x) 6 | . 1 2 2 2 6 1 1 2 Average Overweight (x) 1 | . . 1 2 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 17 Most Carried 20 | 6 17 20 20 20 20 20 20 20 Average Carried 18 | 4 13 18 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 Final Carried 20 | 6 16 20 20 20 20 20 20 14 Class Distribution -------------------- 57% | Mutant 25% | Bothacker-Mutant 12% | Botlord-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Botlord-Mutant | -8/Materials Botlord-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Matter Collected 3152 | 198 710 79 . 331 858 598 150 228 Remotely . | . . . . . . . . . Salvage Created 3409 | . 757 66 . 449 1232 718 7 180 Parts 228 | . 50 4 . 37 72 43 3 19 Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 107 | . 16 1 . 16 33 24 2 15 Guns 39 | . 5 1 . 9 9 13 . 2 Cannons 11 | . 11 . . . . . . . AOE 54 | . . . . 7 23 9 2 13 Classes Destroyed 14 | . 6 1 . 2 4 1 . . Worker 8 | . 1 . . . 7 . . . Tunneler 1 | . . . . . 1 . . . Hauler 3 | . 2 . . . 1 . . . Recycler 3 | . 1 . . . 2 . . . Operator 1 | . 1 . . . . . . . Watcher 8 | . 3 1 . . 4 . . . Swarmer 33 | . . . . 6 6 8 2 11 Grunt 50 | . 16 . . 9 18 5 . 2 Brawler 1 | . . . . . 1 . . . Duelist 3 | . . . . . 3 . . . Protector 1 | . . . . . 1 . . . Sentry 15 | . . 1 . 1 5 8 . . Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . 1 . 2 . 2 Best Kill Streak 9 | . 4 1 . 3 6 9 2 7 Combat Bots Only 9 | . 3 1 . 3 6 9 2 7 Max Kills in Single Turn 4 | . 2 1 . 3 4 3 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 3 3 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Hostile Shots Fired 406 | . 33 22 . 29 82 181 2 57 Missed 119 | . 12 9 . 10 27 42 1 18 Damage Taken 4674 | . 351 191 . 220 1259 1990 108 555 Core 685 | . 59 28 . 25 185 116 89 183 Absorbed by Shields 102 | . . . . . . 71 . 31 Ignored by Resistances 78 | . . . . . 24 54 . . Regen/Repaired (Parts) 81 | . 81 . . . . . . . Core Remaining (%) 87 | 100 76 . . 86 . . . . Volleys Fired 247 | . 41 14 . 28 66 71 1 26 Largest 2 | . 2 2 . 2 2 2 1 2 Hottest 150 | . 70 55 . 126 126 150 36 69 Shots Fired 439 | . 82 26 . 47 123 128 3 30 Gun 292 | . 25 12 . 38 97 112 1 7 Cannon 75 | . 57 14 . . . . 1 3 Launcher 68 | . . . . 9 26 16 1 16 Special 4 | . . . . . . . . 4 Kinetic 141 | . 82 26 . . . 21 2 10 Thermal 226 | . . . . 38 97 91 . . Explosive 68 | . . . . 9 26 16 1 16 Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | . 6 9 . 10 23 12 9 4 Robot Miss Streak 4 | . 3 4 . 1 3 4 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 2 1 2 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . Shots Hit Robots 261 | . 50 14 . 22 83 77 1 14 Core Hits 198 | . 29 3 . 26 85 33 2 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 1 . . 1 2 3 . . Burn 6 | . . . . 1 2 3 . . Blast 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10383 | . 988 199 . 833 4677 2356 114 1216 Guns 3631 | . 215 117 . 384 1203 1616 . 96 Cannons 720 | . 638 82 . . . . . . Explosions 6032 | . 135 . . 449 3474 740 114 1120 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1425 | . 853 199 . . . 277 . 96 Thermal 3061 | . 135 . . 384 1203 1339 . . Explosive 5897 | . . . . 449 3474 740 114 1120 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 1 1 5 5 6 Average Corruption 3 | . . . . 1 1 4 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 98 | . . . . 5 8 59 5 21 Message Errors 18 | . . . . 1 . 13 . 4 Matter Fused 28 | . . . . 1 3 17 2 5 Heat Flow Errors 16 | . . . . . 2 11 1 2 Energy Discharges 15 | . . . . 2 1 9 . 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 11 | . . . . 1 1 5 . 4 Data Loss (major) 1 | . . . . . . 1 . . Misfires 4 | . . . . . 1 . 2 1 Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 445 | . 36 . . . 224 17 89 79 Projectiles . | . . . . . . . . . Explosions 445 | . 36 . . . 224 17 89 79 Melee . | . . . . . . . . . Knockbacks 8 | . 8 . . . . . . . Impact . | . . . . . . . . . Kinetic 8 | . 8 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 683 | . 110 . . . 350 59 99 65 Shots 14 | . 1 . . . 7 2 1 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 443 | . 72 87 . 252 300 443 182 171 Average Temperature 78 | . 18 40 . 61 75 111 91 68 Received Heat Transfer 1281 | . 135 63 . 39 405 546 . 93 Effects 5 | . . . . . 2 3 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . 1 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . Combat Hostiles 3 | . . . . . 1 2 . . Parts Melted 17 | . . . . 1 7 9 . . Heat Transferred 5885 | . 100 . . 851 2728 2206 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Peak Influence 1605 | . 314 169 3 1218 1036 1605 896 966 Initial 781 | . . 132 3 4 593 564 781 582 Average 728 | . 175 141 3 740 807 1093 823 730 Maximum Alert Level 5 | . 1 . . 4 3 5 3 3 Low Security (%) 18 | 100 64 100 100 9 . . . . Level 1 6 | . 35 . . 15 . . . . Level 2 15 | . . . . 10 6 24 . 55 Level 3 41 | . . . . 44 93 17 100 44 Level 4 17 | . . . . 19 . 54 . . Level 5 1 | . . . . . . 3 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 5 . 2 . 3 . . . Investigation 5 | . 4 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . Assault 3 | . . . 2 . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Distress Signals 3 | . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 22 4 . 29 48 24 2 19 Peak Tracking Total 9 | . 3 2 . 5 6 9 2 8 Tactical Retreats 8 | . 1 . . 1 1 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Traps Triggered 21 | . 1 . . 2 1 14 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Machines Disabled 25 | . 2 . . 5 4 8 3 3 Max in Single Turn 3 | . 2 . . 1 1 2 3 2 Garrison Relay 6 | . . . . 2 . 3 . 1 Phase Generator 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Machines Accessed 30 | . 10 2 1 4 9 3 1 . Terminals 24 | . 7 2 . 4 8 3 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 78 | . 32 5 1 8 25 6 1 . Successful 39 | . 22 2 1 2 8 3 1 . Failed 39 | . 10 3 . 6 17 3 . . Catastrophic 8 | . 1 . . 2 5 . . . Database Lockouts . | . . . . . . . . . Manual 42 | . 24 4 . . 14 . . . Terminals 68 | . 25 5 . 8 24 6 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 23 | . 9 2 . 2 7 3 . . Robot Analysis 7 | . 6 . . . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 2 | . . . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 3 | . . . . . 3 . . . Locate Traps 2 | . 1 . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Garrison Registry 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 11 | . 11 . . . . . . . Terminals 9 | . 9 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 3 | . 3 . . . . . . . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 26 | . 8 2 1 3 9 3 . . Full Trace Events 5 | . 1 . . 3 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 4 | . . . . 2 . 2 . . Hotswap 1 | . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . 1 . . Signal Jammer 1 | . . . . 1 . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 amplify_resonance 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 29 | . . . . 12 . 12 . 5 Machine Destruction 26 | . . . . 9 . 12 . 5 Programmers 3 | . . . . 3 . . . . Attached 5 | . . . . . 1 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Total Allies 9 | . 1 . 2 5 . . . 1 Largest Group 5 | . 1 . 2 5 4 . . 1 Highest-Rated Group 109 | . 10 . 62 109 109 . . 16 Highest-Rated Ally 39 | . 10 . 31 39 39 . . 16 Total Orders . | . . . . . . . . . Ally Attacks 85 | . . . . 60 25 . . . Total Damage 927 | . . . . 643 284 . . . Kills 19 | . . . . 15 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Robot Analysis Total 7 | . 6 . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Turns Passed 7082 | 56 1024 441 47 756 1822 1986 208 742 Spaces Moved 3286 | 45 626 201 35 482 765 680 82 370 Core 1 | 1 . . . . . . . . Treads 1495 | . 65 62 . . 476 680 82 130 Legs . | . . . . . . . . . Wheels 1550 | 44 561 139 35 482 289 . . . Hover 240 | . . . . . . . . 240 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 120 120 120 225 240 116 Average Speed 170 | 88 117 156 120 120 189 237 240 172 Slowest Speed 320 | 90 240 240 120 120 232 240 240 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 78 17 8 66 79 82 13 33 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 3 | . 3 . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 18 | . . . . . 18 . . . Terrain Destroyed 616 | . 24 . . 102 218 156 51 65 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 1 1 AOE 614 | . 24 . . 102 218 156 50 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Total 4298 | 57 823 303 41 612 1001 922 95 444 Wait 469 | . 124 62 . 65 105 95 . 18 Move 3281 | 44 625 200 35 481 765 679 82 370 Hop . | . . . . . . . . . Pick Up 65 | 5 11 6 3 2 13 17 4 4 Fast Attach 29 | 6 3 5 . 1 4 6 1 3 Attach 27 | . 2 1 . . 9 11 . 4 Detach 3 | . 1 1 . 1 . . . . Swap 83 | 2 14 7 . 6 26 18 2 8 Drop 55 | . 2 7 3 4 13 15 5 6 Fire 247 | . 41 14 . 28 66 71 1 26 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . 10 . 5 Rewire 24 | . . . . 24 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 14) 92 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 615 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Learned Storage emergency access door positions 723 | -10/Materials | Learned location of 2 exits from Subcaves 754 | -10/Materials | Learned location of 2 exits from Mines 786 | -10/Materials | Learned location of Mines (-10) 794 | -10/Materials | Loaded intel: 16 trap records 917 | -10/Materials | Repaired Lgt. Cannon 1081 | -10/Materials | Entered another Materials area 1081 | -9/Materials | Evolved 2 slots: Utility x2 1465 | -9/Materials | Discovered new exit (range 9) 1509 | -9/Materials | Identified exit to Mines 1509 | -9/Materials | Identified exit to Storage 1522 | -9/Materials | Entered Storage 1530 | -9/Storage | Met a pair of Derelict thieves 1569 | -9/Storage | Identified exit to Garrison 1569 | -9/Storage | Entered Garrison 1569 | -9/Garrison | Accompanied by 2 allies 1601 | -9/Garrison | Triggered checkpoint 1626 | -9/Garrison | Garrison Relay disabled 1639 | -9/Garrison | Triggered checkpoint 1743 | -9/Garrison | Triggered checkpoint 1761 | -9/Garrison | Triggered checkpoint 1817 | -9/Garrison | Discovered new exit (range 8) 1825 | -9/Garrison | Triggered checkpoint 1876 | -9/Garrison | Garrison Relay disabled 1897 | -9/Garrison | Rescued a captive Derelict 1899 | -9/Garrison | Rescued a captive Derelict 2053 | -9/Garrison | Phase Generator disabled 2078 | -9/Garrison | Discovered new exit (range 51) 2078 | -9/Garrison | Discovered new exit (range 38) 2078 | -9/Garrison | Discovered new exit (range 16) 2125 | -9/Garrison | Installed Relay Interface Framework 2174 | -9/Garrison | Triggered checkpoint 2229 | -9/Garrison | Expanded RIF knowledge: Signal Jamming 2325 | -9/Garrison | Entered Materials 2325 | -8/Materials | Accompanied by 4 allies 2325 | -8/Materials | Evolved 2 slots: Utility x2 2725 | -8/Materials | First assault squad dispatched 2835 | -8/Materials | Lost 4 parts (2n1u1w) 2939 | -8/Materials | Discovered new exit (range 4) 3309 | -8/Materials | Discovered new exit (range 10) 4095 | -8/Materials | Discovered new exit (range 16) 4147 | -8/Materials | Identified exit to Garrison 4147 | -8/Materials | Entered Garrison 4203 | -8/Garrison | Triggered checkpoint 4276 | -8/Garrison | Lost 3 parts (1n2w) 4321 | -8/Garrison | Garrison Relay disabled 4537 | -8/Garrison | Triggered checkpoint 4604 | -8/Garrison | Triggered checkpoint 4617 | -8/Garrison | Build established: Bothacker-Mutant 4694 | -8/Garrison | Destroyed 9 combat bots 4767 | -8/Garrison | Discovered new exit (range 9) 4836 | -8/Garrison | Expanded RIF knowledge: Hotswap 4861 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Core integrity fell below 50% 4951 | -8/Garrison | Lost 4 parts (1p1n2u) 4985 | -8/Garrison | Phase Generator disabled 5054 | -8/Garrison | Garrison Relay disabled 5501 | -8/Garrison | Discovered new exit (range 14) 5685 | -8/Garrison | Discovered new exit (range 47) 5685 | -8/Garrison | Discovered new exit (range 37) 5685 | -8/Garrison | Discovered new exit (range 32) 5721 | -8/Garrison | Triggered checkpoint 5824 | -8/Garrison | Triggered checkpoint 6030 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6059 | -8/Garrison | Garrison Relay disabled 6131 | -8/Garrison | Identified exit to Materials 6133 | -8/Garrison | Entered Materials 6341 | -8/Materials | Identified exit to Garrison 6341 | -8/Materials | Entered Garrison 6358 | -8/Garrison | Build established: Botlord-Mutant 6404 | -8/Garrison | Triggered checkpoint 6685 | -8/Garrison | Core integrity fell below 20% 6755 | -8/Garrison | Garrison Relay disabled 6859 | -8/Garrison | Triggered checkpoint 6875 | -8/Garrison | Discovered new exit (range 5) 6888 | -8/Garrison | Identified exit to Materials 6901 | -8/Garrison | Destroyed 7 combat bots 6928 | -8/Garrison | Triggered checkpoint 7061 | -8/Garrison | Triggered checkpoint 7083 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 07061_ Destroyed Lgt. Ion Engine. 07061_ S-10 Pest destroyed. 07061_ Beams of light sweep through the air. An alarm sounds. 07061_ S-10 Pest destroyed. 07063_ System corrupted: Matter fused (-6). 07063_ Mic. Nuclear Core destroyed. 07063_ S-10 Pest destroyed. 07071_ Airjet destroyed. 07071_ Relay Coupler [Grunt] destroyed. 07071_ S-10 Pest destroyed. 07073_ B-36 Bruiser destroyed. 07083_ Jacked G-47 Trooper... >>amplify_resonance Amplifying resonance, compromised power stability. Map ----- +----------------------------------------------------+ | ??????# # ####????????????????????????????????? | | ??????## #???????????????????????????????????? | | ???????# = #???????????????????????????????????? | | ??????### [#???????????????????????????????????? | | ####### #???????????????????????????????????? | | ###???????????????????????????????????? | | #????????????????????????????????????? | | ##### # #????????????????????????????????????? | | ????# # #???????????????????????????????????? | | ????# # ###???????????????????????????????????? | | ????# #####?????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #???????????######????????????????????????? | | ????# #???????????# #????????????????????????? | | ????# #??????###### ##########???????????????? | | ##### ######## l@ #?????????? | | # #?????????? | | " ^ % #?????????? | | ############### ## [%= #########?????????? | | ??????????????# ## gg# ###?????????????????? | | ??????????????" #?????????????????? | | ??????????????" %= [ #?????????????????? | | ??????????????" = #?????????????????? | | ??????????????" = #?????????????????? | | ??????????????# ## ##*% ###?????????????????? | | ??????????????# ## #? #???????????????????? | | ??????????????# ? ???????????????????? | | ??????????????# ??????????????????? | | ??????????????# ##??????????????????? | | ??????????????## ##""""## ##???????????????????? | | ???????????????? #??????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Utility Shielding 66 Evasion (%) 42 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 116 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroMachineAxe Manual? 0 Play Time 01:07:33 Cumulative 101.5 hours Start 2024.09.14 @ 15:30:24 End 2024.09.14 @ 16:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed3261c4-0231-424b-83eb-585acf82167a