Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 01:24:15 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3645) 3645 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 8900 Bonus ------- High Alert Combat Kills 922 Follower Combat Kills 121 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -283 Cogmind --------- Core Integrity 552/700 Matter 3/300 Energy 29/100 System Corruption 6% Temperature Cool (0) Movement Core (1800) Ox35 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Medium Reactive Plating > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (25) --- High-capacity Matter Pod (0) Experimental Sensor Array Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating System Shield High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Cannon Heavy Assault Cannon Rocket Launcher Field Lobotomy Kit (5) Spear Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Medium Reactive Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hardened Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Cannon Heavy Assault Cannon Rocket Launcher Improved Grenade Launcher Field Lobotomy Kit Spear Spear [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Light Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 . 1 Weapon . | . . . . . . . . Parts Attached 96 | 2 8 5 1 12 20 34 14 Power 8 | . . . 1 2 1 1 3 Engine 6 | . . . 1 2 . . 3 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 1 . . 1 6 7 . Treads 16 | 2 1 . . 1 5 7 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 31 | . 3 1 . 3 7 8 9 Device 12 | . . . . 1 3 4 4 Storage 3 | . 2 . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 16 | . 1 1 . 2 3 4 5 Artifact . | . . . . . . . . Weapon 40 | . 4 4 . 6 6 18 2 Energy Gun . | . . . . . . . . Energy Cannon 10 | . . . . . 4 6 . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 15 | . 2 2 . 3 2 5 1 Launcher 13 | . 1 2 . 3 . 6 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 25 | . . . . 1 . 13 11 Power 3 | . . . . . . 1 2 Propulsion 8 | . . . . . . 4 4 Utility 9 | . . . . 1 . 4 4 Weapon 5 | . . . . . . 4 1 Highest Loss Streak 11 | . . . . 1 . 11 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 91 75 83 Engine 9 | . 14 14 14 14 4 . 12 Core 2 | . . . . . 4 7 1 Treads 28 | . 28 28 28 28 35 28 26 Device 2 | . . . . . 6 3 14 Storage 11 | . 14 14 14 14 9 9 7 Protection 13 | . 13 14 14 14 13 14 10 Energy Cannon 1 | . . . . . 5 3 . Ballistic Gun 3 | . 19 . . . . . . Ballistic Cannon 15 | . 8 27 28 27 12 8 6 Naked Turns . | . . . . . . . . Heaviest Build 153 | 12 96 96 96 100 117 115 153 Greatest Support 82 | 40 40 40 40 40 82 82 80 Greatest Overweight (x) 48 | . 2 2 2 2 1 34 48 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 Average Carried 23 | 6 16 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 23 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Matter Collected 3991 | 200 752 139 . 440 544 1348 568 Remotely 192 | . . . . . . . 192 Salvage Created 3335 | . 537 161 . 351 604 1291 391 Parts 201 | . 34 19 . 22 35 63 28 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 3 | . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 90 | . 10 8 . 9 14 37 12 Guns 5 | . 5 . . . . . . Cannons 56 | . 2 4 . 5 11 26 8 AOE 28 | . 3 4 . 4 2 11 4 Classes Destroyed 15 | . 6 1 . 2 . 5 1 Worker 4 | . 2 . . 2 . . . Builder 3 | . . . . 1 1 . 1 Tunneler 1 | . 1 . . . . . . Hauler 3 | . 2 . . . 1 . . Recycler 7 | . 2 . . 2 1 . 2 Mechanic 1 | . . . . . . . 1 Swarmer 21 | . 3 6 . 2 3 4 3 Cutter 2 | . . . . . . 2 . Grunt 38 | . 7 2 . 6 8 13 2 Brawler 2 | . . . . . . 2 . Duelist 4 | . . . . . . 3 1 Sentry 17 | . . . . 1 3 9 4 Specialist 1 | . . . . . . 1 . Programmer 5 | . . . . . . 3 2 Zionite 1 | . . 1 . . . . . Thug 1 | . . 1 . . . . . Best Kill Streak 7 | . 5 3 . 6 4 7 4 Combat Bots Only 7 | . 3 3 . 3 4 7 4 Max Kills in Single Turn 4 | . 4 3 . 3 3 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . 3 3 . 1 2 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 817 | . 38 22 . 35 67 189 466 Missed 233 | . 8 6 . 9 15 35 160 Damage Taken 5901 | . 360 137 . 397 563 2626 1818 Core 385 | . 36 24 . 26 15 136 148 Absorbed by Shields 834 | . . . . . 201 62 571 Ignored by Resistances 341 | . . . . . . . 341 Core Remaining (%) 79 | 100 . . . 65 . 72 . Volleys Fired 318 | . 43 13 . 28 42 111 81 Largest 2 | . 2 2 . 2 2 2 1 Hottest 138 | . 70 70 . 70 138 113 60 Shots Fired 477 | . 85 24 . 54 84 148 82 Gun 66 | . 66 . . . . . . Cannon 383 | . 18 22 . 47 84 133 79 Launcher 28 | . 1 2 . 7 . 15 3 Special . | . . . . . . . . Kinetic 407 | . 84 22 . 47 72 103 79 Thermal 4 | . . . . . . 4 . Explosive 28 | . 1 2 . 7 . 15 3 Electromagnetic 38 | . . . . . 12 26 . Robot Hit Streak 15 | . 8 3 . 7 10 10 15 Robot Miss Streak 4 | . 4 2 . 4 4 3 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 284 | . 52 12 . 32 53 86 49 Core Hits 154 | . 29 10 . 21 26 49 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . 2 1 . 1 3 4 7 Blast 17 | . 2 1 . 1 2 4 7 Corrupt 1 | . . . . . 1 . . Melee Attacks 7 | . . . . . . 7 . Impact 7 | . . . . . . 7 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11520 | . 1032 560 . 1322 1198 4523 2885 Guns 613 | . 613 . . . . . . Cannons 8282 | . 160 256 . 561 1136 3493 2676 Explosions 2566 | . 232 297 . 754 51 1023 209 Melee . | . . . . . . . . Ramming 59 | . 27 7 . 7 11 7 . Kinetic 7959 | . 773 256 . 561 838 2855 2676 Thermal 124 | . . . . . . 124 . Explosive 2468 | . 232 297 . 754 . 976 209 Electromagnetic 910 | . . . . . 349 561 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 2 2 2 2 1 11 6 Average Corruption 2 | . 2 2 2 2 1 4 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 120 | . 5 16 9 25 5 50 10 Message Errors 34 | . . 5 4 4 1 18 2 Matter Fused 19 | . . 3 3 5 2 6 . Heat Flow Errors 15 | . 2 3 1 2 . 7 . Energy Discharges 22 | . 1 2 1 4 2 8 4 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . 1 . 1 . Data Loss (minor) 9 | . 1 3 . 3 . 2 . Data Loss (major) 4 | . 1 . . . . 2 1 Misfires 9 | . . . . 2 . 5 2 Alerts 3 | . . . . 3 . . . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 468 | . 18 19 . 45 15 300 71 Projectiles 341 | . . 15 . . 15 240 71 Explosions 127 | . 18 4 . 45 . 60 . Melee . | . . . . . . . . Knockbacks 45 | . 3 2 . 4 10 19 7 Impact . | . . . . . . . . Kinetic 43 | . 3 2 . 4 10 18 6 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 361 | . . . . 31 29 235 66 Shots 11 | . . . . 1 1 6 3 Rammed 15 | . 7 2 . 2 2 2 . Targets Rammed 16 | . 8 2 . 2 2 2 . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 413 | . 279 260 172 263 209 413 116 Average Temperature 77 | . 65 82 90 90 69 92 27 Received Heat Transfer 1856 | . 168 30 . 210 233 727 488 Effects 1 | . . . . . . 1 . Shutdowns 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 6 | . . . . . 3 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 2 . . Heat Transferred 111 | . . . . . . 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Peak Influence 2007 | . 197 140 . 226 260 2007 1134 Initial 1053 | . . 12 . . . 98 1053 Average 395 | . 38 40 . 55 130 903 1012 Maximum Alert Level 5 | . . . . 1 1 5 4 Low Security (%) 59 | 100 100 100 . 99 65 7 . Level 1 5 | . . . . . 34 5 . Level 2 7 | . . . . . . 27 . Level 3 19 | . . . . . . 34 92 Level 4 3 | . . . . . . 9 7 Level 5 4 | . . . . . . 15 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 2 . 7 Investigation . | . . . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Distress Signals 4 | . 2 . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 17 9 . 10 20 36 17 Peak Tracking Total 6 | . 4 3 . 3 4 6 6 Tactical Retreats 8 | . . . . . 3 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Traps Triggered 20 | . 1 . . . 1 15 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 1 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Disabled 17 | . . 2 . . 2 10 3 Max in Single Turn 2 | . . 1 . . 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Accessed 20 | . 7 . 5 . 4 2 2 Terminals 11 | . 6 . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 59 | . 23 . 21 . 11 2 2 Successful 39 | . 11 . 21 . 6 1 . Failed 19 | . 11 . . . 5 1 2 Catastrophic 5 | . 3 . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . Manual 16 | . 11 . 1 . 3 . 1 Terminals 30 | . 18 . . . 10 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 5 | . 5 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 37 | . 10 . 21 . 5 1 . Record 21 | . 1 . 20 . . . . Robot Analysis 6 | . 5 . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . . . 1 . Emergency Access Points 2 | . 2 . . . . . . Locate Traps 1 | . . . . . 1 . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 . . . 4 1 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total Allies 8 | . . 2 . 4 . 2 . Largest Group 3 | . . 2 . 3 3 2 . Highest-Rated Group 40 | . . 39 . 40 40 40 . Highest-Rated Ally 31 | . . 31 . 31 16 20 . Total Orders . | . . . . . . . . Ally Attacks 39 | . . 6 . 11 14 8 . Total Damage 623 | . . 83 . 188 170 182 . Kills 7 | . . 3 . 3 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Robot Analysis Total 6 | . 5 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Turns Passed 11330 | 8 2022 1476 762 1780 1226 3007 1049 Spaces Moved 3482 | 5 641 445 238 517 405 905 326 Core 4 | . . . . . . 3 1 Treads 3474 | 1 641 445 238 517 405 902 325 Legs 4 | 4 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 320 320 320 236 235 240 Average Speed 286 | 128 281 320 320 320 239 282 246 Slowest Speed 2450 | 160 320 320 320 320 240 1750 2450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 2 92 96 61 94 33 82 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 45 | . 8 5 . 8 . 11 13 Terrain Destroyed 190 | . 8 17 . 61 8 57 39 Melee 3 | . . . . . . 3 . Projectile 58 | . . . . 2 8 15 33 AOE 129 | . 8 17 . 59 . 39 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total 4267 | 6 761 470 240 586 588 1163 453 Wait 197 | . 16 2 . 18 84 65 12 Move 3473 | 4 640 444 237 516 404 902 326 Hop . | . . . . . . . . Pick Up 73 | . 31 2 1 4 13 13 9 Fast Attach 16 | . 1 . . . 3 10 2 Attach 22 | . . . . 1 5 8 8 Detach 3 | . . . . . 1 . 2 Swap 58 | 2 7 5 1 11 12 16 4 Drop 66 | . 15 2 1 6 22 11 9 Fire 318 | . 43 13 . 28 42 111 81 Melee 7 | . . . . . . 7 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . 8 2 . 2 2 2 . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 813 | -10/Materials | Central database locked down 1287 | -10/Materials | Discovered new exit (range 5) 1643 | -10/Materials | Discovered new exit (range 16) 1643 | -10/Materials | Discovered new exit (range 12) 2031 | -10/Materials | Entered Mines 2073 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2073 | -10/Mines | Discovered new exit (range 5) 2160 | -10/Mines | Discovered new exit (range 7) 2634 | -10/Mines | Discovered new exit (range 7) 3424 | -10/Mines | Discovered new exit (range 6) 3507 | -10/Mines | Entered Exiles 3584 | -10/Exiles | Met 8R-AWN 3642 | -10/Exiles | Met EX-HEX 3731 | -10/Exiles | Met EX-BIN 3786 | -10/Exiles | Aligned with FarCom system 3789 | -10/Exiles | Given EX-Vault access code 3917 | -10/Exiles | Opened EX-Vault 3941 | -10/Exiles | Found Field Lobotomy Kit 4013 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4099 | -10/Exiles | Met EX-DEC 4115 | -10/Exiles | Learned location of Zion (-6) 4234 | -10/Exiles | Discovered new exit (range 12) 4269 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4269 | -10/Exiles | Entered Mines 4338 | -9/Mines | Discovered new exit (range 6) 4706 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4713 | -9/Mines | Found Prototype Device 4714 | -9/Mines | Identified Exp. Sensor Array 4793 | -9/Mines | Escorted by a lone wolf Derelict 5148 | -9/Mines | Discovered new exit (range 8) 5415 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5714 | -9/Mines | Learned location of Storage (-7) 6049 | -9/Mines | Entered Materials 6049 | -8/Materials | Accompanied by 3 allies 6049 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6050 | -8/Materials | Identified exit to Factory 7273 | -8/Materials | Identified exit to Garrison 7275 | -8/Materials | Entered Garrison 7365 | -8/Garrison | Triggered checkpoint 7557 | -8/Garrison | Triggered checkpoint 7662 | -8/Garrison | Triggered checkpoint 7667 | -8/Garrison | Triggered checkpoint 7691 | -8/Garrison | Destroyed 7 combat bots 7767 | -8/Garrison | Triggered checkpoint 7852 | -8/Garrison | Discovered exit to Factory (range 12) 8182 | -8/Garrison | Discovered exit to Factory (range 14) 8243 | -8/Garrison | Lost 11 parts (1p4n2u4w) 9079 | -8/Garrison | Triggered checkpoint 9117 | -8/Garrison | Triggered checkpoint 9134 | -8/Garrison | Discovered exit to Factory (range 10) 9239 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9282 | -8/Garrison | Build established: Scavenger-Mutant 9477 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9597 | -8/Garrison | Rescued a captive Derelict 9598 | -8/Garrison | Rescued a captive Derelict 9624 | -8/Garrison | Triggered checkpoint 9656 | -8/Garrison | Triggered checkpoint 9747 | -8/Garrison | Triggered checkpoint 9854 | -8/Garrison | System corruption reached 10% 10282 | -8/Garrison | Entered Factory 10282 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10283 | -7/Factory | Identified exit to Storage 11248 | -7/Factory | Cargo convoy interrupted 11250 | -7/Factory | Lost 3 parts (3n) 11314 | -7/Factory | Garrison activated, responded to threat 11331 | -7/Factory | Self-destructed Last Messages --------------- (Blast). 11312_ Destroyed Imp. Heat Sink. 11313_ K-01 Serf collects debris. 11314_ Y-54 Guardian calls for garrison reinforcements. 11314_ ALERT: Activating Garrison Access F001. 11316_ K-01 Serf collects debris. 11318_ System corrupted: Energy discharge (-5). 11319_ K-01 Serf destroyed. 11320_ K-01 Serf collects debris. 11322_ Y-54 Guardian heat short circuits Lgt. Treads. 11323_ Y-54 Guardian heat damages Broken Lgt. Treads. 11323_ Med. Reactive Plating destroyed. 11323_ K-01 Serf collects debris. 11326_ S-27 Virus destroyed. 11326_ K-01 Serf collects debris. 11327_ Y-54 Guardian destroyed. 11329_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ??#??????##????????????????? | | ?????????????????# ?? ?????# #????????????????? | | ?????????????????# ?#######;######????????????? | | ?????????????????# # ##???????????? | | ?????????????????# p# ;#???????????? | | ????????????????## k # ! #????????????? | | ??????????????? ##???????????? | | ??????????????? + ???????????? | | ????????????? """ #????????????? | | ????????????" """ "" [% #????????????? | | ????????"??"" """ "" [ #????????????? | | ???????? "" * [ #????????????? | | ???????"" """ """ G @ [ #????????????? | | ??????""" """ """ ""# ! k #????????????? | | ??????""" """ """ ""# #????????????? | | ?????? ""##############????????????? | | ?????? # " #??????????????? | | ????? ? * * # """ #????????????????? | | #####+##??#% %! # ""R" !#????????????????? | | #??# = # "" " #????????????????? | | #?##! # #????????????????? | | #?##| + """ #????????????????? | | " """" #?## %% # """ #????????????????? | | " """" ####* # """ #????????????????? | | " """" + =[ =! # #????????????????? | | " """" ######+###################????????????????? | | " """" # #????????????????????????????? | | " """" # !#????????????????????????????? | | # #????????????????????????????? | | # """" "" #????????????????????????????? | | # """" """" #????????????????????????????? | | # """" """" #????????????????????????????? | | ######## """" """" #????????????????????????????? | | ######## """" """" #????????????????????????????? | | + """" """" #????????????????????????????? | | ######## """" """" #????????????????????????????? | | #??????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorRefineryRedirector Manual? 0 Play Time 00:52:16 Cumulative 184.7 hours Start 2024.04.23 @ 00:32:04 End 2024.04.23 @ 01:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 73 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb2b285-613d-4baf-ab90-fb76cb0249ef