Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 18:55:52 Player: the Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2964) 2964 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 6263 Bonus ------- High Alert Combat Kills 364 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 99/100 System Corruption 2% Temperature Cool (29) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Sensor Array Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Matter Pod Improved Signal Interpreter Recoil Stabilizer Layered Light Armor Plating > --- WEAPON ----------- Minigun Flak Gun Gauss Cannon Advanced EMP Blaster > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved Sensor Array Improved Grenade Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Matter Pod Device Improved Sensor Array Storage High-capacity Matter Pod Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 2 . Weapon 2 | . . 1 . 1 Parts Attached 75 | 6 6 21 17 25 Power 7 | 1 . 1 2 3 Engine 4 | 1 . 1 . 2 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 16 | 3 2 5 1 5 Treads 14 | 1 2 5 1 5 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | . 2 6 8 9 Device 15 | . 1 1 6 7 Storage 4 | . . 3 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 27 | 2 2 9 6 8 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 2 1 3 Ballistic Cannon 8 | . . 3 3 2 Launcher 8 | . . 4 2 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 25 | . 1 5 3 16 Power 1 | . . . . 1 Propulsion 6 | . . 1 . 5 Utility 8 | . . 2 1 5 Weapon 10 | . 1 2 2 5 Highest Loss Streak 11 | . 1 2 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 77 93 92 97 Engine 6 | . 14 11 6 3 Core 2 | . . . 2 3 Treads 19 | . 7 21 18 21 Wheel 1 | . 21 . . . Device 16 | . 2 11 22 20 Storage 7 | . . 8 9 7 Processor 5 | . . 4 6 7 Protection 2 | . 3 4 . 1 Ballistic Gun 11 | . 26 8 5 13 Ballistic Cannon 10 | . . 9 21 7 Launcher 7 | . . 13 . 6 Peak Build Rating 44 | 5 12 21 32 44 Average Rating 27 | 3 6 16 26 40 On Entrance 13 | . 5 12 21 30 Naked Turns . | . . . . . Heaviest Build 65 | 9 16 27 29 65 Greatest Support 66 | 26 46 46 44 66 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 3 Class Distribution -------------------- 28% | Skirmisher 20% | Gunner 12% | Scavenger-Skirmisher 12% | Mutant 9% | Bomber 7% | Scavenger-Gunner 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2543 | 212 135 847 714 635 Remotely . | . . . . . Salvage Created 3139 | . 151 1313 766 909 Parts 165 | . 3 79 36 47 Haulers Intercepted 5 | . . 1 3 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 5 26 16 22 Guns 21 | . 5 8 2 6 Cannons 25 | . . 6 11 8 AOE 22 | . . 11 3 8 Classes Destroyed 13 | . 2 8 1 2 Worker 8 | . . 5 1 2 Builder 6 | . . 4 1 1 Hauler 5 | . . 1 3 1 Recycler 5 | . . 3 1 1 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 4 | . . 2 1 1 Swarmer 17 | . 3 5 3 6 Grunt 30 | . 2 14 9 5 Brawler 6 | . . 3 1 2 Duelist 2 | . . 1 . 1 Sentry 11 | . . 3 3 5 Programmer 3 | . . . . 3 Best Kill Streak 16 | . 3 16 9 8 Combat Bots Only 7 | . 3 7 6 5 Max Kills in Single Turn 7 | . 2 7 3 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 563 | . 48 98 65 352 Missed 174 | . 11 24 16 123 Damage Taken 5121 | . 390 1072 696 2963 Core 1113 | . 130 125 154 704 Absorbed by Shields . | . . . . . Ignored by Resistances 120 | . . . . 120 Core Remaining (%) 72 | 100 48 68 72 . Volleys Fired 199 | . 21 80 48 50 Largest 4 | . 2 3 3 4 Hottest 140 | . 40 117 117 140 Shots Fired 433 | . 42 114 139 138 Gun 205 | . 42 59 27 77 Cannon 187 | . . 33 111 43 Launcher 35 | . . 22 1 12 Special 6 | . . . . 6 Kinetic 392 | . 42 92 138 120 Thermal . | . . . . . Explosive 20 | . . 10 1 9 Electromagnetic 15 | . . 12 . 3 Robot Hit Streak 9 | . 8 7 9 8 Robot Miss Streak 11 | . 1 5 3 11 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 259 | . 31 66 82 80 Core Hits 200 | . 10 65 35 90 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 10 | . . . 7 3 Destroy 2 | . . . . 2 Blast 8 | . . . 7 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7802 | . 347 2223 2008 3224 Guns 2121 | . 347 452 303 1019 Cannons 2692 | . . 384 1534 774 Explosions 2982 | . . 1380 171 1431 Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 4813 | . 347 836 1837 1793 Thermal 110 | . . 22 . 88 Explosive 1875 | . . 601 171 1103 Electromagnetic 997 | . . 757 . 240 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 1 | . . . . 1 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 63 | . . 14 30 19 Projectiles 45 | . . 12 30 3 Explosions 18 | . . 2 . 16 Melee . | . . . . . Knockbacks 15 | . . 5 5 5 Impact . | . . . . . Kinetic 15 | . . 5 5 5 Secondary . | . . . . . Self-Inflicted Damage 187 | . . 52 . 135 Shots 5 | . . 2 . 3 Rammed 7 | . . 7 . . Targets Rammed 7 | . . 7 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 256 | . 31 186 256 30 Average Temperature 69 | . 11 50 145 9 Received Heat Transfer 1839 | . 153 336 405 945 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 3 | . . 3 . . Combat Hostiles 1 | . . 1 . . Parts Fried 4 | . . 2 . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 50 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 754 | . 154 649 566 754 Initial 257 | . . 14 257 256 Average 357 | . 50 372 412 389 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 26 | 100 100 30 . 20 Level 1 25 | . . 6 54 31 Level 2 45 | . . 63 45 42 Level 3 2 | . . . . 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 4 3 7 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 9 | . . 3 3 3 Assault 2 | . . 1 . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 12 38 19 40 Peak Tracking Total 8 | . 7 8 5 7 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . . 3 . 6 Indirectly 6 | . . 2 . 4 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 5 . 6 Max in Single Turn 4 | . . 2 . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 2 3 5 9 Terminals 14 | . 2 2 5 5 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 43 | . 4 4 18 17 Successful 22 | . 2 2 11 7 Failed 21 | . 2 2 7 10 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 16 | . 1 1 7 7 Terminals 38 | . 4 3 18 13 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 12 | . 1 1 7 3 Record 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . . . 2 1 Unreport Threat 1 | . 1 . . . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Registered Prototypes 2 | . . . 1 1 Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 1 1 4 2 Terminals 8 | . 1 1 4 2 Botnet 8 | . 1 1 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 15 | . 2 2 4 7 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3296 | 47 253 952 596 1448 Spaces Moved 1674 | 38 171 438 268 759 Core 4 | 3 . . . 1 Treads 1500 | 2 34 438 268 758 Legs . | . . . . . Wheels 170 | 33 137 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 145 145 50 Average Speed 147 | 87 103 157 145 154 Slowest Speed 400 | 160 160 240 145 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 43 49 28 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 181 | . . 95 14 72 Melee . | . . . . . Projectile 15 | . . 1 3 11 AOE 166 | . . 94 11 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2179 | 48 211 604 373 943 Wait 137 | . 2 26 33 76 Move 1670 | 37 170 437 267 759 Hop . | . . . . . Pick Up 39 | 5 6 13 2 13 Fast Attach 22 | 5 3 8 4 2 Attach 11 | . . 3 2 6 Detach . | . . . . . Swap 42 | 1 3 10 11 17 Drop 52 | . 6 20 6 20 Fire 199 | . 21 80 48 50 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 7 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Core integrity fell below 50% 159 | -10/Materials | Discovered new exit (range 13) 279 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 322 | -9/Materials | Build established: Mutant 642 | -9/Materials | Destroyed 7 combat bots 664 | -9/Materials | Discovered new exit (range 12) 1101 | -9/Materials | First assault squad dispatched 1149 | -9/Materials | Build established: Bomber 1194 | -9/Materials | Discovered new exit (range 5) 1253 | -9/Materials | Entered another Materials area 1253 | -8/Materials | Evolved 2 slots: Utility x2 1470 | -8/Materials | Build established: Gunner 1736 | -8/Materials | Discovered new exit (range 15) 1848 | -8/Materials | Identified exit to Factory 1849 | -8/Materials | Entered Factory 1849 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1895 | -7/Factory | Build established: Skirmisher 2256 | -7/Factory | Fabricated Gauss Cannon (x2) 2545 | -7/Factory | Garrison activated, responded to threat 3029 | -7/Factory | Build established: Scavenger-Skirmisher 3288 | -7/Factory | Core integrity fell below 50% 3297 | -7/Factory | Core integrity fell below 20% 3297 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- Slug penetrates Wall. U-05 Engineer lays Concrete. Rnf. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Remote Datajack destroyed. Imp. Cooling System destroyed. M-28 Smith repairs G-47 Trooper. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Hcp. Matter Pod destroyed. U-05 Engineer lays Concrete. M-28 Smith repairs G-47 Trooper. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Penetrated by Slug. Triggered Heavy Explosive Trap. An explosion rips through the floor. 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