Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 19:38:14 Player: Delton Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (1025) 1025 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 5828 Bonus ------- Follower Combat Kills 108 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 619/850 Matter 164/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ IFF Parser Advanced Targeting Computer > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Surveybot 17 Chip Focal Shield EM Shield Vortex Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Compact Matter Pod IFF Parser Advanced Targeting Computer > --- WEAPON ----------- Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Surveybot 17 Chip Focal Shield EM Shield Gauss Rifle Plasma Cutter Great Axe Vortex Trap [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 2 . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 . Parts Attached 40 | 6 4 . 1 4 4 8 13 . Power 7 | 1 . . . . 3 . 3 . Engine 6 | 1 . . . . 3 . 2 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . 1 1 . 3 3 . Treads 2 | 2 . . . . . . . . Leg 10 | . 2 . 1 1 . 3 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 1 . . 1 . 3 3 . Device 3 | . 1 . . . . 1 1 . Storage 4 | 1 . . . 1 . 2 . . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 1 . . 2 1 2 4 . Energy Gun 1 | . 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | 2 . . . 1 . 1 1 . Ballistic Cannon 5 | . . . . 1 1 1 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 6 | . . . . . . . . 6 Power 2 | . . . . . . . . 2 Propulsion 3 | . . . . . . . . 3 Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . . . 6 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 2 3 2 3 4 5 7 7 Power . | . . . . . 1 1 . . Propulsion . | 1 1 2 1 . . . . 1 Utility 1 | . . 1 1 . 1 1 2 3 Weapon 1 | . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . . . . . 2 1 8 Power 2 | . . . . . . 1 . 1 Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . . . . . . 3 Weapon 4 | . . . . . . 1 1 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 90 100 88 97 99 100 98 95 Engine 11 | . 14 14 11 11 11 11 10 6 Leg 31 | . 13 28 33 33 33 33 32 31 Device 11 | . 10 14 11 11 11 11 11 13 Storage 18 | . 14 14 11 19 22 22 13 11 Processor 1 | . . . . . . . 5 6 Energy Gun 1 | . 3 14 11 3 . . . . Ballistic Gun 9 | . 20 14 11 11 11 11 5 6 Ballistic Cannon 10 | . . . . 7 10 11 12 4 Peak Build Rating 55 | 6 9 9 10 14 15 29 55 55 Average Rating 26 | 3 7 9 10 12 14 21 51 51 On Entrance 16 | . 6 9 9 10 14 15 29 55 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 13 15 15 15 20 22 33 54 51 Greatest Support 69 | 40 40 20 30 30 30 43 69 69 Greatest Overweight (x) 6 | . 4 . . . . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 8 Most Carried 10 | 4 4 3 3 5 6 9 10 10 Average Carried 5 | 1 2 3 2 3 4 6 8 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 5 Final Carried 10 | 2 3 3 3 5 5 9 10 5 Class Distribution -------------------- 73% | Mutant 24% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Gunner | -6/Factory Derelict-Gunner | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Matter Collected 1163 | 260 43 58 . 265 101 130 306 . Remotely . | . . . . . . . . . Salvage Created 734 | . 18 20 . 307 130 . 259 . Parts 50 | . 1 . . 29 7 . 13 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 21 | . . 1 . 9 3 . 8 . Guns 7 | . . 1 . 4 1 . 1 . Cannons 13 | . . . . 4 2 . 7 . AOE 1 | . . . . 1 . . . . Classes Destroyed 9 | . 1 1 . 4 . . 3 . Worker 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 4 | . 1 . . 1 . . 2 . Swarmer 4 | . . 1 . 3 . . . . Grunt 3 | . . . . 3 . . . . Sentry 8 | . . . . 3 3 . 2 . Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 4 | . 1 1 . 4 1 . 2 . Combat Bots Only 3 | . . 1 . 3 1 . 2 . Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Hostile Shots Fired 171 | . . 6 . 49 12 . 100 4 Missed 63 | . . 1 . 18 1 . 43 . Hits 108 | . . 5 . 31 11 . 57 4 Melee 4 | . . . . . . . . 4 Projectile 104 | . . 5 . 31 11 . 57 . Critical Strikes 2 | . . . . 1 1 . . . Damage Taken 1499 | . . 39 . 378 162 . 741 179 Core 338 | . . 16 . 61 30 . 152 79 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 . 93 . . . 77 . . Volleys Fired 81 | . 1 3 . 28 11 . 38 . Largest 3 | . 1 2 . 2 2 . 3 . Hottest 128 | . 20 60 . 60 56 . 128 . Shots Fired 165 | . 1 6 . 56 20 . 82 . Gun 80 | . 1 6 . 36 9 . 28 . Cannon 85 | . . . . 20 11 . 54 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 154 | . 1 3 . 48 20 . 82 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 11 | . . 3 . 8 . . . . Robot Hit Streak 11 | . 1 1 . 9 10 . 11 . Robot Miss Streak 5 | . . 2 . 3 2 . 5 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 106 | . 1 2 . 32 14 . 57 . Core Hits 50 | . 1 1 . 15 6 . 27 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 10 | . . . . 2 1 . 7 . Destroy 2 | . . . . 1 . . 1 . Blast 8 | . . . . 1 1 . 6 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2263 | . 15 26 . 655 248 . 1319 . Guns 686 | . 15 26 . 311 120 . 214 . Cannons 1467 | . . . . 260 128 . 1079 . Explosions 84 | . . . . 84 . . . . Melee . | . . . . . . . . . Ramming 26 | . . . . . . . 26 . Kinetic 2099 | . 15 15 . 528 248 . 1293 . Thermal 84 | . . . . 84 . . . . Explosive . | . . . . . . . . . Electromagnetic 54 | . . 11 . 43 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . . 2 . . 16 . Impact . | . . . . . . . . . Kinetic 18 | . . . . 2 . . 16 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 9 | . . . . . 9 . . . Average Temperature 9 | . . . . . 9 . . . Received Heat Transfer 285 | . . . . 90 72 . 123 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 92 100 . 100 100 Level 1 . | . . . . 7 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 208 | . 7 50 . 208 70 . 80 10 Initial 70 | . . . . . 70 . . 10 Average 24 | . . 13 . 112 8 . 17 2 Influence Increases 829 | . 14 50 . 420 75 . 270 . Destroy 0b10 Robot/C 500 | . . 20 . 260 60 . 160 . Destroy 0b10 Robot/NC 35 | . 5 . . 20 . . 10 . Destroy Leader 148 | . 2 . . 82 . . 64 . Allied During Kill 31 | . . . . 31 . . . . Successful Hack 27 | . 7 . . 7 13 . . . Disable Machine 45 | . . . . 15 . . 30 . Destroy Structure 13 | . . . . 5 2 . 6 . Lose Combat Pursuer 30 | . . 30 . . . . . . Influence Decreases 829 | . 14 50 . 237 258 . 240 30 Entered New Map 133 | . . . . . 113 . . 20 Time Decay 636 | . 14 50 . 177 145 . 240 10 Lost Ally 60 | . . . . 60 . . . . Squads Dispatched 10 | . 1 . . 3 . . 6 . Investigation 3 | . 1 . . 1 . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . . . . 2 . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 39 | . 1 3 . 15 2 . 13 5 Peak Tracking Total 5 | . . 3 . 5 1 . 2 5 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Traps Triggered 4 | . 1 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Disabled 3 | . . . . 1 . . 2 . Max in Single Turn 1 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Accessed 25 | . 3 . . 4 12 3 3 . Terminals 13 | . 2 . . 4 6 . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . . . 6 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 7 . . 7 25 4 6 . Successful 24 | . 2 . . 3 12 4 3 . Failed 25 | . 5 . . 4 13 . 3 . Catastrophic 6 | . 2 . . 1 3 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 1 . 1 . . Terminals 31 | . 6 . . 7 16 . 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 13 | . 1 . . . 9 . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 1 . . 3 6 4 1 . Record 7 | . . . . 1 2 3 1 . Part Schematic 1 | . . . . . 1 . . . Robot Schematic 2 | . . . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 6 . 1 . Report Inventory 6 | . . . . . 5 . 1 . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . 2 8 . 2 . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 1 . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . Total Damage 333 | . . . . 333 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Active Infowar (turns) 1017 | . . . . . . . 936 81 IFF 1017 | . . . . . . . 936 81 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Turns Passed 5106 | 70 208 175 58 392 853 2001 1268 81 Spaces Moved 3693 | 46 134 113 44 232 657 1639 763 65 Core 21 | 15 5 . . . . . . 1 Treads 85 | 31 54 . . . . . . . Legs 3587 | . 75 113 44 232 657 1639 763 64 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 120 | 124 140 120 120 120 120 120 120 123 Slowest Speed 350 | 160 250 120 120 120 120 120 120 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 25 33 6 45 99 93 14 64 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . Scrap Searched 14 | . . 1 . . . 13 . . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 15 | . . . . 8 2 . 5 . Melee . | . . . . . . . . . Projectile 8 | . . . . 1 2 . 5 . AOE 7 | . . . . 7 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total 4179 | 59 152 146 49 290 702 1675 1041 65 Wait 294 | . 9 31 4 18 23 5 204 . Move 3686 | 45 133 112 43 231 656 1638 763 65 Hop . | . . . . . . . . . Pick Up 49 | 8 5 . 1 6 4 14 11 . Fast Attach 2 | . . . . . . . 2 . Attach 25 | 6 4 . 1 3 2 2 7 . Detach . | . . . . . . . . . Swap 13 | . . . . 1 2 6 4 . Drop 24 | . . . . 3 4 10 7 . Fire 81 | . 1 3 . 28 11 . 38 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 131 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 433 | -10/Mines | Discovered new exit (range 7) 447 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 454 | -10/Mines | Entered Materials 454 | -9/Materials | Accompanied by 3 allies 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Discovered new exit (range 8) 512 | -9/Materials | Entered Storage 512 | -9/Storage | Accompanied by 3 allies 528 | -9/Storage | Identified exit to Recycling 899 | -9/Storage | Used back door to open Recycling access 904 | -9/Storage | Entered Recycling 1470 | -9/Recycling | Discovered new exit (range 11) 1721 | -9/Recycling | Scanned before Scraplab entrance 1745 | -9/Recycling | Entered Scraplab 1754 | -9/Recycling | Discovered new exit (range 3) 1757 | -9/Recycling | Entered Scraptown 1838 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2144 | -9/Scraptown | Discovered new exit (range 3) 2223 | -9/Scraptown | Visited The Evicted 2254 | -9/Scraptown | Visited Symbiants 2292 | -9/Scraptown | Visited Shadow of the Wyrm 2463 | -9/Scraptown | Visited Fellowship of the Rings 2492 | -9/Scraptown | Visited Bundlers 2643 | -9/Scraptown | Visited Cave Peace 2842 | -9/Scraptown | Visited UFD Registry 2842 | -9/Scraptown | Registered with UFD as "Megaform" 2870 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2889 | -9/Scraptown | Found DCF Scrap (27 items) 2911 | -9/Scraptown | Visited Junk Repository 3009 | -9/Scraptown | Visited Scrap Suit Storage 3035 | -9/Scraptown | Received an X-ray algorithm 3189 | -9/Scraptown | Ran an X-ray algorithm 3239 | -9/Scraptown | Visited Scrapoid Pod Storage 3277 | -9/Scraptown | Visited Junk Repository 3309 | -9/Scraptown | Visited Cartography Club 3354 | -9/Scraptown | Found Surveybot 17 Chip 3396 | -9/Scraptown | Visited Supply Room 3421 | -9/Scraptown | Visited Observation Area 3477 | -9/Scraptown | Visited Science Guys 3628 | -9/Scraptown | Met Optimus 3628 | -9/Scraptown | Accepted into 0bPrime 3751 | -9/Scraptown | Discovered new exit (range 5) 3758 | -9/Scraptown | Entered Factory 3758 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4149 | -6/Factory | Build established: Derelict-Gunner 5026 | -6/Factory | Sucked down chute 5026 | -6/Factory | Entered Waste 5041 | -6/Waste | EMP discharged 5070 | -6/Waste | Spotted C-40 Crusher 5070 | -6/Waste | Spotted C-40 Crusher 5071 | -6/Waste | Spotted C-40 Crusher 5079 | -6/Waste | Spotted C-40 Crusher 5079 | -6/Waste | Spotted C-40 Crusher 5087 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5100 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5103 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5106 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5107 | -6/Waste | Self-destructed Last Messages --------------- EMP. 05041_ System corrupted (+9). 05045_ System corrupted: Matter fused (-6). 05061_ YU/DVBS HVM65ZL IIJMN 05087_ Hvy. Flak Cannon crushed. 05087_ Med. Storage Unit crushed. 05087_ Imp. Aluminum Leg destroyed. 05090_ Plasma Cutter crushed. 05090_ Lgt. Deuterium Engine crushed. 05091_ Gauss Rifle crushed. 05100_ Imp. Deuterium Engine crushed. 05100_ Aluminum Leg crushed. 05102_ System corrupted: Energy discharge (-56). 05103_ Flexi-carbon Leg crushed. 05103_ Imp. Aluminum Leg crushed. 05103_ Imp. Cooling System crushed. 05103_ Imp. Aluminum Leg destroyed. 05106_ Lgt. Fission Core crushed. 05106_ Gauss Rifle crushed. 05106_ Com. Matter Pod crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #?????###???????????? | | ?? ???????? ???????# #???? ???????????? | | # ???????? #??????# #??? ??????????? | | # #??????# ######## #### ??????????? | | ?????? ?? ??????????? | | ?????? ??? ????????????? | | ?????? ????? ??????????????? | | ?????? ?????? ?????????????????? | | # #??????# #??????#[ #???????????????????? | | # #??????# #??????#@! #???????????????????? | | # #??????# #??????#=CC #???????????????????? | | # #??????# #??????# CC #???????????????????? | | # ######## #??????# CC ###?????????????????? | | # #??????# CC ]#?????????????????? | | # #??????# #?????????????????? | | # #??????# #?????????????????? | | # #??????# #?????????????????? | | # ######## #??????# ###?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# ######## ###?????????????????? | | #??????# =! #?????????????????? | | #??????# / #?????????????????? | | #??????# #?????????????????? | | #??????# #?????????????????? | | # #??????# ######## ###?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | ######??????######?????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 455 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Pulse Cannon | -9/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked T-07 Excavator | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaArcMace Manual? 0 Play Time 00:40:29 Cumulative 41.5 hours Start 2025.05.11 @ 09:31:16 End 2025.05.20 @ 19:38:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f61dbd2-428c-46a2-9794-6c482c085e6d