Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.20 @ 22:09:35 Player: Occam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (218) 1090 Value Destroyed (6213) 6213 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (976) 976 TOTAL SCORE: 16359 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 445 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -80 Cogmind --------- Core Integrity 879/1000 Matter 280/300 Energy 9/100 System Corruption 0% Temperature Cool (23) Movement Flying (101) Ox1 Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (9) ------ Large Storage Unit Gravity Neutralizer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Improved Dynamic Insulation System > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (15) --- Light Neutrino Core Cooled VTOL Module Cooled Impulse Thruster Structural Scanner Improved Light Armor Plating Layered Medium Armor Plating Experimental Focal Shield Advanced Hacking Suite Advanced System Shield Advanced Corruption Screen Improved Trap Extractor (4/6 Shock) Point Singularity Launcher Improved Datajack Field Lobotomy Kit (5) Ionic Axe Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Experimental Terrain Scan Processor Improved Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Graviton Cannon Ionic Axe > --- INVENTORY -------- Micro Fission Core Cooled VTOL Module Cooled Impulse Thruster Medium Storage Unit Structural Scanner Improved Light Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Authchip [Propulsion] Improved Dynamic Insulation System Improved Trap Extractor Rocket Array Improved Datajack Field Lobotomy Kit Kinetic Spear [Rating: 106] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Cooled VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Utility 7 | . . . 2 . . . 1 . 1 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 294 | 4 11 3 24 . . 4 40 22 41 1 . 14 2 75 1 1 1 1 48 1 Power 24 | . 1 . 3 . . . 1 1 3 . . . 2 10 . . . . 3 . Engine 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . Core 15 | . . . . . . . . . 3 . . . 2 7 . . . . 3 . Reactor 3 | . . . . . . . . . . . . . . 3 . . . . . . Propulsion 45 | 2 3 . 6 . . . 6 3 9 . . . . 9 . . . . 7 . Treads 12 | 1 2 . 4 . . . 4 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 . 1 . . . 2 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 1 . . . . 1 9 . . . . 9 . . . . 7 . Utility 132 | 1 2 1 7 . . 2 17 5 26 . . 10 . 36 . . . . 25 . Device 69 | 1 1 . 3 . . 1 11 3 7 . . 7 . 19 . . . . 16 . Storage 9 | . 1 1 1 . . . . . 1 . . . . 3 . . . . 2 . Processor 7 | . . . . . . . 1 . 2 . . . . 3 . . . . 1 . Hackware 21 | . . . . . . . . . 11 . . . . 5 . . . . 5 . Protection 26 | . . . 3 . . 1 5 2 5 . . 3 . 6 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 1 5 2 8 . . 2 16 13 3 1 . 4 . 20 1 1 1 1 13 1 Energy Gun 42 | . 4 1 6 . . 1 11 7 . . . . . 6 . 1 1 . 3 1 Energy Cannon 3 | . . . . . . . . 1 . . . . . 2 . . . . . . Ballistic Gun 9 | 1 1 . 2 . . 1 . . 1 . . . . 1 . . . 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . . . . . . . . 1 . . . 1 1 . . . 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . Slashing Weapon 11 | . . 1 . . . . 2 4 2 . . . . 1 . . . . 1 . Piercing Weapon 7 | . . . . . . . . . . . . . . 5 . . . . 2 . Special Melee Weapon 12 | . . . . . . . 2 . . . . 3 . 4 . . . . 3 . Unidentified Prototypes 40 | . . . 5 . . . 2 4 3 . . 3 . 15 . . . . 8 . Parts Lost 13 | . 1 . . . . 1 . . 3 . . . . 5 . . . . 1 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 1 . . 2 . . . . 1 . . . . 1 1 Weapon 6 | . 1 . . . . . . . 1 . . . . 4 . . . . . . Highest Loss Streak 3 | . 1 . . . . 1 . . 2 . . . . 3 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 80 98 94 91 96 100 100 100 100 96 100 100 93 99 94 94 Engine 6 | . 13 14 11 11 11 11 8 9 . . . . . . . . . . . . Core 2 | . . . . . . . . . 6 7 7 7 7 5 6 6 6 6 5 5 Treads 9 | . 14 14 11 11 11 11 17 16 . . . . . . . . . . . . Wheel 6 | . 14 14 11 11 11 11 8 9 . . . . . . . . . . . . Flight 9 | . . . . . . . . . 29 30 30 30 30 25 26 26 26 26 23 23 Device 13 | . 14 14 22 22 22 19 16 18 3 7 7 6 . 6 6 6 6 6 10 11 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 Hackware 10 | . . . . . . . . . 24 30 30 30 30 32 33 33 33 33 28 29 Protection 8 | . . . 10 11 11 13 13 12 5 . . . 7 4 6 6 6 6 5 5 Energy Gun 9 | . 16 11 10 11 1 10 16 17 . . . . . 1 . 3 . 1 . 1 Ballistic Gun 4 | . 11 14 10 11 1 10 1 . 6 . . . . . . . . 3 1 . Slashing Weapon 1 | . . 2 . . . . . . 6 7 7 7 7 2 . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 13 30 49 101 101 101 105 115 115 110 16 16 20 19 27 30 30 27 27 41 41 Greatest Support 50 | 20 20 20 10 10 10 10 10 10 33 20 28 32 28 46 36 46 36 36 42 50 Greatest Overweight (x) 11 | 1 2 4 10 10 10 10 11 11 10 . . . . 1 . . . . . . Average Overweight (x) 2 | . 1 3 7 10 9 9 10 10 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 8 8 8 8 10 10 10 10 10 15 15 Average Capacity 18 | 8 14 19 21 25 25 25 25 25 8 8 8 8 8 8 10 10 10 10 13 15 Most Carried 25 | 6 15 15 25 22 25 25 25 25 25 8 8 8 8 10 10 10 10 10 15 15 Average Carried 17 | 5 12 15 21 22 24 23 24 24 7 7 8 7 8 7 10 10 10 10 12 14 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 8 8 8 8 8 10 10 10 10 10 15 15 Final Carried 25 | 5 15 15 22 22 25 25 25 25 8 8 8 8 8 10 10 10 10 10 15 15 Class Distribution -------------------- 61% | Mutant 21% | Wizard-Sprinter 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Matter Collected 4158 | 223 171 258 546 6 52 128 539 210 437 56 . 140 . 630 . 223 . 34 505 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9669 | 53 411 84 1574 48 . 218 2404 1747 349 327 . . 69 983 . 93 . 103 1206 . Parts 518 | 4 22 8 109 7 . 10 118 77 23 7 . . 4 64 . 1 . 8 56 . Haulers Intercepted 19 | . 1 . 5 . . . 4 5 1 . . . . 2 . . . . 1 . Recyclers Shooed 7 | . . . 1 . . . 2 1 . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 5 . . . . . . . 16 . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 138 | . 6 2 30 3 . 6 41 19 6 4 . . . 13 . . . 4 4 . Melee 23 | . . . . . . . . . 6 . . . . 9 . . . 4 4 . Guns 103 | . 6 2 30 3 . 6 38 18 . . . . . . . . . . . . AOE 8 | . . . . . . . . . . 4 . . . 4 . . . . . . Classes Destroyed 16 | 1 3 2 5 . . 1 1 . 1 1 . . . 1 . . . . . . Worker 5 | . . 2 . . . 1 1 1 . . . . . . . . . . . . Builder 7 | . . . 1 . . . 1 1 . . . . . 1 . . . . 3 . Tunneler 3 | 2 . . . . . . . . . . . . . 1 . . . . . . Hauler 19 | . 1 . 5 . . . 4 5 1 . . . . 2 . . . . 1 . Recycler 17 | . . . 2 . . . 2 6 . . . . . 2 . . . . 5 . Operator 6 | . . . 1 . . . 1 . 3 . . . . 1 . . . . . . Watcher 24 | . 3 . 5 . . . 5 . 1 . . . . 5 . . . . 5 . Swarmer 42 | . . 2 7 3 . 3 8 . 4 4 . . . 7 . . . 4 . . Grunt 55 | . 6 . 12 . . 2 22 12 . . . . . . . . . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 27 | . . . 10 . . . 10 6 . . . . . . . . . . 1 . Hunter 2 | . . . . . . . 1 1 . . . . . . . . . . . . Programmer 9 | . . . . . . . . . 2 . . . . 5 . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . Packrat 4 | . . . . . . . . . . 3 . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Best Kill Streak 6 | 1 2 2 4 3 . 4 4 5 5 4 . . . 6 . . . 3 3 . Combat Bots Only 4 | . 2 2 4 3 . 3 4 4 4 4 . . . 4 . . . 3 2 . Max Kills in Single Turn 4 | 1 1 1 3 2 . 1 1 1 1 2 . . 1 4 . 1 . 1 1 . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 2 . . . 4 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Damage Taken 5975 | . 263 108 647 7 . 151 1597 859 563 72 29 . . 808 109 276 . 123 279 84 Core 859 | . 42 32 68 . . 34 99 65 57 61 . . . 217 23 30 . 10 85 36 Absorbed by Shields 78 | . . . . . . . . 78 . . . . . . . . . . . . Regen/Repaired (Parts) 1820 | . 22 . 202 . . . 749 . 24 . . 16 . 408 . . . . 399 . Core Remaining (%) 77 | 100 . 70 . . . 74 . 70 . . . . 83 . . . . 67 . . Volleys Fired 349 | 6 22 6 78 2 . 10 146 61 . 4 . . . 6 1 . . . . 7 Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 . . . 1 1 . . . . 1 Hottest 240 | 100 115 76 88 86 . 86 122 122 . 30 . . . 90 45 . . . . 240 Shots Fired 670 | 12 44 12 155 5 . 23 280 121 . 4 . . . 6 1 . . . . 7 Gun 660 | 12 44 12 155 5 . 23 280 121 . . . . . 1 . . . . . 7 Cannon 4 | . . . . . . . . . . . . . . 4 . . . . . . Launcher 6 | . . . . . . . . . . 4 . . . 1 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 154 | 1 17 6 79 3 . 11 37 . . . . . . . . . . . . . Thermal 510 | 11 27 6 76 2 . 12 243 121 . . . . . 5 . . . . . 7 Explosive 6 | . . . . . . . . . . 4 . . . 1 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 8 26 10 20 4 . 12 23 22 . 17 . . . 23 . . . . . . Robot Miss Streak 5 | 1 1 1 5 1 . 1 2 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 2 . 3 1 . 1 3 7 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 639 | 9 34 10 127 4 . 16 219 98 27 6 . 1 4 40 . 2 . 5 37 . Core Hits 332 | 3 18 5 98 3 . 11 84 42 8 10 . . 1 26 3 1 . 3 16 . Critical Kills 3 | . . . 3 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 50 | . 1 . 4 1 . 1 21 8 3 . . . . 5 . 1 . 1 4 . Burn 32 | . 1 . 1 1 . 1 20 8 . . . . . . . . . . . . Destroy 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Sever 5 | . . . . . . . . . 3 . . . . 2 . . . . . . Impale 9 | . . . . . . . . . . . . . . 3 . 1 . 1 4 . Melee Attacks 313 | . . 4 . . . . 2 8 85 4 . 10 4 108 . 2 . 5 81 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 210 | . . 4 . . . . 1 8 85 4 . 9 4 64 . . . . 31 . Piercing 100 | . . . . . . . . . . . . . . 44 . 2 . 5 49 . Sneak Attacks 36 | . . . . . . . 1 2 3 4 . 1 4 5 . 2 . . 14 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 16905 | 123 458 138 2058 80 . 259 4214 2174 1227 531 . . 300 2448 80 193 . 233 2389 . Guns 9360 | 123 458 138 2053 80 . 259 4207 2042 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 858 | . . . . . . . . . . 246 . . . 532 80 . . . . . Melee 6675 | . . . . . . . . 132 1227 285 . . 300 1916 . 193 . 233 2389 . Ramming 12 | . . . 5 . . . 7 . . . . . . . . . . . . . Kinetic 1692 | . 161 63 858 44 . 105 461 . . . . . . . . . . . . . Thermal 7668 | 123 297 75 1195 36 . 154 3746 2042 . . . . . . . . . . . . Explosive 858 | . . . . . . . . . . 246 . . . 532 80 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4211 | . . . . . . . . 132 1227 285 . . 300 1188 . . . . 1079 . Piercing 2464 | . . . . . . . . . . . . . . 728 . 193 . 233 1310 . Highest Corruption 6 | . . . 6 6 6 6 . . 3 3 3 3 . 5 2 2 2 2 . . Average Corruption 4 | . . . 5 6 6 6 . . 2 3 3 3 . 1 2 2 2 2 . . Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 109 | . . . 40 6 13 31 . . 9 2 1 . . 2 1 2 1 1 . . Message Errors 27 | . . . 11 1 5 6 . . 2 1 1 . . . . . . . . . Matter Fused 31 | . . . 11 3 3 9 . . 1 1 . . . . . 1 1 1 . . Heat Flow Errors 15 | . . . 5 . 1 3 . . 5 . . . . 1 . . . . . . Energy Discharges 11 | . . . 6 1 3 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 3 . . 6 . . 1 . . . . . . 1 . . . . Data Loss (major) 5 | . . . 1 . 1 1 . . . . . . . 1 1 . . . . . Misfires 6 | . . . 2 1 . 3 . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1667 | . . . . . . . . 30 171 77 . . 132 358 . 246 . 95 558 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 88 | . . . . . . . . . . 24 . . . 64 . . . . . . Melee 1579 | . . . . . . . . 30 171 53 . . 132 294 . 246 . 95 558 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . 2 . . . 3 . . 36 . . . . 51 . . . . . Shots 4 | . . . . . . . . . . 1 . . . . 3 . . . . . Rammed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Targets Rammed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | 195 238 . 210 6 176 264 233 252 184 . 61 . 64 245 . 100 . . . 208 Average Temperature 57 | 89 82 . 25 3 95 66 44 74 92 . 30 . 34 61 . 66 . . . 88 Received Heat Transfer 2492 | . 159 . 372 . . 90 1101 578 45 . 9 . . 45 9 30 . 18 27 9 Effects 4 | . 1 . . . . . 3 . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 3 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 3 1 . . . . . . . . . . . . Parts Melted 29 | 2 2 . 1 . . 3 14 7 . . . . . . . . . . . . Heat Transferred 16858 | 370 851 185 2058 148 . 407 8510 4329 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Peak Influence 420 | 10 161 52 420 70 . 85 275 369 262 . . . . 271 . . . . 257 36 Initial 148 | . 5 2 . . . . . 37 41 . . . . 24 . . . . 148 21 Average 93 | 4 42 18 148 69 . 34 75 162 98 . . . . 97 . . . . 108 20 Maximum Alert Level 2 | . . . 2 . . . 1 1 1 . . . . 1 . . . . 1 . Low Security (%) 84 | 100 100 100 65 100 . 100 90 66 90 . . . . 82 . . . . 81 100 Level 1 15 | . . . 33 . . . 9 33 9 . . . . 17 . . . . 18 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . 2 . . . 6 7 11 . . . . 10 . . . . 12 . Investigation 25 | . . . 1 . . . 4 3 5 . . . . 5 . . . . 7 . Extermination 6 | . . . . . . . . . 2 . . . . 2 . . . . 2 . Reinforcement 14 | . . . 1 . . . 2 1 4 . . . . 3 . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Distress Signals 7 | . . . 1 . . . . 3 1 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 10 4 40 2 . 6 61 31 39 4 5 . 3 41 5 7 . 14 25 5 Peak Tracking Total 9 | . 2 3 4 2 . 3 4 7 7 4 5 . 3 6 6 4 . 9 6 5 Tactical Retreats 42 | . . . . . . . 5 . 13 . 1 . 2 7 2 2 . 2 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Traps Triggered 15 | . 3 . 2 . . . 2 3 2 . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 71 | . . . . . . . 35 . . . . . . 11 . . . . 25 . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . . . . . Reprogrammed 15 | . . . . . . . 4 . . . . . . 4 . . . . 7 . Reused 7 | . . . . . . . . . 2 . . . . 2 . . . . 3 . Traps Extracted 17 | . . . . . . . 4 . 2 . . . . 4 . . . . 7 . Installed 9 | . . . . . . . . . 4 . . . . 2 . . . . 3 . Triggered 10 | . . . . . . . . . 2 . . . 2 2 . 1 . . 3 . Most Traps Carried 4 | . . . . . . . 4 4 4 2 2 2 2 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Machines Disabled 15 | . . . 1 . . . 3 3 . . . . . 8 . . . . . . Max in Single Turn 3 | . . . 1 . . . 1 1 . . . . . 3 . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Machines Accessed 126 | . 10 . 10 . 2 . 14 11 25 2 1 . 1 22 1 . 4 . 23 . Terminals 73 | . 8 . 8 . . . 9 9 17 . . . 1 9 . . . . 12 . Fabricators 13 | . . . . . . . . . 5 . . . . 3 . . . . 5 . Repair Stations 11 | . 1 . 1 . . . 2 . 1 . . . . 3 . . . . 3 . Recycling Units 9 | . 1 . . . . . 1 2 1 . . . . 3 . . . . 1 . Scanalyzers 6 | . . . 1 . . . 2 . . . . . . 2 . . . . 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . Total Hacks 517 | . 26 . 44 . 2 . 70 25 86 6 1 . 11 95 1 . 33 . 117 . Successful 383 | . 18 . 36 . 2 . 54 17 46 6 1 . 11 68 1 . 33 . 90 . Failed 133 | . 8 . 8 . . . 16 8 40 . . . . 27 . . . . 26 . Catastrophic 23 | . . . 2 . . . 3 2 8 . . . . 4 . . . . 4 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . Manual 235 | . 22 . 15 . 1 . 27 15 52 . . . . 46 . . . . 57 . Terminals 278 | . 23 . 23 . . . 30 20 54 . . . 11 43 . . . . 74 . Fabricators 58 | . . . . . . . . . 24 . . . . 14 . . . . 20 . Repair Stations 65 | . 2 . 7 . . . 22 . 3 . . . . 16 . . . . 15 . Recycling Units 26 | . 1 . . . . . 2 5 4 . . . . 11 . . . . 3 . Scanalyzers 42 | . . . 14 . . . 16 . . . . . . 8 . . . . 4 . Garrison Access 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 . Terminal Hacks 186 | . 12 . 13 . 2 . 14 10 19 6 1 . 11 17 1 . 33 . 47 . Record 29 | . . . . . 1 . . . . 5 . . 11 . . . 11 . 1 . Part Schematic 26 | . 2 . 1 . . . 2 . 1 . . . . 5 . . 13 . 2 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . Robot Analysis 7 | . 4 . 1 . . . . . 1 . . . . 1 . . . . . . Prototype ID Bank 7 | . . . 2 . . . 1 1 . . . . . . . . 3 . . . Open Door 8 | . . . . . . . . 5 . 1 1 . . . 1 . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 5 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . Terminal Index 6 | . 1 . 1 . . . 1 1 1 . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Index 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . Alert Level 16 | . . . 2 . . . 3 . 2 . . . . 1 . . . . 8 . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . . 4 . Locate Traps 24 | . 4 . 1 . . . 2 1 6 . . . . 3 . . . . 7 . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 6 | . . . . . . . . 1 . . . . . . . . . . 5 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 5 | . . . . . . . 1 . . . . . . . . . . . 4 . Hauler Manifests 10 | . 1 . 2 . . . 2 1 2 . . . . 1 . . . . 1 . Registered Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 38 | . . . . . . . . . 14 . . . . 10 . . . . 14 . Network Status 5 | . . . . . . . . . 2 . . . . 2 . . . . 1 . Load Schematic 21 | . . . . . . . . . 8 . . . . 5 . . . . 8 . Build 12 | . . . . . . . . . 4 . . . . 3 . . . . 5 . Repair Station Hacks 55 | . 2 . 6 . . . 19 . 2 . . . . 13 . . . . 13 . Scan Component 29 | . 1 . 3 . . . 10 . 1 . . . . 7 . . . . 7 . Repair 26 | . 1 . 3 . . . 9 . 1 . . . . 6 . . . . 6 . Recycling Unit Hacks 12 | . 1 . . . . . 1 2 . . . . . 7 . . . . 1 . Report Inventory 10 | . 1 . . . . . 1 2 . . . . . 5 . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . Scanalyzer 35 | . . . 14 . . . 13 . . . . . . 6 . . . . 2 . Insert Component 16 | . . . 6 . . . 6 . . . . . . 3 . . . . 1 . Analyze 19 | . . . 8 . . . 7 . . . . . . 3 . . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . Seal Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . Unauthorized Hacks 53 | . 3 . 3 . . . 7 5 10 . . . . 13 . . . . 12 . Terminals 25 | . 3 . 3 . . . 5 3 3 . . . . 5 . . . . 3 . Assimilate 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Botnet 22 | . 3 . 3 . . . 4 3 3 . . . . 3 . . . . 3 . Fabricators 16 | . . . . . . . . . 6 . . . . 4 . . . . 6 . Prioritize 5 | . . . . . . . . . 2 . . . . 1 . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . Recompile 9 | . . . . . . . . . 4 . . . . 2 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 1 2 1 . . . . 4 . . . . 2 . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . Recyclers 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . Mask 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Researchers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 7 . 8 . . . 12 7 18 . . . . 17 . . . . 17 . Full Trace Events 9 | . . . . . . . 2 . 1 . . . . 2 . . . . 4 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 4 . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . 2 . 7 . . . 8 . 1 . . 15 . 6 . . 13 . 3 . Parts Built 13 | . . . . . . . . . 4 . . . . 4 . . . . 5 . Authchips 9 | . . . . . . . . . 4 . . . . 2 . . . . 3 . Time 404 | . . . . . . . . . 132 . . . . 124 . . . . 148 . Total Part Build Rating 59 | . . . . . . . . . 16 . . . . 18 . . . . 25 . Parts Repaired 26 | . 1 . 3 . . . 9 . 1 . . . . 6 . . . . 6 . Time 1191 | . 26 . 121 . . . 323 . 19 . . . . 327 . . . . 375 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . 15 . . . . . . Parts Scanalyzed 16 | . . . 6 . . . 6 . . . . . . 3 . . . . 1 . Part Schematics Acquired 16 | . . . 6 . . . 6 . . . . . . 3 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Non-combat 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . 1 . . . . . . . . parse_system 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Total Allies 19 | . . . . . . . 1 10 . . . . . 6 . . . 1 . 1 Largest Group 10 | . . . . . . . 1 10 1 . . . . 4 . . . 1 . 1 Highest-Rated Group 173 | . . . . . . . 10 173 14 . . . . 118 . . . 96 . 31 Highest-Rated Ally 96 | . . . . . . . 10 29 14 . . . . 41 . . . 96 . 31 Total Orders 2 | . . . . . . . . . 1 . . . . 1 . . . . . . STAY 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Ally Attacks 140 | . . . . . . . . 100 . . . . . 20 . . . 13 . 7 Total Damage 2581 | . . . . . . . . 1303 . . . . . 601 . . . 531 . 146 Kills 19 | . . . . . . . . 10 . . . . . 4 . . . 5 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Robot Analysis Total 7 | . 4 . 1 . . . . . 1 . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . . . 3 2 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Turns Passed 20358 | 59 1021 1212 2495 193 626 962 4642 1816 1897 198 73 416 82 2280 111 218 35 172 1745 105 Spaces Moved 19572 | 17 621 638 1077 82 288 400 1533 616 3716 684 282 1150 263 4046 339 655 126 401 2472 166 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 186 | . 127 59 . . . . . . . . . . . . . . . . . . Legs 13 | 13 . . . . . . . . . . . . . . . . . . . . Wheels 5087 | 4 494 579 1077 82 288 400 1533 616 14 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14286 | . . . . . . . . . 3702 684 282 1150 263 4046 339 655 126 401 2472 166 Fastest Speed 14 | 95 95 140 155 230 215 215 215 230 14 26 14 26 14 14 26 14 26 26 23 17 Average Speed 73 | 114 136 149 185 230 217 228 236 239 26 26 25 26 25 26 26 25 26 26 26 26 Slowest Speed 245 | 120 240 240 230 230 230 230 245 245 230 26 26 26 26 97 26 26 26 26 27 27 Overloaded Moves 93 | . . . . . . . . . 21 . 7 . 8 29 . 22 . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . 6 . . . . 7 . 1 . . 14 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 65 | 2 98 99 97 21 60 96 92 73 74 81 51 84 46 61 44 72 72 61 50 48 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 7 | . . 2 . . 1 . . 2 . . 1 . . . . . 1 . . . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 1 1 . 1 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 . 1 . . . 1 . . 1 1 1 . . . Scrap Searched 15 | . . 1 . . . 1 . . . 3 1 2 2 . 3 2 . . . . Spaces Dug 157 | . . 3 . . . . 1 . 53 . . . . 58 . . . . 36 6 Terrain Destroyed 228 | . . 3 . . . . 1 . 53 27 . . . 78 24 . . . 36 6 Melee 149 | . . 3 . . . . 1 . 53 . . . . 56 . . . . 36 . Projectile 8 | . . . . . . . . . . . . . . 2 . . . . . 6 AOE 71 | . . . . . . . . . . 27 . . . 20 24 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Total 24367 | 43 752 878 1443 83 290 426 2274 828 4490 693 281 1254 270 5084 358 698 127 459 3417 219 Wait 3393 | 14 77 225 203 . . 9 467 86 574 . . 62 . 755 18 42 . 52 766 43 Move 19500 | 16 620 637 1076 81 287 399 1532 615 3703 683 281 1149 262 4033 338 652 125 400 2445 166 Hop 25 | . . . . . . . . . 6 . . . . 5 . 1 . . 13 . Pick Up 116 | 1 13 1 23 . 1 3 15 7 11 1 . 3 . 22 . . . . 14 1 Fast Attach 128 | 1 6 . 9 . . 1 19 10 12 . . 11 2 37 . . 1 1 18 . Attach 63 | . 2 . 6 . . 2 5 1 16 1 . 1 . 19 . . . . 10 . Detach 68 | . 1 . 8 . 2 . 8 2 7 . . 2 . 26 . . . . 12 . Swap 104 | 3 3 3 9 . . 1 16 11 13 . . 2 . 20 1 1 . . 20 1 Drop 191 | 2 8 2 29 . . 1 28 18 31 . . 14 2 40 . . 1 1 13 1 Fire 349 | 6 22 6 78 2 . 10 146 61 . 4 . . . 6 1 . . . . 7 Melee 310 | . . 4 . . . . 2 8 85 4 . 10 4 108 . 2 . 5 78 . Ram 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 9 28 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 80 | . . . . . . . 35 . 4 . . . . 13 . . . . 28 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 3) 60 | -11/Junkyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 8) 185 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 416 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Discovered new exit (range 13) 1003 | -10/Materials | Repaired Lgt. Ion Engine 1081 | -10/Materials | Entered Mines 1391 | -10/Mines | Discovered new exit (range 6) 1660 | -10/Mines | Assembled infested the area 2013 | -10/Mines | Discovered new exit (range 5) 2084 | -10/Mines | Learned location of Storage (-8) 2293 | -10/Mines | Entered Materials 2293 | -9/Materials | Evolved 2 slots: Utility x2 2294 | -9/Materials | Identified exit to Mines 3188 | -9/Materials | Discovered new exit (range 14) 3573 | -9/Materials | Discovered new exit (range 10) 4168 | -9/Materials | Discovered new exit (range 11) 4597 | -9/Materials | Repaired Lgt. Nuclear Core? 4661 | -9/Materials | Repaired Imp. Assault Rifle 4705 | -9/Materials | Repaired Hrd. Light Armor Plating 4788 | -9/Materials | Entered Mines 4799 | -9/Mines | Met a Derelict bent on vengeance 4850 | -9/Mines | Discovered new exit (range 15) 4969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4969 | -9/Mines | Discovered new exit (range 5) 4981 | -9/Mines | Entered Exiles 4982 | -9/Exiles | Identified exit to Mines 5039 | -9/Exiles | Met 8R-AWN 5078 | -9/Exiles | Met EX-HEX 5144 | -9/Exiles | Met EX-BIN 5172 | -9/Exiles | Met EX-DEC 5180 | -9/Exiles | Learned location of Zion (-7) 5290 | -9/Exiles | Aligned with FarCom system 5292 | -9/Exiles | Given EX-Vault access code 5344 | -9/Exiles | Opened EX-Vault 5361 | -9/Exiles | Found Field Lobotomy Kit 5411 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5583 | -9/Exiles | Discovered exit to Mines (range 14) 5607 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5607 | -9/Exiles | Entered Mines 5627 | -8/Mines | Discovered new exit (range 13) 6539 | -8/Mines | Discovered new exit (range 12) 6569 | -8/Mines | Entered Materials 6569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6570 | -8/Materials | Identified exit to Storage 7674 | -8/Materials | Discovered exit to Storage (range 11) 8320 | -8/Materials | Repaired Wheel 8354 | -8/Materials | Repaired Hrd. Light Armor Plating 8388 | -8/Materials | Repaired Hrd. Light Armor Plating 8446 | -8/Materials | Repaired Imp. Treads 8555 | -8/Materials | Repaired Imp. Treads 8606 | -8/Materials | Repaired Hvy. Ion Engine 8912 | -8/Materials | Discovered new exit (range 16) 9026 | -8/Materials | Repaired Adv. Beam Rifle 9996 | -8/Materials | Discovered new exit (range 14) 10674 | -8/Materials | Repaired Adv. Treads 10725 | -8/Materials | Repaired Adv. Heat Sink 10771 | -8/Materials | Discovered new exit (range 16) 11211 | -8/Materials | Entered Storage 11211 | -8/Storage | Accompanied by 1 ally 11242 | -8/Storage | Garrison activated, responded to threat 11614 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11683 | -8/Storage | Used back door to open Recycling access 11683 | -8/Storage | Discovered new exit (range 5) 11912 | -8/Storage | Build established: Commander-Mutant 12490 | -8/Storage | Build established: Mutant 12924 | -8/Storage | Discovered new exit (range 10) 13027 | -8/Storage | Entered Factory 13027 | -7/Factory | Accompanied by 1 ally 13027 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13160 | -7/Factory | Identified exit to DSF 13282 | -7/Factory | Discovered new exit (range 12) 13354 | -7/Factory | Build established: Hacker-Sprinter 13372 | -7/Factory | Discovered new exit (range 16) 13648 | -7/Factory | Discovered new exit (range 3) 13670 | -7/Factory | Identified exit to Lower Caves 13827 | -7/Factory | Repaired Lgt. Nuclear Core 13954 | -7/Factory | Cargo convoy interrupted 13986 | -7/Factory | Found Prototype Hackware 13986 | -7/Factory | Identified Exp. System Shield 14138 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14476 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14511 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14547 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14924 | -7/Factory | Entered Lower Caves 14986 | -7/Lower Caves | Identified exit to Lower Caves 15011 | -7/Lower Caves | Encountered a Warlord checkpoint 15039 | -7/Lower Caves | Learned 8 Factory zone layouts 15039 | -7/Lower Caves | Learned Armory terminal intel 15077 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 15122 | -7/Lower Caves | Entered another Lower Caves area 15123 | -7/Lower Caves | Identified exit to Factory 15124 | -7/Lower Caves | Identified exit to Zion 15172 | -7/Lower Caves | Learned 8 Factory zone layouts 15195 | -7/Lower Caves | Entered Zion 15202 | -7/Zion | Given the Hacking Drone Bay 15206 | -7/Zion | System corruption cleaned by Quarantine Array 15219 | -7/Zion | Found Rocket Array 15299 | -7/Zion | Given A8's code to call for help 15394 | -7/Zion | Found Prototype Special Weapon 15394 | -7/Zion | Identified RU-N14's Throwing Claymores 15408 | -7/Zion | Received a visual enhancement algorithm 15532 | -7/Zion | Found Prototype Device 15532 | -7/Zion | Identified Hacking Drone Bay 15543 | -7/Zion | Found Prototype Device 15543 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15607 | -7/Zion | Discovered new exit (range 13) 15611 | -7/Zion | Entered Proximity Caves 15614 | -6/Proximity Caves | Learned 8 Research zone layouts 15614 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 15614 | -6/Proximity Caves | Learned Research trap positions 15614 | -6/Proximity Caves | Learned Factory emergency access door positions 15614 | -6/Proximity Caves | Learned Factory stockpile data 15614 | -6/Proximity Caves | Learned Factory terminal intel 15614 | -6/Proximity Caves | Learned Armory stockpile data 15614 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 15684 | -6/Proximity Caves | Spotted B-75 Beast 15693 | -6/Proximity Caves | Entered Factory 15693 | -6/Factory | Evolved 2 slots: Utility x2 15694 | -6/Factory | Identified exit to Factory 15698 | -6/Factory | Loaded intel: 26 terminal locations 15728 | -6/Factory | Repaired Imp. Light Armor Plating 15752 | -6/Factory | Repaired Mic. Nuclear Core 15890 | -6/Factory | Identified exit to Lower Caves 15962 | -6/Factory | Build established: Wizard-Sprinter 16541 | -6/Factory | Spotted B-75 Beast 16573 | -6/Factory | Crushed by falling debris 16604 | -6/Factory | Lost 3 parts (1u2w) 16627 | -6/Factory | Repaired Imp. Light Armor Plating 16698 | -6/Factory | Repaired Cld. VTOL Module 16967 | -6/Factory | Cargo convoy interrupted 17379 | -6/Factory | Repaired Cld. Impulse Thruster 17450 | -6/Factory | Repaired Cld. VTOL Module? 17719 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 17774 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 17883 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 17973 | -6/Factory | Entered Lower Caves 18008 | -6/Lower Caves | Discovered new exit (range 10) 18036 | -6/Lower Caves | Encountered a Warlord checkpoint 18067 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18084 | -6/Lower Caves | Entered another Lower Caves area 18087 | -6/Lower Caves | Discovered exit to Factory (range 6) 18135 | -6/Lower Caves | Encountered a Warlord checkpoint 18227 | -6/Lower Caves | Spotted B-75 Beast 18294 | -6/Lower Caves | Learned 12 Factory zone layouts 18300 | -6/Lower Caves | Discovered new exit (range 8) 18302 | -6/Lower Caves | Entered Data Miner 18302 | -6/Data Miner | Discovered new exit (range 6) 18308 | -6/Data Miner | Met Data Miner 18314 | -6/Data Miner | Learned location of Section 7 (-2) 18314 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18319 | -6/Data Miner | Received God Mode back door access code from Data Miner 18337 | -6/Data Miner | Entered Proximity Caves 18351 | -5/Proximity Caves | Spotted B-75 Beast 18367 | -5/Proximity Caves | Escorted by Enhanced Grunt 18509 | -5/Proximity Caves | Entered Factory 18509 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18510 | -5/Factory | Identified exit to Factory 18550 | -5/Factory | Identified exit to DSF 18770 | -5/Factory | Identified exit to Upper Caves 18792 | -5/Factory | Repaired Cld. Impulse Thruster 18940 | -5/Factory | Repaired Lgt. Neutrino Core? 19016 | -5/Factory | Fabricated Adv. System Shield (x1) 19030 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 19577 | -5/Factory | Cargo convoy interrupted 19595 | -5/Factory | Found Prototype Device 19595 | -5/Factory | Identified Exp. Focal Shield 19601 | -5/Factory | Found Prototype Processor 19601 | -5/Factory | Identified Exp. Terrain Scan Processor 19603 | -5/Factory | Found Prototype Launcher 19603 | -5/Factory | Identified Com. Tesla Bomb Launcher 19608 | -5/Factory | Found Prototype Launcher 19608 | -5/Factory | Identified Point Singularity Launcher 19627 | -5/Factory | Found Exp. Focal Shield 19797 | -5/Factory | Repaired Cld. VTOL Module 19836 | -5/Factory | Repaired Imp. Light Armor Plating 19930 | -5/Factory | Repaired Kinetic Spear 20009 | -5/Factory | Repaired Cld. VTOL Module 20070 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 20171 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 20205 | -5/Factory | Central database locked down 20251 | -5/Factory | Incoming investigation squad redirected 20252 | -5/Factory | Fabricated Adv. System Shield (x1) 20254 | -5/Factory | Manually triggered Chute Trap 20254 | -5/Factory | Sucked down chute 20254 | -5/Factory | Entered Waste 20255 | -5/Waste | Met a frightened Derelict 20260 | -5/Waste | Spotted C-40 Crusher 20278 | -5/Waste | Spotted C-40 Crusher 20279 | -5/Waste | Spotted C-40 Crusher 20307 | -5/Waste | Spotted C-40 Crusher 20307 | -5/Waste | Spotted C-40 Crusher 20355 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20358 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20359 | -5/Waste | Self-destructed Last Messages --------------- 20252_ Fabricator completes Adv. System Shield. 20253_ Acquired Adv. System Shield. 20254_ Triggered Chute Trap. 20254_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 20254_ Receiving FarCom transmissions... 20255_ AN-XT0(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 20258_ Dropped Med. Storage Unit. 20261_ Acquired Adv. Corruption Screen. 20352_ Lgt. Neutrino Core broken. 20352_ Overload: Short circuit. 20355_ Imp. Light Armor Plating crushed. 20355_ Cld. Nuclear Pulse Thruster crushed. 20358_ Broken Lgt. Neutrino Core crushed. 20358_ Adv. Variable Charge Gun crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ??????????????????#######[CC #???????????????? | | ??????????????#####; ;@CC CC #???????????????? | | ??????????????# ########CCCC###???????????????? | | ############??# #??????# #?????????????????? | | # #??# #??????# !#?????????????????? | | # #??# #??????# #?????????????????? | | # #### #??????# #?????????????????? | | # #??????# #?????????????????? | | # ! #??????# #?????????????????? | | # #??????# #?????????????????? | | # ! ! #??????# #?????????????????? | | # ####[= #??????# #?????????????????? | | # #??# #??????# #?????????????????? | | # #??# #??????# #?????????????????? | | ############??# #??????# !#????????? #?????? | | ????????????### ######## ######## #?????? | | ????????????# ??? | | ????????????# ??? | | ????????????# ??? | | ????????????# ???? | | ????????????### ######## ######## ###???? | | ??????????????# #??????# #????????? #?????? | | ??????????????# #??????# #???????????#?????? | | ??????????????# #??????# #?????????????????? | | ????????????### #??????# #?????????????????? | | ????????????# #??????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 ECM Strength 1 Power Amplification 20 Additional Mass Support 12 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 60 Defensive Hacking 26 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Datajack | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Proton Missile Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lgt. Fission Core | -6/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Lgt. Neutrino Core | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive X-67 Chaingunner | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Imp. Light Armor Plating | x2 | -6/Factory Adv. System Shield | x1 | -5/Factory | Authchip Lrg. Storage Unit | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Production Line Challenges ------------ None Game ------ Seed GravityImprovedBeamcaster Manual? 0 Play Time 05:56:05 Cumulative 165.3 hours Start 2024.01.02 @ 01:24:14 End 2024.01.20 @ 22:09:35 Sessions 21 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 126 Rogue 0 Adventurer 126 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a70f59cf-f071-48db-90b1-08008ba765bc