Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.18 @ 18:47:09 Player: Rainynight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 941 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Cooled Ion Engine High-capacity Battery (400) Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Medium Matter Pod EM Pulse Gun Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 10 | 3 5 2 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 1 | 1 . . Leg . | . . . Wheel 1 | 1 . . Hover 1 | . . 1 Flight 3 | . 3 . Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 36 | . 47 14 Engine 4 | . 5 1 Treads 2 | . 4 . Wheel 2 | . 4 . Flight 7 | . 8 6 Device 8 | . 10 4 Storage 3 | . 5 . Energy Gun 2 | . 4 . Ballistic Gun 2 | . 4 . Naked Turns 21 | . . 21 Heaviest Build 10 | 9 10 1 Greatest Support 10 | 10 10 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 6 4 4 Most Carried 6 | 6 6 4 Average Carried 4 | 5 4 4 Final Capacity 6 | 6 4 4 Final Carried 6 | 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 248 | 230 18 . Remotely . | . . . Salvage Created 18 | . 18 . Parts 3 | . 3 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | . 1 . Watcher 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 492 | . . 492 Core 402 | . . 402 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 1 | . 1 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 2 | . 2 . Gun 2 | . 2 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 1 | . 1 . Thermal 1 | . 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | . 2 . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 2 | . 2 . Core Hits 2 | . 2 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 16 | . 16 . Guns 16 | . 16 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 6 | . 6 . Thermal 10 | . 10 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 15 | . 15 . Received Heat Transfer 72 | . . 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 70 | . 64 70 Initial 26 | . . 26 Average 37 | . 33 49 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 3 20 Peak Tracking Total 19 | . 1 19 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 4 4 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 12 14 Successful 18 | . 7 11 Failed 8 | . 5 3 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 23 | . 9 14 Terminals 26 | . 12 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Robot Analysis 1 | . 1 . Branch Access Points 1 | . . 1 Recall Assault 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 5 8 Terminals 13 | . 5 8 Track 1 | . . 1 Assimilate 5 | . 2 3 Botnet 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 211 | 12 131 68 Spaces Moved 376 | 8 221 147 Core 73 | . 19 54 Treads . | . . . Legs . | . . . Wheels 50 | 8 42 . Hover . | . . . Flight 253 | . 160 93 Fastest Speed 40 | 80 40 40 Average Speed 47 | 80 48 43 Slowest Speed 80 | 80 80 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 7 | . 4 3 Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 40 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 403 | 12 243 148 Wait 4 | . 4 . Move 361 | 7 213 141 Hop 6 | . 3 3 Pick Up 4 | 1 3 . Fast Attach 6 | . 4 2 Attach 2 | 1 1 . Detach 4 | . 3 1 Swap 2 | 2 . . Drop 13 | 1 11 1 Fire 1 | . 1 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 152 | -9/Materials | Identified exit to Mines 195 | -9/Materials | Core integrity fell below 50% 205 | -9/Materials | Core integrity fell below 20% 208 | -9/Materials | Discovered new exit (range 15) 212 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System interface override in place. 00175_ Sensor Array destroyed. 00184_ Flight Unit destroyed. 00184_ K-01 Serf collects debris. 00185_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00189_ Acquired Imp. Hover Unit. 00193_ T-07 Excavator is excavating. 00196_ Imp. Hover Unit destroyed. 00201_ T-07 Excavator is excavating. 00208_ EXIT=FOUND 00208_ K-01 Serf collects debris. 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"T" #????????????? | | ???????????????????????# #?##########??????????? | | ???????????????????????# #????# ??????????? | | ???????????????????????# #????# ??????????? | | ???????????????????????# s#????# "" #?????????? | | ???????????????????????# s#????# """#?????????? | | ??????????????#######??# #????# S"#?????????? | | ??????????????# ?#sss#????# """#?????????? | | ??????????????# ?#g #????# """#?????????? | | ??????????????# # s###### #?????????? | | ??????????????# # Y## ####+###???????? # | | ??????????????# + ### ### !####### | | ??????????????# # | | ??????????????# # | | ??????????????+ ?# ! | | ??????????????# ?########### ###+### | | ??????????????####" "????????????## ##??? ???/# | | ?????????????????#"R"??????#####??# #????? #???? | | ?????????????????#""???????#"""#### #??????#???? | | ?????????????????#?#########"T"##T# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringSignalFlail Manual? 0 Play Time 00:11:19 Cumulative 30.3 hours Start 2021.04.18 @ 18:36:48 End 2021.04.18 @ 18:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f9645b-d2de-468b-86df-39527cf74065