Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 19:49:07 Player: celerysam Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (2169) 2169 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 6092 Bonus ------- High Alert Combat Kills 223 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 99/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads Titanium Leg > --- UTILITY ---------- Scrap Engine Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Flak Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Carbon-fiber Leg Medium Storage Unit Compact Matter Pod Advanced Weight Redist. System Field Recycling Unit EM Pulse Cannon Advanced EMP Blaster Rocket Launcher Datajack [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . 2 . . 4 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . 1 Utility 3 | . . 1 . . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 89 | 5 8 10 8 14 29 3 12 Power 15 | 1 1 . 2 2 7 . 2 Engine 9 | 1 1 . 2 2 1 . 2 Core 6 | . . . . . 6 . . Reactor . | . . . . . . . . Propulsion 27 | . 2 2 4 7 8 . 4 Treads 17 | . 2 2 4 1 8 . . Leg 8 | . . . . 4 . . 4 Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 3 2 1 3 1 3 Device 8 | . . 2 2 . 2 . 2 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . . 1 . Protection 4 | . 2 1 . . 1 . . Artifact . | . . . . . . . . Weapon 30 | 3 2 5 . 4 11 2 3 Energy Gun 10 | 3 1 2 . 3 1 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . . 2 . . 2 . . Ballistic Cannon 4 | . . . . . 3 1 . Launcher 8 | . 1 . . . 4 1 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 25 | . . 1 4 4 6 . 10 Power 6 | . . . . 1 3 . 2 Propulsion 6 | . . . 1 2 . . 3 Utility 9 | . . . 3 . 2 . 4 Weapon 4 | . . 1 . 1 1 . 1 Highest Loss Streak 7 | . . 1 2 3 2 . 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 91 87 96 95 95 100 32 Engine 8 | . 14 11 11 17 3 . 7 Core 5 | . . . . . 13 18 2 Treads 28 | . 22 28 32 11 35 36 4 Leg 2 | . . . . 16 . . 6 Device 8 | . . 5 19 9 4 9 3 Storage 10 | . 14 11 11 9 9 9 2 Processor 4 | . . . . 9 9 7 . Protection 3 | . 11 10 . . 2 . . Energy Gun 5 | . 17 8 . 7 3 . . Ballistic Gun 4 | . . 6 11 1 3 . . Ballistic Cannon 1 | . . . . . 3 8 1 Launcher 2 | . 10 1 . . 2 . 1 Impact Weapon 2 | . . . . 1 5 9 1 Slashing Weapon 3 | . . 2 11 7 . . . Naked Turns 21 | . . . . . . . 21 Heaviest Build 50 | 12 37 39 37 41 50 40 47 Greatest Support 82 | 3 40 60 63 63 82 82 82 Greatest Overweight (x) 3 | 3 3 . . 1 1 . 3 Average Overweight (x) . | 2 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 8 Most Carried 15 | 8 12 15 15 15 15 15 13 Average Carried 13 | 5 9 14 14 13 14 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 8 12 15 15 15 15 14 2 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Matter Collected 1800 | 147 193 148 139 80 988 48 57 Remotely . | . . . . . . . . Salvage Created 2305 | . 197 362 193 47 1478 . 28 Parts 95 | . 15 19 9 2 50 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 53 | . 5 8 6 1 31 . 2 Melee 11 | . . 2 5 1 3 . . Guns 18 | . 3 6 1 . 8 . . Cannons 10 | . . . . . 8 . 2 AOE 10 | . 2 . . . 8 . . Classes Destroyed 9 | . 3 2 1 1 2 . . Worker 5 | . 2 . . . 3 . . Mechanic 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 3 | . 3 . . . . . . Grunt 31 | . 2 5 4 . 20 . . Brawler 3 | . . 1 . . 2 . . Sentry 10 | . . 2 . . 8 . . Hunter 2 | . . . . 1 1 . . Assembled 4 | . . . 2 . . . 2 Best Kill Streak 7 | . 7 4 2 1 7 . 2 Combat Bots Only 6 | . 5 4 2 1 6 . 2 Max Kills in Single Turn 3 | . 3 1 1 1 2 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . 1 . . Melee 1 | . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Hostile Shots Fired 515 | . 28 64 55 38 213 . 117 Missed 132 | . 12 11 14 7 57 . 31 Damage Taken 6534 | . 143 751 575 420 2665 . 1980 Core 1303 | . 23 98 42 87 185 . 868 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 205 | . . 147 . . 58 . . Core Remaining (%) 76 | 100 90 . 65 . . 50 . Volleys Fired 141 | . 8 26 23 3 78 . 3 Largest 3 | . 2 2 1 1 2 . 3 Hottest 143 | . 90 105 23 65 69 . 143 Shots Fired 204 | . 12 45 23 3 115 . 6 Gun 139 | . 11 45 23 3 57 . . Cannon 48 | . . . . . 44 . 4 Launcher 17 | . 1 . . . 14 . 2 Special . | . . . . . . . . Kinetic 123 | . . 16 23 . 82 . 2 Thermal 36 | . 7 26 . 3 . . . Explosive 12 | . 1 . . . 10 . 1 Electromagnetic 33 | . 4 3 . . 23 . 3 Robot Hit Streak 17 | . 3 15 17 3 10 . 2 Robot Miss Streak 6 | . 4 1 3 . 6 . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 184 | . 6 40 25 8 102 . 3 Core Hits 125 | . 8 11 8 2 89 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . . . 6 . . Critical Strikes 8 | . 2 . . . 6 . . Burn 2 | . 2 . . . . . . Smash 6 | . . . . . 6 . . Melee Attacks 78 | . . 6 29 7 33 . 3 Impact 36 | . . . . . 33 . 3 Slashing 42 | . . 6 29 7 . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 1 . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5200 | . 254 620 494 159 3369 . 304 Guns 1579 | . 92 523 159 42 763 . . Cannons 795 | . . . . . 716 . 79 Explosions 1369 | . 162 . . . 1033 . 174 Melee 1457 | . . 97 335 117 857 . 51 Ramming . | . . . . . . . . Kinetic 1662 | . . 178 159 . 1267 . 58 Thermal 927 | . 129 330 . 42 426 . . Explosive 605 | . 95 . . . 477 . 33 Electromagnetic 549 | . 30 15 . . 342 . 162 Impact 908 | . . . . . 857 . 51 Slashing 549 | . . 97 335 117 . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 5 . 5 5 5 Average Corruption 4 | . . . 4 . 4 5 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . 2 . 5 7 4 Message Errors 3 | . . . 1 . . . 2 Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 4 | . . . . . 1 1 2 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . 1 . 2 2 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 376 | . 8 5 . . 363 . . Projectiles . | . . . . . . . . Explosions 8 | . 8 . . . . . . Melee 368 | . . 5 . . 363 . . Knockbacks 24 | . . . . . 21 . 3 Impact 5 | . . . . . 4 . 1 Kinetic 16 | . . . . . 14 . 2 Secondary 3 | . . . . . 3 . . Self-Inflicted Damage 240 | . . . . . 197 . 43 Shots 9 | . . . . . 7 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 217 | . 148 217 . 20 199 . 72 Average Temperature 68 | . 70 89 . 10 66 . 36 Received Heat Transfer 1758 | . 39 261 144 . 1071 . 243 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions 11 | . . . . . 11 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1758 | . 383 814 . 111 450 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Peak Influence 889 | . 183 135 75 30 889 346 22 Initial 346 | . . . 44 5 . 346 . Average 158 | . 86 70 24 18 394 299 4 Maximum Alert Level 3 | . . . . . 3 1 . Low Security (%) 73 | 100 100 100 100 100 30 17 100 Level 1 14 | . . . . . 21 82 . Level 2 7 | . . . . . 30 . . Level 3 4 | . . . . . 17 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 . . 8 . 1 Investigation 4 | . . . . . 4 . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 1 . . 3 . 1 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 6 10 9 1 50 . 19 Peak Tracking Total 12 | . 3 5 2 1 7 . 12 Tactical Retreats 9 | . . . 3 . 5 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 9 | . 6 . . . 3 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Disabled 8 | . 2 . . . 6 . . Max in Single Turn 2 | . 2 . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Accessed 15 | . 2 2 . 2 6 3 . Terminals 13 | . 2 1 . 2 5 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 5 7 . 5 19 5 . Successful 16 | . 2 4 . 2 7 1 . Failed 25 | . 3 3 . 3 12 4 . Catastrophic 5 | . . 1 . 2 2 . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . 1 3 2 . Terminals 32 | . 5 2 . 5 15 5 . Fabricators . | . . . . . . . . Repair Stations 9 | . . 5 . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 . . 2 4 1 . Open Door 1 | . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . Alert Level 4 | . 1 . . 1 2 . . Unreport Threat 1 | . . . . . . 1 . Reprogram Traps 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 4 . . 3 . . Scan Component 4 | . . 2 . . 2 . . Repair 3 | . . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 2 . 1 4 . . Full Trace Events 5 | . . 1 . . 4 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 2 . . 1 . . Time 96 | . . 70 . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Turns Passed 4330 | 89 544 581 956 445 1102 447 166 Spaces Moved 2126 | 46 301 222 487 268 415 270 117 Core 147 | 46 55 . . . . . 46 Treads 1710 | . 246 222 487 67 410 270 8 Legs 269 | . . . . 201 5 . 63 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 123 123 163 50 Average Speed 157 | 161 167 160 160 137 168 163 114 Slowest Speed 250 | 200 200 160 160 240 250 163 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 43 22 80 20 83 46 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 4 | . . . 4 . . . . Terrain Destroyed 107 | . 7 . 4 . 87 . 9 Melee 4 | . . . 4 . . . . Projectile . | . . . . . . . . AOE 103 | . 7 . . . 87 . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total 2756 | 60 330 387 585 326 653 277 138 Wait 229 | . . 119 24 20 66 . . Move 2119 | 45 300 221 486 267 414 269 117 Hop . | . . . . . . . . Pick Up 58 | 10 10 4 7 10 13 2 2 Fast Attach 22 | 2 1 4 1 2 10 . 2 Attach 27 | 2 4 1 2 8 2 . 8 Detach 1 | . . . . . . . 1 Swap 40 | 1 3 5 5 4 17 3 2 Drop 41 | . 4 1 8 5 20 3 . Fire 141 | . 8 26 23 3 78 . 3 Melee 78 | . . 6 29 7 33 . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Repaired Med. Armor Plating 1140 | -9/Materials | Repaired Imp. Heat Sink 1196 | -9/Materials | Discovered new exit (range 8) 1215 | -9/Materials | Entered Mines 1454 | -9/Mines | Build established: Scavenger-Mutant 1769 | -9/Mines | Discovered new exit (range 15) 1788 | -9/Mines | Learned 2 Materials zone layouts 1868 | -9/Mines | Excavation squad dispatched 1868 | -9/Mines | A large section of the Mines collapsed 2002 | -9/Mines | Found a hidden stash of uninstalled traps 2018 | -9/Mines | Learned location of 1 exit from Materials 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2172 | -8/Materials | Identified exit to Factory 2342 | -8/Materials | Lost 3 parts (1p2n) 2446 | -8/Materials | Discovered new exit (range 14) 2616 | -8/Materials | Entered Storage 2796 | -8/Storage | Repaired Ion Engine 2925 | -8/Storage | Build established: Mutant 3416 | -8/Storage | First assault squad dispatched 3712 | -8/Storage | Discovered new exit (range 4) 3718 | -8/Storage | Entered Recycling 3824 | -8/Recycling | Found Scrap Engine 4144 | -8/Recycling | Discovered new exit (range 5) 4165 | -8/Recycling | Entered Factory 4165 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4199 | -6/Factory | Released all parts (10) 4227 | -6/Factory | Lost 3 parts (1n2u) 4319 | -6/Factory | Core integrity fell below 50% 4327 | -6/Factory | Core integrity fell below 20% 4331 | -6/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04297_ System corrupted: Energy discharge (-93). 04308_ C-30 ARC bursts open, deploying its payload. 04308_ D-53 Grenadier unfolds itself. 04309_ Critical hit (Burn: +37). 04312_ Deuterium Engine destroyed. 04312_ Assembly Bed disabled. 04314_ The unstable cave ceiling collapses. 04314_ Seismic Detector destroyed. 04316_ U-05 Engineer builds a Wall. 04317_ 3AF5ABVR|