Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 22:47:49 Player: Megaknight51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1191) 1191 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 3396 Bonus ------- Follower Combat Kills 189 Friendly Fire -34 Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 89/280 System Corruption 0% Temperature Cool (18) Movement Rolling (110) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Weight Redist. System Weight Redist. System Structural Scanner Experimental Sensor Array Improved Terrain Scanner ECM Suite Hacking Suite Hacking Suite Authchip [Device] Authchip [Processor] Hacking Drone Bay Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Weight Redist. System Weight Redist. System Structural Scanner Experimental Sensor Array Improved Terrain Scanner ECM Suite Hacking Suite Hacking Suite Authchip [Device] Authchip [Processor] Hacking Drone Bay Great Maul [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Beamcaster Ballistic Gun Shotgun Special Weapon Molecular Deconstructor Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 49 | 8 13 4 15 5 3 1 Power 7 | 1 2 1 3 . . . Engine 7 | 1 2 1 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 6 . 5 1 . . Treads . | . . . . . . . Leg 4 | . 3 . 1 . . . Wheel 10 | 2 3 . 4 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 3 2 1 2 2 2 . Device 3 | 2 . . . 1 . . Storage 4 | 1 2 . 1 . . . Processor 2 | . . . 1 . 1 . Hackware 1 | . . . . . 1 . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 16 | 2 3 2 5 2 1 1 Energy Gun 3 | . 1 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 1 2 2 2 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . 1 . . . . 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 9 | . 6 . 1 . . 2 Power 1 | . 1 . . . . . Propulsion 4 | . 3 . . . . 1 Utility 2 | . 1 . 1 . . . Weapon 2 | . 1 . . . . 1 Highest Loss Streak 4 | . 4 . 1 . . 2 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 8 9 14 15 15 15 Power . | . . . 1 1 1 . Propulsion 2 | . 1 2 2 2 2 2 Utility 7 | . 5 6 7 9 10 11 Weapon 2 | 1 1 1 3 3 1 1 Tool/Special . | . . . . . . . Unused Backups 24 | . 2 4 1 1 2 14 Power 2 | . 1 . . . . 1 Propulsion 7 | . 1 3 . . . 3 Utility 12 | . . 1 . 1 . 10 Weapon 3 | . . . 1 . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 90 98 94 90 99 95 Engine 11 | . 13 14 11 11 11 11 Leg 10 | . 1 28 15 . . . Wheel 13 | . 22 . 6 22 22 21 Device 1 | . 11 . . . . . Storage 16 | . 14 14 21 22 13 11 Processor 9 | . . . 10 11 18 22 Hackware 1 | . . . . . 3 11 Protection 6 | . . 13 7 2 7 . Energy Gun 6 | . 1 14 13 . . . Ballistic Gun 16 | . 23 14 8 22 22 15 Peak Build Rating 39 | 7 8 11 28 24 27 39 Average Rating 17 | 5 7 10 20 16 23 30 On Entrance 12 | . 7 7 11 15 18 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 52 | 15 19 20 52 47 47 35 Greatest Support 32 | 32 32 20 26 22 22 22 Greatest Overweight (x) 5 | 4 5 . 4 2 2 3 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 14 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 Average Carried 12 | 4 8 9 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 7 10 10 15 15 15 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1311 | 334 285 111 373 62 40 106 Remotely 10 | 10 . . . . . . Salvage Created 2189 | 193 547 258 924 95 . 172 Parts 109 | 15 27 10 45 8 . 4 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 7 | . 1 1 5 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 9 3 18 2 . 4 Guns 35 | . 9 3 18 2 . 3 Classes Destroyed 10 | 2 4 1 3 . . . Worker 1 | . 1 . . . . . Builder 1 | . . . 1 . . . Tunneler 6 | 4 . 1 1 . . . Hauler 4 | . 1 . 3 . . . Recycler 8 | 1 1 2 4 . . . Operator 2 | . 2 . . . . . Swarmer 14 | . . 2 11 . . 1 Grunt 17 | . 9 1 5 . . 2 Duelist 2 | . . . 1 . . 1 Sentry 3 | . . . 1 2 . . Best Kill Streak 6 | 2 5 1 6 2 . 2 Combat Bots Only 6 | . 2 1 6 2 . 2 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 Gunslinging 1 | . 1 . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 233 | . 89 6 67 10 . 61 Missed 55 | . 18 1 19 1 . 16 Hits 178 | . 71 5 48 9 . 45 Projectile 178 | . 71 5 48 9 . 45 Critical Strikes 5 | . . . 2 . . 3 Damage Taken 2476 | . 805 109 606 133 . 823 Core 644 | . 190 41 159 15 . 239 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 175 | . . . 8 . 167 . Core Remaining (%) 53 | 100 . 7 . . . . Volleys Fired 186 | 9 71 21 56 4 . 25 Largest 2 | 2 2 2 2 2 . 2 Hottest 150 | 40 100 60 150 46 . 56 Shots Fired 327 | 18 107 40 112 8 . 42 Gun 315 | 18 103 40 112 8 . 34 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 12 | . 4 . . . . 8 Kinetic 234 | 18 103 21 50 8 . 34 Thermal 85 | . 4 19 62 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 8 10 8 10 11 . 9 Robot Miss Streak 6 | 2 3 6 6 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 209 | 10 72 22 75 7 . 23 Core Hits 93 | 6 27 10 39 4 . 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 5 . . . Burn 4 | . . . 4 . . . Destroy 1 | . . . 1 . . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2927 | 129 765 219 1239 119 . 456 Guns 2927 | 129 765 219 1239 119 . 456 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2115 | 129 765 99 547 119 . 456 Thermal 812 | . . 120 692 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 578 | . 80 54 578 2 . 43 Average Temperature 104 | . 17 21 167 2 . 20 Received Heat Transfer 1044 | . 444 9 195 45 . 351 Effects 6 | . . . 6 . . . Shutdowns 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 1832 | . . 275 1557 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 88 100 . . Level 1 4 | . . . 11 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 284 | 10 126 144 284 110 . . Initial 110 | . . 9 . 110 . . Average 49 | 1 61 33 62 41 . . Influence Increases 1552 | 25 368 280 651 45 . 183 Destroy 0b10 Robot/C 880 | . 180 180 380 40 . 100 Destroy 0b10 Robot/NC 110 | 25 25 15 45 . . . Destroy Leader 178 | . 42 40 86 . . 10 Allied During Kill 51 | . . 30 4 4 . 13 Successful Hack 16 | . . . 16 . . . Select Force Hacks 30 | . . . 30 . . . Disable Machine 45 | . 15 . 30 . . . Destroy Structure 2 | . 1 . . 1 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 225 | . 90 15 60 . . 60 Influence Decreases 1502 | 25 344 304 367 329 . 133 Entered New Map 189 | . . 15 . 174 . . Time Decay 1175 | 25 284 289 337 155 . 85 Lost Part 90 | . 60 . 10 . . 20 Lost Ally 48 | . . . 20 . . 28 Squads Dispatched 7 | . 3 1 2 . . 1 Investigation 3 | . . 1 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 7 | . 1 . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 23 8 32 2 . 12 Peak Tracking Total 10 | . 6 4 7 2 . 10 Tactical Retreats 8 | . 3 1 2 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . 1 . 2 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 10 | . 1 2 7 . . . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 2 2 15 . . . Successful 9 | . . 2 7 . . . Failed 9 | . 2 . 7 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 17 | . 2 . 14 . . 1 Terminals 13 | . 2 . 11 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 2 . . . Open Door 2 | . . 2 . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Patch 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 14 | . . 3 . 2 9 . Largest Group 9 | . . 3 1 2 9 3 Highest-Rated Group 222 | . . 40 16 45 222 42 Highest-Rated Ally 31 | . . 16 16 31 31 14 Total Orders . | . . . . . . . Ally Attacks 64 | . . 27 6 2 . 29 Total Damage 723 | . . 278 79 43 . 323 Kills 8 | . . 6 1 . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1877 | 75 608 . . 2 845 347 Sensors 2 | . . . . 2 . . Seismic 683 | 75 608 . . . . . Decoding 1192 | . . . . . 845 347 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 3 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5191 | 179 742 1008 1398 366 1151 347 Spaces Moved 3522 | 125 432 753 668 227 1086 231 Core 37 | 15 22 . . . . . Treads . | . . . . . . . Legs 1147 | . 30 753 364 . . . Wheels 2338 | 110 380 . 304 227 1086 231 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 105 100 100 100 Average Speed 120 | 105 108 120 172 108 103 100 Slowest Speed 300 | 250 300 120 260 115 115 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 6 53 80 48 42 84 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 . 1 1 Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 5 | . . 2 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4132 | 150 603 828 800 340 1113 298 Wait 295 | . 72 32 39 100 17 35 Move 3516 | 124 431 752 667 226 1085 231 Hop . | . . . . . . . Pick Up 34 | 7 7 7 8 . 3 2 Fast Attach 21 | 8 3 2 4 2 1 1 Attach 5 | . 2 . 2 . 1 . Detach 3 | 1 . . 1 1 . . Swap 27 | . 9 3 11 3 1 . Drop 44 | 1 8 11 11 4 5 4 Fire 186 | 9 71 21 56 4 . 25 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 13) 517 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Lost 4 parts (1p2n1w) 779 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Discovered new exit (range 5) 922 | -10/Materials | Entered Mines 925 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 949 | -10/Mines | Met a Derelict shopkeep closing up shop 1117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1117 | -10/Mines | Discovered new exit (range 5) 1200 | -10/Mines | Learned location of Storage (-7) 1214 | -10/Mines | Core integrity fell below 20% 1380 | -10/Mines | Discovered new exit (range 6) 1451 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1582 | -10/Mines | Learned location of 1 exit from Materials 1735 | -10/Mines | Discovered new exit (range 10) 1930 | -10/Mines | Entered Materials 1930 | -9/Materials | Accompanied by 1 ally 1930 | -9/Materials | Evolved 2 slots: Utility x2 1931 | -9/Materials | Identified exit to Mines 2100 | -9/Materials | Lost 3 allies 2135 | -9/Materials | Central database locked down 2969 | -9/Materials | Discovered new exit (range 5) 2974 | -9/Materials | Identified exit to Materials 3328 | -9/Materials | Entered Mines 3328 | -9/Mines | Discovered exit to Materials (range 12) 3465 | -9/Mines | Discovered exit to Materials (range 13) 3469 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3472 | -9/Mines | Found Prototype Device 3472 | -9/Mines | Identified Exp. Sensor Array 3476 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3493 | -9/Mines | Identified exit to Zion 3510 | -9/Mines | Learned Materials stockpile data 3626 | -9/Mines | Assembled infested the area 3631 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3694 | -9/Mines | Entered Zion 3694 | -7/Zion | Accompanied by 2 allies 3744 | -7/Zion | Led the pair of lost Derelicts to a safe place 3774 | -7/Zion | Learned location of 1 exit from Lower Caves 3830 | -7/Zion | Gained Derelict followers 3920 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3949 | -7/Zion | Given the Hacking Drone Bay 3949 | -7/Zion | Found Prototype Device 4029 | -7/Zion | Learned location of Warlord (-5) 4120 | -7/Zion | Learned Factory security intel 4187 | -7/Zion | Received a hallucinogenic algorithm 4446 | -7/Zion | Learned location of 1 exit from Factory 4488 | -7/Zion | Gained Derelict followers 4625 | -7/Zion | Visited the Megawrench Repair Shop 4625 | -7/Zion | Megawrench repaired 5 parts 4830 | -7/Zion | Discovered new exit (range 15) 4844 | -7/Zion | Identified exit to Proximity Caves 4845 | -7/Zion | Entered Proximity Caves 4845 | -6/Proximity Caves | Accompanied by 3 allies 4954 | -6/Proximity Caves | Core integrity fell below 50% 4978 | -6/Proximity Caves | Lost 3 allies 5004 | -6/Proximity Caves | Learned location of Extension (-4) 5064 | -6/Proximity Caves | Learned location of 1 exit from Factory 5076 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5085 | -6/Proximity Caves | Found Prototype Special Weapon 5085 | -6/Proximity Caves | Identified Molecular Deconstructor 5160 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5185 | -6/Proximity Caves | Core integrity fell below 20% 5192 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05179_ Entropy package melds with Wall. 05182_ Critical hit (Burn: +37). 05184_ Wall disintegrates. 05184_ Concrete destabilizing. 05184_ Critical hit (Burn: +37). 05185_ Wall disintegrates. 05185_ Concrete destabilizing. 05186_ Concrete disintegrates. 05186_ Entropy package melds with Wall. 05187_ Concrete disintegrates. 05187_ Concrete destabilizing. 05187_ Wall destabilizing. 05188_ Concrete disintegrates. 05188_ Wall disintegrates. 05188_ Concrete disintegrates. 05188_ Arm. Wheel destroyed. 05188_ Critical hit (Burn: +37). 05189_ Wall disintegrates. 05189_ Molecular Deconstructor destroyed. 05191_ Wall disintegrates. 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"" | | ??????????????????????????????????????####### "" | | ??????????????????????????????"?????????????# """ | | ???????????????????????????????"##??????????# " | | ???????????????????????????????? ?????????# | | ?????????????????????????????????" ?????????#####% | | ?????????????????????????????????# #??????????## | | ?????????????????????????????????# ??????????# | | ?????????????????????????????????# #?######??## | | ?????????????????????????????????# ## ##### * | | ?????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Energy Well | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalReflectiveSink Manual? 0 Play Time 00:34:57 Cumulative 125.4 hours Start 2026.05.27 @ 20:11:17 End 2026.05.27 @ 22:47:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16446abb-75f6-46bc-8406-246fff87332d