Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.01 @ 20:03:33 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (4110) 4110 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 8496 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 54 Cogmind --------- Core Integrity 319/850 Matter 218/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (25) --- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Seismic Detector Melee Analysis Suite Force Booster Reaction Control System Reaction Control System Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating System Restoration Module Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON ----------- Great Maul Greatsword > --- INVENTORY -------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Seismic Detector Melee Analysis Suite Force Booster Reaction Control System Reaction Control System Improved Weapon Shielding Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating System Restoration Module Impact Mace [Rating: 56] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Weapon Shielding Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Weapon Shielding Weapon Impact Mace Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 1 2 1 Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . . . 1 Parts Attached 100 | 4 3 1 . 5 41 27 19 Power 12 | 1 . 1 . . 5 3 2 Engine 4 | 1 . 1 . . 1 1 . Core 8 | . . . . . 4 2 2 Reactor . | . . . . . . . . Propulsion 45 | 2 2 . . 1 18 15 7 Treads . | . . . . . . . . Leg 45 | 2 2 . . 1 18 15 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 1 . . 3 13 8 7 Device 10 | . 1 . . 1 4 2 2 Storage 4 | 1 . . . 1 1 1 . Processor 8 | . . . . . . 5 3 Hackware . | . . . . . . . . Protection 11 | . . . . 1 8 . 2 Artifact . | . . . . . . . . Weapon 10 | . . . . 1 5 1 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 1 3 . 1 Slashing Weapon 5 | . . . . . 2 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 54 | . . . . 3 20 9 22 Power 5 | . . . . . 2 . 3 Propulsion 35 | . . . . 2 13 7 13 Utility 10 | . . . . 1 5 2 2 Weapon 4 | . . . . . . . 4 Highest Loss Streak 16 | . . . . 2 4 2 16 To Critical Strikes . | . . . . . . . . Average Backups 13 | . 3 8 8 7 12 16 20 Power 1 | . 1 . . . 1 1 1 Propulsion 2 | . . 3 3 2 2 2 2 Utility 7 | . 1 3 5 4 7 9 13 Weapon 1 | . . . . . 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . . . . . 7 6 9 Power 3 | . . . . . 1 1 1 Propulsion 1 | . . . . . . 1 . Utility 15 | . . . . . 4 3 8 Weapon 3 | . . . . . 2 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 62 71 71 73 96 98 86 Engine 4 | . 14 14 14 14 3 2 . Core 4 | . . . . . 5 4 5 Leg 31 | . 28 28 28 27 26 37 34 Device 9 | . 5 14 14 10 11 7 4 Storage 8 | . 14 14 14 14 9 7 6 Processor 6 | . . . . . . 13 17 Protection 10 | . . . . 3 22 8 3 Impact Weapon 5 | . . . . 2 8 5 6 Slashing Weapon 5 | . . . . . 8 7 5 Peak Build Rating 56 | 4 8 8 8 9 33 45 56 Average Rating 28 | 3 5 8 8 8 25 39 47 On Entrance 13 | . 4 8 8 8 9 31 41 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 105 | 8 9 11 11 29 42 101 105 Greatest Support 78 | 20 26 26 26 26 47 78 77 Greatest Overweight (x) 34 | . . . . 1 2 1 34 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 15 15 25 25 Average Capacity 15 | 7 8 8 8 8 15 18 25 Most Carried 25 | 1 8 8 8 9 15 25 25 Average Carried 13 | . 3 7 8 7 12 17 21 Final Capacity 25 | 8 8 8 8 15 15 25 25 Final Carried 25 | 1 8 8 8 9 15 25 13 Class Distribution -------------------- 57% | Mutant 17% | Scavenger-Gladiator 15% | Gladiator 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1487 | 240 . 13 . 55 464 565 150 Remotely 60 | . . . . . 60 . . Salvage Created 5087 | . . . . 31 2107 1747 1202 Parts 221 | . . 1 . . 100 83 37 Haulers Intercepted 4 | . . . . . 4 . . Recyclers Shooed 3 | . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 85 | . . 1 . 1 40 31 12 Melee 69 | . . 1 . . 29 29 10 Classes Destroyed 15 | . . 1 . 1 9 3 1 Worker 9 | . . . . . 4 2 3 Builder 1 | . . . . . 1 . . Tunneler 2 | . . . . . . 1 1 Hauler 4 | . . . . . 4 . . Recycler 8 | . . . . . 3 2 3 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 3 | . . . . . 3 . . Swarmer 12 | . . 1 . . 11 . . Grunt 49 | . . . . . 19 22 8 Brawler 1 | . . . . . 1 . . Sentry 11 | . . . . 1 9 1 . Specialist 2 | . . . . . . . 2 Hunter 5 | . . . . . . 4 1 Programmer 5 | . . . . . . 4 1 Best Kill Streak 8 | . . 1 . 1 5 8 8 Combat Bots Only 8 | . . 1 . 1 5 8 5 Max Kills in Single Turn 1 | . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 852 | . 2 21 . 123 233 208 265 Missed 232 | . 1 8 . 45 66 52 60 Hits 620 | . 1 13 . 78 167 156 205 Projectile 620 | . 1 13 . 78 167 156 205 Critical Strikes 18 | . . . . . 3 5 10 Part Disruptions 3 | . . . . . . . 3 Damage Taken 8503 | . 16 95 . 607 2454 1956 3375 Core 1562 | . . 31 . 187 459 354 531 Absorbed by Shields 362 | . . . . 99 . 263 . Redirected to Shielding 255 | . . . . 10 185 60 . Ignored by Resistances 56 | . . . . . 2 54 . Regen/Repaired (Parts) 461 | . . . . . 78 . 383 Core Remaining (%) 44 | 100 . . . 12 16 49 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 252 | . . . . 6 100 84 62 Core Hits 90 | 4 . 5 . . 35 32 14 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 17 | . . . . 1 13 1 2 Critical Strikes 42 | . . . . 1 20 11 10 Smash 19 | . . . . 1 15 1 2 Sever 23 | . . . . . 5 10 8 Melee Attacks 396 | . . . . 7 174 141 74 Impact 120 | . . . . 7 71 18 24 Slashing 276 | . . . . . 103 123 50 Piercing . | . . . . . . . . Sneak Attacks 28 | . . . . . 14 5 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks 36 | . . . . . 20 7 9 Damage Inflicted 12375 | 91 . 18 . 155 4354 3973 3784 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 12260 | . . . . 149 4354 3973 3784 Ramming 115 | 91 . 18 . 6 . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 3604 | . . . . 149 1983 326 1146 Slashing 8656 | . . . . . 2371 3647 2638 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 6 10 4 Average Corruption 4 | . . . . . 4 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 83 | . . . . . 40 37 6 Message Errors 26 | . . . . . 16 9 1 Matter Fused 22 | . . . . . 9 12 1 Heat Flow Errors 9 | . . . . . 3 6 . Energy Discharges 12 | . . . . . 6 5 1 Parts Rejected 3 | . . . . . 2 . 1 Data Loss (minor) 10 | . . . . . 4 4 2 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 2298 | . . . . 19 1117 465 697 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 2298 | . . . . 19 1117 465 697 Knockbacks 24 | 2 . . . . 10 2 10 Impact 22 | 2 . . . . 9 2 9 Kinetic . | . . . . . . . . Secondary 2 | . . . . . 1 . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 42 | 29 . 10 . 3 . . . Kicked 42 | 29 . 10 . 3 . . . Crushed . | . . . . . . . . Highest Temperature 388 | . . . . . 388 172 20 Average Temperature 98 | . . . . . 128 73 6 Received Heat Transfer 3009 | . 9 . . 10 1071 669 1250 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 19 | . . . . 1 14 2 2 Combat Hostiles 16 | . . . . 1 11 2 2 Parts Fried 21 | . . . . . 15 4 2 Impact Corruptions 46 | . . . . 2 32 6 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 3 | . . . . . 2 3 1 Low Security (%) 43 | 100 100 100 . 100 37 25 8 Level 1 46 | . . . . . 44 58 91 Level 2 10 | . . . . . 17 13 . Level 3 . | . . . . . . 2 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 759 | . 5 30 . 64 518 759 370 Initial 370 | . . . . . . 230 370 Average 206 | . . 1 . 10 241 276 282 Influence Increases 3066 | . 5 30 . 116 1232 1241 442 Destroy 0b10 Robot/C 1780 | . . 20 . 100 800 620 240 Destroy 0b10 Robot/NC 150 | . . . . 5 85 25 35 Destroy Leader 414 | . . 10 . . 194 150 60 Allied During Kill 11 | . . . . 11 . . . Successful Hack 160 | . 5 . . . 51 78 26 Select Force Hacks 30 | . . . . . 30 . . Disable Machine 60 | . . . . . 15 15 30 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 56 | . . . . . 27 23 6 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 240 | . . . . . 30 180 30 Influence Decreases 2878 | . 5 30 . 116 725 991 1011 Entered New Map 664 | . . . . . . 277 387 Time Decay 1648 | . 5 30 . 60 525 624 404 Lost Part 520 | . . . . 10 200 90 220 Lost Ally 46 | . . . . 46 . . . Squads Dispatched 28 | . 1 . . . 7 14 6 Investigation 14 | . 1 . . . 3 7 3 Extermination 5 | . . . . . . 4 1 Reinforcement 7 | . . . . . 4 1 2 Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . . . . . 7 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 5 3 . 13 59 53 19 Peak Tracking Total 7 | . 5 3 . 7 7 6 7 Tactical Retreats 14 | . . . . . 2 10 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 1 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . 1 2 2 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 32 | . 1 . 1 . 13 13 4 Terminals 17 | . 1 . . . 8 6 2 Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . . . . . 2 . 2 Recycling Units 2 | . . . . . 1 1 . Scanalyzers 3 | . . . . . 1 2 . Garrison Access 3 | . . . . . 1 2 . Total Hacks 97 | . 2 . 1 . 42 38 14 Successful 45 | . 1 . 1 . 20 15 8 Failed 52 | . 1 . . . 22 23 6 Catastrophic 14 | . . . . . 5 6 3 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 1 . 1 Terminals 49 | . 2 . . . 24 19 4 Fabricators 6 | . . . . . . 6 . Repair Stations 20 | . . . . . 10 . 10 Recycling Units 5 | . . . . . 3 2 . Scanalyzers 11 | . . . . . 3 8 . Garrison Access 5 | . . . . . 2 3 . Terminal Hacks 19 | . 1 . 1 . 10 7 . Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 4 | . 1 . . . 2 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . 1 1 . Security Status 1 | . . . . . 1 . . Transport Status 4 | . . . . . 2 2 . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks 4 | . . . . . . 4 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 13 | . . . . . 6 . 7 Scan Component 7 | . . . . . 3 . 4 Repair 6 | . . . . . 3 . 3 Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 5 | . . . . . 2 3 . Insert Component 2 | . . . . . 1 1 . Analyze 3 | . . . . . 1 2 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Patch 1 | . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 1 . . . 11 12 4 Full Trace Events 10 | . . . . . 2 6 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 84 | . . . . . . 84 . Total Part Build Rating 16 | . . . . . . 16 . Part Studies Acquired . | . . . . . . . . Parts Repaired 6 | . . . . . 3 . 3 Time 296 | . . . . . 204 . 92 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 1 3 . . . Highest-Rated Group 47 | . . 47 31 40 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . 17 . . . Total Damage 240 | . . . . 240 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 4589 | . 68 552 152 80 1469 1636 632 Sensors 564 | . . . . . . . 564 Traps 35 | . . . . . 35 . . Seismic 3136 | . 68 552 152 80 1434 782 68 Machine Analysis 1520 | . . . . . . 1520 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6901 | 393 161 552 152 364 2179 2123 977 Spaces Moved 3864 | 295 127 447 127 265 1094 1177 332 Core 5 | 3 . . . . . . 2 Treads . | . . . . . . . . Legs 3859 | 292 127 447 127 265 1094 1177 330 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 116 187 Average Speed 140 | 119 120 120 120 123 147 138 200 Slowest Speed 1750 | 120 120 120 120 190 260 190 1750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 16 31 91 50 59 92 32 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug 57 | . . . . . 27 24 6 Terrain Destroyed 57 | . . . . . 27 24 6 Melee 57 | . . . . . 27 24 6 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4692 | 328 134 462 126 286 1406 1442 508 Wait 159 | . . . . . 54 46 59 Move 3857 | 294 126 446 126 264 1093 1176 332 Hop . | . . . . . . . . Pick Up 88 | 1 5 2 . 5 38 26 11 Fast Attach 28 | 4 1 . . 1 13 5 4 Attach 51 | . . . . 3 20 10 18 Detach 8 | . . . . . 1 5 2 Swap 64 | . 2 1 . 2 17 31 11 Drop 53 | . . 3 . 1 23 20 6 Fire . | . . . . . . . . Melee 342 | . . . . 7 147 123 65 Ram . | . . . . . . . . Kick 42 | 29 . 10 . 3 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 394 | -11/Scrapyard | Entered Materials 395 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Entered Mines 589 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 620 | -10/Mines | Discovered new exit (range 12) 717 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 723 | -10/Mines | Found Prototype Device 874 | -10/Mines | Discovered new exit (range 9) 1001 | -10/Mines | Learned 2 Materials zone layouts 1101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1102 | -10/Mines | Discovered new exit (range 5) 1107 | -10/Mines | Entered Exiles 1107 | -10/Exiles | Accompanied by 1 ally 1127 | -10/Exiles | Discovered new exit (range 15) 1137 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1137 | -10/Exiles | Met 8R-AWN 1158 | -10/Exiles | Met EX-HEX 1206 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Learned location of Zion (-6) 1249 | -10/Exiles | Discovered new exit (range 10) 1259 | -10/Exiles | Entered Mines 1260 | -9/Mines | Met a Derelict bent on vengeance 1364 | -9/Mines | Core integrity fell below 50% 1389 | -9/Mines | Assembled infested the area 1394 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1471 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1491 | -9/Mines | Learned location of Storage (-7) 1526 | -9/Mines | Discovered new exit (range 7) 1571 | -9/Mines | Core integrity fell below 20% 1586 | -9/Mines | Lost 3 allies 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1624 | -8/Materials | Identified exit to Factory 1625 | -8/Materials | Identified Exp. Sensor Array 2416 | -8/Materials | Lost 3 parts (2n1u) 2871 | -8/Materials | Lost 4 parts (2n2u) 3064 | -8/Materials | Lost 3 parts (1p2n) 3154 | -8/Materials | Repaired Seismic Detector? 3204 | -8/Materials | Repaired Impact Mace 3289 | -8/Materials | Repaired Faulty Exp. Sensor Array? 3409 | -8/Materials | Core integrity fell below 50% 3482 | -8/Materials | Core integrity fell below 20% 3772 | -8/Materials | Build established: Scavenger-Mutant 3802 | -8/Materials | Entered Factory 3802 | -7/Factory | Evolved 2 slots: Propulsion x2 4131 | -7/Factory | Build established: Mutant 4295 | -7/Factory | Destroyed 8 combat bots 4345 | -7/Factory | Discovered new exit (range 10) 4775 | -7/Factory | Build established: Scavenger-Gladiator 4872 | -7/Factory | Discovered new exit (range 6) 5032 | -7/Factory | Fabricated Med. Reactive Plating? 5137 | -7/Factory | Discovered new exit (range 6) 5185 | -7/Factory | Build established: Gladiator 5367 | -7/Factory | Identified exit to Factory 5518 | -7/Factory | Fabricated Greatsword? 5776 | -7/Factory | Discovered exit to Factory (range 5) 5844 | -7/Factory | System corruption reached 10% 5894 | -7/Factory | Core integrity fell below 50% 5925 | -7/Factory | Entered another Factory area 5925 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6213 | -6/Factory | Build established: Scavenger-Gladiator 6261 | -6/Factory | Repaired Greatsword 6442 | -6/Factory | Lost 5 parts (1p3n1w) 6633 | -6/Factory | Repaired Hrd. Light Armor Plating? 6691 | -6/Factory | Repaired Imp. Weapon Shielding 6858 | -6/Factory | Core integrity fell below 50% 6902 | -6/Factory | Self-destructed Last Messages --------------- effect. 06879_ K-01 Serf collects debris. 06881_ G-67 Veteran misfires. 06881_ Med. Matter Pod tumbles out of recycling unit. 06882_ G-67 Veteran suffers critical hit (Smash). 06882_ Destroyed Flexi-carbon Leg. 06882_ Destroyed Adv. Heat Sink. 06882_ G-67 Veteran system corrupted by crushing effect. 06883_ G-67 Veteran system terminally corrupted. 06883_ K-01 Serf collects debris. 06884_ System corrupted: Impact Mace rejected. 06885_ Acquired Impact Mace. 06886_ K-01 Serf collects debris. 06889_ M-13 Machinist repairs G-50 Soldier. 06893_ K-01 Serf collects debris. 06897_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#############???????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# ???????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# """ """ #??????????????????????????? | | ?????????# """ """ #??????????????????????????? | | ?????????# """ """ ########???????????????????? | | ?????????# # #???????????????????? | | ?????????# """ """ # """ #???????????????????? | | ?????????# """ """ # """ #???????????????????? | | ?????????# """ """ # """ #???????????????????? | | ????????## # #???????????????????? | | ################+###### """ #???????????????????? | | # + """ #???????????????????? | | """ """ # ### """ #???????????????????? | | """ R" # #?# #???????????????????? | | """ """ # #?# g #???????????????????? | | "" + #?# !""#???????????????????? | | "" # ^ ^ #?# @% "#???????????????????? | | + #?#% %"#???????????????????? | | ! # #?# % #???????????????????? | | # ######+###???????????????????? | | # ???????????????????? | | ! # ??????????????????? | | # ????????????????? | | ############# ??????????????? | | ??????#####?# ????????????? | | ??????# ### ??????????? | | ??????# H ?????????? | | ??????# ################+#### ??????????? | | ??????## ##??????????????? ????## #??????????? | | ???????#=#????????????????"?????? ???????????? | | ???????# #????????????????"??????? ???????????? | | ???????#!#????????????????????????? ?????????????? | | ???????# #???????????????????????????????????????? | | ??????## ##??????????????????????????????????????? | | ####### #######????????????????????????????????? | | !%=!% " + ????????????????????????????? | | ####### ## ####????????????????????????????????? | | ??######+###+###?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 14 Target Analysis 5 Armor Integrity Analysis 30 Force Boost 20 Item Schematics ----------------- Greatsword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Reactive Plating | x2 | -7/Factory | Preloaded Greatsword | x2 | -7/Factory Repaired ---------- Seismic Detector | 5% | -8/Materials Impact Mace | 65% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Greatsword | 33% | -6/Factory Hrd. Light Armor Plating | 14% | -6/Factory Imp. Weapon Shielding | 30% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombGuidedScanner Manual? 0 Play Time 00:55:14 Cumulative 205.2 hours Start 2025.09.01 @ 19:05:40 End 2025.09.01 @ 20:03:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d55ac7f8-5847-40be-8c60-5043a3cc12f4