Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.16 @ 14:07:47 Player: Legion Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1445) 1445 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5760 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 47/300 Energy 551/600 System Corruption 3% Temperature Cool (9) Movement Flying (40) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (5) ------ Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Energy Well Advanced Weight Redist. System Improved Transmission Jammer Hardened Light Armor Plating Force Field > --- WEAPON ----------- EM Shotgun Plasma Rifle Plasma Rifle Flak Gun > --- INVENTORY -------- Energy Well System Backup Module Flak Gun [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Energy Well Device Field Recycling Unit Storage Energy Well Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . . 1 . . 1 . Propulsion 3 | . . 1 . . 1 1 . Utility 3 | . . 1 1 . 1 . . Weapon 2 | . . . . 2 . . . Parts Attached 84 | 6 8 14 1 10 32 5 8 Power 13 | 2 1 3 . 2 3 1 1 Engine 12 | 2 1 3 . 2 3 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 18 | . 2 1 1 4 5 1 4 Treads 2 | . . . . . 1 1 . Leg 4 | . 2 1 1 . . . . Wheel 6 | . . . . 4 2 . . Hover 3 | . . . . . 2 . 1 Flight 3 | . . . . . . . 3 Utility 29 | 2 1 6 . 1 14 2 3 Device 15 | 1 1 4 . . 6 1 2 Storage 5 | . . . . . 3 1 1 Processor 2 | 1 . 1 . . . . . Hackware 2 | . . 1 . . 1 . . Protection 5 | . . . . 1 4 . . Artifact . | . . . . . . . . Weapon 24 | 2 4 4 . 3 10 1 . Energy Gun 11 | 2 1 3 . 1 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . 1 1 . 1 6 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 2 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 Parts Lost 30 | . 1 5 2 . 18 . 4 Power 6 | . . 1 . . 3 . 2 Propulsion 10 | . . 1 1 . 6 . 2 Utility 3 | . . 1 . . 2 . . Weapon 11 | . 1 2 1 . 7 . . Highest Loss Streak 9 | . 1 1 2 . 9 . 3 Average Slot Usage (%) 62 | . 99 86 74 73 74 17 17 Engine 7 | . 14 4 9 10 10 3 3 Leg 10 | . 27 28 23 9 . . . Wheel 4 | . . . . 9 15 . . Device 11 | . 21 12 9 7 12 3 5 Storage 2 | . . . . . 3 3 3 Processor 4 | . 6 10 9 7 1 . . Hackware 2 | . . 8 9 7 . . . Protection 1 | . . . . 6 5 . . Energy Gun 6 | . 15 5 5 3 9 . . Ballistic Gun 6 | . 7 11 9 7 9 2 . Launcher 1 | . 5 4 . 2 . . . Naked Turns 229 | . . . . . 46 29 154 Heaviest Build 46 | 8 10 20 16 30 46 18 30 Greatest Support 76 | 3 20 30 35 42 55 76 21 Greatest Overweight (x) 9 | 2 2 . . 2 1 . 9 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 3 4 4 4 4 Average Carried 3 | 2 3 3 3 2 2 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 3 3 1 4 2 2 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Tank 17% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 1225 | 260 187 368 . 29 261 . 120 Remotely . | . . . . . . . . Salvage Created 1993 | 304 344 713 . 110 522 . . Parts 139 | 36 20 38 . 8 37 . . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled 18 | . . 12 . 3 2 . 1 Retrieved Matter 143 | . . 118 . 16 3 . 6 Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 31 | . 8 11 . . 12 . . Guns 13 | . 1 5 . . 7 . . AOE 17 | . 6 6 . . 5 . . Classes Destroyed 12 | 3 3 4 . . 2 . . Worker 6 | 3 . 1 . 1 1 . . Builder 6 | . 2 2 . . 2 . . Tunneler 9 | 8 . . . . 1 . . Hauler 1 | . . 1 . . . . . Recycler 6 | 1 . 4 . 1 . . . Operator 2 | . . 1 . . 1 . . Watcher 2 | . 1 1 . . . . . Swarmer 8 | . . . . . 8 . . Grunt 15 | . 8 7 . . . . . Brawler 1 | . . 1 . . . . . Sentry 5 | . . 3 . . 2 . . Hunter 2 | . . . . . 2 . . Best Kill Streak 9 | 5 3 9 . 2 5 . . Combat Bots Only 4 | . 3 4 . . 4 . . Max Kills in Single Turn 3 | 2 2 3 . 1 3 . . Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 4182 | . 200 465 142 . 1857 369 1149 Core 1543 | . 54 75 36 . 376 59 943 Absorbed by Shields 197 | . . 33 . . 164 . . Core Remaining (%) 84 | 100 78 81 93 100 55 . . Volleys Fired 134 | 22 32 40 . 3 37 . . Largest 4 | 2 2 2 . 1 4 . . Hottest 223 | 80 80 68 . 23 223 . . Shots Fired 269 | 44 56 66 . 3 100 . . Gun 233 | 44 38 49 . 3 99 . . Cannon . | . . . . . . . . Launcher 36 | . 18 17 . . 1 . . Special . | . . . . . . . . Kinetic 116 | . 19 33 . 3 61 . . Thermal 21 | . . . . . 21 . . Explosive 36 | . 18 17 . . 1 . . Electromagnetic 96 | 44 19 16 . . 17 . . Robot Hit Streak 35 | 12 17 18 . 2 35 . . Robot Miss Streak 7 | 2 2 3 . 4 7 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 203 | 31 36 51 . 2 83 . . Core Hits 127 | 12 20 38 . 2 55 . . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4710 | 456 733 1433 . 29 2059 . . Guns 2760 | 361 325 475 . 29 1570 . . Cannons . | . . . . . . . . Explosions 1944 | 95 408 958 . . 483 . . Melee . | . . . . . . . . Ramming 6 | . . . . . 6 . . Kinetic 1263 | . 83 238 . 29 913 . . Thermal 903 | 95 . 176 . . 632 . . Explosive 1408 | . 408 782 . . 218 . . Electromagnetic 1130 | 361 242 237 . . 290 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Effects 18 | . . . . . . 1 17 Message Errors 8 | . . . . . . . 8 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 144 | 15 . 59 . . 70 . . Projectiles . | . . . . . . . . Explosions 144 | 15 . 59 . . 70 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 344 | . 1 132 . . 211 . . Shots 13 | . 1 7 . . 5 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 396 | 104 164 20 . . 396 216 135 Average Temperature 68 | 40 59 5 . . 95 174 72 Received Heat Transfer 834 | . 147 193 36 . 122 102 234 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 7 | 3 1 . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1236 | 100 . 200 . . 936 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | 2 . 4 . . 4 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 307 | 60 307 180 45 34 234 61 . Average Influence 79 | 28 129 86 34 15 87 40 . Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 92 | 100 68 100 100 100 95 100 . Level 1 7 | . 31 . . . 4 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 3 1 . 3 1 . Investigation 6 | . 2 2 . . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . 1 1 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 1 | . . 1 . . . . . Communications Jammed 2 | . . . . . 2 . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 9 18 7 1 25 7 13 Peak Tracking Total 8 | . 3 4 6 1 8 7 7 Tactical Retreats 8 | . . 1 1 . 3 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled 6 | . 1 1 . . 4 . . Max in Single Turn 1 | . 1 1 . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 14 | . 3 7 . . 4 . . Terminals 10 | . 2 5 . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 7 28 . . 12 . . Successful 42 | . 6 25 . . 11 . . Failed 5 | . 1 3 . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 37 | . 4 23 . . 10 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 3 2 . . . . . Scanalyzers 5 | . . 3 . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 4 20 . . 9 . . Record 13 | . 1 7 . . 5 . . Prototype ID Bank 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 4 | . 1 1 . . 2 . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 2 | . . 2 . . . . . Maintenance Status 3 | . 1 2 . . . . . Patrol Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 4 | . 1 1 . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 5 | . . 3 . . 2 . . Insert Component 3 | . . 2 . . 1 . . Analyze 2 | . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . Used 1 | . . 1 . . . . . Hacking Detections 9 | . 2 4 . . 3 . . Full Trace Events 6 | . 1 3 . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 13 | . 13 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 105 | . . . . . . . 105 Highest-Rated Ally 105 | . . . . . . . 105 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 3301 | 324 403 602 115 91 861 95 810 Spaces Moved 2291 | 95 219 330 95 65 723 94 670 Core 739 | 95 8 . . . 153 56 427 Treads 38 | . . . . . . 38 . Legs 667 | . 211 330 95 31 . . . Wheels 558 | . . . . 34 524 . . Hover 213 | . . . . . 46 . 167 Flight 76 | . . . . . . . 76 Fastest Speed 37 | 50 120 120 120 93 50 50 37 Average Speed 100 | 118 121 120 120 106 81 94 98 Slowest Speed 500 | 150 150 120 120 120 100 160 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 6 45 34 15 2 19 4 78 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 37 | . 25 12 . . . . . Terrain Destroyed 306 | 7 127 108 . . 64 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 306 | 7 127 108 . . 64 . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 3079 | 264 308 477 95 84 929 100 822 Wait 478 | 131 33 79 . . 96 . 139 Move 2284 | 94 218 329 94 64 722 93 670 Hop . | . . . . . . . . Pick Up 35 | 9 7 3 . . 13 2 1 Fast Attach 43 | . 3 8 1 5 22 1 3 Attach 41 | 6 5 6 . 5 10 4 5 Detach 31 | 1 4 7 . 5 11 . 3 Swap . | . . . . . . . . Drop 32 | 1 6 5 . 2 17 . 1 Fire 134 | 22 32 40 . 3 37 . . Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 325 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Discovered new exit (range 8) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -9/Materials | Identified exit to Mines 1149 | -9/Materials | Build established: Hacker-Mutant 1168 | -9/Materials | Discovered new exit (range 8) 1175 | -9/Materials | Identified exit to Materials 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1427 | -8/Materials | Discovered new exit (range 16) 1444 | -8/Materials | Identified exit to Factory 1445 | -8/Materials | Entered Factory 1445 | -7/Factory | Evolved 2 slots: Weapon x2 1525 | -7/Factory | Discovered new exit (range 4) 1527 | -7/Factory | Identified exit to Factory 1536 | -7/Factory | Entered another Factory area 1536 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -6/Factory | Lost 3 parts (1n2w) 1838 | -6/Factory | Build established: Scavenger-Tank 2240 | -6/Factory | Released all parts (5) 2265 | -6/Factory | Lost 9 parts (1p4n1u3w) 2352 | -6/Factory | Released all parts (3) 2380 | -6/Factory | Lost 3 parts (1n2w) 2394 | -6/Factory | Discovered new exit (range 8) 2397 | -6/Factory | Entered another Factory area 2397 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2444 | -5/Factory | Discovered new exit (range 16) 2492 | -5/Factory | Entered Upper Caves 2532 | -5/Upper Caves | Build established: Mutant 3100 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3113 | -5/Upper Caves | Released all parts (3) 3171 | -5/Upper Caves | Core integrity fell below 50% 3175 | -5/Upper Caves | Learned Factory trap positions 3199 | -5/Upper Caves | Lost 3 parts (1p2n) 3292 | -5/Upper Caves | Core integrity fell below 20% 3297 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3302 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03176_ Burning plasma bursts from the floor. 03176_ S-27 Virus destroyed. 03177_ Acquired VTOL Module. 03178_ Acquired 28 matter. 03182_ Autogun fries itself beyond repair. 03249_ System corrupted: Matter fused (-8). 03254_ Slug penetrates Wall. 03254_ Penetrated by Slug. 03256_ Slug penetrates Wall. 03259_ Penetrated by Slug. 03261_ Slug penetrates Wall. 03264_ Penetrated by Slug. 03264_ Slug penetrates Wall. 03264_ Penetrated by Slug. 03267_ Slug penetrates Wall. A strange signal echoes through the caves. 03291_ Penetrated by Slug. 03296_ System corrupted: Energy discharge (-29). 03297_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03302_ Penetrated by Slug. 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Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed aaaaaaaaaaaaaaaaaaaaaaaaaaaa Manual? 1 Play Time 01:21:49 Cumulative 11.1 hours Start 2020.01.16 @ 00:20:26 End 2020.01.16 @ 14:07:47 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99ab0e27-49f0-4202-b518-f223ad1cedb4