Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 09:52:54 Player: Jazzer Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (801) 801 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1696 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 264/265 System Corruption 5% Temperature Cool (52) Movement Core (200) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- Multi-Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Thermic Beam Construct/C Makeshift Sword (fused) > --- INVENTORY (5) ---- Medium Storage Unit Light Armor Plating V3-11A's Pendant Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Flying Airjet-CIT Exoskeleton Subdweller Monowheel > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Thermic Beam Construct/C Makeshift Sword > --- INVENTORY -------- Medium Storage Unit Light Armor Plating V3-11A's Pendant [Rating: 32] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Constructs Utility Cobbler Unit Device Cobbler Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Makeshift Sword Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | . 16 15 3 Power 5 | . 2 3 . Engine 3 | . . 3 . Core 2 | . 2 . . Reactor . | . . . . Propulsion 6 | . 4 2 . Treads 2 | . 2 . . Leg 2 | . 2 . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | . 4 2 2 Device 3 | . 1 1 1 Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 15 | . 6 8 1 Energy Gun 1 | . . 1 . Energy Cannon 6 | . 2 4 . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 4 1 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 98 72 71 Engine 8 | . 2 11 8 Core 4 | . 11 1 . Treads 11 | . 17 10 . Leg 2 | . 10 . . Wheel 3 | . . 2 16 Device 11 | . 5 13 13 Storage 5 | . 14 2 . Protection 1 | . 7 . . Energy Cannon 12 | . 8 15 7 Ballistic Gun 5 | . 16 . 1 Launcher 1 | . 3 . . Slashing Weapon 8 | . . 10 14 Naked Turns . | . . . . Heaviest Build 29 | 11 25 29 28 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 8 | . . 8 3 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 6 | . 9 6 5 Most Carried 10 | . 10 10 7 Average Carried 6 | . 8 5 3 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 6 10 5 3 Scrap Engine Consumption 21 | . . . 21 Constructs Created 3 | . . . 3 Constructs Modified 2 | . . . 2 Class Distribution -------------------- 92% | Mutant 5% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Construct | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1418 | 200 454 686 78 Remotely . | . . . . Salvage Created 1544 | . 489 499 556 Parts 73 | . 30 20 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 6 | . 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented 1 | . . 1 . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 6 10 2 Melee 2 | . . 1 1 Guns 8 | . 6 2 . Cannons 6 | . . 6 . Classes Destroyed 10 | . 5 3 2 Worker 2 | . 2 . . Hauler 1 | . 1 . . Recycler 7 | . 1 . 6 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 2 | . . 2 . Grunt 6 | . 6 . . Protector 1 | . . . 1 Sentry 1 | . . . 1 Subdweller 8 | . . 8 . Best Kill Streak 4 | . 4 2 3 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 142 | . 42 75 25 Missed 43 | . 10 26 7 Damage Taken 1496 | . 539 668 289 Core 254 | . 116 93 45 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | . 52 34 17 Largest 2 | . 2 2 1 Hottest 148 | . 136 148 80 Shots Fired 158 | . 94 46 18 Gun 92 | . 80 6 6 Cannon 58 | . 6 40 12 Launcher 8 | . 8 . . Special . | . . . . Kinetic 89 | . 80 3 6 Thermal 58 | . 6 40 12 Explosive 8 | . 8 . . Electromagnetic 3 | . . 3 . Robot Hit Streak 21 | . 21 13 6 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 121 | . 64 32 25 Core Hits 38 | . 22 13 3 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Meltdown 2 | . . 1 1 Sever 1 | . . 1 . Melee Attacks 25 | . . 13 12 Impact . | . . . . Slashing 25 | . . 13 12 Piercing . | . . . . Sneak Attacks 10 | . . . 10 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2712 | . 832 849 1031 Guns 851 | . 766 28 57 Cannons 816 | . 40 569 207 Explosions 26 | . 26 . . Melee 1019 | . . 252 767 Ramming . | . . . . Kinetic 823 | . 766 . 57 Thermal 816 | . 40 569 207 Explosive 26 | . 26 . . Electromagnetic 28 | . . 28 . Impact . | . . . . Slashing 1019 | . . 252 767 Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 4 | . 3 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 118 | . 16 86 16 Message Errors 28 | . 4 23 1 Matter Fused 24 | . 3 18 3 Heat Flow Errors 14 | . 3 10 1 Energy Discharges 13 | . 2 8 3 Parts Rejected 1 | . . 1 . Parts Fused 3 | . . 3 . Data Loss (minor) 19 | . 1 14 4 Data Loss (major) 3 | . . 2 1 Misfires 7 | . 1 5 1 Alerts 3 | . . 1 2 Weapon Failures 3 | . 2 1 . Overload Shots . | . . . . Overflow Damage 380 | . . 13 367 Projectiles 13 | . . 13 . Explosions . | . . . . Melee 367 | . . . 367 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . 70 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 248 | . 199 248 155 Average Temperature 61 | . 37 109 42 Received Heat Transfer 672 | . 300 273 99 Effects 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 3 | . . 3 . Heat Transferred 1295 | . 74 814 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 320 | . 155 . 320 Initial 261 | . . . 261 Average 107 | . 51 . 239 Maximum Alert Level 1 | . . . 1 Low Security (%) 77 | . 100 . 24 Level 1 22 | . . . 75 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 13 36 3 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 9 1 4 Terminals 12 | . 8 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 21 3 15 Successful 20 | . 10 3 7 Failed 19 | . 11 . 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 11 . 7 Terminals 34 | . 19 . 15 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 7 3 5 Record 3 | . . 3 . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 3 | . 3 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 8 | . . . 8 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 8 | . . . 8 Largest Group 6 | . . . 6 Highest-Rated Group 59 | . . . 59 Highest-Rated Ally 15 | . . . 15 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 81 | . . . 81 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 4592 | . 1246 2816 530 Spaces Moved 2109 | 1 708 1105 295 Core 414 | . . 313 101 Treads 1021 | . 416 605 . Legs 293 | 1 292 . . Wheels 373 | . . 187 186 Hover . | . . . . Flight 8 | . . . 8 Fastest Speed 86 | 120 120 110 86 Average Speed 190 | 120 143 234 140 Slowest Speed 450 | 120 160 450 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 1 90 47 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug 22 | . 18 4 . Terrain Destroyed 76 | . 70 5 1 Melee 1 | . . 1 . Projectile 5 | . . 4 1 AOE 70 | . 70 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2511 | . 847 1278 386 Wait 141 | . 43 91 7 Move 2098 | . 707 1104 287 Hop 4 | . . . 4 Pick Up 26 | . 14 9 3 Fast Attach 9 | . 3 5 1 Attach 6 | . 2 2 2 Detach 5 | . . . 5 Swap 19 | . 11 8 . Drop 33 | . 15 12 6 Fire 103 | . 52 34 17 Melee 25 | . . 13 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 42 | . . . 42 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 102 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 491 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Discovered new exit (range 16) 1233 | -10/Materials | Discovered new exit (range 10) 1247 | -10/Materials | Entered Subcaves 1654 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1674 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1678 | -10/Subcaves | Discovered new exit (range 12) 1679 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1700 | -10/Subcaves | Core integrity fell below 50% 1747 | -10/Subcaves | Discovered new exit (range 14) 2196 | -10/Subcaves | Visited Clippyterm 2344 | -10/Subcaves | Disturbed a concealed Subdweller 2746 | -10/Subcaves | Learned location of Mines (-9) 2873 | -10/Subcaves | Visited triangular shrine 2901 | -10/Subcaves | Found Prototype Device 2961 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4047 | -10/Subcaves | Core integrity fell below 20% 4063 | -10/Subcaves | Entered Recycling 4075 | -8/Recycling | Found Scrap Engine 4521 | -8/Recycling | Discovered new exit (range 14) 4593 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Downloaded map data. >>Analysis(G-47 Trooper) Downloading analysis... G-47 Trooper Tier: 3 The G-47 Trooper replaces the G-34's laser with a more effective particle gun. However, during prolonged confrontations the G-47 is prone to overheating as its upgraded weaponry produces more heat than the design can fully dissipate. 04534_ System corrupted: Substantial component data lost. 04553_ System corrupted: Component data lost. 04566_ Y-45 Defender springs to life. 04571_ Bruiser 3a destroyed. 04574_ Defender 3b destroyed. 04575_ Arm. Scrap Engine consumes Beam Rifle. 04589_ Flying Airjet-CIT Exoskeleton destroyed. 04589_ Arm. Scrap Engine damaged due to network destabilization (-5). 04590_ Y-45 Defender heat damages Lgt. Armor Plating, Heat Sink, Lgt. Treads. 04593_ Y-45 Defender heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ??????????????# # "T" #??????? | | ??????????????# # """ #??????? | | ??????????????# # """ #??????? | | ??????????????# # """ #??????? | | ??????????????# # #??????? | | ??????????????# + #??????? | | ??????????????# # #??????? | | ???????????????######"Y"## #####+#####??????? | | ????????????????????#"""## #???????? | | ????????????????????###### ##+######## #???????? | | ?????????????????????????# # """ # #####???? | | ?????????????????????????# # """ "T" + #???? | | ?????????????????????????# # """ # #???? | | ???????????????????####### # """ # #???? | | ??????????????????? # # """ # #???? | | ??????????????????? """ # # """ # #???? | | ??????????????????? """ # # + #???? | | ??????????????????? """ # # ### #???? | | ??????????????????? # ###########?#####???? | | ??????????????????? """ # #???????????????????? | | ??????????????????? """ # #???????????????????? | | ??????????????????? """ # #???????????????????? | | ??????????????????? #r#???????????????????? | | ????????????######+##+#### ###########?????????? | | ???????? u ! ak #?????????? | | ???????? Y% @ < #?????????? | | ???????? Y=r #?????????? | | ?????????######## # #"Y"##############?????????? | | ??????????????????#?#"""???????????????????????? | | ????????????????????####???????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactBeamRegenerator Manual? 0 Play Time 00:48:10 Cumulative 291.4 hours Start 2024.07.02 @ 09:02:56 End 2024.07.02 @ 09:52:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 167fa9d7-4d4d-4e9f-9ce6-3f35e5ad7757