Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.28 @ 09:44:57 Player: Flaks Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (223) 1115 Value Destroyed (7343) 7343 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 12249 Bonus ------- Follower Combat Kills 264 Friendly Fire -13 Cogmind --------- Core Integrity 640/850 Matter 117/300 Energy 0/100 System Corruption 1% Temperature Cool (0) Movement Walking (152) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Particle Charger Transmission Jammer > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink System Backup Module Drone Bay (2/2) Gatling Laser Improved EM Pulse Cannon Plasma Cannon Phase Cannon Enhanced Autogun Flak Gun Flak Gun Mini Assault Cannon Improved Grenade Launcher Precision Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Recoil Stabilizer Kinecellerator Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Particle Charger Transmission Jammer System Backup Module Drone Bay Gatling Laser Gatling Laser Improved EM Pulse Cannon Plasma Cannon Phase Cannon Enhanced Autogun Flak Gun Flak Gun Improved Grenade Launcher Precision Grenade Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 1 . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 174 | 8 26 20 35 34 33 18 Power 16 | 1 2 3 4 4 1 1 Engine 10 | 1 2 2 . 3 1 1 Core 6 | . . 1 4 1 . . Reactor . | . . . . . . . Propulsion 76 | 4 10 7 21 12 16 6 Treads 40 | 2 8 7 17 4 2 . Leg 35 | 2 2 . 4 8 14 5 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 34 | 1 6 7 4 5 5 6 Device 24 | . 4 5 1 4 4 6 Storage 5 | 1 1 . 2 . 1 . Processor 4 | . 1 2 . 1 . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 48 | 2 8 3 6 13 11 5 Energy Gun 6 | 2 1 . . 1 1 1 Energy Cannon 9 | . 4 . . 1 2 2 Ballistic Gun 13 | . . . 4 3 5 1 Ballistic Cannon 17 | . 2 3 2 6 3 1 Launcher 1 | . 1 . . . . . Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . 3 . 5 7 9 9 Power 3 | . . . 1 1 . 1 Propulsion 9 | . . . 3 2 3 1 Utility 10 | . 1 . 1 2 1 5 Weapon 11 | . 2 . . 2 5 2 Highest Loss Streak 6 | . 1 . 4 5 2 6 Average Slot Usage (%) 96 | . 91 98 97 96 97 96 Engine 4 | . 13 3 . 5 3 5 Core 4 | . . 7 8 1 3 . Treads 22 | . 25 32 31 21 . . Leg 8 | . 2 . 4 7 28 25 Device 12 | . 7 11 12 13 8 19 Storage 13 | . 14 11 11 15 16 13 Processor 4 | . 5 10 6 1 4 . Hackware 3 | . . . 3 7 7 6 Energy Gun 1 | . 10 . . . . . Energy Cannon 1 | . 10 . . 1 2 1 Ballistic Gun 6 | . . . 9 6 15 . Ballistic Cannon 11 | . . 21 7 11 3 21 Naked Turns . | . . . . . . . Heaviest Build 100 | 12 46 48 78 95 97 100 Greatest Support 89 | 40 40 66 88 89 74 70 Greatest Overweight (x) 29 | 1 12 1 3 2 1 29 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 6 12 12 20 20 20 20 Average Capacity 15 | 4 10 12 14 20 20 20 Most Carried 20 | 6 12 12 20 20 20 20 Average Carried 15 | 3 8 11 13 18 18 19 Final Capacity 20 | 6 12 12 20 20 20 20 Final Carried 20 | 6 12 11 20 16 20 17 Class Distribution -------------------- 43% | Mutant 23% | Hacker-Skirmisher 17% | Hacker-Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 6053 | 280 199 1024 1564 1350 1036 600 Remotely . | . . . . . . . Salvage Created 7692 | 91 376 1313 2297 1308 1745 562 Parts 429 | 4 25 94 128 71 73 34 Haulers Intercepted 13 | . 1 3 5 . 3 1 Recyclers Shooed 7 | . 1 . 4 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 165 | . 9 37 49 30 27 13 Guns 63 | . 3 . 27 11 20 2 Cannons 100 | . 6 37 22 17 7 11 AOE 2 | . . . . 2 . . Classes Destroyed 14 | 2 6 3 1 2 . . Worker 9 | . 1 . 2 3 1 2 Builder 8 | . 1 4 1 . 1 1 Tunneler 3 | 1 . 1 1 . . . Hauler 13 | . 1 3 5 . 3 1 Recycler 10 | 1 . 2 3 2 2 . Mechanic 1 | . . 1 . . . . Watcher 14 | . 1 2 5 3 1 2 Swarmer 34 | . 3 10 14 3 . 4 Grunt 76 | . 6 17 22 11 17 3 Brawler 1 | . . . . 1 . . Duelist 4 | . . 1 . 2 1 . Sentry 32 | . . 9 10 3 7 3 Hunter 10 | . . . 3 5 1 1 Programmer 8 | . . . . 5 1 2 Best Kill Streak 8 | 1 5 8 5 7 5 7 Combat Bots Only 7 | . 4 7 4 5 3 5 Max Kills in Single Turn 3 | 1 2 2 1 3 2 1 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 8435 | . 379 912 2257 2061 1349 1477 Core 1034 | . 56 89 317 263 99 210 Absorbed by Shields 16 | . . . . . 16 . Core Remaining (%) 68 | 100 77 77 42 . 48 . Volleys Fired 543 | 6 46 94 189 97 71 40 Largest 4 | 2 2 2 2 3 3 4 Hottest 234 | 90 136 78 78 161 197 234 Shots Fired 1212 | 10 74 188 378 246 188 128 Gun 518 | 10 36 . 252 74 129 17 Cannon 684 | . 31 188 126 169 59 111 Launcher 7 | . 7 . . . . . Special 3 | . . . . 3 . . Kinetic 989 | . . 188 378 193 126 104 Thermal 181 | 10 67 . . 34 47 23 Explosive 7 | . 7 . . . . . Electromagnetic 32 | . . . . 16 15 1 Robot Hit Streak 54 | 8 18 18 54 38 32 20 Robot Miss Streak 9 | 1 3 3 2 3 9 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 910 | 8 44 128 311 175 154 90 Core Hits 417 | 3 21 56 111 76 113 37 Critical Hits 13 | . 1 3 1 4 4 . Critical Kills 4 | . . 1 . 2 1 . Critical Parts Destroyed 9 | . 1 2 1 2 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 19876 | 99 813 2670 5539 4711 3866 2178 Guns 7971 | 99 271 . 3582 1143 2509 367 Cannons 10941 | . 387 2667 1893 2877 1340 1777 Explosions 826 | . 144 . . 682 . . Melee . | . . . . . . . Ramming 138 | . 11 3 64 9 17 34 Kinetic 14929 | . . 2667 5475 2929 2297 1561 Thermal 3969 | 99 658 . . 1519 1142 551 Explosive 144 | . 144 . . . . . Electromagnetic 696 | . . . . 254 410 32 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 9 11 1 Average Corruption 4 | . . . . 2 9 1 Corruption Purged 5 | . . . . . 4 1 Effects 102 | . . . . 37 64 1 Message Errors 14 | . . . . 3 10 1 Matter Fused 18 | . . . . 8 10 . Heat Flow Errors 12 | . . . . 4 8 . Energy Discharges 5 | . . . . 1 4 . Parts Rejected 4 | . . . . 1 3 . Data Loss (minor) 9 | . . . . 4 5 . Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . . 3 . Targeting Errors 30 | . . . . 14 16 . Weapon Failures 6 | . . . . 2 4 . Overload Shots . | . . . . . . . Overflow Damage 493 | . 16 35 44 304 1 93 Projectiles 224 | . . 35 44 51 1 93 Explosions 269 | . 16 . . 253 . . Melee . | . . . . . . . Knockbacks 87 | . . 22 19 29 3 14 Impact 3 | . . . 2 1 . . Kinetic 74 | . . 20 15 24 2 13 Secondary 10 | . . 2 2 4 1 1 Self-Inflicted Damage 259 | . 112 . . 130 . 17 Shots 7 | . 4 . . 3 . . Rammed 15 | . 5 1 6 2 . 1 Targets Rammed 19 | . 5 1 7 2 3 1 Kicked 3 | . . . . . 3 . Crushed 1 | . . . 1 . . . Highest Temperature 471 | 80 471 195 77 468 443 452 Average Temperature 87 | 35 111 47 17 131 137 127 Received Heat Transfer 3072 | . 165 402 963 540 696 306 Effects 17 | . 2 . . 4 8 3 Shutdowns 5 | . . . . 1 3 1 Energy Bleed 3 | . . . . 2 . 1 Interference 7 | . 1 . . . 5 1 Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . . . 4 . Heat Transferred 6626 | 272 1410 . . 1560 2375 1009 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 380 | 10 167 332 321 340 380 248 Average Influence 109 | 5 36 155 130 74 179 62 Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 79 | 100 100 68 75 85 62 91 Level 1 20 | . . 31 24 14 37 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 42 | . 2 3 7 11 14 5 Investigation 18 | . 2 3 7 2 3 1 Extermination 8 | . . . . 6 1 1 Reinforcement 10 | . . . . 3 5 2 Assault . | . . . . . . . Garrison 6 | . . . . . 5 1 Intercept . | . . . . . . . Construction Impeded 3 | . . . . 1 1 1 Haulers Reinforced 2 | . . . . . 2 . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 12 | . 2 1 1 2 6 . Communications Jammed 28 | . . . 26 2 . . Distress Signals 26 | . . . 24 2 . . Times Spotted 259 | . 21 52 72 47 48 19 Peak Tracking Total 8 | . 6 8 6 8 5 5 Tactical Retreats 21 | . 3 2 10 2 4 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 11 | . 4 1 . 2 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 21 | . 4 4 3 8 . 2 Max in Single Turn 6 | . 1 1 1 6 . 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 58 | . 8 12 16 10 11 1 Terminals 42 | . 6 9 12 5 10 . Fabricators 2 | . . . . 1 . 1 Repair Stations 4 | . . 1 2 . 1 . Recycling Units 6 | . 2 2 . 2 . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 209 | . 27 50 68 33 28 3 Successful 141 | . 23 31 43 26 16 2 Failed 63 | . 4 19 21 6 12 1 Catastrophic 10 | . . 3 4 2 1 . Database Lockouts 5 | . . . 4 1 . . Manual 37 | . 1 18 9 1 8 . Terminals 171 | . 23 41 57 24 26 . Fabricators 5 | . . . . 2 . 3 Repair Stations 11 | . . 2 7 . 2 . Recycling Units 14 | . 4 7 . 3 . . Scanalyzers 7 | . . . 4 3 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 111 | . 20 24 34 18 15 . Record 30 | . 1 1 15 12 1 . Part Schematic 3 | . . . . 1 2 . Robot Schematic 1 | . . . . 1 . . Prototype ID Bank 7 | . 1 3 2 . 1 . Open Door 3 | . . . . . 3 . Level Access Points 1 | . . 1 . . . . Emergency Access Points 3 | . 1 1 1 . . . Repair Station Index 1 | . 1 . . . . . Scanalyzer Index 3 | . 1 1 1 . . . Alert Level 15 | . 2 5 3 1 4 . Unreport Threat 5 | . . 1 1 . 3 . Locate Traps 8 | . 2 1 2 2 1 . Disarm Traps 1 | . 1 . . . . . Dispatch Records 3 | . 1 2 . . . . Maintenance Status 4 | . 1 1 2 . . . Security Status 2 | . 1 . 1 . . . Surveillance Status 2 | . 1 1 . . . . Patrol Status 2 | . 1 . 1 . . . Transport Status 1 | . . . 1 . . . Investigation Status 3 | . 2 . 1 . . . Reinforcement Status 1 | . . 1 . . . . Recall Investigation 2 | . 2 . . . . . Hauler Manifests 3 | . 1 1 1 . . . Registered Components 1 | . . 1 . . . . Zone Layout 6 | . . 3 2 1 . . Fabricator Hacks 4 | . . . . 2 . 2 Network Status 1 | . . . . 1 . . Load Schematic 2 | . . . . 1 . 1 Build 1 | . . . . . . 1 Repair Station Hacks 9 | . . 2 6 . 1 . Scan Component 5 | . . 1 3 . 1 . Repair 4 | . . 1 3 . . . Recycling Unit Hacks 10 | . 3 5 . 2 . . Process 2 | . 1 1 . . . . Report Inventory 6 | . 2 2 . 2 . . Retrieve Matter 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 6 | . . . 3 3 . . Insert Component 5 | . . . 2 3 . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 50 | . 6 11 16 6 10 1 Full Trace Events 9 | . . 3 3 1 1 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 1 2 . Parts Built 1 | . . . . . . 1 Matter 190 | . . . . . . 190 Time 31 | . . . . . . 31 Total Part Build Rating 5 | . . . . . . 5 Parts Repaired 4 | . . 1 3 . . . Time 114 | . . 32 82 . . . Parts Recycled . | . . . . . . . Recycled Matter 57 | . 44 13 . . . . Retrieved Matter 13 | . . 13 . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . parse_system 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . check_alert 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 1 Highest-Rated Group 173 | . . . . . 173 16 Highest-Rated Ally 29 | . . . . . 29 16 Total Orders . | . . . . . . . Ally Attacks 76 | . . . . . 75 1 Total Damage 1126 | . . . . . 1108 18 Kills 8 | . . . . . 8 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . 4 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 12947 | 164 1262 2188 3721 2978 1363 1271 Spaces Moved 6140 | 100 628 1078 1742 1340 620 632 Core 10 | 3 6 . . . . 1 Treads 4100 | 3 566 1078 1466 987 . . Legs 2030 | 94 56 . 276 353 620 631 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 150 150 152 152 Average Speed 159 | 120 166 161 158 163 152 154 Slowest Speed 1500 | 160 650 180 210 180 156 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 7 92 89 93 32 92 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . 6 . . . . . Terrain Destroyed 203 | . 86 8 6 70 11 22 Melee . | . . . . . . . Projectile 64 | . . 8 6 17 11 22 AOE 139 | . 86 . . 53 . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 8350 | 133 771 1348 2430 1939 892 837 Wait 1197 | 4 30 119 386 417 109 132 Move 6134 | 99 627 1077 1741 1339 619 632 Hop . | . . . . . . . Pick Up 134 | 14 19 14 38 26 18 5 Fast Attach 39 | . 10 3 6 1 15 4 Attach 57 | 6 7 2 8 13 12 9 Detach 10 | . 4 . . 1 3 2 Swap 78 | 2 9 15 21 20 6 5 Drop 125 | 2 14 23 34 23 22 7 Fire 543 | 6 46 94 189 97 71 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . . . . 3 1 Crush 15 | . 5 1 7 2 . . Escape Stasis 14 | . . . . . 14 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Discovered new exit (range 5) 699 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Discovered new exit (range 16) 1427 | -10/Materials | Entered another Materials area 1427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Destroyed 7 combat bots 1800 | -9/Materials | Discovered new exit (range 7) 2058 | -9/Materials | Discovered new exit (range 14) 2539 | -9/Materials | Repaired Imp. Light Cannon 2595 | -9/Materials | Discovered new exit (range 16) 3082 | -9/Materials | Discovered new exit (range 7) 3279 | -9/Materials | Identified exit to Materials 3615 | -9/Materials | Entered another Materials area 3615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5259 | -8/Materials | Discovered new exit (range 10) 5263 | -8/Materials | Central database locked down 5562 | -8/Materials | Lost 4 parts (1p3n) 5856 | -8/Materials | Discovered new exit (range 13) 6209 | -8/Materials | Build established: Hacker-Mutant 6308 | -8/Materials | Discovered new exit (range 16) 6441 | -8/Materials | Core integrity fell below 50% 6504 | -8/Materials | Central database locked down 6504 | -8/Materials | Central database locked down 6594 | -8/Materials | Central database locked down 7110 | -8/Materials | Repaired Lgt. Treads 7137 | -8/Materials | Repaired Lgt. Treads 7254 | -8/Materials | Repaired Enh. Autogun 7336 | -8/Materials | Entered Factory 7336 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8203 | -7/Factory | Build established: Hacker-Skirmisher 9279 | -7/Factory | Discovered new exit (range 16) 9900 | -7/Factory | Lost 5 parts (1p2n1u1w) 10201 | -7/Factory | Central database locked down 10314 | -7/Factory | Entered Storage 10644 | -7/Storage | Garrison activated, responded to threat 11070 | -7/Storage | Garrison activated, responded to threat 11183 | -7/Storage | Garrison activated, responded to threat 11184 | -7/Storage | System corruption reached 10% 11208 | -7/Storage | Core integrity fell below 50% 11290 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11654 | -7/Storage | Discovered new exit (range 16) 11677 | -7/Storage | Entered Factory 11677 | -6/Factory | Accompanied by 1 ally 11677 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11986 | -6/Factory | Build established: Scavenger-Skirmisher 12133 | -6/Factory | Fabricated Cloaking Device (x1) 12539 | -6/Factory | Lost 3 parts (1n1u1w) 12734 | -6/Factory | Build established: Hacker-Gunner 12874 | -6/Factory | Discovered new exit (range 7) 12892 | -6/Factory | Garrison activated, responded to threat 12948 | -6/Factory | Self-destructed Last Messages --------------- 12897_ Y-54 Guardian destroyed. 12898_ K-01 Serf collects debris. 12902_ K-01 Serf destroyed. 12903_ K-01 Serf collects debris. 12906_ Acquired 55 matter. 12907_ Acquired 11 matter. 12909_ K-01 Serf destroyed. 12910_ Extracted 100 matter. 12910_ Kinecellerator destroyed. 12913_ Imp. Heat Sink destroyed. 12914_ Y-54 Guardian heat damages Lgt. Treads. 12915_ Y-54 Guardian destroyed. 12919_ Acquired 19 matter. 12927_ Y-54 Guardian destroyed. 12933_ Lgt. Angular Momentum Engine destroyed. 12938_ U-05 Engineer builds a Door. 12940_ Construction Platform disabled. 12944_ Hacking Suite destroyed. 12947_ Gatling Laser destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ????????????????" ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????###+"#??????????????????????????? | | ????????????###### ##########+### ! ????????? | | ??????????? *% ???????? | | ??????????? < ! * ???????? | | ??????????? 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""""""" #??????????????? | | ???????????????????????# """"""" #??????????????? | | ???????????????????????#] #??########????? | | ???????????????????????# ] #??# #??? | | ???????????????????????# #??# # | | ???????????????????????# #??# # | | ??????????????????????#########+###??# # | | ??????????????????????# ! ## #????# # | | ??????????????????????# !! ## ##???# # | | ??????????????????????#!/ # #########+## | | ??????????????????????# + T | | ??????????????????????# ! # ######## ! | | ??????????????????????# #####??????# | | ??????????????????????########??????????# | | ????????????????????????????????????????# """ """ | | ????????????????????????????????######### """ """ | | ????????????????????????????????# # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Energy Well | -7/Factory | Hacked Cloaking Device | -7/Storage | Hacked Arm. Leg | -7/Storage | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Cloaking Device | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club GoHome() Hey, That's Mine! Just What I Needed More Dakka Please No Signal Oops Please Form A Line Prolific Hacker System Compromised The More The Merrier Total Silence root@ Challenges ------------ None Game ------ Seed HellfireCoreRipper Manual? 0 Play Time 03:21:57 Cumulative 11.8 hours Start 2020.08.27 @ 14:31:40 End 2020.08.28 @ 09:44:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6afaae4-0c10-4578-8142-442686efffc6