Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.20 @ 16:25:56 Player: DDYHJangers Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2332) 2332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 6003 Bonus ------- Follower Combat Kills 214 Entered Garrisons 200 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 53/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Wheel Shock Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Improved Signal Interpreter Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- ECM Suite Rocket Launcher Rocket Launcher Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Slots Evolved 7 | . 1 . . 4 2 . . Power 2 | . . . . 1 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . 1 . . 3 . . . Weapon . | . . . . . . . . Parts Attached 52 | 6 6 1 7 15 2 7 8 Power 13 | 1 1 . . 6 1 2 2 Engine 8 | 1 1 . . 4 1 . 1 Core 5 | . . . . 2 . 2 1 Reactor . | . . . . . . . . Propulsion 11 | 2 1 . 2 2 1 2 1 Treads 8 | 2 1 . 2 2 1 . . Leg 2 | . . . . . . 2 . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 1 . 3 . 2 2 Device 6 | . 1 1 . 1 . 1 2 Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 3 | . 1 . . 2 . . . Artifact . | . . . . . . . . Weapon 16 | 2 1 . 5 4 . 1 3 Energy Gun 4 | . 1 . . . . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 . . 3 3 . . . Ballistic Cannon 2 | . . . 1 1 . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . . 3 2 . 5 13 Power 7 | . . . 1 1 . 2 3 Propulsion 7 | . . . 1 1 . 2 3 Utility 4 | . . . . . . 1 3 Weapon 5 | . . . 1 . . . 4 Highest Loss Streak 5 | . . . 2 1 . 2 5 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 6 8 7 5 5 5 4 Power . | . . 1 1 . . . . Propulsion 1 | . 2 2 1 . . . . Utility 1 | . . 1 2 . 1 1 . Weapon 2 | . 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . 2 1 . . . . 4 Power . | . . . . . . . . Propulsion 4 | . 2 . . . . . 2 Utility . | . . . . . . . . Weapon 2 | . . 1 . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 97 100 85 96 93 87 68 Engine 9 | . 11 12 4 9 10 9 4 Core 3 | . . . . 4 7 7 6 Treads 18 | . 24 25 21 15 17 12 1 Leg 1 | . . . . . . 1 8 Device 8 | . 1 1 12 17 14 13 12 Storage 9 | . 12 12 12 8 7 7 7 Processor 10 | . 9 12 12 8 7 11 10 Protection 10 | . 11 10 . 14 14 9 4 Energy Gun 5 | . 8 12 2 . . 4 6 Ballistic Gun 11 | . 15 12 12 13 14 9 1 Peak Build Rating 35 | 6 10 9 9 24 27 29 35 Average Rating 14 | 4 8 8 8 18 25 26 21 On Entrance 13 | . 6 8 9 8 24 27 27 Avg Prop Armor Cover (%) 9 | . . 9 12 10 6 6 8 Naked Turns . | . . . . . . . . Heaviest Build 45 | 18 22 20 23 36 45 45 40 Greatest Support 42 | 40 40 40 20 42 42 42 28 Greatest Overweight (x) 7 | . . . 7 1 1 1 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 7 7 8 7 Average Carried 6 | 1 6 8 7 5 5 5 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 9 | 3 7 9 7 6 5 5 5 Class Distribution -------------------- 94% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Matter Collected 1678 | 324 145 48 86 479 . 395 201 Remotely . | . . . . . . . . Salvage Created 2924 | 199 390 291 191 604 . 607 642 Parts 130 | 9 22 17 13 26 . 21 22 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | 1 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Combat Hostiles Destroyed 58 | . 8 6 8 10 . 15 11 Guns 45 | . 8 6 2 7 . 15 7 Cannons 4 | . . . 1 3 . . . AOE 8 | . . . 5 . . . 3 Classes Destroyed 11 | 3 2 . 1 3 . 1 1 Worker 3 | 2 . . . . . . 1 Builder 2 | . . . . . . . 2 Tunneler 6 | 3 1 1 . . . . 1 Recycler 7 | 1 1 1 . 2 . . 2 Mechanic 1 | . . . . 1 . . . Swarmer 16 | . 2 4 2 . . 6 2 Grunt 25 | . 6 2 . 4 . 8 5 Sentry 5 | . . . . 5 . . . Hunter 3 | . . . . 1 . . 2 Programmer 3 | . . . . . . 1 2 Subdweller 6 | . . . 6 . . . . Best Kill Streak 6 | 6 4 2 4 2 . 5 6 Combat Bots Only 5 | . 3 2 4 2 . 5 4 Max Kills in Single Turn 3 | 1 1 2 1 1 . 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . 1 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Hostile Shots Fired 560 | . 53 13 71 95 . 129 199 Missed 131 | . 9 3 16 25 . 26 52 Hits 429 | . 44 10 55 70 . 103 147 Projectile 429 | . 44 10 55 70 . 103 147 AOE 2 | . . . . . . 1 1 Critical Strikes 23 | . . . 1 4 . 7 11 Actively Blocked 2 | . . . . 1 . . 1 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4377 | . 340 55 816 660 . 1018 1488 Core 979 | . 35 8 141 86 . 189 520 Absorbed by Shields 3 | . . . . . . . 3 Redirected to Shielding 82 | . . . . 21 . 38 23 Ignored by Resistances 2749 | . 215 37 483 474 . 638 902 Core Remaining (%) 70 | 100 . . 26 84 . . . Volleys Fired 256 | 16 35 11 34 54 . 53 53 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 130 | 40 60 60 63 50 . 88 130 Shots Fired 479 | 32 70 22 61 108 . 106 80 Gun 424 | 32 70 22 42 79 . 106 73 Cannon 42 | . . . 13 29 . . . Launcher 13 | . . . 6 . . . 7 Special . | . . . . . . . . Kinetic 335 | 32 56 11 37 108 . 82 9 Thermal 107 | . 14 11 18 . . 24 40 Explosive 13 | . . . 6 . . . 7 Electromagnetic 24 | . . . . . . . 24 Robot Hit Streak 55 | 17 41 10 55 33 . 30 46 Robot Miss Streak 2 | 1 1 1 1 1 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 2 1 1 . 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 Shots Hit Robots 423 | 24 64 16 57 98 . 91 73 Core Hits 167 | 9 22 12 17 36 . 39 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 7 | . . . 1 3 . . 3 Burn 3 | . . . . . . . 3 Destroy 2 | . . . 1 1 . . . Blast 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6122 | 266 642 187 862 1043 . 1411 1711 Guns 4379 | 266 623 175 423 593 . 1411 888 Cannons 549 | . . . 122 427 . . . Explosions 1134 | . . . 317 . . . 817 Melee . | . . . . . . . . Ramming 60 | . 19 12 . 23 . . 6 Kinetic 3383 | 266 477 62 358 1020 . 1079 121 Thermal 1428 | . 146 113 187 . . 332 650 Explosive 1092 | . . . 317 . . . 775 Electromagnetic 159 | . . . . . . . 159 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 2 . 1 10 Average Corruption 1 | . . . . 1 . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . . 8 10 Message Errors 7 | . . . . . . 1 6 Matter Fused 6 | . . . . . . 3 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 9 | . . . 2 7 . . . Impact . | . . . . . . . . Kinetic 8 | . . . 2 6 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 78 | . . . 55 . . . 23 Shots 4 | . . . 3 . . . 1 Rammed 12 | . 3 2 . 4 . . 3 Targets Rammed 16 | . 4 2 . 6 . . 4 Kicked 1 | . . . . . . . 1 Crushed 3 | . 1 . . 2 . . . Highest Temperature 468 | . 172 77 . 118 . 321 468 Average Temperature 83 | . 44 26 . 40 . 81 207 Received Heat Transfer 1863 | . 294 24 171 387 . 651 336 Effects 16 | . . . . . . 2 14 Shutdowns 8 | . . . . . . 1 7 Energy Bleed 1 | . . . . . . 1 . Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . 1 . . . . 1 6 Heat Transferred 3455 | . 325 250 425 . . 777 1678 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 89 | 100 100 100 . 100 100 34 100 Level 1 10 | . . . . . . 65 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 355 | 15 70 50 . 45 3 355 189 Initial 138 | . . . . . 3 . 138 Average 51 | 1 6 3 . 7 . 243 81 Influence Increases 1582 | 30 215 160 50 315 . 425 387 Destroy 0b10 Robot/C 1140 | . 160 120 40 200 . 400 220 Destroy 0b10 Robot/NC 95 | 30 10 10 . 15 . . 30 Destroy Leader 230 | . 30 30 10 70 . 20 70 Allied During Kill 4 | . . . . . . 4 . Destroy Structure 23 | . . . . . . 1 22 Lose Combat Pursuer 90 | . 15 . . 30 . . 45 Influence Decreases 1582 | 30 215 160 50 305 10 70 742 Entered New Map 224 | . . . . . 7 . 217 Time Decay 1158 | 30 215 160 50 305 3 . 395 Lost Part 180 | . . . . . . 50 130 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 7 | . . 1 . 2 . . 4 Investigation 2 | . . 1 . 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . . 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Distress Signals 2 | . . . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 16 6 8 16 . 20 18 Peak Tracking Total 6 | . 4 2 3 2 . 4 6 Tactical Retreats 4 | . 1 . . 2 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Traps Triggered 9 | . 1 . . 3 . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Machines Accessed 5 | . . 1 . 2 1 1 . Terminals 2 | . . . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 7 | . . 1 . 3 2 1 . Successful 3 | . . 1 . 1 1 . . Failed 4 | . . . . 2 1 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 2 . . Terminal Hacks 2 | . . 1 . 1 . . . Open Door 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 142 | . . . . . . 142 . Highest-Rated Ally 80 | . . . . . . 80 . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . . 14 . Total Damage 517 | . . . . . . 517 . Kills 5 | . . . . . . 5 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Active Infowar (turns) 3229 | . . 149 422 964 406 931 357 Structural 3119 | . . 149 422 964 406 931 247 Seismic 1679 | . . . . 963 406 310 . ECM 110 | . . . . . . . 110 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Turns Passed 6083 | 184 1334 1285 422 964 406 931 557 Spaces Moved 2997 | 82 752 779 170 455 214 339 206 Core 87 | 5 . . 23 . . . 59 Treads 2719 | 77 752 779 147 455 214 295 . Legs 143 | . . . . . . 44 99 Wheels 48 | . . . . . . . 48 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 152 152 100 Average Speed 171 | 153 160 160 186 161 189 213 179 Slowest Speed 400 | 160 160 160 400 240 232 232 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 76 99 17 39 5 38 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . . . 53 . . . 24 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 77 | . . . 53 . . . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Total 3538 | 112 820 798 221 594 216 461 316 Wait 114 | . 4 . . 40 . 39 31 Move 2988 | 81 751 778 169 454 213 336 206 Hop . | . . . . . . . . Pick Up 61 | 9 13 4 4 15 1 7 8 Fast Attach . | . . . . . . . . Attach 55 | 6 8 1 8 15 2 7 8 Detach 3 | . 1 . 2 . . . . Swap 1 | . . . . 1 . . . Drop 28 | . 4 2 4 9 . 3 6 Fire 256 | 16 35 11 34 54 . 53 53 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 1 | . . . . . . . 1 Crush 12 | . 4 2 . 6 . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 185 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 428 | -10/Materials | Identified exit to Materials 428 | -10/Materials | Discovered exit to Materials (range 3) 841 | -10/Materials | Discovered exit to Materials (range 9) 1021 | -10/Materials | Discovered exit to Materials (range 3) 1104 | -10/Materials | Identified exit to Mines 1104 | -10/Materials | Discovered exit to Mines (range 13) 1519 | -10/Materials | Entered Mines 1641 | -10/Mines | Learned location of Zion (-6) 1718 | -10/Mines | Found a hidden stash of uninstalled traps 1733 | -10/Mines | Discovered exit to Materials (range 5) 1740 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2153 | -10/Mines | Discovered exit to Materials (range 7) 2457 | -10/Mines | Met a Derelict shopkeep closing up shop 2795 | -10/Mines | Identified exit to Subcaves 2795 | -10/Mines | Discovered exit to Subcaves (range 7) 2804 | -10/Mines | Entered Subcaves 2806 | -10/Subcaves | Learned Materials terminal intel 3047 | -10/Subcaves | Core integrity fell below 50% 3204 | -10/Subcaves | Identified exit to Materials 3204 | -10/Subcaves | Discovered exit to Materials (range 12) 3226 | -10/Subcaves | Entered Materials 3226 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3227 | -8/Materials | Loaded intel: 11 terminal locations 4186 | -8/Materials | Identified exit to Factory 4186 | -8/Materials | Discovered exit to Factory (range 4) 4190 | -8/Materials | Entered Factory 4190 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4420 | -7/Factory | Identified exit to Lower Caves 4420 | -7/Factory | Discovered exit to Lower Caves (range 16) 4594 | -7/Factory | Identified exit to Garrison 4596 | -7/Factory | Entered Garrison 4618 | -7/Garrison | Triggered checkpoint 4625 | -7/Garrison | Found embedded Infiltrators 4692 | -7/Garrison | P-60 Hacker assimilated allied UB-A5S(x) 4864 | -7/Garrison | Triggered checkpoint 4931 | -7/Garrison | Triggered checkpoint 5010 | -7/Garrison | Triggered checkpoint 5180 | -7/Garrison | Identified exit to Factory 5180 | -7/Garrison | Discovered exit to Factory (range 8) 5196 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5234 | -7/Garrison | Triggered checkpoint 5510 | -7/Garrison | Discovered exit to Factory (range 10) 5527 | -7/Garrison | Entered Factory 5719 | -7/Factory | Build established: Scavenger-Mutant 5896 | -7/Factory | Lost 3 parts (2p1w) 5972 | -7/Factory | Core integrity fell below 50% 5983 | -7/Factory | Lost 5 parts (2n1u2w) 6044 | -7/Factory | System corruption reached 10% 6064 | -7/Factory | Core integrity fell below 20% 6083 | -7/Factory | Build established: Hacker-Mutant 6084 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05993_ K-01 Serf cleans the Fabricator. 05997_ Construction Platform disabled. 05998_ K-01 Serf cleans the Fabricator. 05998_ R-06 Scavenger collects Imp. Utility Shielding. 06002_ R-06 Scavenger collects Welding Torch. 06016_ Imp. Heat Sink destroyed. 06032_ IK9E54HO#I9,ALWT6T1YM 06041_ U-05 Engineer lays Concrete. 06048_ MKJ7RECXD B0%>HFYG:N&AGPFGU7KCW3G 06048_ K-01 Serf cleans the Fabricator. 06052_ Construction Platform disabled. 06060_ Targeting Computer destroyed. 06067_ K-01 Serf cleans the Fabricator. 06069_ K-01 Serf cleans the Pressure Siphon. 06072_ K-01 Serf cleans the Fabricator. 06073_ Critical hit (Burn: +37). 06075_ K-01 Serf cleans the Fabricator. 06076_ LXSZHMH=P19QK,ES EFYW %#X2NH, 06078_ K-01 Serf cleans the Fabricator. 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""" """ k "" """k | | ??????????????????""" """ ""F""" !! | | ??????????????????""" """ """"" !! * | | ??????????????????? ###################### | | ???????????????????"? """ #???????????????## | | ????????????????????? """ #????????????????# | | ???????????????????????""u #????????????????# | | ???????????????????????""k #????????????????# | | ???????????????????????? #???????????????#" | | ???????????????????????? u#???????????????#" | | ???????????????????????? ]] #???????????????#" | | ???????????????????????? ]] ????????????????#" | | ????????????????????????????????????????????#" | | ????????????????????????????????????????????## | | ????????????????????????????????????????????? | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed PowerCloakUnit Manual? 0 Play Time 00:46:50 Cumulative 7.2 hours Start 2026.10.17 @ 22:07:23 End 2026.10.20 @ 16:25:56 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ddf0fa-52d3-44a4-8aa7-f1ad5b60f3af