Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 00:33:43 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (165) 825 Value Destroyed (5515) 5515 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 12333 Bonus ------- Follower Combat Kills 487 Friendly Fire -174 Cogmind --------- Core Integrity 667/1150 Matter 187/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Hovering (118) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Cooled Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor Improved Hardlight Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Coolant Injector Advanced Sensor Array Matter Filter Quantum Capacitor Improved Hardlight Generator Long-range Tractor Beam Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Hovering Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor > --- WEAPON ----------- Hpw. EM Mag Construct/G > --- INVENTORY -------- Advanced Coolant Injector High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Matter Filter Quantum Capacitor Improved Hardlight Generator Improved Hardlight Generator Force Field Long-range Tractor Beam Proton Missile Launcher Heavy Rocket Launcher [Rating: 97] Favorites ----------- Power Constructs Engine Improved Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . 4 . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 8 | . . 2 . . 2 . . 1 . . 2 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 74 | 7 5 14 16 3 3 3 1 3 3 . 6 10 Power 5 | 1 . 2 2 . . . . . . . . . Engine 5 | 1 . 2 2 . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . 5 6 1 . . . . . . . . Treads 13 | 2 . 4 6 1 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 2 2 3 4 1 3 3 1 3 2 . 6 9 Device 19 | 1 1 1 1 1 . 1 . 2 1 . 3 7 Storage 2 | 1 1 . . . . . . . . . . . Processor 5 | . . . . . . 2 . . . . 1 2 Hackware 3 | . . 2 . . 1 . . . . . . . Protection 10 | . . . 3 . 2 . 1 1 1 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 3 4 4 1 . . . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 5 | . 2 2 . 1 . . . . . . . . Ballistic Gun 7 | 2 1 . 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 24 | . . . 4 1 2 . 2 1 2 . 4 8 Power 3 | . . . . . 1 . . . . . . 2 Propulsion 4 | . . . 2 . . . . . . . . 2 Utility 7 | . . . 1 . . . 1 . 1 . 2 2 Weapon 10 | . . . 1 1 1 . 1 1 1 . 2 2 Highest Loss Streak 5 | . . . 1 1 2 . 1 1 1 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 3 8 14 14 12 12 12 12 14 13 13 10 10 Power 1 | . 1 2 2 2 2 2 2 . . . . . Propulsion . | 1 2 1 1 . . . . . . . . . Utility 7 | . 2 3 4 5 7 8 8 11 11 11 8 9 Weapon 3 | . 3 6 6 4 3 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . 1 8 2 2 1 . . 7 . . . 7 Power 3 | . . 2 . . . . . 1 . . . . Propulsion 3 | . . 1 . 2 . . . . . . . . Utility 15 | . . 2 2 . . . . 5 . . . 6 Weapon 7 | . 1 3 . . 1 . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 98 99 76 65 75 72 72 72 73 68 55 Engine 7 | . 14 11 11 11 7 4 . 4 6 6 2 . Treads 9 | . 28 21 21 5 3 . 3 3 . . . . Hover 2 | . . . . 5 3 . . 2 2 6 4 5 Device 11 | . 14 13 3 8 7 12 12 12 13 13 13 16 Storage 8 | . 14 11 11 11 7 7 7 6 6 6 5 4 Processor 6 | . . . . . . 14 15 13 13 13 16 15 Hackware 7 | . . 18 22 13 14 . . . . . . . Protection 3 | . . . 7 2 6 2 1 6 5 6 5 2 Energy Gun 1 | . . . . . . . 1 6 . . . 2 Energy Cannon 3 | . . 14 5 . 1 7 6 2 4 . 1 . Ballistic Gun 9 | . 27 . 9 4 8 15 9 9 12 13 8 . Slashing Weapon 3 | . . 7 7 10 1 . . . . . . . Peak Build Rating 97 | 7 8 19 22 38 56 55 63 79 83 77 86 97 Average Rating 46 | 5 7 15 19 31 44 53 58 72 81 77 81 86 On Entrance 44 | . 7 8 18 21 38 53 54 61 79 77 77 79 Avg Prop Armor Cover (%) 12 | . . 12 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 14 32 33 40 38 45 45 45 56 63 59 71 59 Greatest Support 87 | 40 40 40 40 40 80 80 87 87 65 45 67 67 Greatest Overweight (x) 3 | . . 3 1 1 . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 14 15 15 15 15 14 13 15 15 14 13 15 Average Carried 13 | 3 8 14 14 12 12 12 12 14 14 14 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 14 15 15 12 14 12 13 15 14 14 12 8 Scrap Engine Consumption 197 | . . . . 26 25 15 18 65 8 . 22 18 Constructs Created 7 | . . . . 2 3 . 1 1 . . . . Constructs Modified 58 | . . . . 3 6 2 4 21 9 . 10 3 Class Distribution -------------------- 50% | Construct 20% | Scavenger-Mutant 16% | Mutant 6% | Commander-Mutant 3% | Hacker-Construct 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Hacker-Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Scout | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Matter Collected 3322 | 259 350 280 362 215 87 273 173 445 156 35 362 325 Remotely . | . . . . . . . . . . . . . Salvage Created 8396 | 27 518 1044 901 677 121 1472 509 1428 572 . 767 360 Parts 300 | 6 27 56 54 32 6 17 15 21 23 . 30 13 Haulers Intercepted 6 | . 1 1 1 1 . . . 2 . . . . Recyclers Shooed 6 | 1 1 1 . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 27 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 119 | . 11 18 16 4 2 5 13 23 12 . 11 4 Melee 10 | . . . 7 3 . . . . . . . . Guns 46 | . 11 . 4 . 2 . 3 7 9 . 9 1 Cannons 31 | . . 14 5 1 . . 5 2 3 . 1 . AOE 4 | . . 3 . . . . . . . . . 1 Classes Destroyed 19 | 1 6 3 . 3 . 1 . 3 2 . . . Worker 6 | . . 2 2 . . . . . . . 2 . Builder 2 | . . . . 1 . . . . . . . 1 Tunneler 4 | 2 . 1 . . . . . 1 . . . . Hauler 6 | . 1 1 1 1 . . . 2 . . . . Recycler 12 | . 1 2 2 5 . . . . . . 1 1 Operator 6 | . 1 2 1 . . . . 1 . . 1 . Watcher 9 | . 3 4 1 . . . . 1 . . . . Swarmer 30 | . 6 4 5 . . . 7 3 4 . 1 . Grunt 36 | . 5 8 6 . 1 . 3 5 3 . 5 . Brawler 3 | . . . . . . . . 1 2 . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 24 | . . 5 5 3 1 . 3 4 1 . 1 1 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 9 | . . . . . . . . 5 . . 2 2 Programmer 8 | . . . . . . . . 5 . . 2 1 Compactor 5 | . . . . . . 5 . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 3 5 3 2 1 3 5 6 4 . 4 3 Combat Bots Only 6 | . 3 4 3 1 1 3 5 6 4 . 2 3 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . 1 Melee 1 | . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Hostile Shots Fired 992 | . 54 61 124 31 101 . 83 186 56 . 135 161 Missed 344 | . 16 17 33 8 36 . 30 77 20 . 45 62 Hits 648 | . 38 44 91 23 65 . 53 109 36 . 90 99 Melee 7 | . . 1 . . 4 . . . 2 . . . Projectile 641 | . 38 43 91 23 61 . 53 109 34 . 90 99 AOE 9 | . . . 1 7 . . . . . . . 1 Critical Strikes 15 | . . 2 1 1 3 . . . . . 6 2 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 9896 | . 366 571 1124 516 693 . 625 1730 653 . 1605 2013 Core 1540 | . 64 83 154 79 128 . 41 281 73 . 154 483 Absorbed by Shields 69 | . . . . . . . . . . . 69 . Reduced by Siege Mode 5 | . . . . . . . . 5 . . . . Regen/Repaired (Parts) 2734 | . . 64 . 19 238 29 113 970 251 . 430 620 Core Remaining (%) 68 | 100 74 . . 21 . . 75 . . 58 84 . Volleys Fired 427 | 6 56 66 43 4 16 10 33 50 27 . 65 51 Largest 3 | 2 2 2 2 2 1 3 3 3 3 . 2 1 Hottest 188 | 40 40 120 60 81 68 188 156 185 140 . 105 76 Shots Fired 755 | 12 112 73 61 9 16 28 58 140 79 . 116 51 Gun 564 | 12 112 . 34 7 15 20 39 125 50 . 103 47 Cannon 186 | . . 71 27 2 . 8 19 15 28 . 13 3 Launcher 5 | . . 2 . . 1 . . . 1 . . 1 Special . | . . . . . . . . . . . . . Kinetic 433 | 12 112 . 34 7 15 18 25 28 76 . 103 3 Thermal 255 | . . 71 27 . . 10 33 112 2 . . . Explosive 4 | . . 2 . . 1 . . . 1 . . . Electromagnetic 63 | . . . . 2 . . . . . . 13 48 Robot Hit Streak 25 | 4 13 15 12 3 8 11 25 23 18 . 16 8 Robot Miss Streak 6 | 1 3 2 4 1 2 2 6 5 5 . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 6 | . 1 . . . . . . 3 . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 . Capacitor 37 | . . . . . . . . . . . . 37 Shots Hit Robots 562 | 8 69 57 55 19 15 24 44 108 48 . 84 31 Core Hits 320 | 3 25 34 22 13 7 12 50 91 18 . 30 15 Critical Kills 3 | . . 2 . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 6 | . . 2 2 . . . . 1 1 . . . Meltdown 2 | . . 2 . . . . . . . . . . Destroy 2 | . . . . . . . . 1 1 . . . Sever 2 | . . . 2 . . . . . . . . . Melee Attacks 51 | . . 10 25 14 2 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 51 | . . 10 25 14 2 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . 3 4 10 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12817 | 85 852 1477 1397 923 300 430 677 2471 1299 . 2268 638 Guns 7880 | 85 839 . 368 107 206 302 474 2144 852 . 2026 477 Cannons 2718 | . . 980 324 39 . 128 203 327 447 . 242 28 Explosions 374 | . . 213 . . 29 . . . . . . 132 Melee 1831 | . . 284 705 777 65 . . . . . . . Ramming 14 | . 13 . . . . . . . . . . 1 Kinetic 5897 | 85 839 . 368 107 206 252 255 446 1285 . 2026 28 Thermal 4032 | . . 980 324 . . 178 422 2025 14 . . 89 Explosive 242 | . . 213 . . 29 . . . . . . . Electromagnetic 801 | . . . . 39 . . . . . . 242 520 Impact . | . . . . . . . . . . . . . Slashing 1831 | . . 284 705 777 65 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 1 1 1 1 1 4 9 Average Corruption 1 | . 1 1 1 1 1 1 1 1 1 1 3 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . 6 5 6 10 3 6 3 3 7 . 20 3 Message Errors 14 | . 1 . 2 1 1 2 1 1 1 . 3 1 Matter Fused 18 | . 3 2 1 4 . 2 1 1 1 . 3 . Heat Flow Errors 12 | . 1 . 1 2 . . 1 1 . . 4 2 Energy Discharges 4 | . . . . 2 . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . 3 1 . . . . . 1 . 4 . Data Loss (major) 5 | . . . . . . . . . 1 . 4 . Misfires 4 | . . . 1 1 1 . . . 1 . . . Alerts 1 | . 1 . . . . . . . . . . . Weapon Failures 3 | . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 294 | . . 91 128 39 . . . . 23 . . 13 Projectiles 63 | . . 40 . . . . . . 23 . . . Explosions 13 | . . . . . . . . . . . . 13 Melee 218 | . . 51 128 39 . . . . . . . . Knockbacks 2 | . . . . . . . 1 . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . 38 . . . 40 . . . Shots 2 | . . . . . 1 . . . 1 . . . Rammed 2 | . 1 . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 357 | . 256 161 357 182 222 240 334 312 328 . 343 255 Average Temperature 90 | . 90 57 66 55 85 85 106 83 98 . 105 93 Received Heat Transfer 1610 | . 114 204 252 90 195 . 147 192 36 . 317 63 Effects 6 | . . . 1 . . . 1 . . . 4 . Interference 3 | . . . . . . . 1 . . . 2 . Matter Decay 3 | . . . 1 . . . . . . . 2 . Siege Activations 2 | . . . . . . . . 2 . . . . Total Turns 25 | . . . . . . . . 25 . . . . Longest Duration 17 | . . . . . . . . 17 . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . 1 2 Parts Fried 4 | . . . . . . . . . . . 2 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 28 | . . 2 . . . 5 5 16 . . . . Combat Hostiles 25 | . . 1 . . . 5 5 14 . . . . Parts Melted 107 | . . 7 1 . . 9 19 70 1 . . . Heat Transferred 21406 | . . 2072 666 . . 2250 5250 11018 50 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . 1 1 . 1 . . 1 . . . . Low Security (%) 92 | 100 100 99 73 100 96 100 100 81 . . 100 100 Level 1 7 | . . . 26 . 3 . . 18 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 355 | 5 127 204 355 120 200 . 155 300 . . 101 157 Initial 200 | . . 29 . 120 200 . . 60 . . 63 2 Average 63 | . 37 52 116 11 86 . 69 108 . . 29 34 Influence Increases 4671 | 10 404 621 959 283 259 . 426 667 374 . 393 275 Destroy 0b10 Robot/C 2540 | . 220 360 520 80 40 . 260 460 300 . 220 80 Destroy 0b10 Robot/NC 235 | 10 30 60 45 35 . . . 25 . . 20 10 Destroy Leader 642 | . 68 100 168 . 10 . 60 146 20 . 40 30 Allied During Kill 212 | . . . 149 6 3 . . . 54 . . . Successful Hack 109 | . 10 22 1 14 . . 14 5 . . 40 3 Select Force Hacks 150 | . . . 30 120 . . . . . . . . Disable Machine 195 | . . 15 30 15 . . 30 15 . . . 90 Destroy Structure 163 | . 1 19 1 13 6 . 2 1 . . 58 62 Advance Influence 200 | . . . . . 200 . . . . . . . Lose Combat Pursuer 225 | . 75 45 15 . . . 60 15 . . 15 . Influence Decreases 4594 | 10 334 691 650 592 259 . 301 508 520 37 489 203 Entered New Map 469 | . . 41 . 189 . . . 65 106 27 38 3 Time Decay 3044 | 10 334 360 409 301 239 . 166 433 334 10 317 131 Lost Part 194 | . . . 30 5 20 . . 10 20 . 40 69 Lost Ally 277 | . . . 100 97 . . . . 60 . 20 . Purge Threat 610 | . . 290 111 . . . 135 . . . 74 . Squads Dispatched 24 | . 4 1 4 . . . 4 6 . . 3 2 Investigation 5 | . 2 . 2 . . . 1 . . . . . Extermination 8 | . . . . . . . . 5 . . 2 1 Reinforcement 8 | . 2 1 2 . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Distress Signals 14 | . 3 4 2 . . . 2 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 214 | . 28 30 31 9 5 4 20 36 20 . 19 12 Peak Tracking Total 7 | . 5 5 4 5 3 1 4 6 7 . 3 5 Tactical Retreats 10 | . 3 2 1 . . . 2 1 . . 1 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Traps Triggered 11 | . 2 1 1 . 2 . . 2 . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Machines Disabled 14 | . . 1 2 1 . . 2 1 1 . . 6 Max in Single Turn 4 | . . 1 1 . . . 1 1 1 . . 4 Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Machines Accessed 64 | . 6 12 10 12 1 . 3 13 . . 6 1 Terminals 42 | . 6 9 8 6 1 . 2 5 . . 5 . Fabricators 3 | . . . . . . . . 2 . . 1 . Repair Stations 2 | . . 1 . . . . . . . . . 1 Recycling Units 11 | . . . 1 5 . . . 5 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 1 . . . . Total Hacks 182 | . 15 48 34 29 1 . 12 21 . . 19 3 Successful 101 | . 5 34 22 20 . . 5 6 . . 7 2 Failed 80 | . 10 13 12 9 1 . 7 15 . . 12 1 Catastrophic 11 | . 3 . 1 1 . . 1 4 . . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 92 | . 14 25 13 14 1 . 4 12 . . 9 . Terminals 143 | . 15 38 31 18 1 . 10 12 . . 18 . Fabricators 4 | . . . . . . . . 3 . . 1 . Repair Stations 7 | . . 4 . . . . . . . . . 3 Recycling Units 16 | . . . 2 9 . . . 5 . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 2 1 . . . . Terminal Hacks 48 | . 1 17 14 7 . . 4 1 . . 4 . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 8 | . . 5 2 . . . . . . . 1 . Prototype ID Bank 4 | . . 1 1 2 . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . Branch Access Points 4 | . . 1 1 . . . 1 1 . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . Alert Level 5 | . . 2 1 1 . . 1 . . . . . Unreport Threat 10 | . . 4 2 . . . 2 . . . 2 . Reprogram Traps 1 | . . . 1 . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Zone Layout 7 | . 1 2 2 1 . . . . . . 1 . Release Object 2 | . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . 4 . . . . . . . . . 2 Scan Component 3 | . . 2 . . . . . . . . . 1 Repair 3 | . . 2 . . . . . . . . . 1 Recycling Unit Hacks 10 | . . . 1 5 . . . 4 . . . . Report Inventory 8 | . . . 1 3 . . . 4 . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . Retrieve Study 6 | . . 6 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 30 | . 4 7 6 8 . . 1 1 . . 3 . Terminals 25 | . 4 7 5 4 . . 1 1 . . 3 . Botnet 25 | . 4 7 5 4 . . 1 1 . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . 1 4 . . . . . . . . Tunnel 5 | . . . 1 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 46 | . 6 8 6 7 1 . 3 10 . . 5 . Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . 6 . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . . . . 1 Time 78 | . . 52 . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . . . . 15 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . 8 . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Total Allies 23 | . . . 10 8 . . . . 5 . . . Largest Group 10 | . . . 10 8 2 . . . 3 2 2 . Highest-Rated Group 136 | . . . 88 136 44 . . . 87 40 40 . Highest-Rated Ally 34 | . . . 16 34 34 . . . 29 20 20 . Total Orders 2 | . . . . . 1 . . . . . 1 . STAY 2 | . . . . . 1 . . . . . 1 . Ally Attacks 139 | . . . 89 19 . . . . 31 . . . Total Damage 1649 | . . . 835 416 . . . . 398 . . . Kills 23 | . . . 12 6 . . . . 5 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Active Infowar (turns) 2876 | 19 1210 348 . . . . . . . . 890 409 Sensors 1294 | . . . . . . . . . . . 890 404 Terrain 385 | . . . . . . . . . . . . 385 Seismic 1577 | 19 1210 348 . . . . . . . . . . Robot Analysis Total 8 | . . 5 2 . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Turns Passed 12792 | 135 1210 1487 1566 1838 541 300 492 2749 749 30 1139 556 Spaces Moved 7365 | 65 459 707 781 1166 234 183 238 1530 557 21 894 530 Core 4 | 4 . . . . . . . . . . . . Treads 3209 | 61 459 694 781 264 113 . 123 694 . . 20 . Legs 805 | . . . . 154 18 183 115 60 275 . . . Wheels 13 | . . 13 . . . . . . . . . . Hover 3334 | . . . . 748 103 . . 776 282 21 874 530 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 160 120 78 130 130 112 68 112 72 72 Average Speed 134 | 153 160 159 160 140 118 130 164 162 96 112 79 74 Slowest Speed 225 | 160 160 160 200 200 130 130 171 225 122 112 155 118 Overloaded Moves 1464 | . . . . . . . . 84 . . 850 530 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 78 62 89 98 6 80 6 44 70 5 26 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 5 | . . . 1 4 . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 . . 1 . . 1 . 1 1 . . Scrap Searched 5 | . . . . . . . . . 4 1 . . Spaces Dug 8 | . . . . . . . . . . . 8 . Terrain Destroyed 114 | . . 17 1 . 6 . . . 20 . 42 28 Melee . | . . . . . . . . . . . . . Projectile 50 | . . . 1 . . . . . 7 . 42 . AOE 64 | . . 17 . . 6 . . . 13 . . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Low Fac Fac Total 9562 | 86 827 987 1002 1342 484 225 286 1701 714 27 1206 675 Wait 1376 | 4 294 144 114 104 216 28 13 92 61 7 233 66 Move 7354 | 64 458 706 780 1165 234 182 237 1529 556 20 893 530 Hop . | . . . . . . . . . . . . . Pick Up 76 | 5 8 20 8 1 7 . 2 13 . . 2 10 Fast Attach 21 | 7 3 3 1 1 1 . . 1 1 . 2 1 Attach 24 | . . 2 3 1 4 2 1 1 1 . 4 5 Detach 2 | . . . . . 1 . . . . . 1 . Swap 53 | . 3 14 16 3 . 1 . 2 1 . 6 7 Drop 70 | . 4 22 12 9 3 2 . 13 1 . . 4 Fire 427 | 6 56 66 43 4 16 10 33 50 27 . 65 51 Melee 51 | . . 10 25 14 2 . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 106 | . . . . 40 . . . . 66 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 14) 1179 | -10/Materials | Discovered new exit (range 6) 1302 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Entered another Materials area 1346 | -9/Materials | Evolved 2 slots: Utility x2 1741 | -9/Materials | Discovered new exit (range 8) 1875 | -9/Materials | Build established: Scavenger-Mutant 1956 | -9/Materials | Discovered new exit (range 15) 2125 | -9/Materials | Discovered new exit (range 8) 2248 | -9/Materials | Repaired Lgt. Armor Plating 2275 | -9/Materials | Repaired Beam Cannon+ 2669 | -9/Materials | Central database locked down 2708 | -9/Materials | Identified exit to Mines 2708 | -9/Materials | Identified exit to Storage 2833 | -9/Materials | Entered Storage 2910 | -9/Storage | Identified exit to Recycling 3746 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3800 | -9/Storage | Discovered new exit (range 16) 3803 | -9/Storage | Core integrity fell below 50% 4042 | -9/Storage | Build established: Commander-Mutant 4363 | -9/Storage | Used back door to open Recycling access 4399 | -9/Storage | Entered Recycling 4399 | -9/Recycling | Accompanied by 5 allies 4400 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4432 | -9/Recycling | Lost 4 allies 4500 | -9/Recycling | Lost 4 allies 4686 | -9/Recycling | Build established: Scavenger-Mutant 4691 | -9/Recycling | Discovered new exit (range 6) 4804 | -9/Recycling | Scanned before Scraplab entrance 4826 | -9/Recycling | Entered Scraplab 4839 | -9/Recycling | Discovered new exit (range 3) 4854 | -9/Recycling | Angered Scraplab inhabitants 4865 | -9/Recycling | Found Prototype Device 4865 | -9/Recycling | Identified Scrap Engine 4927 | -9/Recycling | Lost 5 allies 5192 | -9/Recycling | Build established: Mutant 5591 | -9/Recycling | Build established: Construct 6237 | -9/Recycling | Entered Factory 6237 | -7/Factory | Accompanied by 2 allies 6237 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6372 | -7/Factory | Lost 3 allies 6633 | -7/Factory | Build established: Hacker-Construct 6778 | -7/Factory | Sucked down chute 6778 | -7/Factory | Entered Waste 6814 | -7/Waste | Spotted C-40 Crusher 6848 | -7/Waste | Spotted C-40 Crusher 6854 | -7/Waste | Destroyed C-40 Crusher 6868 | -7/Waste | Spotted C-40 Crusher 6876 | -7/Waste | Destroyed C-40 Crusher 6934 | -7/Waste | Spotted C-40 Crusher 6942 | -7/Waste | Destroyed C-40 Crusher 6949 | -7/Waste | Spotted C-40 Crusher 6957 | -7/Waste | Destroyed C-40 Crusher 6975 | -7/Waste | Destroyed C-40 Crusher 7061 | -7/Waste | Discovered new exit (range 14) 7078 | -7/Waste | Entered Factory 7087 | -7/Factory | Build established: Construct 7097 | -7/Factory | Discovered new exit (range 5) 7122 | -7/Factory | Discovered new exit (range 16) 7274 | -7/Factory | Identified exit to Lower Caves 7366 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 7570 | -7/Factory | Entered another Factory area 7570 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9327 | -6/Factory | Identified exit to Lower Caves 10123 | -6/Factory | Discovered new exit (range 16) 10319 | -6/Factory | Entered Lower Caves 10360 | -6/Lower Caves | Encountered a Warlord checkpoint 10611 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10788 | -6/Lower Caves | Learned Factory terminal intel 10832 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10900 | -6/Lower Caves | Lost 3 allies 11040 | -6/Lower Caves | Discovered new exit (range 14) 11068 | -6/Lower Caves | Entered another Lower Caves area 11068 | -6/Lower Caves | Accompanied by 2 allies 11077 | -6/Lower Caves | Discovered new exit (range 11) 11098 | -6/Lower Caves | Entered Factory 11098 | -5/Factory | Accompanied by 2 allies 11098 | -5/Factory | Evolved 2 slots: Utility x2 11099 | -5/Factory | Loaded intel: 26 terminal locations 12194 | -5/Factory | Discovered new exit (range 13) 12200 | -5/Factory | Identified exit to Factory 12237 | -5/Factory | Entered another Factory area 12237 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12374 | -4/Factory | Found Quantum Capacitor 12377 | -4/Factory | Found Quantum Capacitor 12588 | -4/Factory | Build established: Scout 12643 | -4/Factory | Repaired Lrg. Storage Unit 12746 | -4/Factory | Lost 5 parts (2p1n1u1w) 12793 | -4/Factory | Self-destructed Last Messages --------------- Energy Gun. 12766_ Slug penetrates Wall. 12768_ Penetrated by Slug. 12768_ Slug penetrates Wall. 12768_ Hovering Cooled Exoskeleton destroyed. 12768_ Hovering Cooled Exoskeleton core remains intact and functional. 12771_ Slug penetrates Wall. 12775_ Slug penetrates Door. 12775_ Assembly Bed disabled. 12778_ Penetrated by Slug. 12779_ System corrupted: Heat flow error (+154). 12781_ Penetrated by Slug. 12782_ Slammed into Y-64 Sentinel. 12786_ Slug penetrates Wall. 12786_ Terminal disabled. 12789_ Penetrated by Slug. 12790_ Slug penetrates Wall. 12790_ Penetrated by Slug. 12792_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | # ## #?# ##?###?########"" # | | # #? ### ############??#""" # | | # ## ### ##??#######??##""" # | | # #?? ### ###?#####?#####""" # | | # ##########+##### ############### # | | # #"" # | | + #" # | | # #" # | | # #"" # | | + #""[ # | | ### #### ###########+########### # [ # | | ### #### #?### ? ? ##?## ###+##### | | ### #### ##### ??##?## | | ### #### ##### #???# | | ### #### #?### ##?## | | ### #?## #?### #?#?# | | ###+#### ##### #???# | | ! # ##??# """""" ###?## ########## | | # ##### """""" #??#?# ### | | = # ##### """""" #?##?# #?# | | + ###?# """""" #????# ### | | "" """ # #?### ? ??? ##?### ### | | "" """ # #?###?##?##?########## # [[ | | "" """ # # ! ? #?# "" # # [ [ | | # # ### ! Y# # " | | ######## # ! ##@ p/ " | | ?#?##### # ### # # " | | #?###### + """ """ ### # # ! " | | ####### # """ """??## !! """ # # " | | ##??###T #??"" """ ?## !! """ ######### " | | ######## # ? ? ### ![ """ #???????# | | ! # ###?#?###???# #???????######## | | # ###?#??##?############??????????????? | | # ##?####?##?##??#???#????????????????? | | + #?#?#?##?#?##?????##?#?????????????#? | | "" """ # ##############???###????????????????? | | "" """ # # ##?????#???????????????# | | "" """ # # = !! ###?#??#?#?????????????? | | # # !! ##????#?#??????????????? | | ######## # ! ! ###???##???#???????????? | | ###??#?# # ! #??????????????????????? | | ?####### # """"""""" #??##???#??????????????? | | #?##?#?# + #??#??#????????????????? | | ?####### # """"""""" #?#????#?#?????????????? | | #?#?##?# # ##?#??##???????????????? | | ######?# # """"""""" #??#?#?????????????????? | | ?##?#### # #???????#??????????????? | | #?#????# # #????#?#???????????????? | | #?????## ##########?####????#????????????????? | | ?#???### # ? ?????? ??##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 40 Energy Capacity 613 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 73% | -9/Materials Beam Cannon | 60% | -9/Materials Lrg. Storage Unit | 15% | -4/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed WarpTripodTorch Manual? 0 Play Time 01:51:02 Cumulative 123.2 hours Start 2026.03.15 @ 22:30:35 End 2026.03.16 @ 00:33:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39ae2ddd-2cf2-4037-ad16-c02203cc99ec