Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 19:37:26 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (280) 280 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2185 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Large Matter Pod > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 21 | 5 . 12 4 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 5 | . . 5 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 2 2 Device 2 | . . 2 . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 63 | . 71 68 51 Engine 6 | . . 7 6 Treads 15 | . . 18 16 Leg 6 | . 28 5 . Device 6 | . . 8 6 Storage 12 | . 14 11 15 Energy Gun 5 | . 14 6 1 Ballistic Gun 9 | . 14 10 4 Peak Build Rating 13 | 5 5 10 13 Average Rating 6 | 3 5 7 7 On Entrance 5 | . 5 5 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns 24 | . . . 24 Heaviest Build 19 | 9 9 17 19 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 5 | . . 3 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 5 | 5 . 5 2 Average Carried . | . . . . Final Capacity 8 | 8 8 8 5 Final Carried . | . . . . Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 504 | 199 . 305 . Remotely . | . . . . Salvage Created 362 | . . 362 . Parts 24 | . . 24 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . . 9 . Guns 9 | . . 9 . Classes Destroyed 3 | . . 3 . Swarmer 2 | . . 2 . Grunt 5 | . . 5 . Sentry 2 | . . 2 . Best Kill Streak 2 | . . 2 . Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 2 | . . 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 280 | . 9 133 138 Missed 95 | . 5 42 48 Hits 185 | . 4 91 90 Projectile 185 | . 4 91 90 Critical Strikes 4 | . . 1 3 Damage Taken 2462 | . 43 1051 1368 Core 792 | . . 240 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 112 | . . 112 . Core Remaining (%) 80 | 100 100 40 . Volleys Fired 42 | . . 37 5 Largest 2 | . . 2 1 Hottest 79 | . . 79 23 Shots Fired 69 | . . 64 5 Gun 69 | . . 64 5 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 48 | . . 43 5 Thermal 12 | . . 12 . Explosive . | . . . . Electromagnetic 9 | . . 9 . Robot Hit Streak 4 | . . 4 2 Robot Miss Streak 3 | . . 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 36 | . . 33 3 Core Hits 14 | . . 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 504 | . . 462 42 Guns 504 | . . 462 42 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 402 | . . 360 42 Thermal 69 | . . 69 . Explosive . | . . . . Electromagnetic 33 | . . 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . . 1 5 Average Temperature 1 | . . 1 5 Received Heat Transfer 1362 | . 24 474 864 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | . 15 81 3 Initial 3 | . . . 3 Average 13 | . . 25 . Influence Increases 272 | . 15 257 . Destroy 0b10 Robot/C 180 | . . 180 . Destroy Leader 60 | . . 60 . Successful Hack 16 | . . 16 . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 272 | . 15 247 10 Entered New Map 7 | . . . 7 Time Decay 255 | . 15 237 3 Lost Part 10 | . . 10 . Squads Dispatched 5 | . 1 3 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 3 16 10 Peak Tracking Total 8 | . 1 8 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . . 10 6 Successful 11 | . . 8 3 Failed 5 | . . 2 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 4 3 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 6 | . . 3 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . 1 . Surveillance Status 1 | . . 1 . Patrol Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . . 3 1 Process 1 | . . 1 . Retrieve Matter 2 | . . 1 1 Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter 96 | . . 96 . Retrieved Matter 96 | . . 96 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1386 | 46 168 719 453 Spaces Moved 852 | 38 141 384 289 Core 171 | 13 . 46 112 Treads 402 | . . 225 177 Legs 279 | 25 141 113 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 144 | 96 120 153 150 Slowest Speed 300 | 120 120 200 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 22 32 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 945 | 47 140 454 304 Wait . | . . . . Move 849 | 37 140 383 289 Hop . | . . . . Pick Up 23 | 5 . 14 4 Fast Attach . | . . . . Attach 20 | 5 . 11 4 Detach . | . . . . Swap 2 | . . 2 . Drop 9 | . . 7 2 Fire 42 | . . 37 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 604 | -9/Materials | Core integrity fell below 50% 703 | -9/Materials | Repaired Hvy. Assault Rifle 841 | -9/Materials | Discovered new exit (range 12) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1011 | -8/Materials | Build established: Scavenger-Mutant 1278 | -8/Materials | Lost 4 parts (1p2n1u) 1345 | -8/Materials | Core integrity fell below 50% 1377 | -8/Materials | Core integrity fell below 20% 1387 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00990_ Dropped Faulty Imp. EM Shotgun. 00995_ Connecting with Recycling Unit... 00995_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 01137_ W-25 Informer sends out distress signal. 01156_ Lgt. Treads destroyed. 01167_ Terminal disabled. 01170_ Critical hit (Burn: +37). 01173_ Hvy. Assault Rifle destroyed. 01216_ G-47 Trooper destroyed. 01221_ Lgt. Treads destroyed. 01236_ Heat Sink destroyed. 01247_ Imp. Ion Engine destroyed. 01272_ Acquired Hrd. Medium Armor Plating. 01322_ Hrd. Medium Armor Plating destroyed. 01342_ Acquired Lgt. Deuterium Engine. 01346_ Lrg. Matter Pod destroyed. 01357_ Sml. Storage Unit destroyed. 01363_ Lgt. Deuterium Engine destroyed. 01376_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??###########?????????????????? | | ??# #?????????????????? | | ??# #?????????????????? | | ??# #?????????????????? | | ??# @ #?????????????????? | | ??# #?????????????????? | | ??# #?????????????????? | | ??# ! #?????????????????? | | ??# g #?????????????????? | | ??#####g#########?????????????? | | ????# gg # #?????????????? | | ????# # #?????????????? | | ????# " + #?????????????? | | ????# # """#?????????????? | | ????# # """#?????????????? | | ????###a### """#?????????????? | | ??????# #?# #?????????????? | | ??????# #?#######?????????????? | | ??????# #?????????????????????? | | ????### ########### ?????????? | | ????# ????????? | | ????# ????????? | | ????# ????????? | | ????# ????????? | | ????# ????????? | | ????# ????????? | | ????# ????????? | | ????# """"" """?????????? | | ????# """"" ""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 2% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed BattleRestorationScrap Manual? 0 Play Time 00:15:30 Cumulative 13.6 hours Start 2025.10.28 @ 19:22:12 End 2025.10.28 @ 19:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bb18b0a-2836-469f-b07a-5d71ef7fc6f1