Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 13:00:34 Player: Petvaria Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (343) 1715 Value Destroyed (17447) 17447 Prototype IDs (74) 1480 Alien Tech Used (13) 2600 Bonus (25702) 25702 TOTAL SCORE: 59644 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 12436 Follower Combat Kills 1187 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Friendly Fire -1621 Cogmind --------- Core Integrity 0/1850 Matter 293/300 Energy 670/700 System Corruption 3% Temperature Cool (10) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Core Analyzer Advanced Reaction Control System Graphene Brace Advanced Force Field > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Targeting Computer Improved Point Defense System Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Advanced Reaction Control System Graphene Brace Advanced Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Targeting Computer Improved Point Defense System Transdimensional Reconstructor [Rating: 239] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Utility 11 | . . 1 1 2 . . . . 1 . . . . . . . . . . . 2 . . . . 1 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 180 | 6 9 30 35 4 4 . . 1 8 . 2 1 2 16 4 12 . 1 1 2 12 1 . 5 . . 7 1 8 1 7 Power 17 | 1 1 2 4 . 1 . . . . . . . . 1 1 1 . . . 1 1 . . . . . . . 3 . . Engine 5 | 1 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 7 | . . . 4 . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . Propulsion 54 | 2 3 14 18 2 2 . . . 3 . . . . 3 1 2 . . . . 2 . . 2 . . . . . . . Treads 33 | 2 3 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 4 2 2 . . . 3 . . . . 3 1 2 . . . . 2 . . 2 . . . . . . . Utility 77 | 1 2 7 10 2 . . . 1 5 . 1 1 1 8 2 7 . 1 1 1 8 1 . 3 . . 4 1 5 . 4 Device 30 | . 1 1 2 1 . . . . 1 . . . 1 3 2 3 . 1 . 1 3 1 . . . . 3 . 3 . 3 Storage 5 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 9 | . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . 2 . . . 1 1 . 1 Hackware 18 | . . . 1 1 . . . . 4 . 1 1 . 3 . 3 . . 1 . 2 . . 1 . . . . . . . Protection 14 | . . 6 4 . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 32 | 2 3 7 3 . 1 . . . . . 1 . 1 4 . 2 . . . . 1 . . . . . 3 . . 1 3 Energy Gun 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 2 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 1 1 . . . . . . . . . 2 1 1 1 . 1 . 4 . . 4 . . 5 1 2 . 1 Parts Lost 25 | . 3 2 4 1 3 . . . . . . . . 5 . 3 . . . 2 . . . . . . . . 2 . . Power 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . Utility 10 | . . 2 3 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 2 . . Weapon 5 | . 2 . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 1 2 1 3 . . . . . . . . 2 . 3 . . . 2 . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 11 14 14 9 7 9 9 9 8 9 9 8 9 9 9 9 10 10 10 10 9 10 10 9 10 10 10 10 6 4 3 Power 1 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 . . . Propulsion 2 | 1 5 3 5 3 1 2 2 2 2 3 3 3 3 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . Utility 4 | . 3 4 3 4 5 5 5 5 4 4 4 4 4 4 6 4 6 6 5 5 4 6 6 6 6 6 6 5 3 3 2 Weapon 1 | . 1 4 4 . . 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 3 4 6 6 . . . . 3 1 . . . 2 . 2 . . . . 2 . . . . . 1 1 2 . 2 Power 6 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . Propulsion 13 | . 2 4 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . 1 . 1 2 . . . . . 1 . . . 1 . 2 . . . . 2 . . . . . . 1 . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 98 97 91 92 92 92 92 93 97 100 100 89 90 94 90 88 87 90 83 85 85 85 85 77 71 82 76 72 80 Engine 3 | . 13 11 . . . . . . . . . . . . 4 5 5 5 5 4 . . . . . . . . . . . Core 3 | . . . 8 7 6 7 7 7 6 6 6 6 6 5 5 . . . . . 4 5 5 5 5 4 4 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 . . . . . . . . 6 9 9 Treads 11 | . 27 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 9 Flight 15 | . . . . 30 29 30 30 30 32 33 33 33 33 32 31 34 33 33 33 32 28 30 30 30 30 27 25 25 10 . . Device 13 | . 13 11 9 15 15 15 15 15 12 13 13 13 13 8 11 9 11 11 10 11 10 10 10 9 10 9 8 12 19 27 29 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 8 4 . . Processor 4 | . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 8 10 10 10 10 9 8 11 7 . 5 Hackware 8 | . . . 4 14 15 15 15 15 20 20 20 20 20 17 17 17 16 16 16 16 12 10 10 10 10 9 8 8 2 . . Protection 4 | . . 10 12 . . . . . . . . . . 1 . . . . . . 9 10 10 10 10 9 8 7 3 . . Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 27 26 Ballistic Gun 7 | . 27 21 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 7 6 6 5 6 5 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 1 . . Peak Build Rating 239 | 6 8 24 36 41 44 43 43 45 54 54 60 62 64 76 79 83 83 83 86 93 95 90 90 97 97 97 120 121 223 230 239 Average Rating 73 | 4 7 17 23 40 41 43 43 43 51 54 58 60 61 68 73 80 81 81 83 88 88 90 90 95 97 97 100 120 174 230 237 On Entrance 74 | . 6 8 24 36 40 43 43 43 45 54 54 60 62 62 67 78 83 80 83 86 79 90 90 90 97 97 97 113 121 220 230 Avg Prop Armor Cover (%) 1 | . . . 3 . . . . . . . . . . 2 . 2 2 2 2 2 1 1 1 1 2 2 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 10 30 37 38 21 22 21 21 21 22 21 22 22 26 32 31 36 30 30 30 35 31 30 30 30 30 30 33 33 50 57 66 Greatest Support 88 | 40 40 69 88 25 25 23 23 23 29 29 29 29 29 35 36 36 36 36 30 36 36 36 30 36 30 30 37 37 60 60 60 Greatest Overweight (x) 1 | . 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 14 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 15 | 5 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 5 Average Carried 10 | 2 11 14 14 9 7 9 10 10 9 10 10 9 9 9 9 9 10 10 9 9 9 10 10 9 10 10 9 9 6 4 3 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 3 15 15 9 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 4 3 Class Distribution -------------------- 24% | Mutant 23% | Hacker-Scout 18% | Hacker-Sprinter 13% | Alien-Sigix 12% | Scavenger-Mutant 6% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Matter Collected 4992 | 207 285 1041 1270 158 96 . . 31 30 90 56 34 27 342 217 138 69 63 67 35 242 10 . 67 . . 70 10 190 57 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21353 | . 692 1683 2385 214 67 . . . 96 . 23 . 47 756 71 173 . . 324 . 199 . . . . . 182 116 910 201 13214 Parts 599 | . 37 109 120 7 8 . . . 1 . 6 . 4 49 4 16 . . 2 . 8 . . . . . 9 3 60 4 152 Haulers Intercepted 22 | . 1 6 5 2 . . . . 1 . . . . 4 . 1 . . . . 1 . . . . . . . . 1 . Recyclers Shooed 6 | . 2 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 5 . . . . . 4 . 22 . . . 3 . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 255 | . 13 28 31 . 4 . . . . . 3 . 5 16 . . . . . . . . . . . . . . 11 1 143 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 224 | . 12 27 31 . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 143 Cannons 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . . . 4 . . . . . 3 . 5 15 . . . . . . . . . . . . . . . . . Classes Destroyed 26 | . 5 6 2 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 3 . 6 Worker 11 | . . 4 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 Builder 6 | . . . 1 . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 1 6 5 2 . . . . 1 . . . . 4 . 1 . . . . 1 . . . . . . . . 1 . Recycler 15 | . 3 . 8 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Mechanic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Operator 7 | . 2 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 43 | . 6 3 5 . 4 . . . . . 3 . 5 13 . . . . . . . . . . . . . . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 94 | . 7 14 15 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 55 Brawler 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Duelist 18 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Protector 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 24 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 20 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 4 9 5 2 4 . . . 1 . 3 . 5 12 . 1 . . . . 1 . . . . . . 1 5 1 40 Combat Bots Only 31 | . 4 4 4 . 4 . . . . . 3 . 5 5 . . . . . . . . . . . . . . 5 1 31 Max Kills in Single Turn 3 | . 1 2 2 1 2 . . . 1 . 2 . 3 3 1 1 . . . . 1 . . . . . 1 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . 2 . . . . . 2 . 3 2 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Hostile Shots Fired 2035 | . 79 139 155 44 7 5 . 2 9 . 11 . 1 99 . 11 8 8 . 18 37 6 10 . 2 1 . 22 230 81 1050 Missed 750 | . 26 27 37 27 4 2 . 2 3 . 7 . 1 57 . 3 7 3 . 10 28 5 8 . 1 1 . 11 98 55 327 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 1285 | . 53 112 118 17 3 3 . . 6 . 4 . . 42 . 8 1 5 . 8 9 1 2 . 1 . . 11 132 26 723 Melee 77 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 67 Projectile 1208 | . 53 108 116 17 3 3 . . 6 . 4 . . 42 . 8 1 5 . 8 9 1 2 . 1 . . 11 130 24 656 AOE 20 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 16 Critical Strikes 75 | . 1 3 4 . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 11 2 51 Actively Blocked 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 51 Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 12153 | . 503 1454 1877 137 219 46 . . 47 . 62 . . 1157 . 378 20 106 . 156 167 16 42 . 28 . . 176 1168 179 4215 Core 2663 | . 95 143 166 22 60 33 . . 31 . . . . 242 . 53 20 43 . 73 34 . 21 . . . . 46 293 54 1234 Absorbed by Shields 5454 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 624 199 4631 Redirected to Shielding 110 | . . . . . . . . . . . . . . . . . . . . . 27 . . . 18 . . 14 51 . . Ignored by Resistances 12257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1462 439 10356 Regen/Repaired (Parts) 1349 | . . 213 172 22 . . . . 27 . . . . 84 165 123 . . . . . . . 56 . . . . 487 . . Core Remaining (%) 80 | 100 62 64 69 . . . . 83 . . . . 96 . . . . . . 56 . . . . 95 100 . . 75 . . Volleys Fired 763 | . 79 137 146 . 5 . . . . . 4 . 2 12 . 2 . . . . 1 . . . . . . . 54 37 284 Largest 3 | . 2 2 2 . 1 . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . 2 1 3 Hottest 300 | . 50 46 46 . 30 . . . . . 30 . 39 39 . 43 . . . . 7 . . . . . . . 200 100 300 Shots Fired 1708 | . 155 265 291 . 5 . . . . . 4 . 2 12 . 2 . . . . 1 . . . . . . . 97 37 837 Gun 1671 | . 153 256 291 . . . . . . . . . . . . . . . . . . . . . . . . . 97 37 837 Cannon 11 | . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . 5 . . . . . 4 . 2 8 . 2 . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Kinetic 711 | . 155 265 291 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . 5 . . . . . 4 . 2 8 . 2 . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 970 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 37 836 Robot Hit Streak 28 | . 14 21 28 . 2 . . . . . . . 1 5 . 1 . . . . 2 . . . . . . . 13 . 26 Robot Miss Streak 5 | . 5 4 4 . . . . . . . 4 . . 1 . 1 . . . . . . . . . . . . 2 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 71 | . 1 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 60 Max Gunslinging Chain 2 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Shots Hit Robots 1254 | . 102 192 224 15 1 . . . 4 . . . 1 28 1 8 2 . 6 . 6 . . . . . 8 7 57 . 592 Core Hits 645 | . 48 71 100 3 5 . . . 1 . 3 . 7 41 1 3 . . 3 . 2 . . . . . 3 2 23 1 328 Critical Kills 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . 3 2 2 . . . . 2 . . . . 2 . . 1 . . . . . . . . . 1 . 2 . 19 Destroy 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 29 | . . . . 2 . . . . 2 . . . . 2 . . 1 . . . . . . . . . 1 . 2 . 19 Melee Attacks 352 | . . 1 3 49 8 2 . 1 37 1 2 1 3 57 1 28 4 5 6 18 37 4 12 4 1 4 12 34 17 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 341 | . . 1 3 48 8 2 . 1 37 1 2 1 3 47 1 28 4 5 6 18 37 4 12 4 1 4 12 34 17 . . Piercing 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . 2 6 . . . . 2 . . . . 6 1 3 . . . . 4 . . . . . 8 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61995 | . 821 2753 3410 752 203 . . . 238 . 252 . 324 3405 76 854 113 . 589 . 477 . . . . . 904 627 3443 519 42235 Guns 52591 | . 786 2632 3272 . . . . . . . . . . . . . . . . . . . . . . . . . 3436 230 42235 Cannons 156 | . 35 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3577 | . . . . . 203 . . . . . 252 . 324 2547 . 251 . . . . . . . . . . . . . . . Melee 5375 | . . . 138 752 . . . . 238 . . . . 858 76 603 113 . 589 . 477 . . . . . 904 627 . . . Ramming 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 289 . Kinetic 6846 | . 821 2753 3272 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3577 | . . . . . 203 . . . . . 252 . 324 2547 . 251 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51264 | . . . 138 752 . . . . 238 . . . . 846 76 603 113 . 589 . 477 . . . . . 904 627 3436 230 42235 Piercing 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 . 1 1 1 1 . . . . . 2 2 2 2 5 5 5 2 2 2 2 . . . . 4 . 3 Average Corruption 1 | . . . 1 . 1 1 1 1 . . . . . 1 2 2 2 4 5 5 2 2 2 2 . . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . 7 . 3 2 1 1 . . . . . 4 6 12 3 2 1 6 1 2 7 . . . . . 5 . 17 Message Errors 17 | . . . 3 . 1 . . . . . . . . 1 1 2 2 1 . 1 1 . 2 . . . . . . . 2 Matter Fused 21 | . . . 1 . 1 2 . 1 . . . . . 3 4 2 1 1 . 2 . . 1 . . . . . . . 2 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . . . . . . . 3 Energy Discharges 15 | . . . 3 . 1 . 1 . . . . . . . 1 1 . . . 2 . . 1 . . . . . 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 958 | . . . 26 122 . . . . 66 . 33 . . 132 . 82 . . 242 . . . . . . . . 156 . 99 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 148 | . . . . . . . . . . . 33 . . 107 . 8 . . . . . . . . . . . . . . . Melee 810 | . . . 26 122 . . . . 66 . . . . 25 . 74 . . 242 . . . . . . . . 156 . 99 . Knockbacks 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 391 | . . . . . 35 . . . . . . . . 291 . 44 . . . . . . . . . . . . 21 . . Shots 8 | . . . . . 1 . . . . . . . . 5 . 1 . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 12 27 186 7 3 5 . . 20 7 4 4 4 61 49 446 141 95 53 163 450 254 272 294 45 2 35 . . . 298 Average Temperature 36 | . 6 5 44 5 3 3 . . 6 2 2 2 2 15 21 96 46 39 20 45 33 74 43 39 18 2 17 . . . 14 Received Heat Transfer 2674 | . 159 618 675 45 . 9 . . 9 . . . . 102 . 45 9 . . 39 9 . 12 . 9 . . . 62 40 832 Effects 10 | . . . . . . . . . . . . . . . . 6 . . . . 2 . 1 1 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . 2 1 . . . . . 2 . . . . 4 1 3 . . . . 3 . . . . . . . 5 5 5 Low Security (%) 54 | 100 100 71 89 100 . . . . . . . . . . 20 9 . . . . . . . . . 100 100 100 45 . . Level 1 13 | . . 17 10 . . . . . 13 . . . . 62 79 20 . . . . . . . . . . . . . . . Level 2 7 | . . 11 . . . . . . 86 . . . . 5 . 23 . . . . 10 . . . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . 19 . 46 . . . . 89 . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 6 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 93 . Peak Influence 4810 | . 96 469 266 119 . . . . 647 . . . . 1194 392 824 . . . . 931 . . . . 21 9 181 2274 2140 4810 Initial 1372 | . . . 63 64 . . . . 612 . . . . 222 392 107 . . . . 500 . . . . . . . 96 1372 1369 Average 594 | . 36 135 101 39 . . . . 528 . . . . 568 271 551 . . . . 783 . . . . 5 . 55 1087 1754 2897 Influence Increases 14931 | . 394 939 972 372 210 135 . 30 861 . 70 . 234 1698 . 1289 80 30 10 120 1240 60 60 58 15 23 12 321 923 1144 3631 Destroy 0b10 Robot/C 5960 | . 260 560 620 . 80 . . . . . 60 . 180 440 . 500 20 . . . 160 . . 40 . . . 20 220 120 2680 Destroy 0b10 Robot/NC 535 | . 30 85 100 25 . . . . 5 . . . 5 65 . 50 . . 10 . 10 . . . . . . 5 . 10 135 Destroy Leader 1112 | . 62 178 176 8 10 . . . 2 . 10 . 20 68 . 110 10 . . . 44 . . . . . . 2 10 32 370 Allied During Kill 530 | . . . . . . . . . . . . . 29 51 . 326 5 . . . 32 . . 18 . . . . . 58 11 Trap Triggered on 0b10 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 158 | . 12 37 10 39 . . . . 18 . . . . 20 . 10 . . . . 12 . . . . . . . . . . Disable Machine 615 | . . . 15 15 . . . . 30 . . . . 150 . . . . . . 45 . . . . . . 30 180 120 30 Destroy Structure 1236 | . . 4 6 30 . . . . 26 . . . . 244 . 68 . . . . 82 . . . . 8 12 69 153 219 315 Advance Influence 1200 | . . . . . . . . . 600 . . . . 150 . . . . . . 450 . . . . . . . . . . Partial Spotted 585 | . . 15 . 120 . . . . 45 . . . . 60 . 45 . . . . 105 . . . . 15 . 105 30 30 15 Lose Combat Pursuer 2970 | . 30 60 45 105 120 135 . 30 135 . . . . 450 . 180 45 30 . 120 300 60 60 . 15 . . 90 330 555 75 Influence Decreases 11795 | . 393 789 981 434 200 88 137 10 388 223 92 248 118 694 966 701 385 124 353 40 472 365 294 367 15 23 12 150 225 1547 961 Entered New Map 4885 | . . 1 88 78 30 18 137 . 8 183 52 248 . 44 728 47 275 84 343 . 30 315 104 309 . . . . 75 917 771 Time Decay 4402 | . 363 468 609 312 140 70 . 10 270 40 40 . 78 380 238 294 70 40 10 20 262 50 190 18 15 23 12 150 130 10 90 Search Patrol Dispatched 300 | . . . . . . . . . 100 . . . . 100 . . . . . . 100 . . . . . . . . . . Lost Part 247 | . 30 20 37 10 30 . . . . . . . . 50 . 30 . . . 20 . . . . . . . . 20 . . Lost Ally 1388 | . . . . 8 . . . . 10 . . . 40 120 . 330 40 . . . 80 . . 40 . . . . . 620 100 Purge Threat 573 | . . 300 247 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 127 | . 3 3 6 9 . . . . 5 . . . . 5 . 7 . . . . 3 . . . . . . 5 23 20 38 Investigation 15 | . 1 . 1 2 . . . . 2 . . . . 2 . 4 . . . . 1 . . . . . . 1 1 . . Extermination 13 | . . . . 4 . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 2 2 . . Reinforcement 21 | . 2 3 4 2 . . . . 2 . . . . 1 . 3 . . . . . . . . . . . 2 . . 2 Assault 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 20 36 Garrison 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Distress Signals 39 | . 2 3 3 1 . . . 1 3 . . . . 3 . 6 . . . . 4 . . 7 . . . 1 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 670 | . 37 54 52 18 12 6 . 4 14 . 3 . 4 61 . 30 4 3 . 12 27 4 5 19 1 1 2 16 42 48 191 Peak Tracking Total 24 | . 5 5 5 4 4 3 . 4 8 . 3 . 2 14 . 11 4 2 . 9 14 4 4 10 1 1 2 8 12 24 18 Tactical Retreats 77 | . 2 4 2 5 4 3 . 1 3 . . . . 12 . 7 1 1 . 3 4 1 1 . 1 . . 2 7 11 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Traps Triggered 10 | . 3 . 3 . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Disabled 42 | . . . 1 1 . . . . 2 . 1 . . 10 . . . . . . 3 . . . . . . 2 12 8 2 Max in Single Turn 4 | . . . 1 1 . . . . 1 . 1 . . 4 . . . . . . 1 . . . . . . 1 1 2 1 Garrison Access 10 | . . . 1 . . . . . 1 . . . . 4 . 3 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Accessed 79 | . 2 8 11 11 . . 3 . 9 . . 1 . 11 . 7 . . 4 . 6 . . 4 1 . . . 1 . . Terminals 28 | . 2 7 8 7 . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . Fabricators 12 | . . . . 2 . . . . 2 . . . . 4 . 2 . . . . 2 . . . . . . . . . . Repair Stations 12 | . . 1 2 1 . . . . 1 . . . . 3 . 2 . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 10 | . . . 1 . . . . . 1 . . . . 4 . 3 . . . . 1 . . . . . . . . . . Total Hacks 241 | . 5 29 29 33 . . 21 . 33 . . 1 . 26 . 22 . . 16 . 16 . . 8 1 . . . 1 . . Successful 186 | . 3 19 19 23 . . 21 . 26 . . 1 . 20 . 17 . . 16 . 11 . . 8 1 . . . 1 . . Failed 55 | . 2 10 10 10 . . . . 7 . . . . 6 . 5 . . . . 5 . . . . . . . . . . Catastrophic 4 | . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 229 | . 5 15 21 16 . . . . 11 . . . . 49 . 40 . . . . 35 . . 1 . . 6 23 5 2 . Terminals 78 | . 5 19 22 21 . . . . 9 . . . . . . . . . . . . . . . 1 . . . 1 . . Fabricators 53 | . . . . 4 . . . . 14 . . . . 14 . 11 . . . . 10 . . . . . . . . . . Repair Stations 36 | . . 10 6 3 . . . . 2 . . . . 6 . 6 . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . 5 . . . . 7 . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 14 | . . . 1 . . . . . 1 . . . . 6 . 5 . . . . 1 . . . . . . . . . . Terminal Hacks 64 | . 1 4 3 6 . . 21 . 2 . . 1 . . . . . . 16 . . . . 8 1 . . . 1 . . Record 14 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . 7 1 . . . . . . Part Schematic 17 | . . . . . . . 12 . . . . 1 . . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . 2 . . . . 10 . . . . 6 . 7 . . . . 5 . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 18 | . . . . 2 . . . . 5 . . . . 4 . 4 . . . . 3 . . . . . . . . . . Build 10 | . . . . . . . . . 4 . . . . 2 . 2 . . . . 2 . . . . . . . . . . Repair Station Hacks 25 | . . 7 5 3 . . . . 2 . . . . 6 . 2 . . . . . . . . . . . . . . . Scan Component 15 | . . 4 3 2 . . . . 1 . . . . 3 . 2 . . . . . . . . . . . . . . . Repair 10 | . . 3 2 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . 5 . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 4 | . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Analyze 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . . . . . 1 . . . . 4 . 3 . . . . 1 . . . . . . . . . . Seal Access 10 | . . . 1 . . . . . 1 . . . . 4 . 3 . . . . 1 . . . . . . . . . . Unauthorized Hacks 45 | . 2 8 10 7 . . . . 6 . . . . 4 . 5 . . . . 3 . . . . . . . . . . Terminals 27 | . 2 8 10 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . . 3 5 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . 2 . . . . 4 . . . . 4 . 4 . . . . 3 . . . . . . . . . . Prioritize 8 | . . . . . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . . . . . . . Recompile 9 | . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 6 8 10 . . . . 6 . . . . 6 . 5 . . . . 3 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . 4 . . . . 3 . 3 . 4 . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 93 | . . . . 1 . . 12 . 1 . . 16 . 13 . 10 . . 4 . 23 . . . . . 10 3 . . . Parts Built 11 | . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 . . . . . . . . . . Authchips 9 | . . . . . . . . . 3 . . . . 2 . 2 . . . . 2 . . . . . . . . . . Time 661 | . . . . . . . . . 259 . . . . 134 . 134 . . . . 134 . . . . . . . . . . Total Part Build Rating 50 | . . . . . . . . . 26 . . . . 8 . 8 . . . . 8 . . . . . . . . . . Part Studies Acquired 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . 3 2 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Time 391 | . . 128 89 22 . . . . 25 . . . . 127 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Non-combat 4 | . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 4 | . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total Allies 98 | . . . . 1 . . . . 1 . . 7 . 6 20 2 . . . . 5 . . 5 . . 2 . . 36 13 Largest Group 20 | . . . . 1 . . . . 1 . . 7 7 3 20 19 2 . . . 2 . . 5 . . 2 . . 17 6 Highest-Rated Group 758 | . . . . 10 . . . . 26 . . 220 220 210 758 708 170 . . . 206 . . 258 . . 244 . . 243 88 Highest-Rated Ally 122 | . . . . 10 . . . . 26 . . 40 40 70 50 85 85 . . . 103 . . 64 . . 122 . . 15 15 Zionite Dispatches 7 | . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . . 1 . . . . Heavy 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Ally Attacks 427 | . . . . . . . . . . . . . 21 47 . 148 6 . . . 13 . . 16 . . . . . 160 16 Total Damage 9787 | . . . . . . . . . . . . . 650 830 . 3735 437 . . . 863 . . 448 . . . . . 2432 392 Kills 63 | . . . . . . . . . . . . . 5 7 . 32 1 . . . 9 . . 2 . . . . . 6 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Active Infowar (turns) 14985 | . 1270 2741 2341 1076 395 150 23 81 593 91 96 482 208 864 505 578 144 97 60 267 577 108 396 872 167 69 158 334 242 . . Optics 440 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 146 . . Sensors 7479 | . . . 14 1076 395 150 23 81 522 91 96 482 205 681 . 172 144 97 60 267 577 108 396 872 167 69 158 334 242 . . IFF 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Structural 9746 | . . 2587 2327 1076 395 150 23 81 593 91 96 482 208 601 505 404 80 47 . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Seismic 1430 | . 1270 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 2716 | . . . . . . . . . . . . . . . . . . . . . 370 108 396 872 167 69 158 334 242 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 1 1 . 2 . 2 1 1 1 . . . 2 . . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 5 10 6 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Items 23 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 3 6 5 . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Intel Received 35 | . . . . . . . . . . . . . . 11 . 9 . . . . 6 . . . . . 1 7 1 . . Main Access 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Trap Installations 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . Active Terminals 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Turns Passed 17448 | 65 1297 2742 2341 1076 395 150 23 81 593 91 96 482 208 885 505 640 144 97 60 267 577 108 396 872 167 69 158 334 579 472 1478 Spaces Moved 24230 | 41 639 980 871 2464 944 532 83 285 933 366 319 1057 388 2108 308 1139 326 294 146 774 1512 281 701 1426 437 148 384 982 1250 1310 802 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2481 | 28 639 980 834 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2590 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 478 1310 802 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19106 | . . . 37 2464 944 532 83 285 933 366 319 1057 388 2108 308 1139 326 294 146 774 1512 281 701 1426 437 148 384 982 732 . . Fastest Speed 19 | 50 160 145 31 29 27 27 27 27 24 24 24 24 24 20 20 20 20 20 24 20 20 20 23 20 23 23 19 19 19 30 30 Average Speed 38 | 125 160 159 153 30 27 27 27 27 24 24 24 24 24 23 22 20 23 23 24 21 22 22 23 22 23 23 21 19 23 30 30 Slowest Speed 240 | 160 240 160 240 110 29 27 27 27 25 24 24 24 24 26 24 89 24 24 24 24 88 23 23 23 23 23 23 19 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 119 | . . . . 19 . . . 1 15 1 . . . 16 . 5 2 . . . 20 . 2 1 . 3 1 16 17 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Exploration Rate (%) 57 | 4 81 85 84 59 75 70 70 43 20 65 51 89 66 55 90 31 52 54 60 75 47 51 73 89 70 4 13 89 74 46 16 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 23 | . . 2 1 . . . 1 . . . 1 1 . 14 . . . . 3 . . . . . . . . . . . . Known Exits Taken 25 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 29 | . . . . . 2 . . 2 . 2 3 2 4 . . . 2 2 . 5 . 2 . . 3 . . . . . . Spaces Dug 374 | . . 1 . 30 8 2 . 1 27 1 1 . 3 28 . 20 2 5 . 18 31 4 12 4 1 4 4 23 54 75 15 Terrain Destroyed 736 | . . 1 . 30 43 2 . 1 27 1 38 . 29 125 . 39 2 5 . 18 31 4 12 4 1 4 4 23 56 75 161 Melee 239 | . . 1 . 30 8 2 . 1 27 1 1 . 3 28 . 20 2 5 . 18 31 4 12 4 1 4 4 23 9 . . Projectile 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 63 161 AOE 256 | . . . . . 35 . . . . . 37 . 26 97 . 19 . . . . . . . . . . . . 30 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total 30416 | 55 788 1910 1598 2690 1066 534 82 285 1221 367 328 1283 494 2393 742 1497 383 311 160 845 1676 318 914 1971 501 173 438 1061 1388 1358 1586 Wait 4502 | . 29 709 471 147 103 . . . 241 . . 223 93 181 423 258 52 10 3 45 87 32 204 481 64 25 30 53 64 8 466 Move 23950 | 40 638 979 870 2429 943 531 82 282 904 363 318 1056 387 2080 307 1128 322 293 145 773 1475 280 696 1423 436 141 381 949 1188 1309 802 Hop 102 | . . . . 15 . . . 1 13 1 . . . 12 . 5 1 . . . 16 . 2 1 . 3 1 16 15 . . Pick Up 162 | 9 23 18 20 11 2 1 . . 9 1 . 1 1 12 2 13 . . 1 2 15 . . 1 . . 1 2 11 . 6 Fast Attach 65 | . . 7 10 3 . . . . 2 . 1 . 2 4 1 3 2 . 2 . 2 . . 5 . . 7 2 12 . . Attach 90 | 6 6 6 8 2 4 . . . 4 . . . . 11 2 6 . . . 2 15 . . . . . . 1 10 1 6 Detach 24 | . . . 1 . 1 . . . . . . . . 5 1 1 . . . 1 9 . . 1 . . . . 4 . . Swap 111 | . 5 22 25 2 . . . 1 6 . 3 1 2 13 3 10 1 3 1 1 6 1 . 1 . . . . 1 . 3 Drop 181 | . 8 31 44 12 . . . . 5 1 . 1 3 6 2 13 1 . 2 3 13 1 . 9 . . 6 2 12 . 6 Fire 763 | . 79 137 146 . 5 . . . . . 4 . 2 12 . 2 . . . . 1 . . . . . . . 54 37 284 Melee 352 | . . 1 3 49 8 2 . 1 37 1 2 1 3 57 1 28 4 5 6 18 37 4 12 4 1 4 12 34 17 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . 2 . . 13 Rewire 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . Trap 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 603 | -10/Materials | Discovered new exit (range 11) 1096 | -10/Materials | Discovered new exit (range 7) 1153 | -10/Materials | Discovered new exit (range 9) 1363 | -10/Materials | Entered another Materials area 1363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1607 | -9/Materials | Discovered new exit (range 12) 1807 | -9/Materials | Build established: Scavenger-Mutant 2143 | -9/Materials | Build established: Mutant 2251 | -9/Materials | Discovered new exit (range 6) 2327 | -9/Materials | Learned location of Zion (-6) 2468 | -9/Materials | Identified exit to Materials 2521 | -9/Materials | Loaded intel: 14 trap records 2633 | -9/Materials | Identified exit to Mines 2745 | -9/Materials | Learned Storage stockpile data 3266 | -9/Materials | Repaired Imp. Assault Rifle 3373 | -9/Materials | Repaired Lgt. Armor Plating 3574 | -9/Materials | Repaired Imp. Assault Rifle 4105 | -9/Materials | Entered another Materials area 4105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4467 | -8/Materials | Repaired Imp. Assault Rifle 4679 | -8/Materials | Build established: Scavenger-Mutant 5078 | -8/Materials | Discovered new exit (range 10) 5345 | -8/Materials | Garrison activated, responded to threat 5546 | -8/Materials | Discovered new exit (range 3) 5730 | -8/Materials | Learned location of Extension (-4) 5775 | -8/Materials | Learned 4 Recycling zone layouts 5810 | -8/Materials | Learned Factory trap positions 5834 | -8/Materials | Learned location of 3 exits from Factory 5848 | -8/Materials | Learned location of 3 exits from Factory 5854 | -8/Materials | Learned location of 1 exit from Lower Caves 5872 | -8/Materials | Identified exit to Storage 5900 | -8/Materials | Learned Storage trap positions 6064 | -8/Materials | Repaired Lgt. Nuclear Core 6446 | -8/Materials | Identified exit to Factory 6446 | -8/Materials | Entered Factory 6446 | -7/Factory | Evolved 2 slots: Utility x2 6447 | -7/Factory | Identified exit to Factory 6447 | -7/Factory | Identified exit to Lower Caves 6448 | -7/Factory | Loaded intel: 105 trap records 6679 | -7/Factory | Build established: Hacker-Scout 7039 | -7/Factory | Garrison activated, responded to threat 7335 | -7/Factory | Repaired Chainsword 7522 | -7/Factory | Entered Lower Caves 7523 | -7/Lower Caves | Identified exit to Lower Caves 7551 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7560 | -7/Lower Caves | Lost 3 parts (1p2n) 7657 | -7/Lower Caves | Spotted B-75 Beast 7896 | -7/Lower Caves | Learned Factory security intel 7917 | -7/Lower Caves | Entered another Lower Caves area 7956 | -7/Lower Caves | Found DRS Beacon 8054 | -7/Lower Caves | Learned 4 Factory zone layouts 8066 | -7/Lower Caves | Discovered new exit (range 4) 8067 | -7/Lower Caves | Identified exit to Data Miner 8067 | -7/Lower Caves | Entered Data Miner 8067 | -7/Data Miner | Discovered new exit (range 6) 8073 | -7/Data Miner | Met Data Miner 8079 | -7/Data Miner | Learned location of Section 7 (-2) 8079 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8083 | -7/Data Miner | Received God Mode back door access code from Data Miner 8089 | -7/Data Miner | Identified exit to Proximity Caves 8090 | -7/Data Miner | Entered Proximity Caves 8099 | -6/Proximity Caves | Spotter reported a threat 8099 | -6/Proximity Caves | Spotter reported a threat 8112 | -6/Proximity Caves | Learned Factory terminal intel 8125 | -6/Proximity Caves | Learned 12 Factory zone layouts 8152 | -6/Proximity Caves | Spotter reported a threat 8153 | -6/Proximity Caves | Spotter reported a threat 8159 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8171 | -6/Proximity Caves | Entered Factory 8171 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8172 | -6/Factory | Identified exit to Lower Caves 8172 | -6/Factory | Identified exit to Factory 8174 | -6/Factory | Loaded intel: 25 terminal locations 8342 | -6/Factory | Repaired Imp. Flight Unit 8451 | -6/Factory | Fabricated Adv. Power Amplifier (x2) 8521 | -6/Factory | Search patrols dispatched 8526 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8643 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8718 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8764 | -6/Factory | Entered Lower Caves 8767 | -6/Lower Caves | Learned Factory terminal intel 8844 | -6/Lower Caves | Identified exit to Lower Caves 8855 | -6/Lower Caves | Entered another Lower Caves area 8861 | -6/Lower Caves | Encountered a Warlord checkpoint 8911 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8947 | -6/Lower Caves | Discovered new exit (range 14) 8951 | -6/Lower Caves | Identified exit to Zion 8951 | -6/Lower Caves | Entered Zion 8967 | -6/Zion | Discovered new exit (range 16) 8967 | -6/Zion | Learned Factory stockpile data 9065 | -6/Zion | Gained Derelict followers 9145 | -6/Zion | Met Imprinter 9148 | -6/Zion | Imprinted 9150 | -6/Zion | Declared Zion's savior 9189 | -6/Zion | Identified exit to Proximity Caves 9433 | -6/Zion | Entered Proximity Caves 9433 | -5/Proximity Caves | Accompanied by 7 allies 9436 | -5/Proximity Caves | Spotter reported a threat 9472 | -5/Proximity Caves | Activated DRS Beacon 9535 | -5/Proximity Caves | Found DCF Scrap (14 items) 9545 | -5/Proximity Caves | Lost 5 allies 9565 | -5/Proximity Caves | Learned Factory trap positions 9589 | -5/Proximity Caves | Discovered exit to Factory (range 12) 9641 | -5/Proximity Caves | Entered Factory 9641 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9642 | -5/Factory | Loaded intel: 84 trap records 9644 | -5/Factory | Loaded intel: 26 terminal locations 9675 | -5/Factory | Discovered new exit (range 8) 9681 | -5/Factory | Identified exit to Upper Caves 9748 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 9791 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 9876 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9941 | -5/Factory | Search patrols dispatched 9967 | -5/Factory | Repaired Lyr. Light Armor Plating 9999 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 10014 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10019 | -5/Factory | Retrieved Zion intel report: Emergency Access 10103 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 10132 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10137 | -5/Factory | Discovered exit to Upper Caves (range 8) 10145 | -5/Factory | Retrieved Zion intel report: Active Terminals 10171 | -5/Factory | Retrieved Zion intel report: Trap Installations 10174 | -5/Factory | Retrieved Zion intel report: Component Schematics 10235 | -5/Factory | Discovered new exit (range 16) 10236 | -5/Factory | Retrieved Zion intel report: Branch Access 10237 | -5/Factory | Zion Hacker squad teleported in 10268 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 10321 | -5/Factory | Cargo convoy interrupted 10349 | -5/Factory | Incoming assault squad redirected 10364 | -5/Factory | Incoming investigation squad redirected 10373 | -5/Factory | Spotted B-75 Beast 10411 | -5/Factory | Retrieved Zion intel report: Main Access 10411 | -5/Factory | Identified exit to Factory 10419 | -5/Factory | Build established: Hacker-Sprinter 10475 | -5/Factory | Zion Light squad teleported in 10526 | -5/Factory | Manually triggered Chute Trap 10526 | -5/Factory | Sucked down chute 10526 | -5/Factory | Entered Waste 10527 | -5/Waste | Joined by Warlord forces that had cleared the area 10545 | -5/Waste | Lost 3 allies 10964 | -5/Waste | Discovered new exit (range 13) 11020 | -5/Waste | Identified exit to Factory 11031 | -5/Waste | Entered Factory 11031 | -5/Factory | Accompanied by 19 allies 11107 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 11117 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11223 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 11323 | -5/Factory | Lost 3 parts (1n1u1w) 11355 | -5/Factory | Lost 10 allies 11372 | -5/Factory | Retrieved Zion intel report: Active Terminals 11378 | -5/Factory | Retrieved Zion intel report: Branch Access 11383 | -5/Factory | Retrieved Zion intel report: Emergency Access 11417 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11438 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11463 | -5/Factory | Discovered exit to Factory (range 16) 11467 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11612 | -5/Factory | Retrieved Zion intel report: Main Access 11666 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11667 | -5/Factory | Zion Heavy squad teleported in 11671 | -5/Factory | Entered Upper Caves 11671 | -5/Upper Caves | Accompanied by 2 allies 11725 | -5/Upper Caves | Found Alien Artifact 11725 | -5/Upper Caves | Identified Core Expander 11725 | -5/Upper Caves | Installed Core Expander, added new Power slot 11742 | -5/Upper Caves | Learned Factory machine intel 11757 | -5/Upper Caves | Learned Factory terminal intel 11774 | -5/Upper Caves | Entered a destroyed Warlord outpost 11813 | -5/Upper Caves | Discovered new exit (range 3) 11814 | -5/Upper Caves | Identified exit to Upper Caves 11815 | -5/Upper Caves | Entered another Upper Caves area 11885 | -5/Upper Caves | Encountered a Warlord checkpoint 11910 | -5/Upper Caves | Discovered new exit (range 11) 11912 | -5/Upper Caves | Identified exit to Zhirov 11912 | -5/Upper Caves | Entered Zhirov 11912 | -5/Zhirov | Discovered new exit (range 3) 11917 | -5/Zhirov | Met Zhirov 11921 | -5/Zhirov | Learned location of Quarantine (-2) 11921 | -5/Zhirov | Learned location of Testing (-3) 11921 | -5/Zhirov | Learned location of Command (-1) 11924 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11928 | -5/Zhirov | Found Alien Artifact 11928 | -5/Zhirov | Identified Integrated Reactor 11928 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11962 | -5/Zhirov | Found Alien Artifact 11972 | -5/Zhirov | Identified exit to Proximity Caves 11972 | -5/Zhirov | Entered Proximity Caves 12011 | -4/Proximity Caves | Spotter reported a threat 12011 | -4/Proximity Caves | Spotter reported a threat 12136 | -4/Proximity Caves | Learned 4 Research zone layouts 12203 | -4/Proximity Caves | Spotter reported a threat 12237 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12239 | -4/Proximity Caves | Entered Factory 12239 | -4/Factory | Evolved 2 slots: Utility x2 12240 | -4/Factory | Loaded intel: 261 machine locations 12241 | -4/Factory | Loaded intel: 28 terminal locations 12274 | -4/Factory | Zion Heavy squad teleported in 12310 | -4/Factory | Found Prototype Protection 12312 | -4/Factory | Found Prototype Protection 12313 | -4/Factory | Identified Zio. Weapon Casing 12337 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12356 | -4/Factory | Retrieved Zion intel report: Trap Installations 12372 | -4/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 12462 | -4/Factory | Retrieved Zion intel report: Component Schematics 12479 | -4/Factory | Retrieved Zion intel report: Emergency Access 12488 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 12489 | -4/Factory | Zion Kinetic Resupply teleported in 12516 | -4/Factory | Fabricated Imp. Cesium-ion Thruster? 12568 | -4/Factory | Discovered new exit (range 10) 12576 | -4/Factory | Identified exit to Research 12723 | -4/Factory | Retrieved Zion intel report: Guard Positions 12724 | -4/Factory | Zion Heavy squad teleported in 12739 | -4/Factory | Search patrols dispatched 12746 | -4/Factory | Build established: Machinist-Sprinter 12812 | -4/Factory | Discovered new exit (range 16) 12816 | -4/Factory | Identified exit to Upper Caves 12816 | -4/Factory | Entered Upper Caves 12836 | -4/Upper Caves | Learned location of 1 exit from Research 12918 | -4/Upper Caves | Discovered new exit (range 9) 12924 | -4/Upper Caves | Identified exit to Upper Caves 12924 | -4/Upper Caves | Entered another Upper Caves area 12924 | -4/Upper Caves | Discovered exit to Research (range 15) 12995 | -4/Upper Caves | Learned Research emergency access door positions 13315 | -4/Upper Caves | Spotted B-86 Titan 13316 | -4/Upper Caves | Discovered new exit (range 15) 13319 | -4/Upper Caves | Identified exit to Warlord 13320 | -4/Upper Caves | Entered Warlord 13328 | -4/Warlord | System corruption cleaned by Quarantine Array 13397 | -4/Warlord | Rebuked by Warlord 13407 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13422 | -4/Warlord | Warlord's base attacked by MAIN.C 13540 | -4/Warlord | Learned Armory emergency access door positions 13540 | -4/Warlord | Learned 4 Research zone layouts 13540 | -4/Warlord | Learned 4 Research zone layouts 13540 | -4/Warlord | Learned 4 Testing zone layouts 13540 | -4/Warlord | Learned Factory fabricator intel 13540 | -4/Warlord | Learned Armory garrison access intel 13546 | -4/Warlord | Opened Warlord's prototype stash 13554 | -4/Warlord | Found Prototype Processor 13554 | -4/Warlord | Identified Exp. Targeting Computer 13557 | -4/Warlord | Found Prototype Processor 13557 | -4/Warlord | Identified Exp. Target Analyzer 13559 | -4/Warlord | Found Prototype Hackware 13559 | -4/Warlord | Identified Ghost Barrier 13600 | -4/Warlord | Opened side exit 13772 | -4/Warlord | Warlord forces counterattacked 13834 | -4/Warlord | Spotted Striker 13849 | -4/Warlord | Build established: Hacker-Sprinter 13860 | -4/Warlord | Spotted Striker 13916 | -4/Warlord | Lost 17 allies 14097 | -4/Warlord | Warlord base infiltrated, sounded retreat 14176 | -4/Warlord | Lost 5 allies 14180 | -4/Warlord | Spotted Striker 14183 | -4/Warlord | Spotted Executioner 14190 | -4/Warlord | Discovered new exit (range 10) 14192 | -4/Warlord | Identified exit to Proximity Caves 14192 | -4/Warlord | Entered Proximity Caves 14353 | -3/Proximity Caves | Discovered exit to Research (range 15) 14359 | -3/Proximity Caves | Entered Research 14359 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14360 | -3/Research | Identified exit to Armory 14361 | -3/Research | Identified exit to Research 14428 | -3/Research | Entered another Research area 14428 | -2/Research | Evolved 2 slots: Utility x2 14429 | -2/Research | Identified exit to Quarantine 14471 | -2/Research | Retrieved Zion intel report: Prototype Schematics 14472 | -2/Research | Zion Heavy squad teleported in 14586 | -2/Research | Entered Quarantine 14599 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 14600 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14620 | -2/Quarantine | Scanned by Researcher 14627 | -2/Quarantine | Found Alien Artifact 14666 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 14671 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 14673 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 14728 | -2/Quarantine | Discovered new exit (range 6) 14749 | -2/Quarantine | Retrieved Zion intel report: Branch Access 14844 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 14878 | -2/Quarantine | Found Alien Artifact 14878 | -2/Quarantine | Identified Core Reset Matrix 14878 | -2/Quarantine | Identified Subatomic Replicator 14878 | -2/Quarantine | Identified Transdimensional Reconstructor 14878 | -2/Quarantine | Used Core Reset Matrix 14882 | -2/Quarantine | Detected hypermatrix surge 14882 | -2/Quarantine | Sensed 10 artifacts in vicinity 14906 | -2/Quarantine | Spotted Fortress 14919 | -2/Quarantine | Discovered new exit (range 5) 14919 | -2/Quarantine | Discovered new exit (range 6) 14920 | -2/Quarantine | Identified exit to Section 7 14920 | -2/Quarantine | Entered Section 7 14921 | -2/Section 7 | Detected hypermatrix surge 14921 | -2/Section 7 | Sensed 23 artifacts in vicinity 14933 | -2/Section 7 | Found Integrated Dissipator 14933 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14947 | -2/Section 7 | Spotted B-90 Cyclops 14956 | -2/Section 7 | Build established: Hacker-Scout 14977 | -2/Section 7 | Spotted S7 Guard 14995 | -2/Section 7 | Incoming investigation squad redirected 15003 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 15006 | -2/Section 7 | Spotted Alpha 7 15055 | -2/Section 7 | Spotted Alpha 7 15066 | -2/Section 7 | Found Microwarp Drive 15089 | -2/Section 7 | Spotted B-99 Colossus 15101 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 15103 | -2/Section 7 | Found Integrated Reactor 15103 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15105 | -2/Section 7 | Found Integrated Reactor 15105 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15106 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 15115 | -2/Section 7 | Found LRC Armor 15116 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15118 | -2/Section 7 | Found LRC Insulator 15120 | -2/Section 7 | Found LRC Energy Well 15120 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15121 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 15162 | -2/Section 7 | Integrated with Sigix Exoskeleton 15205 | -2/Section 7 | Spotted Executioner 15205 | -2/Section 7 | Spotted Executioner 15215 | -2/Section 7 | Destroyed Executioner 15220 | -2/Section 7 | Destroyed Executioner 15224 | -2/Section 7 | Found Prototype Processor 15224 | -2/Section 7 | Identified Exp. Core Analyzer 15258 | -2/Section 7 | Destroyed Alpha 7 15278 | -2/Section 7 | Destroyed Alpha 7 15281 | -2/Section 7 | Found Prototype Processor 15287 | -2/Section 7 | Spotted Striker 15287 | -2/Section 7 | Spotted Striker 15324 | -2/Section 7 | Destroyed Striker 15329 | -2/Section 7 | Destroyed Striker 15332 | -2/Section 7 | Found Sigix Sheargun 15357 | -2/Section 7 | Spotted Executioner 15357 | -2/Section 7 | Spotted Executioner 15362 | -2/Section 7 | Destroyed Executioner 15370 | -2/Section 7 | Destroyed Executioner 15375 | -2/Section 7 | Found Exp. Core Analyzer 15434 | -2/Section 7 | Spotted S7 Guard 15455 | -2/Section 7 | Found Integrity Redistributor 15455 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-82) 15469 | -2/Section 7 | Found Integrated Reactor 15469 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15492 | -2/Section 7 | Build established: Alien-Sigix 15493 | -2/Section 7 | Discovered new exit (range 16) 15499 | -2/Section 7 | Entered Access 15499 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15504 | -1/Access | Emitted hypermatrix ping 15509 | -1/Access | Assembled emerged from beneath the floor 15511 | -1/Access | Assembled emerged from beneath the floor 15535 | -1/Access | Assembled emerged from beneath the floor 15563 | -1/Access | Lost 3 allies 15646 | -1/Access | Discovered new exit (range 18) 15664 | -1/Access | Assembled emerged from beneath the floor 15772 | -1/Access | Assembled emerged from beneath the floor 15896 | -1/Access | Spotted Executioner 15896 | -1/Access | Spotted Executioner 15896 | -1/Access | Spotted Striker 15932 | -1/Access | Discovered new exit (range 18) 15971 | -1/Access | Entered Command 15976 | -1/Command | Emitted hypermatrix ping 15981 | -1/Command | Assembled emerged from beneath the floor 16045 | -1/Command | Assembled emerged from beneath the floor 16085 | -1/Command | Destroyed 7 combat bots 16086 | -1/Command | Lost 5 allies 16120 | -1/Command | Spotted M Guard 16120 | -1/Command | Spotted M Guard 16121 | -1/Command | Spotted Combat Programmer 16145 | -1/Command | Spotted Combat Programmer 16151 | -1/Command | Destroyed Combat Programmer 16157 | -1/Command | High security lockdown imminent 16157 | -1/Command | Destroyed Combat Programmer 16215 | -1/Command | Destroyed M Guard 16226 | -1/Command | All MAIN.C guards destroyed 16237 | -1/Command | High security lockdown engaged 16373 | -1/Command | Door terminal overloaded 16506 | -1/Command | Spotted Striker 16506 | -1/Command | Spotted Executioner 16506 | -1/Command | Spotted Striker 16506 | -1/Command | Spotted Striker 16510 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 16514 | -1/Command | Destroyed Executioner 16525 | -1/Command | Destroyed Striker 16533 | -1/Command | Destroyed Striker 16587 | -1/Command | Destroyed Striker 16656 | -1/Command | Destroyed 25 combat bots 16792 | -1/Command | Destroyed 7 combat bots 16793 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 16841 | -1/Command | Spotted Investigator 16848 | -1/Command | Destroyed Investigator 16887 | -1/Command | Destroyed Executioner 16962 | -1/Command | Destroyed 19 combat bots 17010 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 17011 | -1/Command | Destroyed Executioner 17019 | -1/Command | Destroyed Striker 17022 | -1/Command | Spotted Striker 17035 | -1/Command | Destroyed Striker 17048 | -1/Command | Destroyed Striker 17065 | -1/Command | Core integrity fell below 50% 17074 | -1/Command | Spotted Striker 17093 | -1/Command | Destroyed Striker 17102 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 17146 | -1/Command | Destroyed 31 combat bots 17216 | -1/Command | Destroyed Striker 17331 | -1/Command | Destroyed 8 combat bots 17342 | -1/Command | Destroyed Executioner 17345 | -1/Command | Destroyed Striker 17347 | -1/Command | Destroyed Executioner 17416 | -1/Command | Spotted Investigator 17418 | -1/Command | Destroyed Investigator 17449 | -1/Command | Exoskeleton Destroyed Last Messages --------------- L-61 Swordsman destroyed. Quantum Shear penetrates G-73 Enforcer. Destroyed Unknown Device. Quantum Shear penetrates G-73 Enforcer. K-01 Serf collects debris. Quantum Shear penetrates Reinforced Barrier. Quantum Shear penetrates G-73 Enforcer. Destroyed Unknown Device. K-01 Serf collects debris. Quantum Shear penetrates G-73 Enforcer. G-73 Enforcer destroyed. Switching to secondary target: G-73 Enforcer. Quantum Shear penetrates Reinforced Barrier. Quantum Shear penetrates G-73 Enforcer. System corrupted: Matter fused (-5). K-01 Serf collects debris. Quantum Shear penetrates G-73 Enforcer. Quantum Shear penetrates Reinforced Barrier. Quantum Shear penetrates G-73 Enforcer. Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#############???????+??????????????????? | | ?????######################## ####?????????????? | | ??########################### #######??????????? | | ?############################ ########?????????? | | ############################# ##########???????? | | ############################# ###########?????# | | ############################# ################# | | ############################# ################# | | ############################# ################## | | ############################# ################## | | ############################# "################# | | ############################# "################# | | ############################# |" ################ | | ##################### #### =!" ################ | | ############## # ## # ####!*%"################# | | ####################### ## [!"################# | | + !=/%%%/!%[!=*# ## ################## | | " !!!%=%!%==!!==####% ################## | | " **%/*[[/%=%%!%# " ################## | | ###################=[%# # ################## | | ################ #![!# # ################## | | ###################!]*## """################### | | ""############ #!![X# " ### ### ### | | """###################=g%#### ### ##" """!% | | """################# #!/%=!=!! %* %%* | | """############### #*k%=|%%[ *=!% | | " ############# ###[=!!|] k %= [[ | | " ############# ### #=!!]== C % | | " ################ #!=!=!! % | | "" ############### ###!![ ### "# % " ### | | ############## ########### " # # ### | | ############# ################ % # # "######### | | """############ ############# # ## # ########## | | ? ########################## "################# | | ??########################### ################## | | ?????######################## ################## | | ??????????################### ################## | | ???????????#################" ################## | | ????????????############### # ################## | | ?????????????############# ## ################## | | ???????????????########## ### ################# | | ????????????????######## #### ################# | | ??????????????????##### ##### ################# | | ???????????????????### ###### ################# | | ??????????????????????####### ################# | | ????????????????????????##### ################# | | ??????????????????????????### ################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 129 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 81 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 31 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Power Amplifier | x2 | -6/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -4/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -4/Factory | Authchip Repaired ---------- Imp. Assault Rifle | 58% | -9/Materials Lgt. Armor Plating | 15% | -9/Materials Imp. Assault Rifle | 43% | -9/Materials Imp. Assault Rifle | 6% | -8/Materials Lgt. Nuclear Core | 18% | -8/Materials Chainsword | 60% | -7/Factory Imp. Flight Unit | 32% | -6/Factory Lyr. Light Armor Plating | 72% | -5/Factory Imp. Cesium-ion Thruster | 68% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Integrated Dissipator Microwarp Drive Subatomic Replicator Supercharged Integrated Reactor LRC Armor LRC Energy Well LRC Insulator Sigix Exoskeleton Sigix Sheargun Integrity Redistributor Achievements -------------- Bumper Bots Vwoop! Challenges ------------ None Game ------ Seed CoolingBiomechanicalSword Manual? 0 Play Time 04:47:49 Cumulative 324.5 hours Start 2025.10.27 @ 17:43:25 End 2025.10.28 @ 13:00:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 25 Types 12/1/7/2/1/0/0/1/0/1 Lore% 94 Gallery% 88 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5cd5857-94c3-41bc-96de-1b29823cd85d