Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 01:40:05 Player: chexo4 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (835) 835 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 6639 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Improved Cesium-ion Thruster High-capacity Matter Pod (200) Experimental Sensor Array Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Enhanced Nuclear Core Compact Wheel Improved Cesium-ion Thruster Improved Cesium-ion Thruster High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Gatling Laser Mini Grenade Launcher Datajack Mace [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . 2 . Utility 4 | . . . . . . . 2 1 1 . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 94 | 8 8 . 14 7 1 1 14 17 11 5 8 Power 11 | 1 1 . 1 1 . . 1 4 2 . . Engine 6 | 1 1 . 1 1 . . 1 1 . . . Core 5 | . . . . . . . . 3 2 . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 3 1 . 7 . . . 3 4 2 4 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | 3 1 . 1 . . . . . . 1 . Hover 7 | . . . 6 . . . . . . 1 . Flight 11 | . . . . . . . 3 4 2 2 . Utility 24 | 2 1 . 1 2 1 . 5 1 6 1 4 Device 10 | 1 . . 1 2 . . 2 . 3 1 . Storage 6 | 1 1 . . . 1 . 2 . 1 . . Processor 5 | . . . . . . . 1 . 1 . 3 Hackware 3 | . . . . . . . . 1 1 . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 5 . 5 4 . 1 5 8 1 . 4 Energy Gun 6 | 1 . . . . . 1 . 3 . . 1 Energy Cannon 2 | . . . . 1 . . . 1 . . . Ballistic Gun 11 | 1 4 . 2 2 . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . Special Weapon 9 | . 1 . 2 1 . . 3 . . . 2 Impact Weapon 4 | . . . 1 . . . . 2 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . 1 1 . . . 2 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . 3 . . . Parts Lost 32 | . 1 . 6 . . 3 5 6 5 3 3 Power 7 | . . . 2 . . . 1 1 3 . . Propulsion 14 | . . . 2 . . 2 2 4 1 3 . Utility 4 | . . . 1 . . 1 . . 1 . 1 Weapon 7 | . 1 . 1 . . . 2 1 . . 2 Highest Loss Streak 5 | . 1 . 4 . . 3 4 5 3 2 2 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 62 | . 98 100 79 100 100 68 62 61 34 29 11 Engine 6 | . 14 14 8 11 11 11 8 5 . . . Wheel 5 | . 28 28 14 . . . . . . . . Hover 13 | . . . 14 44 44 24 16 . . . . Flight 4 | . . . . . . . 1 23 11 8 . Device 6 | . 14 14 8 11 11 . 6 . 3 7 . Storage 7 | . 14 14 11 11 11 11 9 7 5 4 . Processor 1 | . . . . . . . 2 7 1 4 3 Hackware 1 | . . . . . . . . 2 6 . 3 Energy Gun 1 | . 1 . . . . 9 8 5 . . 1 Energy Cannon 3 | . . . . 11 11 11 3 2 . . . Ballistic Gun 6 | . 22 28 12 9 11 1 . 1 . . . Special Weapon 1 | . 2 . . 1 . . 2 . . . 1 Impact Weapon 1 | . . . 8 . . . . 2 . . . Naked Turns 117 | . . . . . . . . . 6 31 80 Heaviest Build 30 | 12 26 26 29 29 29 30 16 18 13 6 7 Greatest Support 42 | 32 32 32 42 32 32 32 16 18 17 20 3 Greatest Overweight (x) 3 | . . . 1 1 . 1 . 1 3 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 5 Average Capacity 20 | 7 9 15 15 15 15 15 40 40 38 37 5 Most Carried 15 | 7 9 8 15 15 15 15 14 15 15 6 5 Average Carried 9 | 3 8 8 10 14 14 15 12 10 11 4 4 Final Capacity 40 | 8 15 15 15 15 15 15 40 40 40 5 5 Final Carried 15 | 7 8 8 15 15 15 15 10 13 4 4 4 Class Distribution -------------------- 55% | Mutant 13% | Hauler-Mutant 11% | Scavenger-Mutant 9% | Hauler-Scout 9% | Hauler-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Scout | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Mutant | -6/Factory Hauler-Scout | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1206 | 292 55 . 231 237 . 8 45 162 16 . 160 Remotely . | . . . . . . . . . . . . Salvage Created 1229 | 200 159 . 355 65 . 46 89 273 42 . . Parts 63 | 16 12 . 12 7 . 3 9 3 1 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 33 | . 7 . 10 5 . 3 4 2 2 . . Melee 6 | . . . 3 . . . . 2 1 . . Guns 16 | . 7 . 3 2 . 2 2 . . . . Cannons 5 | . . . . 3 . 1 1 . . . . AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 10 | 2 2 . 5 . . . 1 . . . . Worker 2 | . . . . . . . 2 . . . . Builder 2 | . . . 2 . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . Recycler 5 | 1 . . . . . . . 4 . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 22 | . 5 . 2 5 . 3 3 2 2 . . Grunt 7 | . 2 . 4 . . . 1 . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . Best Kill Streak 7 | 2 7 . 6 4 . 3 3 6 2 . . Combat Bots Only 7 | . 7 . 5 4 . 3 3 2 2 . . Max Kills in Single Turn 2 | 1 2 . 1 1 . 1 2 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee 1 | . . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 516 | . 30 . 80 16 . 49 55 44 82 112 48 Missed 180 | . 2 . 21 5 . 14 19 12 31 57 19 Damage Taken 4794 | . 234 . 799 97 . 281 491 490 891 918 593 Core 2105 | . 38 . 175 18 . 68 174 135 490 520 487 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 84 . . . 34 68 80 42 . . Volleys Fired 94 | 12 19 . 19 13 . 9 17 4 . . 1 Largest 2 | 2 2 . 1 2 . 2 2 2 . . 1 Hottest 156 | 60 100 . 100 100 . 124 156 148 . . 80 Shots Fired 146 | 24 28 . 19 22 . 18 28 6 . . 1 Gun 96 | 24 26 . 13 9 . 9 11 4 . . . Cannon 23 | . . . . 9 . 9 3 2 . . . Launcher 8 | . . . . . . . 8 . . . . Special 19 | . 2 . 6 4 . . 6 . . . 1 Kinetic 57 | 12 20 . 13 9 . 3 . . . . . Thermal 63 | . 2 . 6 13 . 15 20 6 . . 1 Explosive 8 | . . . . . . . 8 . . . . Electromagnetic 18 | 12 6 . . . . . . . . . . Robot Hit Streak 10 | 8 6 . 10 3 . 2 5 2 . . 1 Robot Miss Streak 6 | 3 2 . 2 2 . 4 2 6 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 105 | 14 18 . 34 10 . 6 7 10 3 . 3 Core Hits 49 | 6 8 . 10 6 . 3 13 3 . . . Critical Kills 2 | . 1 . . . . . . 1 . . . Critical Parts Destroyed 8 | . 1 . 5 . . . . 1 1 . . Critical Strikes 10 | . 2 . 5 . . . . 2 1 . . Destroy 2 | . 2 . . . . . . . . . . Smash 8 | . . . 5 . . . . 2 1 . . Melee Attacks 53 | . . . 29 . . . . 14 6 . 4 Impact 49 | . . . 29 . . . . 14 6 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 . . . . 4 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2826 | 200 165 . 1059 169 . 172 545 399 82 25 10 Guns 784 | 164 165 . 277 24 . 70 60 24 . . . Cannons 308 | . . . . 145 . 102 20 41 . . . Explosions 501 | 36 . . . . . . 465 . . . . Melee 1197 | . . . 782 . . . . 334 81 . . Ramming 26 | . . . . . . . . . 1 25 . Kinetic 467 | 43 113 . 277 24 . 10 . . . . . Thermal 498 | 36 . . . 145 . 162 80 65 . . 10 Explosive 465 | . . . . . . . 465 . . . . Electromagnetic 173 | 121 52 . . . . . . . . . . Impact 1197 | . . . 782 . . . . 334 81 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 7 2 2 Average Corruption 2 | . . . . . . . . 3 5 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . . 1 3 1 8 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . 1 1 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . 1 2 . 2 Data Loss (minor) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 523 | . . . 284 1 . 1 6 175 56 . . Projectiles 2 | . . . . 1 . 1 . . . . . Explosions 6 | . . . . . . . 6 . . . . Melee 515 | . . . 284 . . . . 175 56 . . Knockbacks 10 | . . . 6 . . . . 2 1 1 . Impact 9 | . . . 5 . . . . 2 1 1 . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . 12 . Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 1 3 . Targets Rammed 4 | . . . . . . . . . 1 3 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 365 | 40 58 . 60 286 . 365 122 185 . . 176 Average Temperature 69 | 16 18 . 23 101 . 156 27 111 . . 96 Received Heat Transfer 714 | . 24 . 201 . . . 261 27 24 81 96 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 15 | . . . 11 . . . . 4 . . . Impact Corruptions 22 | . . . 12 . . . . 7 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 981 | . . . . 259 . 333 185 124 . . 80 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 326 | 30 184 14 196 247 . 70 326 234 140 104 . Initial 147 | . 19 6 5 76 . . 27 147 11 . . Average 81 | 14 139 12 61 77 . 50 149 157 46 11 . Maximum Alert Level 1 | . . . . 1 . . 1 1 . . . Low Security (%) 94 | 100 100 100 100 95 . 100 59 85 100 100 . Level 1 5 | . . . . 4 . . 40 14 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 6 1 2 2 . Investigation 6 | . . . . . . . 3 1 1 1 . Extermination 2 | . . . . . . . . . 1 1 . Reinforcement 6 | . 2 . 1 . . . 3 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 3 | . . . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 9 . 16 10 . 6 27 8 22 22 3 Peak Tracking Total 13 | . 5 . 5 4 . 3 10 4 10 13 1 Tactical Retreats 21 | . . . 1 1 . . 5 1 6 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 4 | . 1 . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 3 | . . . . . . . 2 1 . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 22 | . 3 1 3 1 5 . 3 2 1 2 1 Terminals 11 | . 2 1 2 1 . . 3 1 . 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 96 | . 6 2 8 5 50 . 11 5 3 5 1 Successful 71 | . 3 2 7 2 50 . 3 1 1 1 1 Failed 25 | . 3 . 1 3 . . 8 4 2 4 . Catastrophic 6 | . 1 . . 1 . . 2 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 4 . 1 . 1 . 7 . . 2 . Terminals 31 | . 4 2 3 5 . . 11 3 . 3 . Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 65 | . 2 2 3 2 50 . 3 1 . 1 1 Record 49 | . . . . . 49 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 2 | . . 1 . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Zone Layout 4 | . . 1 1 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 1 2 1 . . 3 1 1 2 . Full Trace Events 6 | . . . . 1 . . 2 1 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 13 | . 13 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . Highest-Rated Group 39 | . . . . 39 8 . . . . . . Highest-Rated Ally 31 | . . . . 31 8 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . Total Damage 107 | . . . . 107 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 4786 | 161 449 68 597 877 167 97 301 424 406 458 781 Spaces Moved 5352 | 111 238 69 447 1116 409 46 418 434 435 429 1200 Core 1303 | 9 . . . . . . . . 26 68 1200 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 811 | 102 238 69 317 . . . . . . 85 . Hover 2138 | . . . 130 1116 409 46 367 . . 70 . Flight 1100 | . . . . . . . 51 434 409 206 . Fastest Speed 29 | 50 100 100 38 38 38 38 32 29 29 29 50 Average Speed 59 | 94 100 100 87 58 38 97 44 37 50 53 58 Slowest Speed 275 | 100 100 100 115 102 38 106 46 120 275 100 150 Overloaded Moves 268 | . . . . . . . . . 131 137 . Propulsion Burnouts 1 | . . . . . . . . . . 1 . Robots Hopped 7 | . . . . . . . . . 6 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 33 12 26 100 71 6 36 13 11 14 96 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . 4 . . . . . . 2 Spaces Dug 57 | . 2 . 9 4 . . 38 4 . . . Terrain Destroyed 90 | 2 2 . 9 4 . . 69 4 . . . Melee 7 | . . . 3 . . . . 4 . . . Projectile 18 | . 2 . 6 4 . . 6 . . . . AOE 65 | 2 . . . . . . 63 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total 6696 | 144 422 68 568 1308 421 80 492 663 604 655 1271 Wait 980 | . 152 . 41 164 7 25 36 181 148 215 11 Move 5328 | 110 237 68 446 1115 408 45 417 433 423 426 1200 Hop 6 | . . . . . . . . . 5 1 . Pick Up 65 | 14 2 . 16 5 1 . 5 10 6 4 2 Fast Attach 10 | . 1 . . . . . . . 3 . 6 Attach 54 | 7 1 . 9 3 . . 9 10 8 5 2 Detach 10 | . . . . 1 . . 2 4 2 1 . Swap 30 | 1 6 . 5 4 1 1 5 7 . . . Drop 18 | . 4 . 3 3 4 . 1 . 2 . 1 Fire 94 | 12 19 . 19 13 . 9 17 4 . . 1 Melee 53 | . . . 29 . . . . 14 6 . 4 Ram 4 | . . . . . . . . . 1 3 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . . 44 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Destroyed 7 combat bots 458 | -10/Materials | Identified exit to Mines 461 | -10/Materials | Discovered new exit (range 3) 538 | -10/Materials | Build established: Scavenger-Mutant 611 | -10/Materials | Entered Mines 622 | -10/Mines | Identified exit to Materials 679 | -10/Mines | Entered Materials 679 | -9/Materials | Evolved 2 slots: Propulsion x2 900 | -9/Materials | Lost 4 parts (1p2n1u) 1058 | -9/Materials | Discovered new exit (range 9) 1096 | -9/Materials | Identified exit to Mines 1096 | -9/Materials | Identified exit to Storage 1143 | -9/Materials | Build established: Mutant 1276 | -9/Materials | Entered Mines 1282 | -9/Mines | Met a Derelict bent on vengeance 1348 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1364 | -9/Mines | Learned Materials terminal intel 1441 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1442 | -9/Mines | Found Prototype Device 1443 | -9/Mines | Identified Exp. Sensor Array 1451 | -9/Mines | Discovered new exit (range 8) 1534 | -9/Mines | Learned Materials emergency access door positions 1650 | -9/Mines | Discovered new exit (range 5) 1654 | -9/Mines | Identified exit to Materials 2113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2113 | -9/Mines | Discovered new exit (range 5) 2153 | -9/Mines | Entered Exiles 2153 | -9/Exiles | Accompanied by 1 ally 2167 | -9/Exiles | Met 8R-AWN 2175 | -9/Exiles | Met EX-HEX 2190 | -9/Exiles | Met EX-DEC 2203 | -9/Exiles | Learned location of Zion (-6) 2215 | -9/Exiles | Met EX-BIN 2222 | -9/Exiles | Aligned with FarCom system 2222 | -9/Exiles | Given EX-Vault access code 2240 | -9/Exiles | Opened EX-Vault 2245 | -9/Exiles | Found Lightpack 2.0 2256 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2315 | -9/Exiles | Discovered new exit (range 10) 2320 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2320 | -9/Exiles | Entered Mines 2325 | -8/Mines | Core integrity fell below 50% 2366 | -8/Mines | Lost 3 parts (2n1u) 2381 | -8/Mines | Discovered exit to Materials (range 7) 2417 | -8/Mines | Entered Materials 2417 | -8/Materials | Evolved 2 slots: Utility x2 2419 | -8/Materials | Loaded intel: 12 terminal locations 2711 | -8/Materials | Discovered new exit (range 16) 2718 | -8/Materials | Entered Factory 2718 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2722 | -7/Factory | Identified exit to DSF 2738 | -7/Factory | Lost 4 parts (2n2w) 2996 | -7/Factory | Build established: Hauler-Sprinter 3083 | -7/Factory | Lost 5 parts (1p3n1w) 3120 | -7/Factory | Discovered new exit (range 17) 3142 | -7/Factory | Entered another Factory area 3142 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3375 | -6/Factory | Lost 3 parts (1p1n1u) 3416 | -6/Factory | Released all parts (4) 3422 | -6/Factory | Core integrity fell below 50% 3541 | -6/Factory | Discovered new exit (range 15) 3545 | -6/Factory | Discovered new exit (range 8) 3548 | -6/Factory | Entered another Factory area 3548 | -5/Factory | Evolved 2 slots: Propulsion x2 3975 | -5/Factory | Released all parts (3) 4000 | -5/Factory | Discovered new exit (range 11) 4005 | -5/Factory | Core integrity fell below 50% 4006 | -5/Factory | Entered Upper Caves 4226 | -5/Upper Caves | Spotted B-75 Beast 4234 | -5/Upper Caves | Released all parts (3) 4279 | -5/Upper Caves | Build established: Mutant 4280 | -5/Upper Caves | Learned Factory stockpile data 4608 | -5/Upper Caves | Learned 8 Factory zone layouts 4765 | -5/Upper Caves | Core integrity fell below 20% 4787 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- WZ-QPW(b) is dormant, system inaccessible. Attempting to rewire WZ-QPW(b). WZ-QPW(b) is dormant, system inaccessible. Sneak attack on WZ-QPW(b). WZ-QPW(b) system offline. Sneak attack on WZ-QPW(b). WZ-QPW(b) system offline. System corrupted: Component data lost. System corrupted: Energy discharge (-30). Imp. Datajack destroyed. Acquired 5 matter. YDYL=GW1SFB VIM7CTM7,U&8&6VAUB5VJEIS1J> Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). System corrupted: Heat flow error (+216). Acquired 24 matter. Acquired 11 matter. Acquired 6 matter. Acquired 25 matter. Acquired 33 matter. Map ----- +----------------------------------------------------+ | ??????# """""""""## ## ### ##?#### | | ???#### """"" ## ## ## #????? | | ??## ## ## #### #????? | | ??# ## #??# ###### | | ??# ## #??# # | | ??# #### ######### #?## # | | ??# #??## ##???# ##?# ### # | | ??# ##???## ##??## ##??# ###?# # | | ??##??????## ##??## ###?# ##??## ? | | ???????????#### #???## ###### ##??# # | | ?????????####?# ##?### ##### ##?# | | ?????????# ### #?# ## ### | | ???????### ###?# ## | | ??????## ##??# ### ### ## | | ?????## #??# #?# ######??#### | | ????## #### #?# ##??????????# | | ????# ## ###### ??# #???????????### | | ????## #######????# #???# ####??????????## | | ?????## #????####### #??## #??????????## | | ??????# #???##;# ###;# #?????????## | | ?????# ##??## % ;; #?????????# | | ?????## #??## #?###?????" | | ??????# #?## ## #?????# | | ??????## ##?# % #?????## | | ???????###??# [ ;# #?????## # | | ??????####### !@;## #?????# # | | ???#### #; ;### ##?????### | | ??## % ;#?## ##???????## | | ### ##??# #????##??# | | ## !% ##???# #### #??# | | = ##????## #??# | | % #??????## #??## | | BB ##??????# #???## | | BB #??????# ##### #????# | | #??????## ##?????#????# | | ###?????# #######?????# | | ### ###### "#?????# #?????# | | ######## % ##???## ##??##?# ##### #?????# | | ######" ####?## #???# ## ##??# #?????# | | ##" #??## ##???# #??#!#?????# | | #???######????## ##?#!#?????# | | #????????## ###### ###%#?????# | | ## ### ##????????# ## #?????# | | #### ##?###???????## !##????# | | ???## ###????????## ######## #???## | | ???## #######??# ??##?????## ##### | | ####" ##??# ## ####??## #" "## | | ! #???? #???###"! | | #??????? #?????#" ### | | ## ##????###### ####?# # %#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 24 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorTitaniumInsulator Manual? 0 Play Time 01:09:07 Cumulative 18.5 hours Start 2024.04.09 @ 00:26:14 End 2024.04.09 @ 01:40:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f826ddc0-0614-4c65-ae4a-3b3047666014