Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 18:46:24 Player: Waste Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (203) 1015 Value Destroyed (7459) 7459 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (2271) 2271 TOTAL SCORE: 18945 Bonus ------- High Alert Combat Kills 21 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 650 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 98/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Huge Storage Unit Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Improved Weapon Cycler Layered Medium Armor Plating Improved Energy Mantle Ghost Barrier Hacking Drone Bay > --- WEAPON ----------- Wave Gun Advanced Variable Charge Gun Helical Railgun > --- INVENTORY -------- Improved Deuterium Engine Vortex Chain Reactor Improved Treads Improved Treads Armored Treads Armored Medium Treads Experimental Energy Well Matter Compressor Experimental Sensor Array Makeshift Terrain Scanner Improved Weapon Cycler Improved Transmission Jammer Focal Shield Long-range Tractor Beam Wave Gun Long-range Proton Cannon Long-range Proton Cannon KE Penetrator [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Beamcaster Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Utility 7 | . . . 1 1 2 . . . . 1 . . . . . . 1 . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 331 | . 3 4 24 22 20 11 10 1 5 8 3 41 12 12 3 5 40 11 14 16 6 60 Power 14 | . 1 . 3 1 . . . . . . . 1 1 . . . 3 . . 1 . 3 Engine 7 | . 1 . 3 1 . . . . . . . 1 . . . . . . . . . 1 Core 6 | . . . . . . . . . . . . . 1 . . . 3 . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 42 | . . . 10 8 4 . 1 . . 1 1 3 2 1 . 1 5 . . . . 5 Treads 42 | . . . 10 8 4 . 1 . . 1 1 3 2 1 . 1 5 . . . . 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 182 | . 1 1 5 6 12 7 5 . 2 5 . 25 6 11 2 3 24 7 8 12 2 38 Device 135 | . . 1 1 3 6 5 3 . 1 4 . 15 4 11 2 3 22 7 6 8 2 31 Storage 6 | . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . 2 Processor 7 | . . . . . 2 . . . . . . 2 . . . . 1 . . 1 . 1 Hackware 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Protection 31 | . . . 3 2 3 2 2 . 1 1 . 8 1 . . . 1 . 2 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | . 1 3 6 7 4 4 4 1 3 2 2 12 3 . 1 1 8 4 6 3 4 14 Energy Gun 13 | . . . 2 . . . . . 1 1 . 1 . . . . 2 1 . . . 5 Energy Cannon 7 | . . 1 1 . . . . . . 1 . . . . . . 2 . . . . 2 Ballistic Gun 38 | . 1 . 3 6 1 . 1 . . . . 7 1 . 1 . 1 2 3 3 3 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 2 . 1 1 2 1 1 1 . 2 1 1 . . 1 3 1 3 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 2 2 2 . 1 . . 3 1 . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 5 1 . . 1 . . 1 . . 1 . . . 1 . . 4 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 39 | . 1 2 4 2 . . . . . . . 2 . . . 1 4 . 1 . . 22 Power 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Propulsion 15 | . . 1 2 1 . . . . . . . . . . . 1 1 . . . . 9 Utility 14 | . . . 1 1 . . . . . . . 2 . . . . 2 . . . . 8 Weapon 7 | . 1 1 . . . . . . . . . . . . . . . . 1 . . 4 Highest Loss Streak 6 | . 1 1 2 2 . . . . . . . 2 . . . 1 2 . 1 . . 6 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 85 85 88 94 100 100 100 100 100 98 95 92 99 100 87 93 96 100 96 93 92 95 Engine 4 | . 14 14 11 8 7 7 7 7 7 6 6 6 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . . 4 6 6 6 10 11 11 11 11 8 Treads 25 | . . . 32 26 23 23 23 28 28 31 27 25 30 31 31 30 26 27 27 27 27 28 Leg 1 | . 28 20 . . . . . . . . . . . . . . . . . . . . Device 11 | . . 13 2 7 17 14 14 14 13 15 18 15 7 6 6 6 10 11 10 6 5 15 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 Processor 13 | . . . . . 11 15 14 14 14 12 12 13 18 18 18 18 20 22 22 14 11 14 Hackware 4 | . . . . 8 7 7 7 7 7 6 6 4 4 6 6 6 3 . . 3 5 3 Protection 3 | . . . 9 7 . . . . . 1 . 3 5 6 6 6 3 5 5 8 11 4 Energy Gun 1 | . 23 . 6 4 . . . . 5 6 6 . . . . . . . . . . 2 Ballistic Gun 12 | . 4 14 11 21 20 15 15 14 14 12 . 12 11 6 . 6 3 10 5 10 13 10 Launcher 1 | . . 1 . . . 4 . . . . 12 . 6 6 . . . . 2 1 . . Impact Weapon 2 | . . . . . 1 2 6 6 1 . . 5 . 6 6 6 5 5 5 1 . 1 Naked Turns 33 | . . . . . . . . . . . . . . . . . . . . . . 33 Heaviest Build 146 | 11 29 31 44 47 105 109 105 103 107 109 110 114 115 112 105 112 125 117 117 146 132 142 Greatest Support 142 | 20 20 20 60 60 69 69 89 89 89 109 133 138 138 124 124 124 138 122 122 122 122 142 Greatest Overweight (x) 3 | . 1 3 1 1 1 1 1 1 1 . 1 . 1 . . . 1 . . 1 1 1 Average Overweight (x) . | . . 1 . . . 1 1 1 1 . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 11 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 12 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | . 8 12 14 14 18 24 24 24 25 24 25 24 25 24 25 24 23 25 24 24 24 20 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 12 15 15 15 25 25 24 25 25 25 25 25 25 25 25 24 25 25 25 25 23 4 Class Distribution -------------------- 35% | Mutant 16% | Assassin 14% | Skirmisher 9% | Hacker-Tank 6% | Gunner 6% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 8160 | 200 40 120 466 599 363 275 360 . 88 104 325 755 170 726 . 145 526 401 282 526 119 1570 Remotely 1235 | . . . . . . . . . . . . . . 38 . . . 200 106 356 . 535 Salvage Created 9407 | . 238 216 1100 862 263 240 267 . 82 251 852 808 218 740 . 329 575 66 310 279 124 1587 Parts 363 | . 19 8 73 48 13 5 7 . 3 9 4 21 2 19 . 6 26 . 11 16 10 63 Haulers Intercepted 11 | . 2 . 4 3 . . . . . . . 1 1 . . . . . . . . . Recyclers Shooed 11 | . . 3 . 1 . . . . . . . . . . . . 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 1 10 . 1 . . . . 10 . 1 . 4 6 . 10 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 167 | . 5 10 25 14 3 3 4 . 3 4 5 12 5 11 . 8 11 1 13 5 6 19 Melee 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . Guns 77 | . 5 . 17 14 3 . 4 . 1 4 . 2 1 . . . 3 1 1 5 1 15 Cannons 12 | . . 1 8 . . . . . . . . . . . . . 2 . . . . 1 AOE 63 | . . 9 . . . 3 . . 2 . 5 . 4 11 . 8 3 . 12 . 5 1 Classes Destroyed 18 | . 4 3 2 3 1 1 . . . . 1 . . . . . . . 1 2 . . Worker 11 | . . . 4 3 . . . . . . . 1 . . . . 1 . . . . 2 Builder 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 Tunneler 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Hauler 11 | . 2 . 4 3 . . . . . . . 1 1 . . . . . . . . . Recycler 6 | . . 1 . . 2 . . . . . . . . . . . . . . . . 3 Watcher 9 | . 2 . 1 . . . . . . . . 2 . . . . 2 . . . . 2 Swarmer 50 | . 3 . 12 4 . 3 2 . 2 . . . . 7 . 1 . . 7 . 5 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 54 | . 2 2 8 6 . . 1 . . 4 . 7 5 3 . 4 3 . 5 1 . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 18 | . . . 5 2 1 . 1 . 1 . . 3 . . . . 1 . . . 1 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . 2 . . . . . . . 1 . 1 . 3 3 . . . . 3 Programmer 16 | . . . . . 2 . . . . . . 1 . . . . 4 1 . 2 . 6 Compactor 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 7 14 5 3 3 3 . 3 4 4 4 6 4 . 8 5 1 6 2 5 8 Combat Bots Only 8 | . 5 7 8 5 1 3 3 . 3 4 4 3 5 4 . 8 5 1 6 2 5 5 Max Kills in Single Turn 4 | . 1 3 2 1 1 2 1 . 2 1 2 1 3 4 . 4 2 1 4 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . 2 . . 2 . 2 . 3 4 . 4 2 . 4 . 3 1 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1162 | . 50 21 146 66 34 5 19 . 23 15 . 150 20 9 . 25 69 13 22 50 20 405 Missed 360 | . 10 6 50 10 16 1 8 . 7 4 . 52 5 1 . 7 11 5 8 18 5 136 Damage Taken 13119 | . 365 252 1101 790 197 62 132 . 180 212 216 1020 359 269 . 265 1039 118 297 652 312 5281 Core 1933 | . 58 44 167 77 80 . . . . 19 7 68 18 23 . . 135 14 49 21 . 1153 Absorbed by Shields 1024 | . . . . . . . . . . . . . . . . . 260 30 106 107 . 521 Ignored by Resistances 236 | . . . . . . . . . . . . . . . . . . . . 29 38 169 Regen/Repaired (Parts) 308 | . . . . 308 . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 59 58 86 . . . . 88 . . . . . . 84 . . . . 78 . Volleys Fired 399 | . 25 16 82 55 19 2 7 . 2 8 9 5 8 5 . 4 20 8 17 21 14 72 Largest 3 | . 2 2 2 3 3 1 3 . 3 3 2 3 2 1 . 1 2 2 2 3 3 3 Hottest 313 | . 90 80 83 104 75 45 75 . 131 131 90 131 90 45 . 45 181 162 70 103 103 313 Shots Fired 922 | . 50 20 164 161 57 2 21 . 4 24 16 20 18 8 . 6 36 11 20 62 35 187 Gun 789 | . 50 13 117 161 57 . 21 . 3 24 . 20 14 . . 2 16 8 15 62 33 173 Cannon 80 | . . 1 47 . . . . . . . . . . . . . 18 . . . . 14 Launcher 53 | . . 6 . . . 2 . . 1 . 16 . 4 8 . 4 2 3 5 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 599 | . 6 10 82 123 57 . 21 . 2 16 . 17 14 . . 2 5 2 15 62 33 132 Thermal 256 | . 44 4 82 38 . . . . 1 8 . 3 . . . . 29 6 . . . 41 Explosive 53 | . . 6 . . . 2 . . 1 . 16 . 4 8 . 4 2 3 5 . 2 . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 35 | . 15 8 14 18 7 6 10 . 15 9 24 10 11 7 . 6 22 11 12 22 34 35 Robot Miss Streak 6 | . 3 1 6 3 2 5 1 . 1 1 2 1 5 5 . 2 4 2 . 4 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets 7 | . 1 . . . . . . . . 2 . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 701 | . 33 16 115 109 39 6 19 . 3 20 14 44 11 16 . 6 38 12 1 43 19 137 Core Hits 431 | . 13 21 45 39 9 5 7 . 9 13 20 8 37 30 . 39 29 5 26 17 8 51 Critical Kills 7 | . 1 . . . . . . . . . . 1 . 1 . . 2 . . 1 . 1 Critical Parts Destroyed 34 | . . . . 3 2 1 . . . . . 12 . 1 . . 4 1 . 5 . 5 Critical Strikes 53 | . 3 . 2 8 2 1 . . . 1 . 13 . 2 . . 6 2 . 6 1 6 Burn 11 | . 2 . 2 5 . . . . . 1 . . . . . . . 1 . . . . Destroy 20 | . 1 . . 3 2 . . . . . . 2 . . . . 1 1 . 6 1 3 Smash 22 | . . . . . . 1 . . . . . 11 . 2 . . 5 . . . . 3 Melee Attacks 118 | . . . . . 5 7 3 . 1 . . 43 2 11 . 2 18 1 . 4 . 21 Impact 118 | . . . . . 5 7 3 . 1 . . 43 2 11 . 2 18 1 . 4 . 21 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 5 . . . . . 3 . . . . 1 . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27203 | . 397 664 2018 1793 790 572 479 . 184 389 3984 1644 975 1937 . 1099 1966 522 1200 1222 892 4476 Guns 10682 | . 387 123 1305 1749 773 . 299 . 37 389 . 212 153 . . . 313 246 26 1222 292 3156 Cannons 1835 | . . 18 713 . . . . . . . . . . . . . 813 . . . . 291 Explosions 10015 | . . 498 . . . 130 . . 147 . 3984 . 822 989 . 912 412 152 1174 . 600 195 Melee 4505 | . . . . . . 442 180 . . . . 1428 . 948 . 187 418 124 . . . 778 Ramming 166 | . 10 25 . 44 17 . . . . . . 4 . . . . 10 . . . . 56 Kinetic 7896 | . 36 99 902 1213 773 . 299 . 37 227 . 143 153 . . . 95 72 26 1222 292 2307 Thermal 4525 | . 351 42 1116 536 . . . . . 162 . 69 . . . . 1031 174 . . . 1044 Explosive 9820 | . . 498 . . . 130 . . 147 . 3984 . 822 989 . 912 412 152 1174 . 600 . Electromagnetic 291 | . . . . . . . . . . . . . . . . . . . . . . 291 Impact 4505 | . . . . . . 442 180 . . . . 1428 . 948 . 187 418 124 . . . 778 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . 3 31 31 32 32 32 32 1 2 2 5 7 11 Average Corruption 16 | . . . . . . . . . . 3 17 31 30 32 32 32 1 1 2 4 5 5 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 299 | . . . . . . . . . . 2 12 67 60 43 8 34 1 16 7 9 31 9 Message Errors 87 | . . . . . . . . . . 1 3 20 18 13 4 11 . 4 1 . 9 3 Matter Fused 68 | . . . . . . . . . . . 5 15 14 10 1 8 . 3 2 3 5 2 Heat Flow Errors 27 | . . . . . . . . . . 1 1 3 5 3 2 1 . 3 . 1 5 2 Energy Discharges 34 | . . . . . . . . . . . 2 10 10 2 . 3 . 3 . 1 3 . Parts Rejected 6 | . . . . . . . . . . . . 3 . 1 . . . . . 1 . 1 Parts Fused 4 | . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . Data Loss (minor) 37 | . . . . . . . . . . . 1 5 7 4 1 7 1 1 1 2 6 1 Data Loss (major) 9 | . . . . . . . . . . . . 2 1 4 . . . 1 1 . . . Misfires 18 | . . . . . . . . . . . . 6 3 3 . 2 . . 2 . 2 . Alerts 7 | . . . . . . . . . . . . 2 1 1 . 1 . 1 . 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 2793 | . . 22 . . . 420 122 . . . . 590 . 673 . 147 197 89 18 . 80 435 Projectiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Explosions 182 | . . 22 . . . . . . . . . . . 23 . . 18 . 18 . 80 21 Melee 2610 | . . . . . . 420 122 . . . . 590 . 650 . 147 178 89 . . . 414 Knockbacks 19 | . 1 . . . . . 1 . . . . 7 . . . . 3 1 . . . 6 Impact 18 | . 1 . . . . . 1 . . . . 7 . . . . 3 1 . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 760 | . . 10 . . . . . . 27 . 221 . 78 136 . . 109 . 179 . . . Shots 32 | . . 1 . . . . . . 1 . 9 . 3 7 . . 5 . 6 . . . Rammed 15 | . . . . 8 3 . . . . . . . . . . . 2 . . . . 2 Targets Rammed 28 | . 1 9 . 9 3 . . . . . . 1 . . . . 2 . . . . 3 Kicked 10 | . 1 9 . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Highest Temperature 536 | . 196 81 189 305 132 . 1 . 52 52 126 197 201 159 249 220 351 353 48 332 379 536 Average Temperature 104 | . 84 49 47 80 52 . 1 . 30 22 78 72 85 81 123 119 125 124 14 130 128 155 Received Heat Transfer 2099 | . 96 99 303 234 24 . 24 . 24 75 . 363 57 30 . 27 88 . 24 50 54 527 Effects 19 | . . . . 3 . . . . . . . . . . . . 1 1 . 3 1 10 Shutdowns 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Interference 6 | . . . . 3 . . . . . . . . . . . . 1 . . 2 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 24 | . . . . . . 5 . . . . . 10 . 2 . 1 1 . . . . 5 Impact Corruptions 100 | . . . . . . 24 6 . . . . 23 . 19 . 5 4 5 . . . 14 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 3 3 . . . . . . . . . . . . 5 . . 1 . 1 Heat Transferred 8397 | . 1102 111 2442 1517 . . . . . 333 . 111 . . . . 1299 296 . . . 1186 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 511 | . 176 183 511 400 60 . . . . 102 127 190 . . . . 210 . . . . 304 Initial 165 | . . 16 . 165 60 . . . . . 35 88 . . . . 25 . . . . 11 Average 125 | . 28 103 326 279 29 . . . . 50 97 110 . . . . 102 . . . . 103 Maximum Alert Level 2 | . . . 2 2 . . . . . . . . . . . . 1 . . . . 1 Low Security (%) 78 | . 100 100 20 16 100 . . . . 100 100 100 . . . . 82 . . . . 84 Level 1 18 | . . . 50 79 . . . . . . . . . . . . 17 . . . . 15 Level 2 3 | . . . 28 3 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . 5 . . . . . . 7 . . . . 6 . 1 . . 4 Investigation 7 | . . . . . 2 . . . . . . 2 . . . . 2 . 1 . . . Extermination 10 | . . . . . 2 . . . . . . 2 . . . . 2 . . . . 4 Reinforcement 7 | . 1 . 1 . 1 . . . . . . 2 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 6 | . 2 . 2 1 . . . . . . . . . . . . . . . 1 . . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Times Spotted 267 | . 10 14 34 21 3 3 4 . 3 4 5 16 5 10 . 7 17 1 12 49 1 48 Peak Tracking Total 18 | . 6 15 7 5 1 3 3 . 3 4 3 4 5 4 . 7 5 1 7 13 2 18 Tactical Retreats 6 | . . . 2 . . . . . . . . 1 . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 5 | . . . . 2 . . . . . 2 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 7 | . . 3 . . . . . . 1 . . . . . . . 1 . 1 . . 1 Max in Single Turn 2 | . . 2 . . . . . . 1 . . . . . . . 1 . 1 . . 1 Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 38 | . 2 . 4 7 6 1 . . 1 2 . 3 2 1 3 . 4 1 1 . . . Terminals 16 | . 2 . 4 6 1 . . . . . . 2 . . . . . . 1 . . . Fabricators 5 | . . . . . 3 . . . . 1 . . . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Total Hacks 125 | . 7 . 11 32 15 1 . . 1 4 . 6 8 1 25 . 9 1 4 . . . Successful 87 | . 1 . 4 20 11 1 . . 1 2 . 3 8 1 25 . 5 1 4 . . . Failed 36 | . 6 . 6 11 4 . . . . 2 . 3 . . . . 4 . . . . . Catastrophic 9 | . . . 2 2 1 . . . . 1 . 2 . . . . 1 . . . . . Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Manual 40 | . 7 . 10 16 3 . . . . . . 3 . . . . . . . 1 . . Terminals 48 | . 7 . 11 21 1 . . . . . . 4 . . . . . . 4 . . . Fabricators 10 | . . . . . 6 . . . . 2 . . . . . . 2 . . . . . Repair Stations 14 | . . . . 11 . . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 6 . . . . 2 . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . 2 . . . . 4 . . . . . Terminal Hacks 54 | . 1 . 3 7 . 1 . . 1 . . 2 8 1 25 . . 1 4 . . . Record 18 | . . . . . . . . . 1 . . . 7 . 6 . . . 4 . . . Part Schematic 12 | . . . . 1 . . . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . . . . . . . . 3 . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . . Load Schematic 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Build 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . 9 . . . . . . . . . . . . 1 . . . . . Scan Component 6 | . . . . 5 . . . . . . . . . . . . 1 . . . . . Repair 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . . . 2 . . . . . . . . . . . . Insert Component 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . Analyze 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Seal Access 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Unauthorized Hacks 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . Terminals 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 4 3 6 . . . . 1 . 2 . . . . 3 . 1 . . . Full Trace Events 6 | . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 3 . . . . 1 . . . . 11 . . . . . . . Parts Built 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 145 | . . . . . 87 . . . . . . . . . . . 58 . . . . . Total Part Build Rating 21 | . . . . . 7 . . . . . . . . . . . 14 . . . . . Parts Repaired 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Time 221 | . . . . 221 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 RETURN 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . 2 2 1 1 . . . 2 1 . 1 . 1 . . 2 . Drone Launches 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 24048 | . 540 537 1055 1020 2054 2263 1239 2553 1606 234 232 1379 1232 781 158 606 1340 1004 700 875 1323 1317 Spaces Moved 10623 | 1 312 190 440 327 881 922 497 1052 655 123 101 632 718 431 94 346 621 552 378 318 482 550 Core 64 | . . . . . . . . . . . . . . . . . . . . . . 64 Treads 10056 | . . . 440 327 881 922 497 1052 655 123 101 632 718 431 94 346 621 552 378 318 482 486 Legs 503 | 1 312 190 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 160 160 240 240 242 242 164 164 165 164 164 164 164 164 168 168 168 252 50 Average Speed 196 | 120 143 249 160 160 199 240 240 242 242 164 184 165 164 164 164 164 165 168 168 206 252 160 Slowest Speed 330 | 120 190 330 240 240 240 240 242 242 242 164 246 165 250 164 164 164 252 168 168 252 252 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 50 | 2 54 41 48 33 20 92 69 84 75 4 84 27 81 59 69 44 24 74 45 40 72 16 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 4 1 3 . . . . 2 3 . 2 . 3 3 . 1 . Spaces Dug 79 | . . 6 . . 5 2 1 . . . . 6 2 . . . 10 . 24 1 9 13 Terrain Destroyed 988 | . . 37 . . 5 41 1 . 19 . 188 6 107 182 . 46 67 106 94 4 43 42 Melee 27 | . . . . . 5 2 1 . . . . 6 2 . . . 10 . . . . 1 Projectile 79 | . . . . . . . . . . . . . 3 . . 1 2 . 7 4 23 39 AOE 881 | . . 37 . . . 39 . . 19 . 188 . 102 182 . 45 55 106 87 . 19 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 12835 | . 354 224 631 736 1149 956 525 1060 669 143 114 863 749 469 97 372 845 612 423 482 563 799 Wait 1111 | . 8 1 58 286 193 3 7 2 7 . . 131 2 6 . 15 124 41 2 105 57 63 Move 10598 | . 311 189 439 326 880 921 496 1049 654 123 100 631 717 430 93 345 620 551 377 317 481 548 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 112 | . 5 4 8 16 18 6 . 4 . 2 . 3 2 2 . . 8 . 7 6 2 19 Fast Attach 61 | . 1 1 10 14 . . 2 . . 2 1 3 6 1 1 . 7 . . 6 . 6 Attach 62 | . 1 2 6 3 2 . 1 . . 2 . 3 . . . 2 9 . 6 4 3 18 Detach 12 | . 1 1 1 . . . . . . . . 1 . . . 1 4 . . 1 . 2 Swap 209 | . 1 1 8 5 18 11 8 1 5 4 2 35 6 11 2 3 24 11 8 6 3 36 Drop 122 | . . . 19 22 11 6 1 3 . 2 2 7 6 3 1 . 9 . 6 12 3 9 Fire 399 | . 25 16 82 55 19 2 7 . 2 8 9 5 8 5 . 4 20 8 17 21 14 72 Melee 118 | . . . . . 5 7 3 . 1 . . 43 2 11 . 2 18 1 . 4 . 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . 1 9 . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . 9 3 . . . . . . 1 . . . . 2 . . . . 3 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 6) 541 | -10/Materials | Entered Mines 601 | -10/Mines | Discovered new exit (range 4) 660 | -10/Mines | Discovered new exit (range 4) 782 | -10/Mines | Assembled infested the area 821 | -10/Mines | Destroyed 7 combat bots 928 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 935 | -10/Mines | Found Prototype Device 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Identified Exp. Sensor Array 1407 | -9/Materials | Destroyed 8 combat bots 1612 | -9/Materials | Discovered new exit (range 7) 1951 | -9/Materials | Discovered new exit (range 10) 2040 | -9/Materials | Central database locked down 2133 | -9/Materials | Entered another Materials area 2133 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2293 | -8/Materials | Central database locked down 2479 | -8/Materials | Build established: Scavenger-Tank 2866 | -8/Materials | Repaired Hvy. Ion Engine 2903 | -8/Materials | Repaired Broken Lgt. Treads 2931 | -8/Materials | Repaired Lgt. Treads 3040 | -8/Materials | Repaired Exp. Sensor Array 3086 | -8/Materials | Found Prototype Launcher 3086 | -8/Materials | Identified Rocket Array 3094 | -8/Materials | Found Rocket Array 3098 | -8/Materials | Discovered new exit (range 13) 3153 | -8/Materials | Entered Factory 3153 | -7/Factory | Evolved 2 slots: Utility x2 3450 | -7/Factory | Build established: Scavenger-Skirmisher 3899 | -7/Factory | Fabricated Huge Storage Unit (x1) 4320 | -7/Factory | Fabricated Arm. Treads (x2) 4988 | -7/Factory | Discovered new exit (range 7) 5000 | -7/Factory | Identified exit to Lower Caves 5207 | -7/Factory | Entered Lower Caves 5467 | -7/Lower Caves | Learned location of 1 exit from Factory 5494 | -7/Lower Caves | Build established: Skirmisher 5542 | -7/Lower Caves | Encountered a Warlord checkpoint 6779 | -7/Lower Caves | Build established: Assassin 7433 | -7/Lower Caves | Discovered new exit (range 15) 7466 | -7/Lower Caves | Identified exit to Lower Caves 7470 | -7/Lower Caves | Entered another Lower Caves area 7559 | -7/Lower Caves | Learned location of 1 exit from Factory 7616 | -7/Lower Caves | Build established: Mutant 7636 | -7/Lower Caves | Discovered new exit (range 5) 7643 | -7/Lower Caves | Identified exit to Factory 8112 | -7/Lower Caves | Identified exit to Zion 8448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8560 | -7/Lower Caves | Found Alien Artifact 8560 | -7/Lower Caves | Identified Core Expander 8560 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8709 | -7/Lower Caves | Entered Zion 8753 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8861 | -7/Zion | Given A8's code to call for help 8955 | -7/Zion | Discovered new exit (range 15) 9299 | -7/Zion | Given the Hacking Drone Bay 10218 | -7/Zion | Learned location of Warlord (-5) 10576 | -7/Zion | Received a hallucinogenic algorithm 10957 | -7/Zion | Found Prototype Device 11258 | -7/Zion | Identified exit to Proximity Caves 11262 | -7/Zion | Entered Proximity Caves 11669 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12007 | -6/Proximity Caves | Build established: Skirmisher 12809 | -6/Proximity Caves | Discovered exit to Factory (range 3) 12820 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 12868 | -6/Proximity Caves | Entered Factory 12868 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12869 | -6/Factory | Identified exit to Factory 13102 | -6/Factory | Sucked down chute 13102 | -6/Factory | Entered Waste 13117 | -6/Waste | EMP discharged 13117 | -6/Waste | System corruption reached 10% 13138 | -6/Waste | Spotted C-40 Crusher 13149 | -6/Waste | Destroyed C-40 Crusher 13160 | -6/Waste | Spotted C-40 Crusher 13161 | -6/Waste | Spotted C-40 Crusher 13169 | -6/Waste | Destroyed C-40 Crusher 13169 | -6/Waste | Destroyed C-40 Crusher 13169 | -6/Waste | Spotted C-40 Crusher 13184 | -6/Waste | Destroyed C-40 Crusher 13215 | -6/Waste | Spotted C-40 Crusher 13217 | -6/Waste | EMP discharged 13222 | -6/Waste | Destroyed C-40 Crusher 13253 | -6/Waste | Spotted C-40 Crusher 13311 | -6/Waste | Discovered new exit (range 12) 13317 | -6/Waste | EMP discharged 13317 | -6/Waste | System corruption reached 30% 13332 | -6/Waste | Identified exit to Factory 13334 | -6/Waste | Entered Factory 13358 | -6/Factory | Identified exit to Lower Caves 13411 | -6/Factory | Discovered exit to Factory (range 5) 13729 | -6/Factory | Discovered exit to Factory (range 16) 13897 | -6/Factory | Garrison activated, responded to threat 14494 | -6/Factory | Build established: Mutant 14623 | -6/Factory | Found Hvy. Reflective Plating 14713 | -6/Factory | Entered Lower Caves 14860 | -6/Lower Caves | Encountered a Warlord checkpoint 14987 | -6/Lower Caves | Learned Factory garrison access intel 15027 | -6/Lower Caves | Build established: Gunner 15101 | -6/Lower Caves | Learned location of Extension (-5) 15101 | -6/Lower Caves | Learned 8 Factory zone layouts 15101 | -6/Lower Caves | Learned Factory trap positions 15101 | -6/Lower Caves | Learned Armory emergency access door positions 15877 | -6/Lower Caves | Discovered new exit (range 9) 15944 | -6/Lower Caves | Identified exit to Lower Caves 15945 | -6/Lower Caves | Entered another Lower Caves area 16196 | -6/Lower Caves | Build established: Mutant 16344 | -6/Lower Caves | Learned location of 1 exit from Factory 16699 | -6/Lower Caves | Discovered new exit (range 14) 16719 | -6/Lower Caves | Identified exit to Data Miner 16726 | -6/Lower Caves | Entered Data Miner 16727 | -6/Data Miner | Discovered new exit (range 6) 16758 | -6/Data Miner | Met Data Miner 16802 | -6/Data Miner | Learned location of Section 7 (-3) 16802 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16815 | -6/Data Miner | Received God Mode back door access code from Data Miner 16882 | -6/Data Miner | Identified exit to Proximity Caves 16884 | -6/Data Miner | Entered Proximity Caves 17280 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17305 | -5/Proximity Caves | Destroyed 8 combat bots 17490 | -5/Proximity Caves | Entered Factory 17490 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17491 | -5/Factory | Identified exit to Upper Caves 17492 | -5/Factory | Identified exit to Factory 17493 | -5/Factory | Identified exit to Extension 17494 | -5/Factory | Loaded intel: 126 trap records 17495 | -5/Factory | Loaded intel: 4 garrison access locations 17571 | -5/Factory | Fabricated Railgun? 17925 | -5/Factory | Identified Hacking Drone Bay 18671 | -5/Factory | Build established: Assassin 18830 | -5/Factory | Entered Upper Caves 18972 | -5/Upper Caves | Build established: Mutant 19259 | -5/Upper Caves | Learned Factory stockpile data 19292 | -5/Upper Caves | Build established: Assassin 19753 | -5/Upper Caves | Discovered new exit (range 9) 19797 | -5/Upper Caves | Identified exit to Upper Caves 19834 | -5/Upper Caves | Entered another Upper Caves area 19984 | -5/Upper Caves | Attracted the attention of an 0b10 base 20275 | -5/Upper Caves | Encountered a Warlord checkpoint 20516 | -5/Upper Caves | Discovered new exit (range 5) 20521 | -5/Upper Caves | Identified exit to Warlord 20534 | -5/Upper Caves | Entered Warlord 20592 | -5/Warlord | System corruption cleaned by Quarantine Array 20795 | -5/Warlord | Met Warlord 20812 | -5/Warlord | Opened Warlord's prototype stash 20820 | -5/Warlord | Warlord's base attacked by MAIN.C 20828 | -5/Warlord | Found Prototype Hackware 20828 | -5/Warlord | Identified Ghost Barrier 20840 | -5/Warlord | Found Prototype Processor 20840 | -5/Warlord | Identified Exp. Targeting Computer 20854 | -5/Warlord | Found Prototype Reactor 21114 | -5/Warlord | Build established: Hacker-Tank 21170 | -5/Warlord | Warlord forces counterattacked 21198 | -5/Warlord | Spotted Executioner 21200 | -5/Warlord | Spotted Executioner 21251 | -5/Warlord | Lost 4 allies 21306 | -5/Warlord | Lost 6 allies 21319 | -5/Warlord | Discovered new exit (range 12) 21322 | -5/Warlord | Spotted Executioner 21322 | -5/Warlord | Spotted Executioner 21322 | -5/Warlord | Spotted Striker 21338 | -5/Warlord | Destroyed Striker 21380 | -5/Warlord | Lost 8 allies 21383 | -5/Warlord | Identified exit to Proximity Caves 21409 | -5/Warlord | Entered Proximity Caves 21926 | -4/Proximity Caves | Learned Research stockpile data 21958 | -4/Proximity Caves | Learned Research stockpile data 22554 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22677 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22732 | -4/Proximity Caves | Entered Factory 22732 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22733 | -4/Factory | Identified exit to Research 22989 | -4/Factory | Lost 4 parts (3u1w) 23137 | -4/Factory | Build established: Hacker-Skirmisher 23492 | -4/Factory | Crushed by falling debris 23681 | -4/Factory | Lost 6 parts (4n1u1w) 23952 | -4/Factory | Crushed by falling debris 24004 | -4/Factory | Cargo convoy interrupted 24016 | -4/Factory | Released all parts (14) 24022 | -4/Factory | Core integrity fell below 50% 24024 | -4/Factory | System corruption reached 10% 24046 | -4/Factory | Lost 5 parts (4n1u) 24047 | -4/Factory | Core integrity fell below 20% 24049 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 24019_ Slug penetrates I-47 Archangel. 24019_ U-05 Engineer lays Concrete. 24019_ Slug penetrates A-27 Freighter. 24019_ Slug penetrates Wall. 24020_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 24020_ U-05 Engineer lays Concrete. 24020_ Knocked back. 24020_ K-01 Serf collects debris. 24020_ U-05 Engineer lays Concrete. 24020_ K-01 Serf collects debris. 24021_ U-05 Engineer lays Concrete. 24021_ Critical hit (Burn: +50). 24022_ U-05 Engineer lays Concrete. 24023_ K-01 Serf collects debris. 24024_ U-05 Engineer builds a Wall. 24024_ K-01 Serf collects debris. 24024_ I-47 Archangel knocked back. 24024_ Slug penetrates H-77 Assassin. 24024_ Penetrated by Slug. 24035_ NYQ,>B#GKJW6U7LO/K6NS>NQJP0MN%U0FV1, Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+###????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #####????????????? | | ???????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ##????????????????????????? ??????????? | | +????????????????????????? ??????????? | | ##??????????###+########### ??????????? | | #???????????# gg ??????????? | | #???????????# k ????????????? | | #???????????# gg R??????????????? | | #######+##### u """ "???????????????? | | @ """ "???????????????? | | ####### ################### """ "???????????????? | | ?????# #???????????????????? ??????????????? | | "" ???# #??????????????????????" """?????????????? | | " #??#+#####????????????????????"""?????????????? | | #??# ! #????????????????????????????????????? | | #??# #????????????????????????????????????? | | " #??# #????????????????????????????????????? | | " #??# #????????????????????????????????????? | | ? #??# #????????????????????????????????????? | | ?? #??# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 825 Resistance: KI 20 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Railgun | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LegPhasingBroadsword Manual? 0 Play Time 02:04:01 Cumulative 206.6 hours Start 2024.05.01 @ 12:36:45 End 2024.05.01 @ 18:46:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/1/0/1/1/0/0/1/0 Lore% 70 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b585f6f4-1846-455f-9e3c-565dbdd1826c