Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 21:51:09 Player: Triffids Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (894) 894 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2734 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Shock Rifle Beam Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Shock Rifle Beam Rifle Heavy Assault Rifle Mining Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 45 | 8 4 12 21 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads . | . . . . Leg 11 | 2 . 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 1 3 8 Device 8 | 2 . 2 4 Storage 2 | 1 1 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 2 4 4 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 2 16 Power 4 | . . . 4 Propulsion 4 | . . 1 3 Utility 6 | . . . 6 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 8 | 3 8 9 9 Power . | . 1 1 . Propulsion 1 | . 1 1 2 Utility 3 | 1 4 4 2 Weapon 3 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 9 | . 2 . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 4 | . 1 . 3 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 99 92 Engine 9 | . 14 11 6 Core 1 | . . . 2 Leg 21 | . 28 22 17 Device 19 | . 14 22 21 Storage 10 | . 14 11 9 Processor 11 | . . 10 17 Energy Gun 10 | . 13 11 8 Ballistic Gun 10 | . 14 10 8 Peak Build Rating 32 | 8 8 14 32 Average Rating 15 | 5 7 11 22 On Entrance 7 | . 7 8 14 Naked Turns . | . . . . Heaviest Build 29 | 11 19 23 29 Greatest Support 30 | 20 20 26 30 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 55% | Mutant 25% | Scavenger-Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1033 | 286 73 208 466 Remotely . | . . . . Salvage Created 1246 | 109 145 208 784 Parts 80 | 16 19 13 32 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 2 6 10 Guns 17 | . 2 6 9 Classes Destroyed 11 | 1 4 2 4 Worker 1 | . . . 1 Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Operator 1 | . 1 . . Watcher 3 | . . . 3 Swarmer 3 | . . 3 . Grunt 6 | . 2 1 3 Sentry 4 | . . 2 2 Hunter 5 | . . . 5 Best Kill Streak 4 | 3 3 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 265 | . 4 56 205 Missed 79 | . 1 18 60 Hits 186 | . 3 38 145 Projectile 186 | . 3 38 145 Critical Strikes 7 | . . . 7 Damage Taken 2502 | . 35 425 2042 Core 659 | . 11 95 553 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 95 76 . Volleys Fired 122 | 6 15 31 70 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 100 Shots Fired 240 | 12 28 61 139 Gun 236 | 12 26 60 138 Cannon . | . . . . Launcher . | . . . . Special 4 | . 2 1 1 Kinetic 119 | 6 13 31 69 Thermal 121 | 6 15 30 70 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 3 6 10 14 Robot Miss Streak 5 | 1 3 5 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 153 | 8 16 38 91 Core Hits 55 | 6 9 8 32 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 1 . 3 4 Burn 7 | . . 3 4 Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2314 | 92 170 536 1516 Guns 2314 | 92 170 536 1516 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1092 | 35 91 246 720 Thermal 1222 | 57 79 290 796 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 1 3 Message Errors 1 | . . 1 . Matter Fused 1 | . . . 1 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | 40 40 1 102 Average Temperature 26 | 17 19 1 47 Received Heat Transfer 582 | . 18 105 459 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 1 3 Heat Transferred 3297 | 125 175 962 2035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | 15 40 96 70 Initial 16 | . . . 16 Average 20 | 2 6 37 21 Influence Increases 661 | 25 100 211 325 Destroy 0b10 Robot/C 360 | . 40 120 200 Destroy 0b10 Robot/NC 70 | 25 15 . 30 Destroy Leader 138 | . 12 40 86 Successful Hack 28 | . 18 5 5 Disable Machine 30 | . 15 15 . Destroy Structure 5 | . . 1 4 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 661 | 25 100 170 366 Entered New Map 25 | . . . 25 Time Decay 534 | 25 100 150 259 Lost Part 102 | . . 20 82 Squads Dispatched 8 | . 1 1 6 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 6 9 30 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 2 4 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 29 | . 14 5 10 Successful 12 | . 6 2 4 Failed 17 | . 8 3 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 10 | . 2 3 5 Terminals 26 | . 14 5 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 8 | . 6 2 . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Locate Traps 3 | . 2 1 . Transport Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . . . 2 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Monitor 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 2 | . . 1 1 Feedback Events 2 | . . 1 1 Corruption 2 | . . 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1645 | 51 410 378 806 Optics 722 | . . . 722 Sensors 768 | . . 376 392 Structural 760 | . . . 760 Seismic 463 | 51 410 2 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1687 | 91 410 380 806 Spaces Moved 963 | 54 285 185 439 Core 24 | 21 . . 3 Treads . | . . . . Legs 939 | 33 285 185 436 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 92 120 140 121 Slowest Speed 300 | 120 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 34 22 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1219 | 84 324 242 569 Wait 26 | 1 7 3 15 Move 960 | 53 284 184 439 Hop . | . . . . Pick Up 33 | 12 8 4 9 Fast Attach 8 | 3 . . 5 Attach 14 | 4 . 4 6 Detach . | . . . . Swap 32 | 1 5 10 16 Drop 24 | 4 5 6 9 Fire 122 | 6 15 31 70 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Utility x2 857 | -9/Materials | Discovered new exit (range 13) 873 | -9/Materials | Identified exit to Materials 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Utility x2 1224 | -8/Materials | Lost 6 parts (1p1n3u1w) 1464 | -8/Materials | Core integrity fell below 50% 1683 | -8/Materials | Core integrity fell below 20% 1688 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01611_ ALERT: Alarm triggered, dispatching investigation squad. 01614_ Slug penetrates Wall. 01615_ Gauss Rifle destroyed. 01626_ Slug penetrates Wall. 01640_ Critical hit (Burn: +37). 01657_ Slug penetrates Wall. 01659_ Field Laser destroyed. 01669_ Slug penetrates Wall. 01673_ Carbon-fiber Leg destroyed. 01676_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01679_ Carbon-fiber Leg destroyed. 01679_ Structural Scanner destroyed. 01682_ Critical hit (Burn: +37). 01684_ Slug penetrates G-47 Trooper. 01685_ Imp. Heat Sink destroyed. 01685_ Lgt. Nuclear Core destroyed. 01686_ Critical hit (Burn: +37). 01687_ Penetrated by Slug. 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"""""? #h # ?"" # ##?## + | | ? """"" # h# """ + ##?## """ # | | ? """"" + Y/ """ # ##?## "T" # | | ? """"" # # # ##?## # | | ? """""? ### # ? = # ##?## = + | | ??"""??? ### ######## ##### # | | ?? ???????## ######## ########/### | | ?????????### # ## | | ?????????###/######## # ## | | ?????????## # # """ ## | | ?????????## # # """ ## | | ?????????## """ / + "" """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedIonicRefractor Manual? 0 Play Time 00:38:24 Cumulative 234.1 hours Start 2025.08.25 @ 21:12:33 End 2025.08.25 @ 21:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 413 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf7dad8d-1e8e-4b44-a42a-9b0b55f0b725