Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 16:38:40 Player: Karalynd Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1575) 1575 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3574 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 290/290 System Corruption 11% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Active Sensor Suite > --- WEAPON (2) ------- Gauss Rifle Precision Assault Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Targeting Computer Transmission Jammer Particle Gun High-powered Shotgun Precision Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Targeting Computer Transmission Jammer Particle Gun High-powered Shotgun Precision Assault Rifle Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 104 | 6 10 48 40 Power 8 | 1 . 3 4 Engine 8 | 1 . 3 4 Core . | . . . . Reactor . | . . . . Propulsion 35 | 2 . 19 14 Treads 4 | . . 2 2 Leg 10 | 2 . 6 2 Wheel 21 | . . 11 10 Hover . | . . . . Flight . | . . . . Utility 24 | 1 3 10 10 Device 13 | . 1 5 7 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 7 | . 1 3 3 Artifact . | . . . . Weapon 37 | 2 7 16 12 Energy Gun 11 | 2 3 4 2 Energy Cannon 7 | . . 5 2 Ballistic Gun 11 | . . 4 7 Ballistic Cannon . | . . . . Launcher 8 | . 4 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 23 | . . 6 17 Power 4 | . . 1 3 Propulsion 14 | . . 4 10 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 3 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 98 97 81 Engine 11 | . 14 10 8 Treads 2 | . . 4 2 Leg 13 | . 28 4 6 Wheel 11 | . . 22 14 Device 11 | . 13 8 12 Storage 11 | . 14 11 9 Processor 5 | . . 8 8 Protection 3 | . . 4 4 Energy Gun 12 | . 23 9 1 Energy Cannon 3 | . . 7 5 Ballistic Gun 3 | . . 3 9 Launcher 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 48 | 14 34 40 48 Greatest Support 48 | 20 20 40 48 Greatest Overweight (x) 13 | 1 1 3 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 15 | 4 15 15 15 Average Carried 11 | 1 8 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 11 Class Distribution -------------------- 78% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1899 | 217 211 721 750 Remotely . | . . . . Salvage Created 2372 | . 171 1227 974 Parts 132 | . 7 74 51 Haulers Intercepted 5 | . . 4 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 4 22 15 Guns 25 | . 3 11 11 Cannons 7 | . . 5 2 AOE 8 | . 1 5 2 Classes Destroyed 11 | . 2 7 2 Worker 9 | . . 6 3 Builder 2 | . . 1 1 Hauler 5 | . . 4 1 Recycler 4 | . . 1 3 Watcher 2 | . 1 1 . Swarmer 8 | . . 4 4 Grunt 24 | . 4 14 6 Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 10 | . 2 10 5 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4003 | . 343 1266 2394 Core 914 | . 56 266 592 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 164 | . 62 102 . Core Remaining (%) 70 | 100 77 33 . Volleys Fired 200 | . 25 76 99 Largest 2 | . 2 2 2 Hottest 136 | . 100 136 136 Shots Fired 334 | . 33 135 166 Gun 262 | . 25 93 144 Cannon 54 | . . 36 18 Launcher 18 | . 8 6 4 Special . | . . . . Kinetic 183 | . . 43 140 Thermal 116 | . 25 73 18 Explosive 18 | . 8 6 4 Electromagnetic 17 | . . 13 4 Robot Hit Streak 18 | . 6 18 9 Robot Miss Streak 6 | . 2 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 194 | . 18 96 80 Core Hits 102 | . 12 48 42 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 2 4 . Burn 5 | . 2 3 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4092 | . 370 2055 1667 Guns 2614 | . 224 1014 1376 Cannons 794 | . . 569 225 Explosions 684 | . 146 472 66 Melee . | . . . . Ramming . | . . . . Kinetic 1776 | . . 439 1337 Thermal 1445 | . 224 996 225 Explosive 633 | . 146 421 66 Electromagnetic 238 | . . 199 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 4 6 Average Corruption 4 | . . 3 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 21 4 Message Errors 5 | . . 4 1 Matter Fused 5 | . . 5 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 1 1 Data Loss (minor) 5 | . . 4 1 Data Loss (major) 1 | . . 1 . Misfires 4 | . . 3 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles . | . . . . Explosions 21 | . . 21 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . 18 40 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | . 246 438 362 Average Temperature 93 | . 76 96 97 Received Heat Transfer 1224 | . 198 423 603 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 11 | . 1 7 3 Heat Transferred 3763 | . 814 2542 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 495 | . 104 495 366 Initial 208 | . . 5 208 Average 117 | . 26 146 213 Maximum Alert Level 2 | . . 2 1 Low Security (%) 70 | 100 100 66 31 Level 1 28 | . . 29 68 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 6 2 Investigation 7 | . 3 4 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed 2 | . . . 2 Distress Signals 1 | . . . 1 Times Spotted 58 | . 14 28 16 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 9 | . 1 5 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 5 6 3 Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 55 | . 22 21 12 Successful 39 | . 15 13 11 Failed 15 | . 7 7 1 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 19 | . 1 16 2 Terminals 36 | . 13 13 10 Fabricators . | . . . . Repair Stations 17 | . 9 8 . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 23 | . 7 7 9 Record 15 | . 2 6 7 Robot Analysis 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 3 | . 2 . 1 Dispatch Records 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 14 | . 8 6 . Scan Component 8 | . 4 4 . Repair 6 | . 4 2 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 5 2 Full Trace Events 7 | . 3 3 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . 4 2 . Time 172 | . 104 68 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3151 | 91 1124 1082 854 Spaces Moved 1533 | 69 660 547 257 Core 31 | 12 . . 19 Treads 53 | . . 53 . Legs 839 | 57 660 15 107 Wheels 610 | . . 479 131 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 85 Average Speed 135 | 111 139 110 182 Slowest Speed 700 | 120 190 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 34 | 4 73 39 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 11 | . 7 . 4 Terrain Destroyed 110 | . 39 40 31 Melee . | . . . . Projectile 3 | . . . 3 AOE 106 | . 39 40 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2278 | 80 831 886 481 Wait 352 | 2 113 180 57 Move 1530 | 68 659 546 257 Hop . | . . . . Pick Up 44 | 4 18 13 9 Fast Attach 37 | 6 3 16 12 Attach 20 | . . 8 12 Detach 11 | . . 4 7 Swap 47 | . 7 24 16 Drop 37 | . 6 19 12 Fire 200 | . 25 76 99 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 11) 798 | -10/Materials | Repaired Grenade Launcher 799 | -10/Materials | Repaired Med. Laser 825 | -10/Materials | Repaired Grenade Launcher 859 | -10/Materials | Repaired Med. Laser 1081 | -10/Materials | Discovered new exit (range 3) 1195 | -10/Materials | Discovered new exit (range 12) 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -9/Materials | Central database locked down 1923 | -9/Materials | Core integrity fell below 50% 1964 | -9/Materials | Lost 3 parts (3n) 2076 | -9/Materials | Discovered new exit (range 3) 2079 | -9/Materials | Identified exit to Materials 2124 | -9/Materials | Repaired Imp. Ion Engine 2162 | -9/Materials | Repaired Broken Grenade Launcher 2298 | -9/Materials | Entered another Materials area 2298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2524 | -8/Materials | Lost 4 parts (2p2n) 2578 | -8/Materials | Build established: Scavenger-Mutant 2638 | -8/Materials | Lost 5 parts (1p3n1w) 2827 | -8/Materials | Core integrity fell below 50% 2916 | -8/Materials | Found Prototype Device 3087 | -8/Materials | Identified Active Sensor Suite 3153 | -8/Materials | Crushed by falling debris 3153 | -8/Materials | Smashed by cave-in Last Messages --------------- 03117_ K-01 Serf collects debris. 03118_ Slug penetrates Wall. 03122_ K-01 Serf cleans the Terminal. 03129_ Slug penetrates Wall. 03131_ System corrupted: Energy discharge (-113). 03132_ R-06 Scavenger collects Lgt. Armor Plating. 03132_ K-01 Serf cleans the Terminal. 03132_ Slug penetrates Wall. 03135_ R-06 Scavenger collects Weight Redist. System. 03135_ Slug penetrates Wall. 03138_ R-06 Scavenger collects Hvy. Hammer. 03146_ Slug penetrates Wall. 03153_ The unstable cave ceiling collapses. 03153_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 03153_ Wheel destroyed. 03153_ System corrupted by crushing effect (+2). 03153_ Wheel destroyed. 03153_ System corrupted by crushing effect (+3). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????t????????????????????????????? | | ?????????????????????????????w???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? """ #####/########+####??????????? | | ???????? """ # #?# #??????????? | | ???????? # #?# ???????????? | | ???????? # #?# """ #??????????? | | ???????? 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"""#?????# # ## | | ????????# #= ### = #?????# """ # ## | | ????????# """ #^ #?# #?????# """ + ## | | ????????# """ #^ #?##########?????# """ # ## | | ????????# """ # #????????????????# # ## | | ????????# # #????????????????#####+#### ## | | ????????# # #????????????????????# #?# # | | ????????####### #????????????????????# #?# | | ???????? #??# #????????????????????# #?# | | ???????? #??# #????????????????????# ### | | ????? ? #??# r#??????????########### # | | ?????? ? #??# #??????????# ## ####### | | ?????? ?????## ###????????#" """ ## ####### | | ??????# ?????# #????????#" """"" ## + | | ??????# ????# # ###??????#" """"" ## # """ | | ??????# ????# # #%##?????#T """"" ## # """ | | ??????+ ???### # # ###???#" """ ## + """ | | ??????# ??# #| #[[!!!!#???#" ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Spy It's Just You Librarian Loot Pinata Novice Programmer Part-time Mechanic Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed SurgeTacticalInsulator Manual? 0 Play Time 03:12:10 Cumulative 6.8 hours Start 2022.03.28 @ 20:41:03 End 2022.03.30 @ 16:38:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc6ceed6-6297-4efc-b760-5e1de3385b83