Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:31:57 Player: Salamander Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2425) 2425 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6630 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 134/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Point Defense System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Terrain Scan Processor Melee Analysis Suite Microactuators Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Coil Gun Heavy Mace Heavy Flail > --- INVENTORY -------- Light Angular Momentum Engine Missile Launcher [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Terrain Scan Processor Device Improved Field Recycling Unit Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 3 | . . . 1 . 1 1 . Utility 4 | . . . 1 . 1 1 1 Weapon 1 | . . . . 1 . . . Parts Attached 81 | 6 2 5 11 12 17 22 6 Power 14 | 1 . 2 1 3 4 3 . Engine 9 | 1 . 2 1 2 2 1 . Core 5 | . . . . 1 2 2 . Reactor . | . . . . . . . . Propulsion 30 | 2 1 2 4 3 9 8 1 Treads 4 | 2 1 . . . . 1 . Leg 26 | . . 2 4 3 9 7 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 . 4 1 1 6 3 Device 9 | . 1 . 2 . 1 2 3 Storage 3 | 1 . . 1 . . 1 . Processor 3 | . . . 1 1 . 1 . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 20 | 2 . 1 2 5 3 5 2 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 1 . 1 2 . . 1 1 Ballistic Cannon 4 | . . . . 2 . 2 . Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon 4 | . . . . 1 1 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 49 | . . 3 . 9 7 18 12 Power 7 | . . 1 . 1 2 3 . Propulsion 18 | . . 1 . 3 4 8 2 Utility 10 | . . . . 1 . 4 5 Weapon 14 | . . 1 . 4 1 3 5 Highest Loss Streak 12 | . . 3 . 9 6 7 12 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 83 | . 93 92 97 90 95 78 48 Engine 6 | . 14 13 11 14 6 3 . Core 3 | . . . . 1 6 4 . Treads 4 | . 28 16 . . . 2 4 Leg 18 | . . 5 33 23 27 18 . Device 7 | . 8 14 16 6 6 4 9 Storage 7 | . 14 14 11 9 7 5 . Processor 10 | . . . 3 10 15 12 10 Hackware 2 | . . . . . . 6 4 Energy Gun 2 | . 14 5 . . 6 . . Energy Cannon 1 | . . . . 1 6 . . Ballistic Gun 6 | . 14 22 22 11 . 2 . Ballistic Cannon 2 | . . . . 6 . 2 4 Impact Weapon 4 | . . . . 2 7 7 4 Naked Turns . | . . . . . . . . Heaviest Build 70 | 12 13 13 19 32 47 70 59 Greatest Support 76 | 40 40 40 35 35 55 76 30 Greatest Overweight (x) 16 | 3 . . . 2 3 16 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 Average Capacity 11 | 7 8 8 8 10 10 14 6 Most Carried 10 | 4 8 8 8 9 10 10 5 Average Carried 6 | 2 6 7 7 6 7 5 4 Final Capacity 20 | 8 8 8 10 10 10 20 5 Final Carried 10 | 4 8 8 8 4 10 3 1 Class Distribution -------------------- 46% | Mutant 37% | Scavenger-Mutant 9% | Scavenger-Gladiator 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1541 | 237 61 58 232 341 176 412 24 Remotely . | . . . . . . . . Salvage Created 2149 | . 130 76 246 536 401 715 45 Parts 110 | . 11 9 22 27 15 26 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 55 | . 5 5 7 13 9 14 2 Melee 7 | . . . . . 5 1 1 Guns 24 | . 5 5 7 3 . 4 . Cannons 11 | . . . . 6 2 3 . AOE 6 | . . . . 3 . 3 . Classes Destroyed 9 | . 2 . 2 3 1 1 . Builder 2 | . . . . 1 . 1 . Tunneler 1 | . . . 1 . . . . Watcher 3 | . . . . 1 . 2 . Swarmer 13 | . 3 5 3 . . . 2 Grunt 24 | . 2 . 2 9 6 5 . Duelist 1 | . . . . 1 . . . Sentry 8 | . . . 2 3 . 3 . Hunter 3 | . . . . . . 3 . Programmer 6 | . . . . . 3 3 . Best Kill Streak 5 | . 2 3 3 5 3 3 1 Combat Bots Only 4 | . 2 3 3 4 3 2 1 Max Kills in Single Turn 5 | . 1 1 1 5 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . 1 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 777 | . 36 68 31 108 90 287 157 Missed 196 | . 11 15 6 21 17 88 38 Damage Taken 7518 | . 214 415 254 1286 1145 2378 1826 Core 1892 | . 34 101 55 167 150 385 1000 Absorbed by Shields 265 | . . . 63 . . 202 . Regen/Repaired (Parts) 127 | . . . . . 127 . . Core Remaining (%) 72 | 100 . 46 86 69 78 54 . Volleys Fired 214 | . 18 23 29 32 27 81 4 Largest 3 | . 2 2 2 3 2 2 1 Hottest 137 | . 60 60 43 99 137 101 48 Shots Fired 326 | . 34 36 58 74 36 84 4 Gun 236 | . 34 36 58 36 10 59 3 Cannon 80 | . . . . 37 23 19 1 Launcher 5 | . . . . 1 . 4 . Special 5 | . . . . . 3 2 . Kinetic 253 | . 18 23 58 72 . 78 4 Thermal 63 | . 16 13 . 1 33 . . Explosive 5 | . . . . 1 . 4 . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 5 3 11 7 7 8 3 Robot Miss Streak 6 | . 5 5 3 6 4 5 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 229 | . 14 15 36 48 38 72 6 Core Hits 110 | . 8 7 13 24 13 43 2 Critical Kills 4 | . . . 1 . 2 1 . Critical Parts Destroyed 8 | . . . . . 4 4 . Critical Strikes 14 | . . . 1 1 7 5 . Burn 1 | . . . . . 1 . . Meltdown 1 | . . . . . 1 . . Destroy 4 | . . . 1 . . 3 . Blast 1 | . . . . 1 . . . Smash 7 | . . . . . 5 2 . Melee Attacks 55 | . . . . 6 24 19 6 Impact 55 | . . . . 6 24 19 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . Damage Inflicted 6048 | . 156 130 467 1361 1191 2489 254 Guns 2263 | . 156 130 467 328 200 940 42 Cannons 1519 | . . . . 684 282 523 30 Explosions 624 | . . . . 228 . 396 . Melee 1632 | . . . . 121 709 630 172 Ramming 10 | . . . . . . . 10 Kinetic 3168 | . 68 86 467 1012 . 1463 72 Thermal 614 | . 88 44 . . 482 . . Explosive 624 | . . . . 228 . 396 . Electromagnetic . | . . . . . . . . Impact 1632 | . . . . 121 709 630 172 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 654 | . . . . 91 185 319 59 Projectiles 30 | . . . . 30 . . . Explosions 79 | . . . . 15 . 64 . Melee 545 | . . . . 46 185 255 59 Knockbacks 33 | . . . . 11 3 18 1 Impact 9 | . . . . 1 3 5 . Kinetic 22 | . . . . 8 . 13 1 Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 165 | . . . . 47 . 114 4 Shots 2 | . . . . 1 . 1 . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 470 | . 40 . 16 470 396 286 . Average Temperature 138 | . 22 . 8 165 165 98 . Received Heat Transfer 1951 | . 18 . 97 621 504 684 27 Effects 17 | . . . . 9 6 2 . Shutdowns 4 | . . . . 3 1 . . Energy Bleed 2 | . . . . . 2 . . Interference 7 | . . . . 3 2 2 . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . . . 3 . 9 . Impact Corruptions 21 | . . . . 2 7 9 3 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 1188 | . 200 100 . . 888 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 358 | . 125 153 236 358 173 185 73 Initial 88 | . . 48 . 33 88 21 73 Average 78 | . 55 87 86 168 65 68 62 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 96 | 100 100 100 84 73 100 100 100 Level 1 3 | . . . 15 26 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 1 1 2 7 . Investigation 1 | . . 1 . . . . . Extermination 5 | . . . . . 2 3 . Reinforcement 3 | . . . 1 1 . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 4 | . . . 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 7 6 18 24 13 27 14 Peak Tracking Total 9 | . 4 3 3 7 4 4 9 Tactical Retreats 10 | . . 1 . 2 . 5 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 5 | . . . . . . 4 1 Max in Single Turn 1 | . . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 17 | . 1 1 6 2 3 3 1 Terminals 9 | . 1 . 4 1 1 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 34 | . 4 1 12 3 9 4 1 Successful 21 | . 1 1 8 2 6 2 1 Failed 13 | . 3 . 4 1 3 2 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 17 | . 4 . 7 1 3 1 1 Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . . . . . 4 . . Recycling Units 4 | . . . 3 . . 1 . Scanalyzers 4 | . . . 2 2 . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 7 | . 1 1 3 . 1 . 1 Record 2 | . . . 2 . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Alert Level 2 | . . . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 4 | . . . 3 . . 1 . Recycle Component 3 | . . . 2 . . 1 . Report Inventory 1 | . . . 1 . . . . Scanalyzer 4 | . . . 2 2 . . . Insert Component 2 | . . . 1 1 . . . Analyze 2 | . . . 1 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . 5 1 2 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 2 | . . . . . 2 . . Time 64 | . . . . . 64 . . Parts Recycled 3 | . . . 2 . . 1 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 5296 | 80 219 546 462 506 1046 1939 498 Spaces Moved 2740 | 44 100 319 284 270 558 873 292 Core 36 | 6 . . . . . 13 17 Treads 834 | 38 100 234 . . . 201 261 Legs 1870 | . . 85 284 270 558 659 14 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 50 Average Speed 152 | 154 160 149 120 130 139 175 158 Slowest Speed 850 | 200 160 160 120 260 330 850 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 22 61 34 22 14 23 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 35 | . . . . 13 . 22 . Melee . | . . . . . . . . Projectile 6 | . . . . 5 . 1 . AOE 29 | . . . . 8 . 21 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3469 | 53 128 357 354 347 748 1166 316 Wait 333 | . 5 6 20 26 112 163 1 Move 2733 | 43 99 318 283 269 557 872 292 Hop . | . . . . . . . . Pick Up 27 | 4 4 2 2 2 8 4 1 Fast Attach 37 | 6 2 3 3 5 7 9 2 Attach 28 | . . 2 2 6 5 9 4 Detach 6 | . . . 2 . . 3 1 Swap 16 | . . . 6 1 5 4 . Drop 17 | . . 3 7 . 3 4 . Fire 214 | . 18 23 29 32 27 81 4 Melee 53 | . . . . 6 24 17 6 Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 494 | -10/Mines | Learned Materials trap positions 517 | -10/Mines | Core integrity fell below 50% 545 | -10/Mines | Lost 3 parts (1p1n1w) 726 | -10/Mines | Identified exit to Materials 734 | -10/Mines | Met a Derelict shopkeep closing up shop 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -9/Materials | Loaded intel: 19 trap records 1255 | -9/Materials | Discovered new exit (range 16) 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1599 | -8/Materials | Build established: Scavenger-Gunner 1711 | -8/Materials | Lost 9 parts (1p3n1u4w) 1794 | -8/Materials | Discovered new exit (range 8) 1814 | -8/Materials | Entered Factory 1814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1922 | -7/Factory | Lost 6 parts (2p3n1w) 2188 | -7/Factory | Build established: Scavenger-Mutant 2461 | -7/Factory | Repaired Aluminum Leg 2500 | -7/Factory | Repaired Lgt. Nuclear Core 2842 | -7/Factory | Discovered new exit (range 15) 2860 | -7/Factory | Entered another Factory area 2860 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3134 | -6/Factory | Fabricated Coil Gun (x2) 3452 | -6/Factory | Lost 4 parts (1n2u1w) 3479 | -6/Factory | Garrison activated, responded to threat 3696 | -6/Factory | Lost 3 parts (1p1n1u) 4053 | -6/Factory | Lost 7 parts (1p4n1u1w) 4317 | -6/Factory | Build established: Mutant 4573 | -6/Factory | Discovered new exit (range 14) 4799 | -6/Factory | Entered another Factory area 4799 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5038 | -5/Factory | Identified exit to DSF 5269 | -5/Factory | Core integrity fell below 50% 5286 | -5/Factory | Core integrity fell below 20% 5297 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Trap Scanner destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. Microactuators destroyed. K-01 Serf collects debris. Hvy. Machine Gun destroyed. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus destroyed. K-01 Serf collects debris. Acquired 24 matter. Critical hit (Destroy). Hvy. Flail destroyed. K-01 Serf collects debris. Melee Analysis Suite destroyed. Slammed into S-27 Virus. Penetrated by Slug. Imp. VSS Leg destroyed. Acquired Point Defense System. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????############?????????????????? | | #???????????????????# ??????????? | | #???????????????????# #######?????????????????? | | #??????????????????## ########????????????????? | | #################### # # #????????????????? | | # # """ #????????????????? | | ########## #Y# s""" #????????????????? | | """ "T" ###########/##s@ s""" #????????????????? | | """ # #s#ss #????????????????? | | """ # # # =s =#????????????????? | | # """" """" # ####/###????????????????? | | """ """ # """" """" # #??? #??????????????????? | | """ """ # """" """" # #????#??????????????????? | | """ """ # """" """" # #???????????????????????? | | + """" """" # #???????????????????????? | | # """" """" # ????????????????????????? | | / """ """" / T???????????????????? | | ###########% ##????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# = #?????????????????????????? | | ??????????##############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It's Just You Just What I Needed Please Form A Line Serviceable Loadout Shopping List Challenges ------------ None Game ------ Seed CloakHypervelocityFlail Manual? 0 Play Time 01:02:04 Cumulative 5.5 hours Start 2024.04.06 @ 14:21:34 End 2024.04.06 @ 15:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0dbaf4af-7257-4f31-ba63-336049ba3a2f