Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.27 @ 11:53:24 Player: AI-57H Result: Destroyed by as-65349 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (88) 440 Value Destroyed (3209) 3209 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1477) 1477 TOTAL SCORE: 10426 Bonus ------- Follower Combat Kills 177 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 666/700 System Corruption 0% Temperature Cool (48) Movement Hovering (148) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Hovering Glidesys Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Huge Storage Unit Zionite Biocell Advanced Signal Interpreter Phase Shifter > --- WEAPON (2) ------- Heavy Riot Gun > --- INVENTORY (25) --- Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Coolant Injector Energy Well (350) Zionite Biocell (600) Zionite Biocell (600) Advanced Sensor Array Advanced Sensor Array Target Analyzer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Weapon Cycler Advanced ECM Suite Corruption Screen High-powered Tractor Beam Drone Bay (2/2) GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Hovering Glidesys Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Zionite Heavy Carapace Hacking Suite > --- WEAPON ----------- Zionite Phaser-S Hpw. Thermal Construct/G > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Coolant Injector Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Advanced Sensor Array Advanced Sensor Array Target Analyzer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Weapon Cycler Advanced ECM Suite Phase Shifter Zionite Heavy Carapace Corruption Screen High-powered Tractor Beam Drone Bay Heavy Riot Gun GAL Module [Rating: 90] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Constructs Flight Unit Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 6 | . . . . . . . 2 . . 4 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 159 | 6 2 3 8 10 . . 8 36 3 42 3 10 3 25 Power 10 | 1 . 1 . 1 . . 1 2 . 2 . . . 2 Engine 7 | 1 . 1 . 1 . . 1 2 . 1 . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 49 | 2 2 1 3 5 . . 2 18 1 12 . . . 3 Treads 20 | . . . . . . . . 11 1 8 . . . . Leg 7 | . . . . . . . . 1 . 4 . . . 2 Wheel 3 | 2 . . . . . . . 1 . . . . . . Hover 5 | . . . . . . . . 4 . . . . . 1 Flight 14 | . 2 1 3 5 . . 2 1 . . . . . . Utility 56 | 1 . 1 2 . . . 2 3 2 20 3 10 1 11 Device 26 | . . 1 1 . . . 1 1 2 8 1 5 1 5 Storage 5 | 1 . . . . . . . 1 . 1 . . . 2 Processor 7 | . . . 1 . . . 1 1 . 2 1 1 . . Hackware 3 | . . . . . . . . . . 3 . . . . Protection 15 | . . . . . . . . . . 6 1 4 . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 2 . . 3 4 . . 3 13 . 8 . . 2 9 Energy Gun 14 | 2 . . 1 . . . . 4 . 1 . . . 6 Energy Cannon 5 | . . . 1 1 . . . 1 . 1 . . . 1 Ballistic Gun 19 | . . . 1 3 . . 2 7 . 6 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 1 Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . . . 1 8 . . . . . 9 Parts Lost 30 | . . . 2 . . . 2 . . 8 . 2 . 16 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 10 | . . . 1 . . . 2 . . 4 . . . 3 Utility 12 | . . . . . . . . . . 4 . 2 . 6 Weapon 7 | . . . 1 . . . . . . . . . . 6 Highest Loss Streak 10 | . . . 2 . . . 1 . . 2 . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 79 57 53 91 100 100 93 94 100 91 72 72 72 61 Engine 2 | . 14 14 11 11 11 11 8 8 9 2 . . . . Core 3 | . . . . . . . . . . 3 5 6 6 2 Treads 8 | . . . . . . . . 25 36 16 6 6 6 . Hover 1 | . . . . . . . . 2 . . . . . 2 Flight 2 | . 7 28 22 36 44 44 36 4 . . . . . . Device 15 | . . . 2 . . . 9 9 9 12 12 23 26 15 Storage 7 | . 14 14 11 11 11 11 9 8 9 6 6 6 6 8 Processor 11 | . . . 5 11 11 11 18 18 18 21 20 6 6 6 Hackware 4 | . . . . . . . . . . 3 6 6 6 5 Protection 2 | . . . . . . . . . . 6 . 2 . 4 Energy Gun 2 | . 22 . . . . . . 1 . . 1 3 7 2 Ballistic Gun 6 | . . . 1 18 22 22 11 13 18 11 11 9 . . Impact Weapon 1 | . . . . . . . . . . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 121 | 10 10 8 12 17 16 16 16 23 25 118 109 121 113 120 Greatest Support 120 | 20 20 8 12 16 16 16 16 88 88 120 51 51 51 53 Greatest Overweight (x) 35 | 1 2 . 1 5 . . 1 1 . 35 2 2 2 34 Average Overweight (x) 1 | . . . . . . . . . . 1 1 2 2 6 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 25 25 25 25 25 Average Capacity 21 | 7 8 8 8 8 8 8 8 7 8 23 25 25 25 25 Most Carried 25 | 2 4 8 8 8 8 8 8 8 8 25 24 24 25 25 Average Carried 17 | . 2 6 7 7 8 8 6 7 7 16 23 21 24 20 Final Capacity 25 | 8 8 8 8 8 8 8 8 8 8 25 25 25 25 25 Final Carried 24 | 2 4 8 8 8 8 8 7 8 8 21 24 23 24 20 Scrap Engine Consumption 69 | . . . . . . . . . . 16 9 10 2 32 Constructs Created 7 | . . . . . . . . . . 1 3 . . 3 Constructs Modified 15 | . . . . . . . . . . 5 2 4 1 3 Class Distribution -------------------- 41% | Hacker-Mutant 20% | Hacker-Construct 14% | Mutant 6% | Hacker-Skirmisher 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Scout | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Matter Collected 3874 | 244 36 20 . 221 . . . 1094 30 1336 197 300 30 366 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4677 | . 49 . . 232 . . . 1577 . 1876 . 297 . 646 Parts 217 | . 7 . . 12 . . . 75 . 84 . 13 . 26 Haulers Intercepted 4 | . . . . . . . . 4 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 13 1 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 67 | . 3 . . 4 . . . 17 . 25 . 5 . 13 Guns 59 | . 3 . . 3 . . . 17 . 25 . 5 . 6 Cannons 6 | . . . . 1 . . . . . . . . . 5 Classes Destroyed 19 | . 1 . . 1 . . . 7 . 7 . 1 . 2 Worker 4 | . . . . . . . . 2 . 2 . . . . Builder 2 | . . . . . . . . 1 . 1 . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 4 | . . . . . . . . 4 . . . . . . Recycler 10 | . . . . 2 . . . 5 . 3 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . . . . 2 . 2 . . . . Swarmer 10 | . 3 . . 4 . . . 1 . 2 . . . . Grunt 24 | . . . . . . . . 9 . 12 . 3 . . Brawler 1 | . . . . . . . . . . . . 1 . . Sentry 8 | . . . . . . . . 6 . 2 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 4 | . . . . . . . . 1 . 3 . . . . Programmer 3 | . . . . . . . . . . 2 . 1 . . Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 Z-Light 6 | . . . . . . . . . . . . . . 6 Assembled 6 | . . . . . . . . . . . . . . 6 Best Kill Streak 7 | . 3 . . 5 . . . 7 . 7 . 2 . 3 Combat Bots Only 6 | . 3 . . 4 . . . 3 . 6 . 2 . 3 Max Kills in Single Turn 2 | . 2 . . 1 . . . 2 . 2 . 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Hostile Shots Fired 820 | . 9 13 12 32 . 4 26 98 . 327 . 83 . 216 Missed 221 | . 2 5 7 8 . 2 15 29 . 75 . 8 . 70 Damage Taken 8650 | . 46 97 54 203 . 21 148 780 . 2886 . 964 . 3451 Core 1148 | . . 63 12 58 . . 43 109 . 249 . 131 . 483 Absorbed by Shields 1171 | . . . . . . . . 66 . 807 . 175 . 123 Redirected to Shielding 69 | . . . . . . . . . . . . . . 69 Ignored by Resistances 2696 | . 14 29 15 64 . 6 34 244 . 1043 . 306 . 941 Regen/Repaired (Parts) 1432 | . . . 11 . . . . 201 . . . 301 355 564 Core Remaining (%) 82 | 100 . 74 . . . 82 . . 72 . . . . . Volleys Fired 320 | . 3 . . 9 . . . 92 . 143 . 19 . 54 Largest 2 | . 2 . . 2 . . . 2 . 2 . 2 . 2 Hottest 155 | . 80 . . 83 . . . 111 . 105 . 70 . 155 Shots Fired 593 | . 6 . . 18 . . . 170 . 283 . 32 . 84 Gun 530 | . 6 . . 9 . . . 170 . 280 . 32 . 33 Cannon 63 | . . . . 9 . . . . . 3 . . . 51 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 518 | . . . . 9 . . . 161 . 279 . 32 . 37 Thermal 63 | . 6 . . 9 . . . 5 . 4 . . . 39 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . 4 . . . . . 8 Robot Hit Streak 53 | . 4 . . 8 . . . 28 . 53 . 19 . 18 Robot Miss Streak 7 | . 1 . . 1 . . . 2 . 3 . 1 . 7 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 Secondary Targets 7 | . 1 . . . . . . 2 . 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . 1 . 1 Shots Hit Robots 479 | . 5 . . 12 . . . 141 . 244 . 28 . 49 Core Hits 237 | . 3 . . 6 . . . 49 . 142 . 13 . 24 Critical Kills 6 | . . . . . . . . . . 2 . 2 . 2 Critical Parts Destroyed 11 | . . . . . . . . 2 . 1 . 4 . 4 Critical Strikes 17 | . . . . . . . . 2 . 3 . 6 . 6 Meltdown 2 | . . . . . . . . . . . . . . 2 Destroy 13 | . . . . . . . . 2 . 3 . 6 . 2 Smash 2 | . . . . . . . . . . . . . . 2 Melee Attacks 12 | . . . . . . . 1 2 . . . . 4 5 Impact 9 | . . . . . . . . . . . . . 4 5 Slashing 3 | . . . . . . . 1 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10152 | . 53 . . 225 . . . 2475 . 5099 . 540 . 1760 Guns 8586 | . 53 . . 132 . . . 2475 . 4853 . 540 . 533 Cannons 770 | . . . . 93 . . . . . . . . . 677 Explosions 388 | . . . . . . . . . . 246 . . . 142 Melee 408 | . . . . . . . . . . . . . . 408 Ramming . | . . . . . . . . . . . . . . . Kinetic 8194 | . . . . 132 . . . 2316 . 4832 . 540 . 374 Thermal 1083 | . 53 . . 93 . . . 80 . 21 . . . 836 Explosive 246 | . . . . . . . . . . 246 . . . . Electromagnetic 221 | . . . . . . . . 79 . . . . . 142 Impact 408 | . . . . . . . . . . . . . . 408 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 7 7 . Average Corruption 5 | . . . . . . . . . . . . 4 7 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . 20 9 . Message Errors 10 | . . . . . . . . . . . . 9 1 . Matter Fused 8 | . . . . . . . . . . . . 5 3 . Heat Flow Errors 3 | . . . . . . . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 3 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 423 | . . . . . . . . . . . . . . 423 Projectiles 34 | . . . . . . . . . . . . . . 34 Explosions 61 | . . . . . . . . . . . . . . 61 Melee 328 | . . . . . . . . . . . . . . 328 Knockbacks 3 | . . . . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . . . . . . . 66 . . . 68 Shots 2 | . . . . . . . . . . 1 . . . 1 Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 390 | . 74 2 . 147 . 4 . 81 . 180 . 390 101 36 Average Temperature 62 | . 43 2 . 47 . 4 . 13 . 32 . 202 55 13 Received Heat Transfer 3109 | . . 44 30 39 . 18 63 434 . 821 . 506 . 1154 Effects 3 | . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . 4 Impact Corruptions 11 | . . . . . . . . . . . . . . 11 Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 4 | . 1 . . . . . . . . . . . . 3 Heat Transferred 1384 | . 125 . . 148 . . . 148 . 37 . . . 926 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Peak Influence 367 | . 70 68 255 276 . . 127 349 104 367 . . . . Initial 84 | . . 23 20 84 . . . 45 72 . . . . . Average 146 | . 22 53 99 204 . . 58 170 79 165 . . . . Maximum Alert Level 1 | . . . 1 1 . . . 1 . 1 . . . . Low Security (%) 76 | 100 100 100 91 63 . 100 100 74 100 67 . . . . Level 1 23 | . . . 8 36 . . . 25 . 32 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . . . 1 3 . 14 . . . . Investigation 3 | . . . . . . . . . . 3 . . . . Extermination 3 | . . . . . . . . . . 3 . . . . Reinforcement 6 | . . . 1 . . . 1 1 . 3 . . . . Assault 2 | . . . . . . . . 2 . . . . . . Garrison 5 | . . . . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Distress Signals 9 | . 2 . . . . . 1 2 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 6 13 14 13 . 3 15 25 . 45 . 5 . 16 Peak Tracking Total 13 | . 4 8 8 5 . 3 13 6 . 5 . 4 . 5 Tactical Retreats 13 | . . 3 4 2 . . . 2 . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 21 | . . . . . . . . 3 . 18 . . . . Max in Single Turn 6 | . . . . . . . . 1 . 6 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 32 | . 1 . 4 1 1 . 2 10 3 9 1 . . . Terminals 21 | . 1 . 3 . . . 2 8 3 4 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . 1 . . . . 1 . 2 . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 75 | . 2 . 8 1 1 . 6 24 9 23 1 . . . Successful 43 | . 1 . 6 1 1 . 2 15 4 12 1 . . . Failed 32 | . 1 . 2 . . . 4 9 5 11 . . . . Catastrophic 4 | . . . . . . . . 1 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 2 . 6 . . . 2 12 9 5 . . 1 . Terminals 48 | . 2 . 6 . . . 6 18 9 7 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 12 | . . . 2 . . . . 4 . 6 . . . . Recycling Units 7 | . . . . . . . . 2 . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 17 | . . . 1 1 1 . 1 8 2 2 1 . . . Record 2 | . . . . . 1 . . 1 . . . . . . Part Schematic 2 | . . . . . . . . 1 1 . . . . . Open Door 7 | . . . . 1 . . . 5 . . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 2 . . . . 4 . 2 . . . . Scan Component 5 | . . . 1 . . . . 2 . 2 . . . . Repair 3 | . . . 1 . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 1 . 3 . . . 1 3 2 4 . . . . Terminals 10 | . 1 . 3 . . . 1 2 2 1 . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . . Botnet 8 | . 1 . 2 . . . . 2 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . 3 . . . . Monitor 1 | . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . 1 . . . . Mask 2 | . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 1 . . . 1 7 3 8 . . . . Full Trace Events 3 | . . . . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 1 1 . . . 16 . Parts Built 1 | . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . . . Time 90 | . . . 26 . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Total Allies 7 | . . 3 1 . . . 1 2 . . . . . . Largest Group 3 | . . 3 1 . . . 1 2 2 2 . . . . Highest-Rated Group 62 | . . 40 10 . . . 10 62 62 62 . . . . Highest-Rated Ally 31 | . . 16 10 . . . 10 31 31 31 . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . Ally Attacks 62 | . . 34 . . . . . . 2 26 . . . . Total Damage 970 | . . 265 . . . . . . 43 662 . . . . Kills 12 | . . 5 . . . . . . 2 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 1 1 . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Turns Passed 13984 | 57 72 229 209 294 107 26 157 1427 414 2288 1066 1005 3045 3588 Spaces Moved 6965 | 62 83 581 391 681 346 56 360 865 270 703 484 341 1083 659 Core 96 | 15 . . . 1 . . . . . 1 . . . 79 Treads 3270 | . . . . . . . . 522 270 520 484 341 1083 50 Legs 330 | . . . . . . . . 47 . 182 . . . 101 Wheels 155 | 47 57 . . . . . . 51 . . . . . . Hover 610 | . . . . . . . . 181 . . . . . 429 Flight 2504 | . 26 581 391 680 346 56 360 64 . . . . . . Fastest Speed 31 | 50 37 37 34 31 31 31 31 31 145 151 183 231 279 148 Average Speed 171 | 75 68 37 38 35 31 31 31 121 146 219 196 271 279 475 Slowest Speed 1800 | 100 200 37 117 360 31 31 114 180 151 1800 231 279 279 1750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 49 | . . 11 5 15 . 2 16 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 25 95 43 96 90 21 41 76 99 13 71 48 87 73 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . 1 . Known Exits Taken 7 | . . . 1 . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . 3 3 2 . Spaces Dug 4 | . . . . . . . 1 . . . . . 3 . Terrain Destroyed 51 | . . . . 4 . . 1 . . 10 . 1 3 32 Melee 4 | . . . . . . . 1 . . . . . 3 . Projectile 26 | . . . . 4 . . . . . . . 1 . 21 AOE 21 | . . . . . . . . . . 10 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Total 8450 | 69 92 583 445 700 345 61 389 1135 289 1217 602 386 1106 1031 Wait 807 | . . 6 37 2 . 8 21 92 11 251 109 8 4 258 Move 6860 | 61 82 559 380 654 345 51 329 864 269 702 483 340 1082 659 Hop 43 | . . 10 5 11 . 2 15 . . . . . . . Pick Up 101 | 2 1 3 5 6 . . 6 12 2 38 3 5 7 11 Fast Attach 73 | 6 2 1 7 5 . . 3 25 1 11 . 1 . 11 Attach 44 | . . . 2 3 . . 5 2 1 16 . 3 1 11 Detach 18 | . 1 1 1 1 . . 1 1 . 7 2 . 1 2 Swap 44 | . . 2 . 2 . . 1 9 1 15 3 6 2 3 Drop 123 | . 3 1 8 7 . . 7 36 4 29 2 4 5 17 Fire 320 | . 3 . . 9 . . . 92 . 143 . 19 . 54 Melee 12 | . . . . . . . 1 2 . . . . 4 5 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 130 | -10/Materials | Entered Mines 135 | -10/Mines | Assembled infested the area 193 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -10/Mines | Build established: Mutant 331 | -10/Mines | Learned location of Storage (-8) 331 | -10/Mines | Discovered new exit (range 7) 348 | -10/Mines | Discovered new exit (range 9) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Propulsion x2 439 | -9/Materials | Repaired Flight Unit 480 | -9/Materials | Identified exit to Mines 568 | -9/Materials | Entered Mines 577 | -9/Mines | Met a Derelict bent on vengeance 639 | -9/Mines | Learned Materials stockpile data 685 | -9/Mines | Discovered new exit (range 8) 757 | -9/Mines | Learned location of 1 exit from Proximity Caves 845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -9/Mines | Discovered new exit (range 5) 852 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 862 | -9/Mines | Entered Exiles 862 | -9/Exiles | Found Exiles lab abandoned 867 | -9/Exiles | Discovered new exit (range 18) 948 | -9/Exiles | Build established: Scavenger-Sprinter 966 | -9/Exiles | Discovered new exit (range 12) 969 | -9/Exiles | Entered Mines 991 | -8/Mines | Discovered new exit (range 14) 995 | -8/Mines | Entered Materials 995 | -8/Materials | Evolved 2 slots: Utility x2 1022 | -8/Materials | Discovered new exit (range 20) 1048 | -8/Materials | Discovered new exit (range 10) 1051 | -8/Materials | Identified exit to Storage 1152 | -8/Materials | Entered Storage 1749 | -8/Storage | Discovered new exit (range 20) 1889 | -8/Storage | Identified exit to Recycling 2012 | -8/Storage | Repaired Sml. Storage Unit 2082 | -8/Storage | Repaired Adv. Treads 2163 | -8/Storage | Build established: Mutant 2564 | -8/Storage | Met a pair of Derelict thieves 2573 | -8/Storage | Used back door to open Recycling access 2579 | -8/Storage | Entered Recycling 2579 | -8/Recycling | Accompanied by 2 allies 2590 | -8/Recycling | Found Scrap Engine 2636 | -8/Recycling | Discovered new exit (range 61) 2993 | -8/Recycling | Entered Factory 2993 | -6/Factory | Accompanied by 2 allies 2993 | -6/Factory | Evolved 4 slots: Utility x4 3131 | -6/Factory | Fabricated Huge Storage Unit (x1) 3244 | -6/Factory | Garrison activated, responded to threat 3295 | -6/Factory | Build established: Hacker-Skirmisher 3551 | -6/Factory | Garrison activated, responded to threat 4134 | -6/Factory | Identified exit to Lower Caves 4371 | -6/Factory | Build established: Scavenger-Skirmisher 4887 | -6/Factory | Build established: Skirmisher 4888 | -6/Factory | Spotted B-75 Beast 5004 | -6/Factory | Destroyed B-75 Beast 5281 | -6/Factory | Entered Lower Caves 5832 | -6/Lower Caves | Build established: Hacker-Construct 6274 | -6/Lower Caves | Discovered new exit (range 14) 6345 | -6/Lower Caves | Identified exit to Lower Caves 6347 | -6/Lower Caves | Entered another Lower Caves area 7089 | -6/Lower Caves | Learned 4 Factory zone layouts 7278 | -6/Lower Caves | Discovered new exit (range 9) 7346 | -6/Lower Caves | Identified exit to Zion 7352 | -6/Lower Caves | Entered Zion 7442 | -6/Zion | Discovered new exit (range 13) 7498 | -6/Zion | Identified exit to Proximity Caves 7676 | -6/Zion | Visited the Megawrench Repair Shop 7678 | -6/Zion | Megawrench repaired 10 parts 7742 | -6/Zion | System corruption cleaned by Quarantine Array 7812 | -6/Zion | Identified exit to Deep Caves 8134 | -6/Zion | Given A8's code to call for help 8548 | -6/Zion | Found GAL Module 8652 | -6/Zion | Build established: Hacker-Mutant 8865 | -6/Zion | Received a hallucinogenic algorithm 8907 | -6/Zion | Learned location of Quarantine (-2) 10009 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10397 | -6/Zion | Entered Deep Caves 10538 | -6/Deep Caves | Attacked by Z-Imprinter 10555 | -6/Deep Caves | Core integrity fell below 50% 10618 | -6/Deep Caves | Destroyed Z-Imprinter 10656 | -6/Deep Caves | Lost 10 parts (2n3u5w) 10810 | -6/Deep Caves | Found Prototype Protection 10810 | -6/Deep Caves | Identified Zio. Weapon Casing 11976 | -6/Deep Caves | Z-Facility disabled 12000 | -6/Deep Caves | Core integrity fell below 20% 12032 | -6/Deep Caves | Lost 3 parts (1p1n1u) 13104 | -6/Deep Caves | Found Prototype Protection 13104 | -6/Deep Caves | Identified Zio. Heavy Carapace 13126 | -6/Deep Caves | Found Zio. Heavy Carapace 13564 | -6/Deep Caves | Discovered new exit (range 7) 13573 | -6/Deep Caves | Identified exit to Proximity Caves 13951 | -6/Deep Caves | Spotted as-65349 13985 | -6/Deep Caves | Destroyed by as-65349 with Assembled Focal Cannon Last Messages --------------- 13602_ as-76434 destroyed. 13605_ as-26635 destroyed. 13611_ as-69574 destroyed. 13619_ Dropped Zio. Heavy Carapace. 13620_ Acquired 10 matter. 13621_ Arm. Scrap Engine consumes Zio. Heavy Carapace. 13933_ Arm. Scrap Engine reinforces its armored shell (+33). 13954_ Hacking Suite destroyed. 13955_ as-65349: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13970_ Dropped Zio. Biocell. 13984_ Chain reaction triggered in Prototype Reactor. 13984_ Destroyed Prototype Device. 13984_ Zio. Heavy Carapace destroyed. 13984_ Destroyed Zio. Heavy Carapace. 13984_ Hpw. Thermal Construct/G destroyed. 13984_ Arm. Scrap Engine damaged due to network destabilization (-9). 13984_ Destroyed Hpw. Thermal Construct/G. 13984_ Destroyed Imp. Deuterium Engine. 13984_ NY-MIC(l) destroyed. 13985_ as-65349 GOLEM Unit beginning Prototype Reactor integration. Map ----- +----------------------------------------------------+ | ??????????????????????????????# " | | ?????????????????????????????## """ | | ?????????????????????????????# "" # | | ?????????????????????????????# ## | | ?????????????????????????????## #####? | | ????????????????????? #??# ##????? | | ??????????????????? / ### ##?????? | | ???????????????? ## ##??????? | | ?????????????? = / ## ##???????? | | ???????????? == = * ### #????????? | | ???????????? = * #?## ## ##????????? | | ??????????? = h #??#######?????????? | | ??????????? #?????????###??????? | | ?????????? = ##???????## ##?????? | | ?????????? = #??????## #?????? | | ?????????? ! = #?????## #?????# | | ????????? l ! #?????# #????## | | ????????? ! s b ####### #???## | | ????????" M ! ##### | | ?????????"" # | | ????????" ## ## | | ?????????" ######### ### ## | | ????????" g % #???????# ### | | ?????????" ##???????# | | ????????" ;G; #????????# ## | | ????????" #### ;;@;; ##????????##### ##? | | ?????????"" #????# ;; ;;##?????????????#####?? | | ?????????? ???????#### ;##????????????????????? | | ???????????????????????###?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Storage | Hacked Arm. Treads | -8/Recycling | Hacked Imp. Corruption Screen | -6/Zion | Archive Railgun | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Tactical Coordination Suite | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatPhaseSabre Manual? 0 Play Time 01:36:14 Cumulative 306.0 hours Start 2023.12.24 @ 15:08:02 End 2023.12.27 @ 11:53:24 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 52 Adventurer 16 Explorer 6 Win Type - Total 24 Types 9/0/4/3/0/6/2/0/0 Lore% 67 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fab3a85-e9b3-4eab-853f-1c6adbc1e385